Commit Graph

6 Commits

Author SHA1 Message Date
IntelligentQuantum
a5cb274222 Core/Packet: MIRROR_TIMER (#10885) 2022-03-27 01:19:26 -03:00
IntelligentQuantum
86e438a1e7 Core/Packet: SMSG_LEVELUP_INFO (#10884) 2022-03-21 04:43:45 +07:00
IntelligentQuantum
8eeb6ef1b7 feat(Core/Packet): SMSG_CROSSED_INEBRIATION_THRESHOLD (#10893) 2022-03-06 15:49:55 -05:00
acidmanifesto
69e2f2e3aa fix/feat: (Core/PacketIO): updated sound and creature addon (#10813)
* fix\feat: (Core/PacketIO): updated sound and creature addon

updated SMSG_PLAY_SOUND, SMSG_PLAY_MUSIC and SMSG_PLAY_OBJECT_SOUND via tc cherry pick
https://github.com/TrinityCore/TrinityCore/pull/2363 and 0f1f7ef401 by @joschiwald  and @ForesterDev
This so far a attempt to align atleast with sound with tc, and correct a potentional issue of hearing creature sounds that is not in visible range. I notice PlaySound was being defined in some weird dependency as it isnt with tc so I renamed it to Playsound. Notice a isLarge still being used in the creature addon when it was depreciated, so i removed that a that seem to of interfered with visibilitydistanceType.

Co-Authored-By: joschiwald <736792+joschiwald@users.noreply.github.com>
Co-Authored-By: ForesterDev <11771800+ForesterDev@users.noreply.github.com>
2022-02-26 10:05:58 -05:00
Kitzunu
ead906c58f refactor(Core/Packets): Rewrite MSG_RANDOM_ROLL to new packet class (#10590)
* refactor(Core/Packets): Rewrite MSG_RANDOM_ROLL

* cherry-pick commit (c0f516caee)

Co-Authored-By: ForesterDev <11771800+ForesterDev@users.noreply.github.com>
Co-Authored-By: DJScias <439655+DJScias@users.noreply.github.com>

* handle crash check in DoRandomRoll()

* Update MiscPackets.h

* Update Player.h

Co-authored-by: ForesterDev <11771800+ForesterDev@users.noreply.github.com>
Co-authored-by: DJScias <439655+DJScias@users.noreply.github.com>
2022-02-11 10:30:49 +01:00
IntelligentQuantum
fb249836e9 Core\Packet\Misc: Weather (#9648) 2022-01-04 13:52:13 -05:00