Yunfan Li
b314b04001
Merge branch 'master' into Playerbot
2024-01-23 12:31:39 +08:00
sudlud
e447351b0f
fix(Core/Creature): Remove automated z spawn correction ( #18200 )
...
* fix(Core/Creature): Remove automated z spawn correction
* comment out unused parameter
* remove gridLoad parameter from Creature::LoadCreatureFromDB()
2024-01-21 07:33:00 -03:00
Yunfan Li
57e0c7a09f
Merge branch 'master' of github.com:azerothcore/azerothcore-wotlk into Playerbot
2023-10-22 19:52:23 +08:00
Kitzunu
b1395b9450
refactor(Core/Creature): Calculate BaseArmor as float ( #17448 )
2023-10-08 08:56:16 -03:00
Yunfan Li
a1a3263727
Merge branch 'master' into Playerbot
2023-05-29 19:05:17 +08:00
Gultask
d525949316
fix(Core/Creature): Re-Add IGNORE_ASSISTANCE_CALL flag ( #16387 )
...
init
2023-05-28 13:49:17 -03:00
ZhengPeiRu21
bb0f212b87
Merge branch 'azerothcore:master' into Playerbot
2023-04-20 16:01:49 -06:00
Gultask
b86cf11499
fix(Core/Creature): Adjust IGNORE ASSISTANCE CALL flag to prevent assistance on initial aggro only ( #16046 )
...
init
2023-04-20 18:16:31 -03:00
ZhengPeiRu21
affbfa1e30
Merge branch 'azerothcore:master' into Playerbot
2023-04-16 20:27:56 -06:00
Skjalf
8fa0953671
feat(Core/Creature): Implement CREATURE_FLAG_EXTRA_DONT_OVERRIDE_ENTR… ( #15976 )
...
feat(Core/Creature): Implement CREATURE_FLAG_EXTRA_DONT_OVERRIDE_ENTRY_SAI
2023-04-16 19:45:09 -03:00
郑佩茹
4bc9901f16
Merge branch 'master' into Playerbot
...
# Conflicts:
# src/server/game/Entities/GameObject/GameObject.h
2023-02-13 13:07:03 -07:00
Kitzunu
f039836a2f
chore(Core/Misc): Change all TODO to doxygen comment ( #14966 )
2023-02-12 10:05:34 -03:00
ZhengPeiRu21
906748cd16
Merge branch 'azerothcore:master' into Playerbot
2022-10-07 09:14:47 -06:00
UltraNix
0ae8790956
fix(Core/Creatures): Renamed CREATURE_FLAG_EXTRA_DONT_CALL_ASSISTANCE to CREATURE_FLAG_EXTRA_IGNORE_ASSISTANCE_CALL ( #13130 )
2022-10-06 00:18:05 -03:00
郑佩茹
0752208c43
Merge branch 'master' into Playerbot
...
# Conflicts:
# src/server/game/Entities/Player/Player.cpp
2022-08-25 10:07:17 -06:00
UltraNix
76f976fd80
fix(Core/Creatures): Implemented CREATURE_FLAG_EXTRA_DONT_CALL_ASSISTANCE extra flag. ( #12802 )
...
* fix(Scripts/AhnQiraj): Rajaxx wave mobs should not chain-aggro each other.
Fixed #12745
* Update.
2022-08-21 10:45:10 -03:00
郑佩茹
6ad65508af
Merge branch 'master' into Playerbot
...
# Conflicts:
# src/server/game/Entities/Creature/Creature.cpp
# src/server/game/Entities/Creature/Creature.h
# src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
2022-07-27 09:11:50 -06:00
UltraNix
801e68b1dd
fix(Core/Creatures): Added new AI function OnTeleportUnreacheablePlayer to teleport all unreachable players. ( #12193 )
...
* fix(Core/Creatures): Implemented CREATURE_FLAG_EXTRA_TELEPORT_UNREACHABLE_PLAYERS.
Fixed #11750
* Update.
* Update.
* Update.
