mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-13 01:08:35 +00:00
Merge branch 'azerothcore:master' into Playerbot
This commit is contained in:
@@ -9,8 +9,11 @@
|
||||
/env/docker/*
|
||||
!/env/docker/bin/.gitkeep
|
||||
!/env/docker/data/.gitkeep
|
||||
!/env/docker/etc/
|
||||
/env/docker/etc/*
|
||||
!/env/docker/etc/authserver.conf.dockerdist
|
||||
!/env/docker/etc/worldserver.conf.dockerdist
|
||||
!/env/docker/etc/dbimport.conf.dockerdist
|
||||
!/env/docker/logs/.gitkeep
|
||||
/.env*
|
||||
.idea
|
||||
|
||||
4
.github/workflows/docker_build.yml
vendored
4
.github/workflows/docker_build.yml
vendored
@@ -68,7 +68,7 @@ jobs:
|
||||
run: |
|
||||
export DOCKER_USER_ID=$(id -u)
|
||||
export DOCKER_GROUP_ID=$(id -u)
|
||||
docker-compose --profile dev --profile local build --parallel
|
||||
./acore.sh docker build
|
||||
|
||||
- name: Deploy Dev
|
||||
#env:
|
||||
@@ -97,7 +97,7 @@ jobs:
|
||||
run: |
|
||||
export DOCKER_USER_ID=$(id -u)
|
||||
export DOCKER_GROUP_ID=$(id -u)
|
||||
docker-compose --profile build --profile prod build --parallel
|
||||
./acore.sh docker prod:build
|
||||
docker-compose run --no-deps --name build ac-build echo "image created"
|
||||
docker cp build:/azerothcore/var/ccache var/docker/
|
||||
echo "ccache exported"
|
||||
|
||||
3
.gitignore
vendored
3
.gitignore
vendored
@@ -20,8 +20,11 @@
|
||||
/env/docker/*
|
||||
!/env/docker/bin/.gitkeep
|
||||
!/env/docker/data/.gitkeep
|
||||
!/env/docker/etc/
|
||||
/env/docker/etc/*
|
||||
!/env/docker/etc/authserver.conf.dockerdist
|
||||
!/env/docker/etc/worldserver.conf.dockerdist
|
||||
!/env/docker/etc/dbimport.conf.dockerdist
|
||||
!/env/docker/logs/.gitkeep
|
||||
/.env*
|
||||
/apps/joiner
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
DENO_MIN_VERSION="1.9.1"
|
||||
DENO_MIN_VERSION="1.26.0"
|
||||
|
||||
function denoInstall() {
|
||||
|
||||
|
||||
@@ -1,14 +0,0 @@
|
||||
#!/bin/bash
|
||||
|
||||
set -e
|
||||
|
||||
sudo systemctl start mysql
|
||||
./acore.sh "db-assembler" "import-all"
|
||||
|
||||
if [ -s modules/mod-premium/sql/example_item_9017.sql ]
|
||||
then
|
||||
echo "Import custom module item..."
|
||||
# if the premium module is available insert the example item or else the worldserver dry run will fail
|
||||
mysql -uroot -proot acore_world < modules/mod-premium/sql/example_item_9017.sql
|
||||
echo "Done!"
|
||||
fi
|
||||
@@ -111,6 +111,7 @@ function comp_compile() {
|
||||
echo "Generating confs..."
|
||||
cp -n "env/dist/etc/worldserver.conf.dockerdist" "env/dist/etc/worldserver.conf"
|
||||
cp -n "env/dist/etc/authserver.conf.dockerdist" "env/dist/etc/authserver.conf"
|
||||
cp -n "env/dist/etc/dbimport.conf.dockerdist" "env/dist/etc/dbimport.conf"
|
||||
fi
|
||||
|
||||
runHooks "ON_AFTER_BUILD"
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
## Description
|
||||
|
||||
**ATTENTION:** this tool is not supported anymore. It has been replaced by the **dbimport** tools integrated in AC server sources
|
||||
|
||||
This script allows you to assemble all sql files into one so you can easily import it to your databases (or use the main script to import directly). By default, it creates the merged files in `/env/dist`.
