Skjalf
c55c5e668f
fix(Core/Commands): partially fix an issue with mails sent from console never showing up the 'Customer Support' sender in-game ( #8064 )
2021-10-04 15:44:04 +02:00
UltraNix
27231b0075
fix(Core/Movement): disable invalid code about getting area info from GOs ( #7898 )
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- Closes #7335
2021-10-04 12:33:40 +02:00
Kitzunu
9fbdffee47
refactor(Core/Map): Use std::chrono for SetZoneOverrideLight ( #6489 )
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* cherry-pick e33c4b8f7f
Co-Authored-By: HelloKitty <5829095+HelloKitty@users.noreply.github.com >
2021-10-03 22:07:26 -03:00
UltraNix
06e50a9690
fix(Core/Achievements): Fixed showing achievement statistics of inspected player. ( #8093 )
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* fix(Core/Spells): Implemented SPELL_ATTR0_CU_NO_PVP_FLAG.
Fixes #7938
* fix(Core/Achievements): Fixed showing achievement statistics of inspected player.
Fixes #7979
2021-10-03 18:12:12 +02:00
patou01
0076535905
fix(Core/Loot): players can roll on unique items they already own ( #8003 )
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Players should not be able to roll on items they already have.
This commit removes that.
- Closes https://github.com/azerothcore/azerothcore-wotlk/issues/7896
Co-authored-by: Skjalf <47818697+Nyeriah@users.noreply.github.com >
2021-10-02 13:19:14 +02:00
Francesco Borzì
775c6744d2
feat(Core: new hook OnPlayerQueueRandomDungeon() and revert (now unnecessary) PR ( #8196 )
2021-10-02 09:18:33 +02:00
UltraNix
ca47fc96f2
fix(Core/Instances): Fixed displaying warning about entering instance in progress. ( #8171 )
2021-10-02 01:20:37 -03:00
patou01
77e46769fa
Fix(Core/Uldaman): Door behind Archaedas can close after event. ( #8024 )
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* Fix(Core/Uldaman): Door behind Archaedas can close after event.
Once the boss is dead, we shouldn't be able to close the doors anymore.
Closes https://github.com/azerothcore/azerothcore-wotlk/issues/7358
* removed unnecessary check to make CI happy
2021-10-01 10:59:24 +02:00
UltraNix
cff7cc58ff
fix(Core/Players): Fixed getting resting exp in cities/inns. ( #8020 )
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Fixes #7939
2021-10-01 10:50:36 +02:00
UltraNix
0c8fb1ea73
fix(Core/Movement): Properly handled root movement acks. ( #8019 )
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Fixes #7892
2021-10-01 10:41:31 +02:00
Skjalf
23edbfe21d
fix(Core/Spells): Ensure gameobjects are still locked/closed when loc… ( #8012 )
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* fix(Core/Spells): Ensure gameobjects are still locked/closed when lockpicking/opening them
* Update src/server/game/Spells/Spell.cpp
2021-10-01 10:25:09 +02:00
UltraNix
08f1e86195
fix(Core:Battlegrounds): fixes some Arathi Basin achievements. ( #8009 )
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* fix(Core:Battlegrounds): fixes some Arathi Basin achievements.
Fixes #7775
* minor change.
2021-10-01 10:11:10 +02:00
UltraNix
c477a0533c
fix(Core/Spells): Added 3y radius to Feral Charge. ( #7901 )
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Fixes #7762
2021-10-01 09:49:13 +02:00
UltraNix
30e9ce350c
fix(Core/Spells): Do not send doubled learning packet if spell is lea… ( #8140 )
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* fix(Core/Spells): Do not send doubled learning packet if spell is learned from skill.
Fixes #7764
* typo.
2021-10-01 01:16:48 +02:00
Kargatum
52aa0e9966
feat(License): add new headers information about license ( #7941 )
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Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
2021-09-30 13:40:52 +07:00
Kitzunu
6d83887abd
refactor(Core/SpellEffects): Rework some of the null checks ( #6987 )
2021-09-29 22:03:57 +02:00
UltraNix
a7f52e9019
feat(Core/Battlegrounds): Implemented new timed config for queue anno… ( #8053 )
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* feat(Core/Battlegrounds): Implemented new timed config for queue announce system.
Closes #6637 .
* Update.
* typo.
* Update.
