sudlud
988fd98e19
fix(CI/labeler): fix some paths for proper labeling ( #19016 )
2024-06-06 21:05:29 +02:00
Kitzunu
744067b389
fix(Core/Player): Delete by group ( #19015 )
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* fix(Core/Player): Delete by group
* closes https://github.com/azerothcore/azerothcore-wotlk/issues/19014
Co-Authored-By: trickerer <onlysuffering@gmail.com >
* Update Player.cpp
* fix build
---------
Co-authored-by: trickerer <onlysuffering@gmail.com >
2024-06-06 20:58:43 +02:00
github-actions[bot]
ffc9da9dcd
chore(DB): import pending files
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Referenced commit(s): a1ddf6d520
2024-06-06 12:28:51 +00:00
Jelle Meeus
a1ddf6d520
fix(Script/Item): Fetch Ball ( #18906 )
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* refactor use enum for spellIds
* add sql
* update sql
* enclose Comment with backticks `
* Closes https://github.com/azerothcore/azerothcore-wotlk/issues/565
2024-06-06 14:28:01 +02:00
Andrew
79ec83d03e
fix(Scripts/Hyjal): Fix Azgalor Doom targetting tanks since its an AoE spell ( #19012 )
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* fix(Scripts/Hyjal): Fix Azgalor Doom targetting tanks since its an AoE spell
* Update boss_azgalor.cpp
2024-06-06 00:12:19 +02:00
Anton Popovichenko
c77f9b0fa3
fix(Core/Networking): Fix crash in Proxy Protocol when removing closed sockets. ( #19011 )
2024-06-05 06:58:50 -03:00
sudlud
03879617d8
fix(CI): add missing ticks to labeler.yml file paths ( #18995 )
2024-06-04 20:38:49 +02:00
Benjamin Jackson
4909a31328
fix(Core/Battleground): Adjust Eye of the Storm tick rate. ( #19007 )
2024-06-04 20:19:43 +02:00
sudlud
3913618f87
fix(Core/PlayerQuest): make timed quests failable ( #18940 )
2024-06-04 18:30:10 +02:00
Kitzunu
defed64bc3
chore(CI): drop checks - only keep latest Ubuntu 24.04 ( #18991 )
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* chore(CI): Nuke 20.04 checks
* revert back to old where we dont test gcc on pch
* only test latest version. Keep it up to date folks
2024-06-04 06:36:04 +02:00
Andrew
218dce417e
chore(Scripts/Hyjal): Clean up unsafe calls and code style ( #19004 )
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* chore(Scripts/Hyjal): Clean up unsafe calls and code style
* another one
2024-06-03 20:33:07 -03:00
Andrew
8ee980e4ba
fix(Scripts/Hyjal): Anetheron cast Carrion Swarm on non player targets ( #19005 )
2024-06-03 20:25:58 -03:00
Dan
8256d3cb55
fix(Scripts/Hyjal): archimonde enrage after 10 minutes ( #19003 )
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init
2024-06-03 14:10:44 -03:00
Jelle Meeus
a6425c3630
fix(Core/PetHandler): when dismissing a charmed unit owned by another unit; stop the charm instead of despawning ( #18989 )
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2cdea49d81
2024-06-03 00:42:06 -03:00
Andrew
70fc43ff8d
fix(Script/Hyjal): Fix encounter states not reseting if bosses are de… ( #19000 )
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* fix(Script/Hyjal): Fix encounter states not reseting if bosses are despawned while in combat
* Update instance_hyjal.cpp
2024-06-03 00:31:31 -03:00
github-actions[bot]
708e2681b6
chore(DB): import pending files
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Referenced commit(s): a0b942332b
2024-06-02 15:08:23 +00:00
Dan
ba8a152479
fix(Scripts/Hyjal): correctly despawn summoned creatures on Jaina/Thrall death ( #18997 )
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* init
* change logic
despawning of bosses is not really done the normal way, but it's forced with a set amount of guids. So we simply need to register the summons as guids as well
* small fixes
* Delete creature_scripts.sql
* Update boss_azgalor.cpp
2024-06-02 17:07:42 +02:00
Dan
a0b942332b
fix(DB/achievement_reward): award title on Hand of A'dal FoS ( #18998 )
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* init
* oops
2024-06-02 17:07:34 +02:00
sudlud
