Commit Graph

1405 Commits

Author SHA1 Message Date
Skjalf
c55c5e668f fix(Core/Commands): partially fix an issue with mails sent from console never showing up the 'Customer Support' sender in-game (#8064) 2021-10-04 15:44:04 +02:00
UltraNix
27231b0075 fix(Core/Movement): disable invalid code about getting area info from GOs (#7898)
- Closes #7335
2021-10-04 12:33:40 +02:00
Kitzunu
9fbdffee47 refactor(Core/Map): Use std::chrono for SetZoneOverrideLight (#6489)
* cherry-pick e33c4b8f7f

Co-Authored-By: HelloKitty <5829095+HelloKitty@users.noreply.github.com>
2021-10-03 22:07:26 -03:00
UltraNix
06e50a9690 fix(Core/Achievements): Fixed showing achievement statistics of inspected player. (#8093)
* fix(Core/Spells): Implemented SPELL_ATTR0_CU_NO_PVP_FLAG.

Fixes #7938

* fix(Core/Achievements): Fixed showing achievement statistics of inspected player.

Fixes #7979
2021-10-03 18:12:12 +02:00
patou01
0076535905 fix(Core/Loot): players can roll on unique items they already own (#8003)
Players should not be able to roll on items they already have.
This commit removes that.

- Closes https://github.com/azerothcore/azerothcore-wotlk/issues/7896

Co-authored-by: Skjalf <47818697+Nyeriah@users.noreply.github.com>
2021-10-02 13:19:14 +02:00
Francesco Borzì
775c6744d2 feat(Core: new hook OnPlayerQueueRandomDungeon() and revert (now unnecessary) PR (#8196) 2021-10-02 09:18:33 +02:00
UltraNix
ca47fc96f2 fix(Core/Instances): Fixed displaying warning about entering instance in progress. (#8171) 2021-10-02 01:20:37 -03:00
patou01
77e46769fa Fix(Core/Uldaman): Door behind Archaedas can close after event. (#8024)
* Fix(Core/Uldaman): Door behind Archaedas can close after event.

Once the boss is dead, we shouldn't be able to close the doors anymore.

Closes https://github.com/azerothcore/azerothcore-wotlk/issues/7358

* removed unnecessary check to make CI happy
2021-10-01 10:59:24 +02:00
UltraNix
cff7cc58ff fix(Core/Players): Fixed getting resting exp in cities/inns. (#8020)
Fixes #7939
2021-10-01 10:50:36 +02:00
UltraNix
0c8fb1ea73 fix(Core/Movement): Properly handled root movement acks. (#8019)
Fixes #7892
2021-10-01 10:41:31 +02:00
Skjalf
23edbfe21d fix(Core/Spells): Ensure gameobjects are still locked/closed when loc… (#8012)
* fix(Core/Spells): Ensure gameobjects are still locked/closed when lockpicking/opening them

* Update src/server/game/Spells/Spell.cpp
2021-10-01 10:25:09 +02:00
UltraNix
08f1e86195 fix(Core:Battlegrounds): fixes some Arathi Basin achievements. (#8009)
* fix(Core:Battlegrounds): fixes some Arathi Basin achievements.

Fixes #7775

* minor change.
2021-10-01 10:11:10 +02:00
UltraNix
c477a0533c fix(Core/Spells): Added 3y radius to Feral Charge. (#7901)
Fixes #7762
2021-10-01 09:49:13 +02:00
UltraNix
30e9ce350c fix(Core/Spells): Do not send doubled learning packet if spell is lea… (#8140)
* fix(Core/Spells): Do not send doubled learning packet if spell is learned from skill.

Fixes #7764

* typo.
2021-10-01 01:16:48 +02:00
Kargatum
52aa0e9966 feat(License): add new headers information about license (#7941)
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
2021-09-30 13:40:52 +07:00
Kitzunu
6d83887abd refactor(Core/SpellEffects): Rework some of the null checks (#6987) 2021-09-29 22:03:57 +02:00
UltraNix
a7f52e9019 feat(Core/Battlegrounds): Implemented new timed config for queue anno… (#8053)
* feat(Core/Battlegrounds): Implemented new timed config for queue announce system.

Closes #6637.

* Update.

* typo.

