Yunfan Li
abaf4655e2
Merge branch 'master' into Playerbot
2023-06-18 20:48:30 +08:00
Dan
a10c183e99
chore(Scripts/MagtheridonsLair): rework Magtheridon boss script ( #16527 )
...
* initial commit
* remove leftovers
* codestyle
2023-06-14 18:23:13 -03:00
Yunfan Li
b417973361
Merge branch 'master' into Playerbot
2023-06-13 01:04:01 +08:00
Gultask
65607c114a
fix(Scripts/Underbog): Lower range check for Tentacle Lash ( #16497 )
...
* Update underbog.cpp
* Update src/server/scripts/Outland/CoilfangReservoir/underbog/underbog.cpp
---------
Co-authored-by: Skjalf <47818697+Nyeriah@users.noreply.github.com >
2023-06-11 11:49:14 -03:00
Skjalf
0fb4928285
fix(Scripts/ShadowLabirynth): Fix Murmur not using abilities ( #16505 )
2023-06-09 18:44:53 -03:00
Yunfan Li
69740eb29b
Merge branch 'master' into Playerbot
2023-06-09 23:40:54 +08:00
Yunfan Li
23306a3d10
split heigan
2023-06-09 23:16:44 +08:00
Dan
a13601bbc5
fix(Scripts/Karazhan): Opera Wizard of Oz fight correct start timers for combat as well fixing restart of the event ( #16303 )
2023-06-08 22:40:24 -03:00
Eddy Vega
8e51183fa6
refactor(Scripts/Auchindoun): Mass struct/model update ( #16266 )
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* init
* ubuntu-20.04-clang-with-modules
* unused context
* .
* .
* .
* pew
* .
2023-06-08 16:32:44 -03:00
Yunfan Li
f05b5e678c
split grobbulus
2023-06-08 10:58:37 +08:00
Yunfan Li
dc4c50923c
Merge branch 'master' into Playerbot
2023-06-07 23:39:37 +08:00
Angelo Venturini
7a37d51538
refactor(Scripts/ShatteredHalls): move Porung from SAI to cpp ( #16417 )
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* refactor(Scripts/ShatteredHalls): move Porung from SAI to cpp
* Space
2023-06-06 23:38:01 -03:00
Yunfan Li
46f277f2f6
spilit boss_heigan to .cpp and .h
2023-06-06 00:10:41 +08:00
Yunfan Li
a7519279f7
Merge branch 'master' into Playerbot
2023-06-06 00:07:04 +08:00
Dan
3e19b5e637
fix(Scripts/Underbog): modernise boss scripts ( #16149 )
2023-06-04 23:42:40 -03:00
Yunfan Li
05103aeacf
Merge branch 'master' into Playerbot
2023-06-02 15:38:15 +08:00
Kitzunu
ee18f55f63
fix(Scripts/Spells): Convert some Druid spells to SpellScript ( #16414 )
...
Co-authored-by: joschiwald <736792+joschiwald@users.noreply.github.com >
2023-06-01 22:04:00 +02:00
KJack
a696227e8d
fix(Scripts/UBRS): Update UBRS/Pyroguard Emberseer script to fix issues and increase accuracy ( #16352 )
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* Update UBRS/Pyroguard Emberseer script to fix issues and increase accuracy.
- Remove EVENT_PLAYER_CHECK which was causing triggering the fight to work only sporadically
- Break out pre-enter-combat phase to better emulate actual timing. Fixes DBM timing being off
- Pre-enter-combat sequence starts as soon as the adds are engaged, not after 32 seconds
- disable fire shield during pre-enter-combat to keep the fight from resetting
- remove faster add despawn which doesn't appear to be in the WotLK Classic version
- remove adds doing EVENT_ENCAGE every 10-20s, which was unneccesary and caused them to glitch move around the player
* Small change to pre-add timing.
2023-06-01 08:40:02 -03:00
KJack
2a6bb85540
fix(Scripts/Quest): Make quest "Triage" (6622/6624) completable ( #16335 )
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* Resolves issue where patients were dying extremely quickly during the quest.
- updates other parameters to make the quest more Blizz-like and completable
* Correct starting patient count for Horde
* Correctly handle starting patient count for both factions.
* Whitespace removal
* Un-Pythonese variable name, slightly improve initial patient count call
* Match WotLK Classic timing for patient deaths
2023-06-01 08:38:52 -03:00
Angelo Venturini
d4150b8e08
fix(Core/Scripts): Sepethrea should prioritize players that don't hav… ( #16412 )
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* fix(Core/Scripts): Sepethrea should prioritize players that don't have Dragon's breath aura
* oops
2023-05-31 23:26:26 -03:00
Dan
40eb5da6d5
fix(Scripts/ShatteredHalls): hack fix to prevent pets from pulling the non-attackable peons in Nethekurse room ( #16396 )
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* initial
hack fix added
* add sql to change unit flags
* using setimmunetoall() instead
* remove comment add credit
bump
Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com >
* Update update-peon-unit-flag.sql
Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com >
* add intro start on lockpick
might still have some troubles with double starting the intro with AT
--please give report if so
---------
Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com >
2023-05-31 23:22:38 -03:00
Angelo Venturini
dc624fd86f
fix(Core/Scripts): Rework Pandemonius ( #16407 )
2023-05-31 23:22:00 -03:00
Angelo Venturini
746aa5b493
fix(Core/Scripts): Ikiss polymorph target ( #16409 )
2023-05-31 23:20:53 -03:00
Yunfan Li
a1a3263727
Merge branch 'master' into Playerbot
2023-05-29 19:05:17 +08:00
Yunfan Li
0e7289304d
command setskill range allow 0
2023-05-29 19:00:11 +08:00
avarishd
b5ef9ee3de
fix(Script/HellfirePeninsula): Beacons not attracting mobs. ( #15296 )
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* fix(Script/Zone): Hellfire Peninsula - Beacons not attracting mobs.