1663045da6
fix(Core/Mail): calculate unReadMails and m_nextMailDelivereTime usin… ( #18996 )
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* fix(Core/Mail): calculate unReadMails and m_nextMailDelivereTime using mail cache
- these values were grepped directly from DB before
-> this change was introduced with azerothcore/azerothcore-wotlk#3420
- the whole mailing system relies on the mails beeing cached in the core
-> these get stored in DB regularly or on specific events
- so apparently the DB is not always in sync with the current mail cache state of the core
-> so grepping data directly from DB is not a good idea at this point
* Update PlayerUpdates.cpp
2024-06-02 09:29:54 -03:00
Kitzunu
dbb7107d7c
fix(CI): fix labeler ( #18990 )
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* fix(CI): I think this fixes the labeler :D
* Update labeler.yml
* Update pr_labeler.yml
* Update labeler.yml
* test complete - this should work after merge
* Update labeler.yml
2024-06-02 06:29:11 +02:00
github-actions[bot]
35de41b45f
chore(DB): import pending files
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Referenced commit(s): 1d664870d2
2024-06-01 19:51:52 +00:00
Benjamin Jackson
1d664870d2
fix(DB/Creature): Couple Netherwing related fixes. ( #18981 )
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* Init.
* Update.
2024-06-01 21:50:56 +02:00
sudlud
6f1d3aab15
fix(CI): bump pr-labeler dependencies for usage of Node.js 20 ( #18983 )
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this workflow currently has the warning:
```
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/labeler@v4. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/ .
```
2024-06-01 21:43:06 +02:00
sudlud
8e9e134924
fix(Scripts/Hyjal): fix some build warnings for unused parameters ( #18986 )
2024-06-01 12:25:53 +02:00
sudlud
94991004dc
fix(CI): fix ubuntu-24.04 build ( #18984 )
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fix(CI): try to fix ubuntu-24.04 build
2024-06-01 11:00:49 +02:00
Dan
0f5992045c
fix(Scripts/Hyjal): increase ranges on doomfire to make movement less inclined to stick close to the boss ( #18976 )
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initial
2024-05-29 23:57:56 +02:00
Dan
9d672f8b62
fix(Scripts/Hyjal): remove summoned mobs on boss evade and reset waves ( #18975 )
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init
2024-05-29 23:57:34 +02:00
Jelle Meeus
0793a979bb
fix(Unit/ProcessTerrainStatusUpdate): prevent removal swimming auras if swimming ( #18902 )
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* do not remove swimming auras if we are swimming
* refactor to isSwimming()
* Update src/server/game/Entities/Unit/Unit.cpp
Co-authored-by: Andrew <47818697+Nyeriah@users.noreply.github.com >
---------
Co-authored-by: Andrew <47818697+Nyeriah@users.noreply.github.com >
2024-05-29 20:17:25 +02:00
Emmanuel Ferdman
4884e33f07
fix(LICENSE): update license file paths ( #18972 )
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Signed-off-by: Emmanuel Ferdman <emmanuelferdman@gmail.com >
2024-05-29 20:10:39 +02:00
github-actions[bot]
c027f7a0c2
chore(DB): import pending files
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Referenced commit(s): fe6137b0a0
2024-05-29 06:05:05 +00:00
Dan
fe6137b0a0
fix(Scripts/Hyjal): tweak movement of Doomfire ( #18970 )
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initial
2024-05-29 08:04:13 +02:00
Andrew
2c246e49d0
fix(Scripts/Hyjal): Anetheron dont cast sleep on tank ( #18969 )
2024-05-28 19:39:21 -03:00
Andrew
9b363594e7
fix(Scripts/Hyjal): Fix Doom spawning Doomguards twice on expire ( #18968 )
2024-05-28 19:39:05 -03:00
Andrew
7692b709ac
fix(Scripts/Hyjal): Azgalor doom shouldnt target tank MKII ( #18964 )
2024-05-28 14:55:28 -03:00
github-actions[bot]
46aed4dec7
chore(DB): import pending files
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Referenced commit(s): 733fbf89e1
