Commit Graph

4859 Commits

Author SHA1 Message Date
EricksOliveira
b373df9b3d fix(Scripts/Halion): Halion freeze against "Feign Death" hunters (#21093) 2025-01-07 06:13:09 +01:00
Kitzunu
4b8dca1ea2 fix(Core/Misc): Correct some fmt logs (#21106) 2025-01-07 06:08:19 +01:00
Dan
72ae994a65 fix(Scripts/ZulAman): make sure Malacrass timer is delayed only when it should be triggered during channel of Spirit Bolts (#21089) 2025-01-06 18:44:44 +01:00
Andrew
131671d793 refactor(Scripts/ZulAman): clean up Helazzi code (#21101) 2025-01-06 13:19:03 +01:00
Andrew
5f81bdb25d fix(Scripts/ZulAman): Fix initial pack not chasing distant players (#21098) 2025-01-05 21:49:33 +01:00
Jelle Meeus
df89704ab5 fix(Scripts/ZulAman): add Scout run to drums (#21095)
Co-authored-by: MantisLord <sabinprosper@gmail.com>
2025-01-05 18:54:43 +01:00
Rocco Silipo
712e4af5c2 fix (Boss/Script) Increase Spell Hatch Egg cooldown by one second. (#21090) 2025-01-04 15:51:54 +01:00
Jelle Meeus
6598be59c5 fix(Scripts/ZulAman): initial Amani'shi pack (#21084) 2025-01-04 11:07:30 +01:00
Kitzunu
275ff66e29 chore(Core/World): improve server restart/shutdown logging (#21046) 2025-01-04 10:36:23 +01:00
Dan
3193a5ba5a fix(Scripts/ZulAman): make Zul'Jin p3 cyclones go to random targets (#21087) 2025-01-03 23:01:54 +01:00
Andrew
3c19ab5fde fix(Scripts/ZulAman): Fix Jan'lai teleport spells (#21083) 2025-01-03 14:28:56 -03:00
Jelle Meeus
0594a8f518 fix(Scripts/ZulAman): reset Nalorakk's intro on wipe (#21063)
Co-authored-by: Rocco Silipo <108557877+Rorschach91@users.noreply.github.com>
2025-01-01 20:25:39 -03:00
Jelle Meeus
fa9718b737 fix(Core/Spells): Remove level scaling from Booming Voice (#21054) 2025-01-01 20:24:39 -03:00
Jelle Meeus
e837fa84f3 fix(Scripts/ZulAman): Eagle Gauntlet behavior (#20947) 2024-12-30 23:23:46 +01:00
Andrew
d6edcf810d fix(Scripts/PitOfSaron): Fix Scourgelord Tyrannus not respawning afte… (#21070) 2024-12-30 18:56:18 -03:00
blinkysc
4e49f522b4 fix(Scripts/PitOfSauron): Reset Scourgelord Tyrannus encounter state (#21057)
Co-authored-by: Nicholas Lee <nicholaslee@Nicholass-MacBook-Air.local>
Co-authored-by: blinkysc <binders-36-gap@icloud.com>
2024-12-30 18:09:20 -03:00
Kitzunu
6ea9b7a9cb fix(Core/Player): fix output for disabled maps (#21068) 2024-12-30 16:42:09 -03:00
Jelle Meeus
467a5116f1 fix(Scripts/ZulAman): add Boss Boundaries (#21065) 2024-12-30 15:05:43 -03:00
Jelle Meeus
6313d538c7 fix(Scripts/ZulAman): add Altar Torch visuals (#21064) 2024-12-30 15:32:33 +01:00
vrachv
e152d6a3aa fix(Scripts/Karazhan): Chess pieces reset to correct positions (#21061) 2024-12-29 20:13:22 +01:00
Benjamin Jackson
d949192455 fix(Scripts/Zul'Aman): Band-Aid fix for hostage loot. (#21060) 2024-12-29 19:13:52 +01:00
Jelle Meeus
638b8ea621 fix(Scripts/Spells): Death Knight Army of the Dead auras (#19795) 2024-12-28 14:23:14 +01:00
Kitzunu
a1e1bded35 fix(Scripts/ICC): Use threatlist for vampiric bite (#21012)
Co-authored-by: Grimdhex <176165533+Grimdhex@users.noreply.github.com>
2024-12-27 22:33:18 -03:00
Saqra1
af9f416751 fix(Core/Spells): Initial threat for periodic effects (#21045)
Co-authored-by: tarwyn <tarwyn@thesilvercircle.org>
2024-12-26 18:25:08 +01:00
Andrew
8ed7c5aa1f fix(Scripts/SSC): Fix console panel gate not opening (#21047) 2024-12-26 18:20:52 +01:00
Kitzunu
bff594c4f5 feat(Unit/Misc): HasAnyAuras() HasAllAuras() HasAuras() (#21040) 2024-12-26 05:51:54 -03:00
Andrew
aa24f50a03 chore(Scripts/SSC): Move Vashj summons to the new format (#21042) 2024-12-26 05:51:02 -03:00
Grimdhex
fcc3f7f7cb fix(Script/Zul'Aman): adjust Zuljin timers (#20919) 2024-12-25 17:57:17 -03:00
sudlud
24726545fb fix(Core/Network): fix high idle cpu load in NetworkThread (#21033) 2024-12-23 22:29:06 +01:00
Exitare
9c01bbbd6e fix(Scripts/Hyjal) First wave should not grant reputation (#21004) 2024-12-23 12:08:39 +01:00
Takenbacon
0a70ebc3af fix(Core/Auctionhouse): Fix auctionhouse searches with locales other than enUS (#21019) 2024-12-23 08:26:18 +01:00
Stepan Makhorin
cbdab03623 fix(Scripts/ICC): Make Blood-Queen Lana'thel bite tanks as well (#17834) 2024-12-22 11:48:36 +01:00
Exitare
7be3c82505 feat(Core/Creature): Add new config option for npc speeds (#20617) 2024-12-22 09:45:39 +01:00
Exitare
b4d04b1af1 refactor(Core/Event): Load event vendors seperatly (#20906) 2024-12-22 09:44:50 +01:00
Kitzunu
7714ca31a2 refactor(Core/Time): Introduce GetExpirationTime instead of calculati… (#21006) 2024-12-22 09:42:39 +01:00
Kitzunu
1462d1ae39 fix(Script/Command): Allow guid for npc move and delete (#21008) 2024-12-22 09:42:21 +01:00
EricksOliveira
2110f7cc84 Core/TempSummons: avoid use MoveInLineOfSight before InitSummon (#20999) 2024-12-22 09:03:28 +01:00
Jelle Meeus
f011cbb602 refactor(Core/Unit): Add naming for all ShapeshiftFlags (#20989) 2024-12-22 08:56:54 +01:00
Kitzunu
d2b88bdc1e feat(CI/Codestyle); Check for double semicolons (#20996) 2024-12-21 22:19:49 +01:00
Exitare
25fb6cca47 fix(Core/WorldSession): incorrect fmt formatting (#20926) 2024-12-20 15:38:17 +01:00
Kitzunu
ceefd89a06 feat(CI/Codestyle): check for curly brackets before/after if/else statements (#20977)
* feat(CI/Codestyle): check for braces after if/else statements