* update
* add HOME_MOTION_TYPE check to prevent yoyo effect
* Use GetNearPosition
2023-05-28 21:29:51 -03:00
Skjalf
1e49eef413
fix(Scripts/ShatteredHalls): Nethekurse shouldn't roleplay in combat ( #16395 )
2023-05-28 17:40:15 -03:00
Skjalf
d985615908
fix(Scripts/ShatteredHalls): Fire Executioner's call on heroic only ( #16394 )
2023-05-28 17:40:06 -03:00
Eddy Vega
be622fa720
refactor(Scripts/CavernsOfTime): Mass struct/model update ( #16268 )
...
init
2023-05-28 16:30:30 -03:00
KJack
b5f311bf56
fix(Scripts/Commands): Fix '.send items' command to no longer require an itemId count ( #16340 )
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* Fix '.send items' command to no longer require an itemId count
* Remove leftover debugging output, oops.
2023-05-28 16:28:01 -03:00
Eddy Vega
ef74da9640
refactor(Scripts/Outland): World Boss model update ( #16279 )
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* init
* check codestyle (ubuntu-20.04)
2023-05-28 16:27:33 -03:00
Skjalf
97f3037021
fix(Scripts/ShatteredHalls): Implement the Flame Gauntlet event ( #16383 )
...
Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com >
2023-05-28 15:50:50 -03:00
Gultask
ce788f68c2
fix(Scripts/ShatteredHalls): Prevent boss from being pulled early ( #16389 )
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* init
* Update boss_nethekurse.cpp
2023-05-28 14:43:56 -03:00
Angelo Venturini
0755f8cde3
fix(Core/Script): Kargath should prevent adds spawn on death ( #16388 )
2023-05-28 13:28:35 -03:00
Skjalf
cd248ef665
fix(Scripts/ShatteredHalls): Fix Nethekurse delay after peon dies ( #16384 )
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* fix(Scripts/ShatteredHalls): Fix Nethekurse delay after peon dies
* Update boss_nethekurse.cpp
* typo
* Update boss_nethekurse.cpp
* Update boss_nethekurse.cpp
2023-05-28 10:52:46 -03:00
KJack
cafb8e3cfb
fix(Scripts/Npc) Experience Eliminator only asks pertinent questions ( #16310 )
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* Experience Eliminator will only ask you pertinent questions.
* Add brackets per AC code standards.
2023-05-27 23:07:40 -03:00
Yunfan Li
72660b1ed8
Merge branch 'master' into Playerbot
2023-05-24 17:57:30 +08:00
Angelo Venturini
30f475829a
fix(Core/Spells): Hunter snake trap damage ( #16326 )
2023-05-23 22:39:55 -03:00
Angelo Venturini
a56a400a13
fix(Scripts/ShatteredHalls): Rewrite Warchief Kargath Bladefist ( #16355 )
2023-05-23 06:48:23 -03:00
Angelo Venturini
67be37def6
fix(Core/Scripts): Rewrite Warbringer O'mrogg ( #16346 )
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* fix(Core/Scripts): Rewrite Warbringer O'mrogg
* typo
2023-05-21 18:24:07 -03:00
Skjalf
6a73c38eb6
fix(Scripts/ShatteredHalls): Rework Nethekurse ( #16265 )
2023-05-21 18:11:31 -03:00
Gultask
c5f2031833
chore(Scripts/BloodFurnace): Clean up Keli'dan script ( #16321 )
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* init
* Update rev_1684449165991504600.sql
* leftover
2023-05-20 18:25:38 -03:00
KJack
7945e11557
fix(Scripts/ZulGurub): fix timing regression for Venoxis cobras ( #16309 )
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Fixes timing regression caused by conversion miss in #14876
2023-05-18 15:34:50 -03:00
Eddy Vega
1724088e06
fix(Scripts/HellfireCitadel): Mass struct/model update ( #16264 )
...
* init
* .
* check codestyle (ubuntu-20.04)
* ubuntu-20.04-clang-with-modules
* clang
2023-05-14 19:13:42 -03:00
Dan
7e258bbd28
fix(Scripts/ShatteredHalls): fix some timers/mechanics of Grand Warlock Nethekurse ( #16167 )
2023-05-13 16:36:07 -03:00
avarishd
73e61e3234
fix(DB/SAI): Move Floon,Raliq the Drunk and Sal'salabim to SAI. ( #15505 )
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* fix(DB/SAI): Move Floon,Raliq the Drunk and Sal'salabim to SAI.