2022-07-24 13:10:41 -03:00
ZhengPeiRu21
84b794ab38
Merge branch 'azerothcore:master' into Playerbot
2022-04-25 08:58:13 -06:00
Kitzunu
c55c4aa015
feat(Core/Creature): CREATURE_FLAG_EXTRA_MODULE ( #11445 )
...
* feat(Core/Creature): CREATURE_FLAG_EXTRA_MODULE
* Update CreatureData.h
* Update CreatureData.h
* Update CreatureData.h
* Update enuminfo_CreatureData.cpp
* Update enuminfo_CreatureData.cpp
* Update enuminfo_CreatureData.cpp
Co-authored-by: Skjalf <47818697+Nyeriah@users.noreply.github.com >
2022-04-23 16:22:17 +02:00
郑佩茹
db71f4739c
Fix corrupt item cache crashes, bot whispers, trade crashes
2022-03-22 10:51:50 -06:00
acidmanifesto
69e2f2e3aa
fix/feat: (Core/PacketIO): updated sound and creature addon ( #10813 )
...
* fix\feat: (Core/PacketIO): updated sound and creature addon
updated SMSG_PLAY_SOUND, SMSG_PLAY_MUSIC and SMSG_PLAY_OBJECT_SOUND via tc cherry pick
https://github.com/TrinityCore/TrinityCore/pull/2363 and 0f1f7ef401 by @joschiwald and @ForesterDev
This so far a attempt to align atleast with sound with tc, and correct a potentional issue of hearing creature sounds that is not in visible range. I notice PlaySound was being defined in some weird dependency as it isnt with tc so I renamed it to Playsound. Notice a isLarge still being used in the creature addon when it was depreciated, so i removed that a that seem to of interfered with visibilitydistanceType.
Co-Authored-By: joschiwald <736792+joschiwald@users.noreply.github.com >
Co-Authored-By: ForesterDev <11771800+ForesterDev@users.noreply.github.com >
2022-02-26 10:05:58 -05:00
Kargatum
8b7df23f06
feat(Core/Time): Implement saparated manager for game time ( #8630 )
2022-01-24 17:55:00 +07:00
Francesco Borzì
9dc88def35
refactor(Core): apply clang-tidy modernize-* ( #9975 )
...
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2022-01-17 14:35:07 +01:00
Malcrom
dfac47a562
feat(Core/Creature): Allow 3 ids per spawn point. TESTING ( #10169 )
...
* feat(Core/Creature): Allow 3 ids per spawn point.
* Move GetRandomId to a function
* Update id to id1
* Fixed some errors crashing core and text
* Set ids to lowercase for GetRandomId function
* Update src/server/database/Database/Implementation/WorldDatabase.cpp
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
Co-authored-by: acidmanifesto <joshua.lee.betts@gmail.com >
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2022-01-14 19:21:50 -04:00
Malcrom
2fd8b00d7b
feat(Core/Creature): Dual id Spawning WIP ( #10115 )
...
* feat(Core/Creature): Multi id Spawning WIP
* Update Creature.cpp
* Update PR
* Add Sql
* Update rev_1641837958335217980.sql
* Update src/server/game/Globals/ObjectMgr.cpp
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
* Update src/server/game/Globals/ObjectMgr.cpp
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
* Update rev_1641837958335217980.sql
* Update cs_npc.cpp
* Create changes_1641842959398297300.md
* Fixed issue added with random model PR
* Update GameEventMgr.cpp
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2022-01-10 22:09:14 -04:00
Kitzunu
dbc35e3495
feat(DB/Creature): Allow to set swim and flight speeds ( #10067 )
2022-01-09 01:34:39 +01:00
acidmanifesto
2d4e17fd16
refactor(Core/Creature): Remove Inhabit Type ( #9272 )
...
This is in reference to issue: https://github.com/azerothcore/azerothcore-wotlk/issues/4361
This is comprised of a cherry pick and partial tc cherry pick:
592516ae69
dbadb6369c
34cfa69efd
12de860b4a
a22bc236eb
2022-01-06 10:33:22 -03:00
Kitzunu
f04709a326
refactor(Core/Misc): ceil() to std::ceil() ( #9791 )
...