2024-05-28 06:44:38 +00:00
Jelle Meeus
733fbf89e1
fix(Ulduar/Tram): add rocket booster, turnaround visuals, button logic ( #18900 )
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fix(Ulduar/Tram): add rocket booster, disable logic, activate turnaround gobjects
remove go_call_tram GameObjectScript
add tram gobjects to header
add tram logic
renames
update position of boosters
2024-05-28 08:43:46 +02:00
github-actions[bot]
a45ab5b8f9
chore(DB): import pending files
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Referenced commit(s): 2a1d23e520
2024-05-27 23:25:46 +00:00
Andrew
2a1d23e520
fix(Scripts/Hyjal): Implement Eternal Silence spell when going into t… ( #18960 )
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fix(Scripts/Hyjal): Implement Eternal Silence spell when going into the Well of Eternity
2024-05-28 01:24:10 +02:00
qwe900
049e83c576
fix(Scripts/IcecrownCitadel): Gunship Cannons generates heat on Cast not on Hit ( #18805 )
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* Update boss_icecrown_gunship_battle.cpp
Makes the Cannons on Gunship Blizzlike. They generate power (heat) on cast and not on Hit. Removes Engergize from Spell 69399 cause its only triggers on target->hit in core
Still uses spellscript effect but on cast instead
* Update boss_icecrown_gunship_battle.cpp
2024-05-27 16:15:13 -03:00
github-actions[bot]
a99f28fd0b
chore(DB): import pending files
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Referenced commit(s): 73e44859f0
2024-05-27 18:49:19 +00:00
Andrew
73e44859f0
fix(Scripts/Hyjal): Azgalor mark of doom spawn demons on target death ( #18959 )
2024-05-27 20:48:29 +02:00
Dan
3985db3006
fix(Scripts/Hyjal): Anetheron should not cast sleep on MT ( #18948 )
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* init
* also talk when spell fails
2024-05-27 14:24:37 -03:00
github-actions[bot]
cf49320656
chore(DB): import pending files
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Referenced commit(s): 8200385efb
2024-05-27 16:52:31 +00:00
daobashun
141cc0bd44
Fix creatures combat AI missing ( #18947 )
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* add sql
* add 18850 fix
* fix
* Modify the commnet
2024-05-27 18:51:53 +02:00
Andrew
8200385efb
chore(Scripts/Hyjal): Update Mark of Kazrogal script ( #18958 )
2024-05-27 18:51:41 +02:00
Andrew
458eadd9e4
fix(Scripts/Hyjal): Azgalor Rain of Fire should target non-player tar… ( #18956 )
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fix(Scripts/Hyjal): Azgalor Rain of Fire should target non-player targets
2024-05-27 17:41:10 +02:00
Jelle Meeus
4f0c348fb6
fix(Scripts/Ulduar): adjust Mimiron outro RP sleep visuals ( #18950 )
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* fix the sleep visual, add stand up event
* make Mimi selectable during outro
so you can see his faction change
* talk with emote oneshot talk
* fix selectable
* adjust timings
* set done status when chest spawns
* combat should stop when Mimiron ejects
* Revert "combat should stop when Mimiron ejects"
This reverts commit 6e476a55a49c33109f9112b2782d0d186eef49f3.
* style
2024-05-27 04:38:17 -03:00
github-actions[bot]
9c27316af6
chore(DB): import pending files
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Referenced commit(s): 99004116a5
2024-05-26 17:39:08 +00:00
Jelle Meeus
99004116a5
fix(Scripts/Ulduar): falling down Kologarn's pit should kill ( #18945 )
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* add insersectboundary
* add kill bunny to kologarn's pit
* Update data/sql/updates/pending_db_world/rev_1716571588345702920.sql
Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com >
* refactor: use Map DoForAllPlayers
---------
Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com >
2024-05-26 14:38:16 -03:00
github-actions[bot]
8e784c1914
chore(DB): import pending files
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Referenced commit(s): 29dda79638
2024-05-26 16:13:16 +00:00