EricksOliveira
b373df9b3d
fix(Scripts/Halion): Halion freeze against "Feign Death" hunters ( #21093 )
2025-01-07 06:13:09 +01:00
Kitzunu
4b8dca1ea2
fix(Core/Misc): Correct some fmt logs ( #21106 )
2025-01-07 06:08:19 +01:00
Dan
72ae994a65
fix(Scripts/ZulAman): make sure Malacrass timer is delayed only when it should be triggered during channel of Spirit Bolts ( #21089 )
2025-01-06 18:44:44 +01:00
Andrew
131671d793
refactor(Scripts/ZulAman): clean up Helazzi code ( #21101 )
2025-01-06 13:19:03 +01:00
Andrew
5f81bdb25d
fix(Scripts/ZulAman): Fix initial pack not chasing distant players ( #21098 )
2025-01-05 21:49:33 +01:00
Jelle Meeus
df89704ab5
fix(Scripts/ZulAman): add Scout run to drums ( #21095 )
...
Co-authored-by: MantisLord <sabinprosper@gmail.com >
2025-01-05 18:54:43 +01:00
Rocco Silipo
712e4af5c2
fix (Boss/Script) Increase Spell Hatch Egg cooldown by one second. ( #21090 )
2025-01-04 15:51:54 +01:00
Jelle Meeus
6598be59c5
fix(Scripts/ZulAman): initial Amani'shi pack ( #21084 )
2025-01-04 11:07:30 +01:00
Kitzunu
275ff66e29
chore(Core/World): improve server restart/shutdown logging ( #21046 )
2025-01-04 10:36:23 +01:00
Dan
3193a5ba5a
fix(Scripts/ZulAman): make Zul'Jin p3 cyclones go to random targets ( #21087 )
2025-01-03 23:01:54 +01:00
Andrew
3c19ab5fde
fix(Scripts/ZulAman): Fix Jan'lai teleport spells ( #21083 )
2025-01-03 14:28:56 -03:00
Jelle Meeus
0594a8f518
fix(Scripts/ZulAman): reset Nalorakk's intro on wipe ( #21063 )
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Co-authored-by: Rocco Silipo <108557877+Rorschach91@users.noreply.github.com >
2025-01-01 20:25:39 -03:00
Jelle Meeus
fa9718b737
fix(Core/Spells): Remove level scaling from Booming Voice ( #21054 )
2025-01-01 20:24:39 -03:00
Jelle Meeus
e837fa84f3
fix(Scripts/ZulAman): Eagle Gauntlet behavior ( #20947 )
2024-12-30 23:23:46 +01:00
Andrew
d6edcf810d
fix(Scripts/PitOfSaron): Fix Scourgelord Tyrannus not respawning afte… ( #21070 )
2024-12-30 18:56:18 -03:00
blinkysc
4e49f522b4
fix(Scripts/PitOfSauron): Reset Scourgelord Tyrannus encounter state ( #21057 )
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Co-authored-by: Nicholas Lee <nicholaslee@Nicholass-MacBook-Air.local >
Co-authored-by: blinkysc <binders-36-gap@icloud.com >
2024-12-30 18:09:20 -03:00
Kitzunu
6ea9b7a9cb
fix(Core/Player): fix output for disabled maps ( #21068 )
2024-12-30 16:42:09 -03:00
Jelle Meeus
467a5116f1
fix(Scripts/ZulAman): add Boss Boundaries ( #21065 )
2024-12-30 15:05:43 -03:00
Jelle Meeus
6313d538c7
fix(Scripts/ZulAman): add Altar Torch visuals ( #21064 )
2024-12-30 15:32:33 +01:00
vrachv
e152d6a3aa
fix(Scripts/Karazhan): Chess pieces reset to correct positions ( #21061 )
2024-12-29 20:13:22 +01:00
Benjamin Jackson
d949192455
fix(Scripts/Zul'Aman): Band-Aid fix for hostage loot. ( #21060 )
2024-12-29 19:13:52 +01:00
Jelle Meeus
638b8ea621
fix(Scripts/Spells): Death Knight Army of the Dead auras ( #19795 )
2024-12-28 14:23:14 +01:00
Kitzunu
a1e1bded35
fix(Scripts/ICC): Use threatlist for vampiric bite ( #21012 )
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Co-authored-by: Grimdhex <176165533+Grimdhex@users.noreply.github.com >
2024-12-27 22:33:18 -03:00
Saqra1
af9f416751
fix(Core/Spells): Initial threat for periodic effects ( #21045 )
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Co-authored-by: tarwyn <tarwyn@thesilvercircle.org >
2024-12-26 18:25:08 +01:00
Andrew
8ed7c5aa1f
fix(Scripts/SSC): Fix console panel gate not opening ( #21047 )
2024-12-26 18:20:52 +01:00
Kitzunu
bff594c4f5
feat(Unit/Misc): HasAnyAuras() HasAllAuras() HasAuras() ( #21040 )
2024-12-26 05:51:54 -03:00
Andrew
aa24f50a03
chore(Scripts/SSC): Move Vashj summons to the new format ( #21042 )
2024-12-26 05:51:02 -03:00
Grimdhex
fcc3f7f7cb
fix(Script/Zul'Aman): adjust Zuljin timers ( #20919 )
2024-12-25 17:57:17 -03:00
sudlud
24726545fb