Co-authored-by: aletson <aletson@users.noreply.github.com >
* Update Sal
* add ooc emote 92
* set SheatheState to 1
---------
Co-authored-by: aletson <aletson@users.noreply.github.com >
2023-05-13 15:29:29 -03:00
pedrohfm9
3c401ad4ad
fix(Scripts/HallsOfReflection): Improve Halls of Reflection Events (Horde) ( #16165 )
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* fix(DB/Creature): Grunda Bronzewing is now mounted
Grunda Bronzewing is now mounted
* Update Fix-Grunda Bronzewing in Honor Hold is not riding on a golden gryphon.sql
Grunda Bronzewing is now mounted
* Rename Fix-Grunda Bronzewing in Honor Hold is not riding on a golden gryphon.sql to Fix-Grunda.sql
Grunda Bronzewing is now mounted
* Delete Fix-Grunda.sql
* Create Fix-NPCs_Halls_Off_Reflection.sql
* Fix-events_Halls_of_Reflection(HORDE)
* Rename Fix-NPCs_Halls_Off_Reflection.sql to Fix-NPCs_Halls_of_Reflection.sql
* Rename halls_of_reflection.cpp to fix halls_of_reflection.cpp
* Rename halls_of_reflection.h to fix halls_of_reflection.h
* Rename instance_halls_of_reflection.cpp to fix instance_halls_of_reflection.cpp
* Update fix halls_of_reflection.h
* Update and rename fix halls_of_reflection.cpp to halls_of_reflection.cpp
* Update and rename fix instance_halls_of_reflection.cpp to instance_halls_of_reflection.cpp
* Update instance_halls_of_reflection.cpp
* Update instance_halls_of_reflection.cpp
* Update instance_halls_of_reflection.cpp
* Update and rename fix halls_of_reflection.h to halls_of_reflection.h
* Update instance_halls_of_reflection.cpp
* Update halls_of_reflection.h
* Update Fix-NPCs_Halls_of_Reflection.sql
* Update halls_of_reflection.cpp
* Update halls_of_reflection.cpp
* Update halls_of_reflection.cpp
* Update halls_of_reflection.cpp
* Update halls_of_reflection.cpp
* Update halls_of_reflection.cpp
* Update halls_of_reflection.cpp
* Update halls_of_reflection.cpp
* Update halls_of_reflection.cpp
* Update instance_halls_of_reflection.cpp
* Update halls_of_reflection.h
* Update instance_halls_of_reflection.cpp
* Update halls_of_reflection.cpp
* Update halls_of_reflection.cpp
* Update halls_of_reflection.cpp
* Update halls_of_reflection.cpp
* Update halls_of_reflection.cpp
* Update halls_of_reflection.cpp
* Update Fix-NPCs_Halls_of_Reflection.sql
* Update halls_of_reflection.cpp
* Update halls_of_reflection.cpp
* Update and rename Fix-NPCs_Halls_of_Reflection.sql to Fix_NPCs_Halls_of_Reflection.sql
* Update halls_of_reflection.cpp
* Update halls_of_reflection.cpp
* Update Fix_NPCs_Halls_of_Reflection.sql
* Update Fix_NPCs_Halls_of_Reflection.sql
* Update Fix_NPCs_Halls_of_Reflection.sql
* Update Fix_NPCs_Halls_of_Reflection.sql
* Update Fix_NPCs_Halls_of_Reflection.sql
* Update Fix_NPCs_Halls_of_Reflection.sql
* Update Fix_NPCs_Halls_of_Reflection.sql
* Update src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp
* Update src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp
* Update src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp
* Apply suggestions from code review
* Update src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp
* Update src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp
---------
2023-05-13 15:25:53 -03:00
Johaine
ea3e6e8f3b
fix(Scripts/Deadmines): Fix Factory Door in Deadmines being closable ( #15201 )
...
* fix(DB/SAI): Open Factory Door correctly (irreversibly)
Activate the Factory Door after the boss' death to open it instead of changing gameobject state only which can be reversed by another activation.
* fix(Script/Instance): Prevent Door being closed again after Server Restart
* Drop database name from update SQL
Other people might not use the standard database names
Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com >
---------
Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com >
2023-05-13 14:52:44 -03:00
Eddy Vega
eca5f79d6f
fix(Scripts/Mechanar): Avoid Nether Charge despawn ( #16190 )
...
init
2023-05-13 14:51:33 -03:00
Dan
8e28b64ccf
fix(Scripts/HellfireRamparts): modernise boss scripts for Hellfire Ramparts ( #16250 )
...
* first two bosses
* add vazruden+nazan
* dumb mistake fix
* remove double summon say from Omor
* new attempt at scheduling talking
* fix boolean condition for speaking
* debug
* revert debug
* initial
* diff comment
2023-05-13 14:50:46 -03:00