|
||||
|
||||
## How to use:
|
||||
@@ -15,7 +17,7 @@ Just run it to display the options.
|
||||
Note: You can even use actions directly by command lines specifying the option.
|
||||
Ex:
|
||||
|
||||
./db_assembler.sh 1
|
||||
./db_assembler.sh 1
|
||||
|
||||
It will merge all sql files without an interactive menu.
|
||||
|
||||
|
||||
121
apps/db_assembler/conf.dist.sh
Normal file
121
apps/db_assembler/conf.dist.sh
Normal file
@@ -0,0 +1,121 @@
|
||||
##############################################
|
||||
#
|
||||
# DB ASSEMBLER / EXPORTER CONFIGURATIONS
|
||||
#
|
||||
##############################################
|
||||
|
||||
#
|
||||
# Comma separated list of databases
|
||||
#
|
||||
# You can add another element here if you need
|
||||
# to support multiple databases
|
||||
#
|
||||
|
||||
DBLIST=${DBLIST:-"AUTH,CHARACTERS,WORLD"}
|
||||
# convert from comma separated list to an array.
|
||||
# This is needed to support environment variables
|
||||
readarray -td, DATABASES <<<"$DBLIST";
|
||||
|
||||
OUTPUT_FOLDER=${OUTPUT_FOLDER:-"$AC_PATH_ROOT/env/dist/sql/"}
|
||||
|
||||
DBASM_WAIT_TIMEOUT=${DBASM_WAIT_TIMEOUT:-5}
|
||||
DBASM_WAIT_RETRIES=${DBASM_WAIT_RETRIES:-3}
|
||||
|
||||
####### BACKUP
|
||||
# Set to true if you want to backup your azerothcore databases before importing the SQL with the db_assembler
|
||||
# Do not forget to stop your database software (mysql) before doing so
|
||||
|
||||
BACKUP_ENABLE=false
|
||||
|
||||
BACKUP_FOLDER="$AC_PATH_ROOT/env/dist/sql/backup/"
|
||||
|
||||
#######
|
||||
|
||||
# FULL DB
|
||||
DB_AUTH_PATHS=(
|
||||
"$SRCPATH/data/sql/base/db_auth/"
|
||||
)
|
||||
|
||||
DB_CHARACTERS_PATHS=(
|
||||
"$SRCPATH/data/sql/base/db_characters"
|
||||
)
|
||||
|
||||
DB_WORLD_PATHS=(
|
||||
"$SRCPATH/data/sql/base/db_world/"
|
||||
)
|
||||
|
||||
# UPDATES
|
||||
DB_AUTH_UPDATES_PATHS=(
|
||||
"$SRCPATH/data/sql/updates/db_auth/"
|
||||
"$SRCPATH/data/sql/updates/pending_db_auth/"
|
||||
)
|
||||
|
||||
DB_CHARACTERS_UPDATES_PATHS=(
|
||||
"$SRCPATH/data/sql/updates/db_characters/"
|
||||
"$SRCPATH/data/sql/updates/pending_db_characters/"
|
||||
)
|
||||
|
||||
DB_WORLD_UPDATES_PATHS=(
|
||||
"$SRCPATH/data/sql/updates/db_world/"
|
||||
"$SRCPATH/data/sql/updates/pending_db_world/"
|
||||
)
|
||||
|
||||
# CUSTOM
|
||||
DB_AUTH_CUSTOM_PATHS=(
|
||||
"$SRCPATH/data/sql/custom/db_auth/"
|
||||
)
|
||||
|
||||
DB_CHARACTERS_CUSTOM_PATHS=(
|
||||
"$SRCPATH/data/sql/custom/db_characters/"
|
||||
)
|
||||
|
||||
DB_WORLD_CUSTOM_PATHS=(
|
||||
"$SRCPATH/data/sql/custom/db_world/"
|
||||
)
|
||||
|
||||
##############################################
|
||||
#
|
||||
# DB EXPORTER/IMPORTER CONFIGURATIONS
|
||||
#
|
||||
##############################################
|
||||
|
||||
#
|
||||
# Skip import of base sql files to avoid
|
||||
# table dropping
|
||||
#
|
||||
DB_SKIP_BASE_IMPORT_IF_EXISTS=true
|
||||
|
||||
#
|
||||
# Example:
|
