github-actions[bot]
95d9e52440
chore(DB): import pending files
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Referenced commit(s): 961ea47cf1
2023-11-07 11:41:49 +00:00
avarishd
961ea47cf1
fix(DB/Creature): Add vendor food flags to Boots & Gant ( #17641 )
2023-11-07 12:40:54 +01:00
github-actions[bot]
12ff3e0c67
chore(DB): import pending files
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Referenced commit(s): 7d75456f8e
2023-11-05 10:24:20 +00:00
kamenitxan
7d75456f8e
fix(DB/Creature): Correct IF Priest trainer gossip ( #17401 )
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* Create 17196.sql
fix(DB/Gossip): Fixes 17196
* fix(DB/gossip): fixes (#17196 )
* fix(DB/gossip): fixes (#17196 )
2023-11-05 11:23:30 +01:00
Winfidonarleyan
c5564e1363
feat(Deps/Fmt): update fmt lib to 10.1.1 ( #17643 )
2023-11-05 13:15:45 +07:00
avarishd
fb83c22dd2
fix(Core/Spells): T5 Warlock 4 Set ( #17589 )
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* fix(Core/Spells): T5 Warlock 4 Set
* BonusMultiplier is 1 so we don't care about it
2023-11-02 12:30:03 -03:00
github-actions[bot]
919b6d4a41
chore(DB): import pending files
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Referenced commit(s): 17a40ff927
2023-11-02 14:28:17 +00:00
avarishd
17a40ff927
fix(DB/Procs): Skullflame Shield & Demon Forged Breastplate ( #17579 )
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* fix(DB/Procs): Skullflame Shield & Demon Forged Breastplate partial block
* immune to coffee
2023-11-02 11:27:01 -03:00
avarishd
11c88cb30e
fix(Core/Spells): T4 Shadow Priest 4 Set ( #17587 )
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* fix(Core/Spells): T4 Shadow Priest 4 Set
* zzz
2023-11-02 08:54:44 -03:00
github-actions[bot]
435cc97e1d
chore(DB): import pending files
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Referenced commit(s): 9e10d1852e
2023-11-02 11:54:27 +00:00
avarishd
9c09ddc3df
fix(DB/Creature): Hellfire Peninsula - Stonescythe mobs ( #17604 )
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fix(DB/Creature): HFP - Stonescythe mobs
2023-11-02 08:54:11 -03:00
avarishd
bc688c2a51
fix(Core/Spells): Script Choking Vines ( #17615 )
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* fix(DB/Custom): Choking Vines should stack from different sources
* script spell
* comment
2023-11-02 08:53:45 -03:00
avarishd
9e10d1852e
fix(DB/Creature): Port spawns for 'Captive Child' from Mangos ( #17626 )
2023-11-02 08:53:12 -03:00
github-actions[bot]
a099059cc7
chore(DB): import pending files
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Referenced commit(s): 925b0ba090
2023-10-31 17:26:42 +00:00
avarishd
fb5de885a4
fix(DB/Creature): Fire Nova Totem VII - using wrong Fire Nova spell ( #17592 )
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* fix(DB/Creature): Fire Nova Totem VII - using wrong Fire Nova
* update
* index
2023-10-31 14:25:53 -03:00
github-actions[bot]
925b0ba090
chore(DB): import pending files
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Referenced commit(s): 71dd0a20b5
2023-10-31 17:25:34 +00:00
avarishd
6fd062f5b3
fix(DB/Custom): Venom Sting should stack from different sources ( #17583 )
2023-10-31 14:24:47 -03:00
avarishd
71dd0a20b5
fix(DB/Custom): Blistering Rot should stack from different sources ( #17600 )
2023-10-31 14:24:24 -03:00
KJack
751ffc7c70
feat(Core/Hooks): Add OnAfterDatabaseLoadCreatureTemplates hook ( #17621 )
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* Add OnAfterDatabaseLoadCreatureTemplates hook
- fix issue where the fast template cache was not updated correctly after a CS reload of a single creature template
* Parameter naming tweak to reduce confusion.