* right need to edit a cpp file to trigger cpp check

* Revert "right need to edit a cpp file to trigger cpp check"

This reverts commit 2e34d8c52f35216549107a3476e79e79ea2ae077.

* fix codestyle in cpp

* Update oculus.cpp

* Update codestyle.py

* Update codestyle.py

* Update codestyle.py

* Update codestyle.py
2024-12-19 21:14:58 +01:00
Kitzunu
0bc70670d2 refactor(Core/Misc): Use steady_timer instead of deadline_timer (#20940) 2024-12-19 18:00:03 +01:00
Andrew
68d69c3596 fix(Scripts/Spells): Fix Aether Ray behaviour for quest Wrangle Aethe… (#20972)
fix(Scripts/Spells): Fix Aether Ray behaviour for quest Wrangle Aether Rays
2024-12-19 05:35:39 -03:00
Exitare
df11419ccb fix(Scripts/BlackTemple): Update AreaBoundary to avoid reset in the corners with Illidari council (#20957)
* Update distance and boundaries for council target selection

* Merge branch 'master' into council_evade
2024-12-18 23:34:59 -03:00
Exitare
4d1dba4a09 fix(Core/Player): Quest failure sound when inventory full (#20970)
* Add quest failure sound when inventory is full or quest failed

* Fix sound being played for all players & move call to correct function
2024-12-18 21:58:32 -03:00
Takenbacon
a23b13defe fix(Core/Database): Gracefully close database workers (#20936)
* Gracefully close database workers

* Change init order. Such a silly compiler flag

* Fix hang if db connection failed to open
2024-12-18 20:24:17 +01:00
Takenbacon
c8734af4bc fix(Core/Movement): Fix creatures not resuming movement after being talked to (#20945)
Fix creatures not resuming movement after being talked to
2024-12-18 20:19:31 +01:00
Takenbacon
4d349e87b5 feat(Core/AuctionHouse): Rework auctionhouse search threading (#20830) 2024-12-18 15:50:26 +01:00
Takenbacon
e9c86737fb refactor(Core/Random): Remove unused map based RNG (#20939)
Remove unused map based RNG
2024-12-18 13:48:06 +01:00
Stefano Borzì
83b8bf7288 ci: fix codestyle and cppcheck reports (#20962) 2024-12-18 10:34:42 +01:00