||||
# "C:/Program Files/MySQL/MySQL Server 8.0/bin/mysql.exe"
|
||||
# "/usr/bin/mysql"
|
||||
# "mysql"
|
||||
#
|
||||
|
||||
DB_MYSQL_EXEC="mysql"
|
||||
DB_MYSQL_DUMP_EXEC="mysqldump"
|
||||
|
||||
|
||||
DB_AUTH_CONF=${DB_AUTH_CONF:-"MYSQL_USER='acore'; \
|
||||
MYSQL_PASS='acore'; \
|
||||
MYSQL_HOST='localhost';\
|
||||
MYSQL_PORT='3306';\
|
||||
"}
|
||||
|
||||
DB_CHARACTERS_CONF=${DB_CHARACTERS_CONF:-"MYSQL_USER='acore'; \
|
||||
MYSQL_PASS='acore'; \
|
||||
MYSQL_HOST='localhost';\
|
||||
MYSQL_PORT='3306';\
|
||||
"}
|
||||
|
||||
DB_WORLD_CONF=${DB_WORLD_CONF:-"MYSQL_USER='acore'; \
|
||||
MYSQL_PASS='acore'; \
|
||||
MYSQL_HOST='localhost';\
|
||||
MYSQL_PORT='3306';\
|
||||
"}
|
||||
|
||||
DB_AUTH_NAME="acore_auth"
|
||||
|
||||
DB_CHARACTERS_NAME="acore_characters"
|
||||
|
||||
DB_WORLD_NAME="acore_world"
|
||||
@@ -179,6 +179,7 @@ RUN mkdir -p /azerothcore/env/etc/
|
||||
COPY --chown=$DOCKER_USER:$DOCKER_USER var/docker/ccache /azerothcore/var/ccache
|
||||
COPY --chown=$DOCKER_USER:$DOCKER_USER env/docker/etc/authserver.conf.dockerdist /azerothcore/env/dist/etc/authserver.conf.dockerdist
|
||||
COPY --chown=$DOCKER_USER:$DOCKER_USER env/docker/etc/worldserver.conf.dockerdist /azerothcore/env/dist/etc/worldserver.conf.dockerdist
|
||||
COPY --chown=$DOCKER_USER:$DOCKER_USER env/docker/etc/dbimport.conf.dockerdist /azerothcore/env/dist/etc/dbimport.conf.dockerdist
|
||||
|
||||
# install eluna
|
||||
RUN git clone --depth=1 --branch=master https://github.com/azerothcore/mod-eluna.git /azerothcore/modules/mod-eluna
|
||||
@@ -189,8 +190,8 @@ ENV AC_CCACHE=true
|
||||
ENV CCACHE_CPP2=true
|
||||
ENV CSCRIPTPCH=OFF
|
||||
ENV CCOREPCH=OFF
|
||||
# ENV CTOOLS_BUILD=all
|
||||
ENV CTOOLS_BUILD=maps-only
|
||||
ENV CTOOLS_BUILD=all
|
||||
# ENV CTOOLS_BUILD=maps-only
|
||||
ENV CSCRIPTS=static
|
||||
RUN bash apps/docker/docker-build-prod.sh
|
||||
|
||||
@@ -225,6 +226,7 @@ RUN mkdir -p /azerothcore/env/dist/bin/lua_scripts
|
||||
COPY --chown=$DOCKER_USER:$DOCKER_USER --from=build /azerothcore/env/dist/etc /azerothcore/env/dist/etc
|
||||
COPY --chown=$DOCKER_USER:$DOCKER_USER --from=build /azerothcore/env/dist/bin/worldserver /azerothcore/env/dist/bin/worldserver
|
||||
COPY --chown=$DOCKER_USER:$DOCKER_USER --from=build /azerothcore/env/dist/bin/lua_scripts /azerothcore/env/dist/bin/lua_scripts
|
||||
COPY --chown=$DOCKER_USER:$DOCKER_USER --from=build /azerothcore/env/dist/bin/dbimport /azerothcore/env/dist/bin/dbimport
|
||||
|
||||
#================================================================
|
||||
#
|
||||
|
||||
@@ -3,7 +3,7 @@ import * as ink from "https://deno.land/x/ink/mod.ts";
|
||||
import {
|
||||
Input,
|
||||
Select,
|
||||
} from "https://deno.land/x/cliffy@v0.18.2/prompt/mod.ts";
|
||||
} from "https://deno.land/x/cliffy@v0.25.2/prompt/mod.ts";
|
||||
|
||||
const program = new Command();
|
||||
|
||||
|
||||
