fix(Scripts/ZulAman): Fix initial pack not chasing distant players (#21098)

This commit is contained in:
Andrew
2025-01-05 17:49:33 -03:00
committed by GitHub
parent 43994e0fb1
commit 5f81bdb25d
2 changed files with 3 additions and 1 deletions

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@@ -0,0 +1,2 @@
--
DELETE FROM `smart_scripts` WHERE (`entryorguid` = 23889) AND (`source_type` = 0) AND (`id` = 3);

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@@ -417,7 +417,7 @@ struct npc_harrison_jones : public ScriptedAI
std::list<Creature*> creatures;
me->GetCreatureListWithEntryInGrid(creatures, NPC_AMANISHI_SAVAGE, 100.0f);
for (Creature* creature : creatures)
creature->AI()->SetData(0, 0);
creature->SetInCombatWithZone();
});
_instance->StorePersistentData(DATA_TIMED_RUN, 21);
_instance->DoAction(ACTION_START_TIMED_RUN);