fix(Core/Network): fix high idle cpu load in NetworkThread ( #21033 )
2024-12-23 22:29:06 +01:00
Exitare
9c01bbbd6e
fix(Scripts/Hyjal) First wave should not grant reputation ( #21004 )
2024-12-23 12:08:39 +01:00
Takenbacon
0a70ebc3af
fix(Core/Auctionhouse): Fix auctionhouse searches with locales other than enUS ( #21019 )
2024-12-23 08:26:18 +01:00
Stepan Makhorin
cbdab03623
fix(Scripts/ICC): Make Blood-Queen Lana'thel bite tanks as well ( #17834 )
2024-12-22 11:48:36 +01:00
Exitare
7be3c82505
feat(Core/Creature): Add new config option for npc speeds ( #20617 )
2024-12-22 09:45:39 +01:00
Exitare
b4d04b1af1
refactor(Core/Event): Load event vendors seperatly ( #20906 )
2024-12-22 09:44:50 +01:00
Kitzunu
7714ca31a2
refactor(Core/Time): Introduce GetExpirationTime instead of calculati… ( #21006 )
2024-12-22 09:42:39 +01:00
Kitzunu
1462d1ae39
fix(Script/Command): Allow guid for npc move and delete ( #21008 )
2024-12-22 09:42:21 +01:00
EricksOliveira
2110f7cc84
Core/TempSummons: avoid use MoveInLineOfSight before InitSummon ( #20999 )
2024-12-22 09:03:28 +01:00
Jelle Meeus
f011cbb602
refactor(Core/Unit): Add naming for all ShapeshiftFlags ( #20989 )
2024-12-22 08:56:54 +01:00
Kitzunu
d2b88bdc1e
feat(CI/Codestyle); Check for double semicolons ( #20996 )
2024-12-21 22:19:49 +01:00
Exitare
25fb6cca47
fix(Core/WorldSession): incorrect fmt formatting ( #20926 )
2024-12-20 15:38:17 +01:00
Kitzunu
ceefd89a06
feat(CI/Codestyle): check for curly brackets before/after if/else statements ( #20977 )
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* feat(CI/Codestyle): check for braces after if/else statements
* right need to edit a cpp file to trigger cpp check
* Revert "right need to edit a cpp file to trigger cpp check"
This reverts commit 2e34d8c52f35216549107a3476e79e79ea2ae077.
* fix codestyle in cpp
* Update oculus.cpp
* Update codestyle.py
* Update codestyle.py
* Update codestyle.py
* Update codestyle.py
2024-12-19 21:14:58 +01:00
Kitzunu
0bc70670d2
refactor(Core/Misc): Use steady_timer instead of deadline_timer ( #20940 )
2024-12-19 18:00:03 +01:00
Andrew
68d69c3596
fix(Scripts/Spells): Fix Aether Ray behaviour for quest Wrangle Aethe… ( #20972 )
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fix(Scripts/Spells): Fix Aether Ray behaviour for quest Wrangle Aether Rays
2024-12-19 05:35:39 -03:00
Exitare
df11419ccb
fix(Scripts/BlackTemple): Update AreaBoundary to avoid reset in the corners with Illidari council ( #20957 )
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* Update distance and boundaries for council target selection
* Merge branch 'master' into council_evade
2024-12-18 23:34:59 -03:00
Exitare
4d1dba4a09
fix(Core/Player): Quest failure sound when inventory full ( #20970 )
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* Add quest failure sound when inventory is full or quest failed
* Fix sound being played for all players & move call to correct function
2024-12-18 21:58:32 -03:00
Takenbacon
a23b13defe
fix(Core/Database): Gracefully close database workers ( #20936 )
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* Gracefully close database workers
* Change init order. Such a silly compiler flag
* Fix hang if db connection failed to open
2024-12-18 20:24:17 +01:00
Takenbacon
c8734af4bc
fix(Core/Movement): Fix creatures not resuming movement after being talked to ( #20945 )
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Fix creatures not resuming movement after being talked to
2024-12-18 20:19:31 +01:00
Takenbacon
4d349e87b5
feat(Core/AuctionHouse): Rework auctionhouse search threading ( #20830 )
2024-12-18 15:50:26 +01:00
Takenbacon
e9c86737fb
refactor(Core/Random): Remove unused map based RNG ( #20939 )
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Remove unused map based RNG
2024-12-18 13:48:06 +01:00
Stefano Borzì
83b8bf7288
ci: fix codestyle and cppcheck reports ( #20962 )
2024-12-18 10:34:42 +01:00