@@ -16,7 +16,6 @@ if [ -f "$AC_PATH_INSTALLER/config.sh" ]; then
|
||||
fi
|
||||
|
||||
source "$AC_PATH_APPS/compiler/includes/includes.sh"
|
||||
source "$AC_PATH_APPS/db_assembler/includes/includes.sh"
|
||||
|
||||
source "$AC_PATH_DEPS/semver_bash/semver.sh"
|
||||
|
||||
|
||||
@@ -11,16 +11,15 @@ options=(
|
||||
"pull (u): Update Repository" # 3
|
||||
"reset (r): Reset & Clean Repository" # 4
|
||||
"compiler (c): Run compiler tool" # 5
|
||||
"db-assembler (a): Run db assembler tool" # 6
|
||||
"module-search (ms): Module Search by keyword" # 7
|
||||
"module-install (mi): Module Install by name" # 8
|
||||
"module-update (mu): Module Update by name" # 9
|
||||
"module-remove: (mr): Module Remove by name" # 10
|
||||
"client-data: (gd): download client data from github repository (beta)" # 11
|
||||
"run-worldserver (rw): execute a simple restarter for worldserver" # 12
|
||||
"run-authserver (ra): execute a simple restarter for authserver" # 13
|
||||
"docker (dr): Run docker tools" # 14
|
||||
"quit: Exit from this menu" # 15
|
||||
"module-search (ms): Module Search by keyword" # 6
|
||||
"module-install (mi): Module Install by name" # 7
|
||||
"module-update (mu): Module Update by name" # 8
|
||||
"module-remove: (mr): Module Remove by name" # 9
|
||||
"client-data: (gd): download client data from github repository (beta)" # 10
|
||||
"run-worldserver (rw): execute a simple restarter for worldserver" # 11
|
||||
"run-authserver (ra): execute a simple restarter for authserver" # 12
|
||||
"docker (dr): Run docker tools" # 13
|
||||
"quit: Exit from this menu" # 14
|
||||
)
|
||||
|
||||
function _switch() {
|
||||
@@ -43,35 +42,32 @@ function _switch() {
|
||||
""|"c"|"compiler"|"5")
|
||||
bash "$AC_PATH_APPS/compiler/compiler.sh" $_opt
|
||||
;;
|
||||
""|"a"|"db-assembler"|"6")
|
||||
bash "$AC_PATH_APPS/db_assembler/db_assembler.sh" $_opt
|
||||
;;
|
||||
""|"ms"|"module-search"|"7")
|
||||
""|"ms"|"module-search"|"6")
|
||||
inst_module_search "$_opt"
|
||||
;;
|
||||
""|"mi"|"module-install"|"8")
|
||||
""|"mi"|"module-install"|"7")
|
||||
inst_module_install "$_opt"
|
||||
;;
|
||||
""|"mu"|"module-update"|"9")
|
||||
""|"mu"|"module-update"|"8")
|
||||
inst_module_update "$_opt"
|
||||
;;
|
||||
""|"mr"|"module-remove"|"10")
|
||||
""|"mr"|"module-remove"|"9")
|
||||
inst_module_remove "$_opt"
|
||||
;;
|
||||
""|"gd"|"client-data"|"11")
|
||||
""|"gd"|"client-data"|"10")
|
||||
inst_download_client_data
|
||||
;;
|
||||
""|"rw"|"run-worldserver"|"12")
|
||||
""|"rw"|"run-worldserver"|"11")
|
||||
inst_simple_restarter worldserver
|
||||
;;
|
||||
""|"ra"|"run-authserver"|"13")
|
||||
""|"ra"|"run-authserver"|"12")
|
||||
inst_simple_restarter authserver
|
||||
;;
|
||||
""|"dr"|"docker"|"14")
|
||||
""|"dr"|"docker"|"13")
|
||||
DOCKER=1 denoRunFile "$AC_PATH_APPS/docker/docker-cmd.ts" "${@:2}"
|
||||
exit
|
||||
;;
|
||||
""|"quit"|"15")
|
||||
""|"quit"|"14")
|
||||
echo "Goodbye!"