* Update.
2021-09-28 19:18:23 +02:00
jestermaniac
1dd53b17f9 fix(DB/Spells): Contagion of rot (#8021)
Co-authored-by: John Smith <mostdefinitelyanagger@outlook.com>
2021-09-27 23:21:51 +02:00
UltraNix
26f1aaa0c8 fix(Core/Players): Properly save resting state to DB. (#8014)
Fixes #7782
2021-09-25 18:16:10 +02:00
Artem
87a4e493a3 fix(Core/Script): 'Battle at Valhalas' quests done automatically (#7036)
* fix(Core/Script): 'Battle at Valhalas' quests done automatically

Battle at Valhalas series of quests, get to automatically complete

Closes #6753

* Refactoring

* Refactoring

* Refactoring PlayerUpdates.cpp

Co-authored-by: IntelligentQuantum <IntelligentQuantum@ProtonMail.Com>

* Refactoring PlayerQuest.cpp

Co-authored-by: IntelligentQuantum <IntelligentQuantum@ProtonMail.Com>

* Update src/server/scripts/Northrend/zone_icecrown.cpp

Co-authored-by: IntelligentQuantum <IntelligentQuantum@ProtonMail.Com>
2021-09-25 16:59:49 +02:00
Skjalf
4bf98a17de fix(Core/Calendar): Solve the issue with calendar event invite response time never updating (#8006) 2021-09-24 20:24:18 +02:00
Andrius Peleckas
e6b1201e50 fix(Core/Creature): Fixed GroupAI flags usage in creature_formations (#7544)
* fix(Core/Creature): Fixed GroupAI flags usage

* fix(Core/Creature): build fix + code style...

* fix(Core/Creatures): trailing white spaces...

* Core/Formations: allow only certain members to have follow formation

* Core/Formations: fixed ancient data corruption in CreatureGroup::LeaderMoveTo

* Core/Formations: minor optimization

* Core/Formations: improved some warning messages

* Core/Formations: do not load invalid formation data which has unsupported group ai

* Core/Formations: minor adjust for recent commit

* Core/Formations: log formation data which has angle and distance but dont have GROUP_AI_FLAG_FOLLOW_LEADER flag

* Core/Formations: Minor optimization for formation data handling

* Core/Formations: make sure that FormationInfo members are always initialized on its creation

* Core/Formations: minor warnings adjustments

* DB/Formations: fixed some warnings

* Core/Formations: check group flags only if there is any
I have gues that maybe leader could not assist any member at all but members maybe could be linked for motion

* DB/Formations: fixed rest of DB warnings

* Core/Formations: more improvements for supported AI mask check

* Core/Formations: more improvements for data checks

* DB/Formations: fixed warnings

* meh

* DB/Formations: minor correction

* Core/Formations: code style - brackets, you suck... :D
2021-09-24 19:51:55 +02:00
UltraNix
115f8ce17e fix(Scripts/Brewfest): Some tweaks to Dark Iron Attack event. (#8026)
* fix(Scripts/Brewfest): Some tweaks to Dark Iron Attack event.

Fixes #7872

* buildfix.

* typo.

* Crashfix?

* Crashfix.