- prefer std functions over C functions
2022-01-03 10:11:39 -03:00
Kargatum
e12494d993
feat(Core/Pets): Management refactoring ( #9712 )
...
* feat(Core/Pets): rework managment
* 1
* 2
* 3
* 4
* 5
* cs pet
* check before ressurect
* pet DECLINED_NAMES
* display
- https://github.com/azerothcore/azerothcore-wotlk/issues/9297
* ArenaSpectator
* 1
2021-12-30 18:45:13 -03:00
UltraNix
0f83d52f43
fix(Core/Trainers): add new column ReqSpell to npc_trainer table ( #9490 )
...
Prevent learning gnomish and goblin engineering recipes at same time.
Fixes #5390
Co-authored-by: Skjalf <47818697+Nyeriah@users.noreply.github.com >
2021-12-16 11:18:21 +01:00
Kargatum
f62664c987
refactor(Core/Misc): headers cleanup ( #9259 )
2021-11-22 17:24:39 +07:00
acidmanifesto
de6af87bd3
fix(Core/Objects): increase sight range of objects & correct general defau… ( #9180 )
2021-11-17 16:00:01 -03:00
Kargatum
aa7932e971
feat(Core/EnumUtils): add more enum for support chat command ( #8828 )
2021-11-03 10:50:11 +01:00
acidmanifesto
bcd1a701ac
fix(Core): ScriptName not readable in creature and gameobject table fix ( #8715 )
2021-10-25 14:25:13 +02:00
Kitzunu
d464ee7083
refactor(Core/CreatureAI): Turn hardcoded entries into flagsExtra ( #8189 )
2021-10-12 13:35:22 +02:00
Kargatum
52aa0e9966
feat(License): add new headers information about license ( #7941 )
...
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
2021-09-30 13:40:52 +07:00
UltraNix
7406a01ac3
fix(Core/Spells): several improvements to cooldowns ( #7559 )
...
- Reworked spell category cooldowns.
- Implemented category cooldowns for pets.
- Properly shows pet spell cooldowns in player's UI.
- Corrected pet spell cooldowns with infinity duration.
- Do not add/remove infinity spell cooldown on aura apply/remove if casted by item.
- Closes #5263
2021-09-13 20:57:48 +02:00
UltraNix
a8c0a2cc89
fix(Core/Movement): ( #7008 )
...
- Get zone/area IDs from vmap data in the liquid update
- Add new method Map::getFullVMapDataForPosition to get area info and liquid info in a single vmap lookup
- Adjust GetZoneId/GetAreaId on WorldObject to always return these cached fields.
- Clean up liquid state handling on Unit and Player
- Implemented getting area id from gameobject spawns.
- Removed old core related to getting movement flags dependent on environment.
- Movement flags are now processed more precisely and dynamically.
Original source: TrinityCore.
- Closes #5086
- Updates #2208 .
2021-08-25 12:41:20 +02:00
Shiroe
7f4c556148
fix(Core): Impelement CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ ( #7101 )
2021-08-01 18:37:49 +02:00
Shiroe
2f63e81a94
feat(Core/DB): Add Creature ExperienceModifier ( #7095 )
2021-07-30 07:56:42 +02:00
Shiroe
f8c8e98a0a
feat(Core): port aggro distance from vMaNGOS ( #6214 )
...
Read detection_range values from creature_template
2021-07-08 18:01:27 +02:00
Kargatum
e3c1e739c6
feat(CI/Codestyle): add check core logs ( #6012 )
2021-05-31 11:03:00 +02:00
Kargatum
78e1719c80
feat(Core/Misc): includes cleanup ( #5953 )
2021-05-26 19:00:08 +07:00
Kitzunu
6ac7c559c5
refactor(Core/Creature): Split creature.h ( #5974 )
2021-05-25 16:25:42 +02:00