* Refactor to streamline fastcache creation, remove threading concerns
* Remove unneeded resize when loading creature templates
* Update fast cache resizing to highest-performing option
2023-10-31 06:58:45 -03:00
Ovahlord
52d37a927d
fix(Build): nopch build ( #17617 )
2023-10-30 00:24:18 +01:00
github-actions[bot]
0025758fb8
chore(DB): import pending files
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Referenced commit(s): b2e492d2e2
2023-10-29 22:37:25 +00:00
avarishd
13e0092553
fix(DB/Spells): Paladin Retribution Set T5 - 4P ( #17563 )
2023-10-29 23:36:46 +01:00
avarishd
0679789120
fix(Core/Spells): T5 Holy Paladin 2 set ( #17566 )
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* fix(Core/Spells): T5 Holy Paladin 2 set
* thanks notepad (don't ask)
2023-10-29 23:36:27 +01:00
avarishd
b2e492d2e2
fix(DB/SAI): Unyielding Knight - not healing & not calling for help ( #17591 )
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fix(DB/SAI): Unyielding Knight
2023-10-29 23:36:12 +01:00
Kitzunu
f757e93da5
refactor(Core/Misc): Make DeathState enum class ( #17607 )
2023-10-28 10:54:03 +02:00
AG
79b39f9655
fix(Core/Grid): Implement missing GridUnload setting ( #17569 )
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* Implement GridUnload setting
* Minor fixes
- Use GetOption instead of deprecated GetBoolDefault.
- Added a missing check for instances in LoadMap
- Replaced some numbers with global defines
* Possible crashfix + minor improvements
- Initialized initialOrientation which I had forgotten (likely cause of crash)
- Readded a previous check in UpdateSplineMovement
- Made i_objectsToRemove and i_worldObjects tos sets as they were previously, instead of unordered_set.
* Update worldserver.conf.dist
* Fix high CPU usage with preload grid enabled.
This should be it.
2023-10-26 19:32:15 -03:00
github-actions[bot]
23a620007b
chore(DB): import pending files
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Referenced commit(s): 3dcbe649dd
2023-10-25 22:02:19 +00:00
avarishd
ee4a9efdf2
fix(DB/SAI): Dark Portal mages missing animation ( #17585 )
2023-10-25 19:01:42 -03:00
Andrew
3dcbe649dd
fix(Scripts/Karazhan): Fix Flame Wreath affecting pets ( #17581 )
2023-10-25 19:01:15 -03:00
KJack
632b55faa5
fix (Scripts/ICC): Make Valithria starting health dynamic, fix broken channeling spell ( #17586 )
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* Make Valithria starting health dynamic based on actual max health
* Fix Risen Archmage broken spell channel and combat log spam
2023-10-25 18:53:00 -03:00
Andrew
41dba1affb
fix(Scripts/ObsidianSanctum): Fix Tenebron respawning ( #17576 )
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fix(Scripts/ObsidianSanctum): Fix Shadron respawning
2023-10-25 06:14:09 -03:00
github-actions[bot]
d569f91604
chore(DB): import pending files
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Referenced commit(s): e1464ed442
2023-10-25 09:11:16 +00:00
Andrew
e1464ed442
fix(DB/CreatureText): Medivh cheat emote should be a boss emote ( #17572 )
2023-10-25 06:10:02 -03:00
github-actions[bot]
b3bc892147
chore(DB): import pending files
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Referenced commit(s): d2a3683210
2023-10-25 00:54:17 +00:00
avarishd
d2a3683210
fix(DB/SAI): Wanton Hostess not removing all auras ( #17567 )
2023-10-24 21:53:05 -03:00
github-actions[bot]
badd877e72
chore(DB): import pending files
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Referenced commit(s): 31621c029f
2023-10-24 10:49:55 +00:00
avarishd
31621c029f
fix(DB/Gameobject): Shadow Labyrinth Enterance Lever ( #17568 )
2023-10-24 07:48:28 -03:00
AG
60e27511c5
fix(Core/Grid): Address bugs and performance issues introduced by visibility notifier implementation ( #17480 )
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* Bug fixes
- Corrected std::chrono from seconds to milliseconds
- Got rid of leftover code that caused objects to not show up on time
* Removed logic to set gameobject as active
- More alignement with TC.