* Update.
2021-09-24 18:58:52 +02:00
UltraNix
0cd88d026a fix(Script/Quest): move Shay Leafrunner's script from DB to C++ (#7801)
- Closes #1535
- Closes  #6722
2021-09-23 15:19:31 +02:00
UltraNix
c3259dabcf fix(Core/Spells): Implemented PROC_EX_ONLY_FIRST_TICK (#7933) 2021-09-21 06:02:06 -06:00
UltraNix
048025ceba fix(Scripts/ZulFarrak): Moved Sergeant Bly's script from DB to C++ (#7855) 2021-09-21 04:36:51 -06:00
UltraNix
1bf4f54b32 fix(Core/Combat): Creatures should evade if its only victim is teleporting to other map (#7975) 2021-09-20 16:05:45 -06:00
IntelligentQuantum
73bac1777c fix(Core/Player): Remove mount aura on a flight (#7976) 2021-09-20 14:56:01 -06:00
patou01
47bb5cbb43 fix(Core/BRD): Timer for tomb of seven (#7952) 2021-09-20 14:30:57 -06:00
UltraNix
ab59991106 fix(Core/Spells): Properly remove item dependent passive auras on item unequip (#7944) 2021-09-20 12:37:07 -06:00
Francesco Borzì
db6635ab7b fix(Core/Map): remove ABORT() to prevent crash (#7904) 2021-09-20 16:15:54 +02:00
jestermaniac
f76d08f328 fix(CORE/Reputation): +Rep aura modify quest with override faction (#7887) 2021-09-20 06:08:26 -06:00
UltraNix
d6118de10f fix(Core/Spells): Applying category spell cooldown instead of spell cooldown (#7878) 2021-09-20 04:43:35 -06:00
Kitzunu
0a5fbfdfcf fix(Core/Spell): Add additional check to LoadSpellScripts() (#7860) 2021-09-20 04:33:59 -06:00
Silker
e2dd6b2bd8 fix(scripts/Thaddius): Update initial unit_state (#7886) 2021-09-20 04:15:24 -06:00
Kitzunu
339d58ecdc refactor(Core/Misc): Use .empty() instead of == "" (#7870) 2021-09-20 00:46:00 +02:00
Kitzunu
6df7303b24 refactor(Core/Maps): Change map file version from FourCC to uint32 (#7866)
Co-Authored-By: Giacomo Pozzoni <giacomopoz@gmail.com>
2021-09-20 00:45:42 +02:00
Kitzunu
b70083599b fix(Core/Unit): Improve check for players to automatically stand if a… (#7869)
* fix(Core/Unit): Improve check for players to automatically stand if attacked

* vicitm -> victim
2021-09-19 22:14:57 +02:00
Kitzunu
5ceeeb0d98 fix(Core/Misc): SendAuthWaitQueue typo (#7868)
* cherry-pick commit <a832a1fe90>

Co-Authored-By: Jan Van Buggenhout <1895262+chipzz@users.noreply.github.com>

Co-authored-by: Jan Van Buggenhout <1895262+chipzz@users.noreply.github.com>
2021-09-19 18:44:27 +02:00
Kitzunu
b79ae92a24 fix(Core/Spell): Remove SPELL_ATTR4_NO_CAST_LOG from being applied to some spells (#7867) 2021-09-19 17:47:35 +02:00
UltraNix
86c5511e7b fix(Scripts/Spells): Fixed never-ending Victorious state proc off from Victory Rush. (#7856)
Fixes #7628

Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
2021-09-19 16:07:47 +02:00
jestermaniac
a8ca50fc47 fix(Scripts/Items): Powerful Anti-venom (#7854) 2021-09-18 14:45:55 -06:00
Kitzunu
4fb2dc1fc4 fix(Core/Spell): PLAYER_FIELD_BYTE2_INVISIBILITY_GLOW applies only with invisibility type INVISIBILITY_GENERAL (0) (#7863)
Co-Authored-By: Meji <2695278+meji46@users.noreply.github.com>
2021-09-18 18:09:48 +02:00
Kitzunu
f6f18cb538 fix(Core/Creature): remove combo points on evade (#7861) 2021-09-17 13:42:04 +02:00
UltraNix
6632c4bd62 fix(Scripts/BlackwingLair): starting Razorgore the Untamed fight (#7783)
- Closes #7729
2021-09-17 09:23:39 +02:00
IntelligentQuantum
fec27d8d8a fix(Core/Spell): Warlock Banish (#7832) 2021-09-16 17:10:54 +02:00
UltraNix
cb790b0d48 fix(Scripts/ToC): remove completely invalid code about removing loot (#7814)
- Closes #7804
2021-09-16 14:33:05 +02:00
Silker
4dc642d530 fix(Creature/Core): Boss phased reset (#7828)
Co-authored-by: Si1ker <Si1ker@users.noreply.github.com>
Co-authored-by: lineagedr <lineagedr@users.noreply.github.com>
Co-authored-by: Footman <footman@hotmail.de>
2021-09-16 14:32:36 +02:00
UltraNix
fd229f75e1 fix(Scripts/BRD): movement of Burning Spirits during Ambassador Flamelash encounter (#7810)
- Closes #6964
2021-09-16 14:30:58 +02:00
lineagedr
11ce20d296 refactor(Core/Misc): remove duplicate line (#7808) 2021-09-16 11:20:38 +02:00