2021-09-28 19:18:23 +02:00
jestermaniac
1dd53b17f9
fix(DB/Spells): Contagion of rot ( #8021 )
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Co-authored-by: John Smith <mostdefinitelyanagger@outlook.com >
2021-09-27 23:21:51 +02:00
UltraNix
26f1aaa0c8
fix(Core/Players): Properly save resting state to DB. ( #8014 )
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Fixes #7782
2021-09-25 18:16:10 +02:00
Artem
87a4e493a3
fix(Core/Script): 'Battle at Valhalas' quests done automatically ( #7036 )
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* fix(Core/Script): 'Battle at Valhalas' quests done automatically
Battle at Valhalas series of quests, get to automatically complete
Closes #6753
* Refactoring
* Refactoring
* Refactoring PlayerUpdates.cpp
Co-authored-by: IntelligentQuantum <IntelligentQuantum@ProtonMail.Com >
* Refactoring PlayerQuest.cpp
Co-authored-by: IntelligentQuantum <IntelligentQuantum@ProtonMail.Com >
* Update src/server/scripts/Northrend/zone_icecrown.cpp
Co-authored-by: IntelligentQuantum <IntelligentQuantum@ProtonMail.Com >
2021-09-25 16:59:49 +02:00
Skjalf
4bf98a17de
fix(Core/Calendar): Solve the issue with calendar event invite response time never updating ( #8006 )
2021-09-24 20:24:18 +02:00
Andrius Peleckas
e6b1201e50
fix(Core/Creature): Fixed GroupAI flags usage in creature_formations ( #7544 )
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* fix(Core/Creature): Fixed GroupAI flags usage
* fix(Core/Creature): build fix + code style...
* fix(Core/Creatures): trailing white spaces...
* Core/Formations: allow only certain members to have follow formation
* Core/Formations: fixed ancient data corruption in CreatureGroup::LeaderMoveTo
* Core/Formations: minor optimization
* Core/Formations: improved some warning messages
* Core/Formations: do not load invalid formation data which has unsupported group ai
* Core/Formations: minor adjust for recent commit
* Core/Formations: log formation data which has angle and distance but dont have GROUP_AI_FLAG_FOLLOW_LEADER flag
* Core/Formations: Minor optimization for formation data handling
* Core/Formations: make sure that FormationInfo members are always initialized on its creation
* Core/Formations: minor warnings adjustments
* DB/Formations: fixed some warnings
* Core/Formations: check group flags only if there is any
I have gues that maybe leader could not assist any member at all but members maybe could be linked for motion
* DB/Formations: fixed rest of DB warnings
* Core/Formations: more improvements for supported AI mask check
* Core/Formations: more improvements for data checks
* DB/Formations: fixed warnings
* meh
* DB/Formations: minor correction
* Core/Formations: code style - brackets, you suck... :D
2021-09-24 19:51:55 +02:00
UltraNix
115f8ce17e
fix(Scripts/Brewfest): Some tweaks to Dark Iron Attack event. ( #8026 )
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* fix(Scripts/Brewfest): Some tweaks to Dark Iron Attack event.
Fixes #7872
* buildfix.
* typo.
* Crashfix?
* Crashfix.
* Update.