- Reduces CPU usage drastically
* Revert back to using time_t instead of std chrono
* Invoke SetNoCreate() method to reduce CPU usage drastically
* Remove setActive from static and motion transports
* Fix performance issues
* Added SetFarVisible to WG and some dungeon scripts
- Also removed setActive(true) from creatures in Wintergrasp. As for gameobjects they are set to active upon being damaged/destroyed and removed from active on rebuild (reset)
* Removed comments related to VISIBILITY_COMPENSATION
* Fix log
* Deleted unused files + corrected a check
* Added missing header
* Removed unused parameter
* Removed another unsued parameter
* Changed vector to set for i_visibleNow
- Changed vector to set for i_visibleNow in VisibleNotifer
- Adjusted HaveAtClient to accept Object*
- Adjusted SendUpdateToPlayer to send createobject packet only if not known to client
2023-10-23 05:37:11 -03:00
Andrew
a56a224bd7
fix(Scripts/Karazhan): Update Aran with the new OnPowerUpdate() hook ( #17561 )
2023-10-23 05:28:29 -03:00
Andrew
69418ab936
fix(Scripts/Ulduar): Don't treat Algalon respawns as if they were the… ( #17562 )
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* fix(Scripts/Ulduar): Don't treat Algalon respawns as if they were the first pull
* Update boss_algalon_the_observer.cpp
2023-10-22 15:12:30 +02:00
Andrew
9935e72341
feat(Core/Unit): Implement OnPowerUpdate() unit script hook ( #17560 )
2023-10-22 09:14:41 -03:00
github-actions[bot]
0cc85086a4
chore(DB): import pending files
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Referenced commit(s): 1262bbd237
2023-10-22 11:13:23 +00:00
Grimgravy
1262bbd237
fix(DB/Quest): Improve The Summoning Chamber ( #16588 )
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* fix(DB/quest): The Summoning Chamber
* update
* improvement
* update
* update
* Update rev_1687180111436507500.sql
* improvement
2023-10-22 13:12:18 +02:00
pvp100
4962972eec
fix(Core/BG): Relocate cannon in WG ( #16673 )
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* fix(DB/Gameobject): fix towercanno error location in Flamewatch Tower
adjusted wintergrasp towercanno position
* Update src/server/game/Battlefield/Zones/BattlefieldWG.h
Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com >
---------
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com >
2023-10-22 04:47:13 +02:00
github-actions[bot]
8895e0f66c
chore(DB): import pending files
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Referenced commit(s): 2e55cad450
2023-10-22 02:46:54 +00:00
Alyst3r
2e55cad450
refactor(DB/reputation_spillover_template): Reputation spillover table expansion ( #14763 )
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* Update ObjectMgr.cpp
Rework to `ObjectMgr::LoadReputationSpilloverTemplate()` allowing more factons to be added.
* Create reputation_spillover_template-update.sql
Alteration to `reputation_spillover_template` table, update allowing to add two more factions.
* Update SharedDefines.h
`MAX_SPILLOVER_FACTIONS` is now equal 6 instead of 4.
* Update reputation_spillover_template-update.sql
Now it alters table instead recreating it.
2023-10-22 04:45:50 +02:00
github-actions[bot]
900ca087c9
chore(DB): import pending files
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Referenced commit(s): 83892f93b4
2023-10-22 02:28:28 +00:00
Benjamin Jackson
83892f93b4
chore(DB/Transports): Replace transport name fields with consistent text. ( #14894 )
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* Init
* Hark! A new line!
* Correct a faction.
Silly predecessors.
2023-10-22 04:27:24 +02:00
github-actions[bot]
c73e479c58
chore(DB): import pending files
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Referenced commit(s): 4e41a02be2
2023-10-22 01:53:24 +00:00
Andrew
4e41a02be2
fix(Scripts/Karazhan): Implement the side entrance door area trigger … ( #17556 )
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fix(Scripts/Karazhan): Implement the side entrance door area trigger handling
2023-10-21 22:52:07 -03:00