2021-09-24 18:58:52 +02:00
UltraNix
0cd88d026a
fix(Script/Quest): move Shay Leafrunner's script from DB to C++ ( #7801 )
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- Closes #1535
- Closes #6722
2021-09-23 15:19:31 +02:00
UltraNix
c3259dabcf
fix(Core/Spells): Implemented PROC_EX_ONLY_FIRST_TICK ( #7933 )
2021-09-21 06:02:06 -06:00
UltraNix
048025ceba
fix(Scripts/ZulFarrak): Moved Sergeant Bly's script from DB to C++ ( #7855 )
2021-09-21 04:36:51 -06:00
UltraNix
1bf4f54b32
fix(Core/Combat): Creatures should evade if its only victim is teleporting to other map ( #7975 )
2021-09-20 16:05:45 -06:00
IntelligentQuantum
73bac1777c
fix(Core/Player): Remove mount aura on a flight ( #7976 )
2021-09-20 14:56:01 -06:00
patou01
47bb5cbb43
fix(Core/BRD): Timer for tomb of seven ( #7952 )
2021-09-20 14:30:57 -06:00
UltraNix
ab59991106
fix(Core/Spells): Properly remove item dependent passive auras on item unequip ( #7944 )
2021-09-20 12:37:07 -06:00
Francesco Borzì
db6635ab7b
fix(Core/Map): remove ABORT() to prevent crash ( #7904 )
2021-09-20 16:15:54 +02:00
jestermaniac
f76d08f328
fix(CORE/Reputation): +Rep aura modify quest with override faction ( #7887 )
2021-09-20 06:08:26 -06:00
UltraNix
d6118de10f
fix(Core/Spells): Applying category spell cooldown instead of spell cooldown ( #7878 )
2021-09-20 04:43:35 -06:00
Kitzunu
0a5fbfdfcf
fix(Core/Spell): Add additional check to LoadSpellScripts() ( #7860 )
2021-09-20 04:33:59 -06:00
Silker
e2dd6b2bd8
fix(scripts/Thaddius): Update initial unit_state ( #7886 )
2021-09-20 04:15:24 -06:00
Kitzunu
339d58ecdc
refactor(Core/Misc): Use .empty() instead of == "" ( #7870 )
2021-09-20 00:46:00 +02:00
Kitzunu
6df7303b24
refactor(Core/Maps): Change map file version from FourCC to uint32 ( #7866 )
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Co-Authored-By: Giacomo Pozzoni <giacomopoz@gmail.com >
2021-09-20 00:45:42 +02:00
Kitzunu
b70083599b
fix(Core/Unit): Improve check for players to automatically stand if a… ( #7869 )
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* fix(Core/Unit): Improve check for players to automatically stand if attacked
* vicitm -> victim
2021-09-19 22:14:57 +02:00
Kitzunu
5ceeeb0d98
fix(Core/Misc): SendAuthWaitQueue typo ( #7868 )
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* cherry-pick commit <a832a1fe90 >
Co-Authored-By: Jan Van Buggenhout <1895262+chipzz@users.noreply.github.com >
Co-authored-by: Jan Van Buggenhout <1895262+chipzz@users.noreply.github.com >
2021-09-19 18:44:27 +02:00
Kitzunu
b79ae92a24
fix(Core/Spell): Remove SPELL_ATTR4_NO_CAST_LOG from being applied to some spells ( #7867 )
2021-09-19 17:47:35 +02:00
UltraNix
86c5511e7b
fix(Scripts/Spells): Fixed never-ending Victorious state proc off from Victory Rush. ( #7856 )
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Fixes #7628
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com >
2021-09-19 16:07:47 +02:00
jestermaniac
a8ca50fc47
fix(Scripts/Items): Powerful Anti-venom ( #7854 )
2021-09-18 14:45:55 -06:00
Kitzunu
4fb2dc1fc4
fix(Core/Spell): PLAYER_FIELD_BYTE2_INVISIBILITY_GLOW applies only with invisibility type INVISIBILITY_GENERAL (0) ( #7863 )
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Co-Authored-By: Meji <2695278+meji46@users.noreply.github.com >
2021-09-18 18:09:48 +02:00
Kitzunu
f6f18cb538
fix(Core/Creature): remove combo points on evade ( #7861 )
2021-09-17 13:42:04 +02:00
UltraNix
6632c4bd62
fix(Scripts/BlackwingLair): starting Razorgore the Untamed fight ( #7783 )
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- Closes #7729
2021-09-17 09:23:39 +02:00
IntelligentQuantum
fec27d8d8a
fix(Core/Spell): Warlock Banish ( #7832 )
2021-09-16 17:10:54 +02:00
UltraNix
cb790b0d48
fix(Scripts/ToC): remove completely invalid code about removing loot ( #7814 )
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- Closes #7804
2021-09-16 14:33:05 +02:00
Silker
4dc642d530
fix(Creature/Core): Boss phased reset ( #7828 )
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Co-authored-by: Si1ker <Si1ker@users.noreply.github.com >
Co-authored-by: lineagedr <lineagedr@users.noreply.github.com >
Co-authored-by: Footman <footman@hotmail.de >
2021-09-16 14:32:36 +02:00
UltraNix
fd229f75e1
fix(Scripts/BRD): movement of Burning Spirits during Ambassador Flamelash encounter ( #7810 )
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- Closes #6964
2021-09-16 14:30:58 +02:00
lineagedr
11ce20d296
refactor(Core/Misc): remove duplicate line ( #7808 )
2021-09-16 11:20:38 +02:00