|
||||
exit
|
||||
;;
|
||||
|
||||
121
conf/dist/config.sh
vendored
121
conf/dist/config.sh
vendored
@@ -145,124 +145,3 @@ export CPUPROFILESIGNAL=${CPUPROFILESIGNAL:-12}
|
||||
#export HEAPCHECK=${HEAPCHECK:-normal}
|
||||
|
||||
|
||||
##############################################
|
||||
#
|
||||
# DB ASSEMBLER / EXPORTER CONFIGURATIONS
|
||||
#
|
||||
##############################################
|
||||
|
||||
#
|
||||
# Comma separated list of databases
|
||||
#
|
||||
# You can add another element here if you need
|
||||
# to support multiple databases
|
||||
#
|
||||
|
||||
DBLIST=${DBLIST:-"AUTH,CHARACTERS,WORLD"}
|
||||
# convert from comma separated list to an array.
|
||||
# This is needed to support environment variables
|
||||
readarray -td, DATABASES <<<"$DBLIST";
|
||||
|
||||
OUTPUT_FOLDER=${OUTPUT_FOLDER:-"$AC_PATH_ROOT/env/dist/sql/"}
|
||||
|
||||
DBASM_WAIT_TIMEOUT=${DBASM_WAIT_TIMEOUT:-5}
|
||||
DBASM_WAIT_RETRIES=${DBASM_WAIT_RETRIES:-3}
|
||||
|
||||
####### BACKUP
|
||||
# Set to true if you want to backup your azerothcore databases before importing the SQL with the db_assembler
|
||||
# Do not forget to stop your database software (mysql) before doing so
|
||||
|
||||
BACKUP_ENABLE=false
|
||||
|
||||
BACKUP_FOLDER="$AC_PATH_ROOT/env/dist/sql/backup/"
|
||||
|
||||
#######
|
||||
|
||||
# FULL DB
|
||||
DB_AUTH_PATHS=(
|
||||
"$SRCPATH/data/sql/base/db_auth/"
|
||||
)
|
||||
|
||||
DB_CHARACTERS_PATHS=(
|
||||
"$SRCPATH/data/sql/base/db_characters"
|
||||
)
|
||||
|
||||
DB_WORLD_PATHS=(
|
||||
"$SRCPATH/data/sql/base/db_world/"
|
||||
)
|
||||
|
||||
# UPDATES
|
||||
DB_AUTH_UPDATES_PATHS=(
|
||||
"$SRCPATH/data/sql/updates/db_auth/"
|
||||
"$SRCPATH/data/sql/updates/pending_db_auth/"
|
||||
)
|
||||
|
||||
DB_CHARACTERS_UPDATES_PATHS=(
|
||||
"$SRCPATH/data/sql/updates/db_characters/"
|
||||
"$SRCPATH/data/sql/updates/pending_db_characters/"
|
||||
)
|
||||
|
||||
DB_WORLD_UPDATES_PATHS=(
|
||||
"$SRCPATH/data/sql/updates/db_world/"
|
||||
"$SRCPATH/data/sql/updates/pending_db_world/"
|
||||
)
|
||||
|
||||
# CUSTOM
|
||||
DB_AUTH_CUSTOM_PATHS=(
|
||||
"$SRCPATH/data/sql/custom/db_auth/"
|
||||
)
|
||||
|
||||
DB_CHARACTERS_CUSTOM_PATHS=(
|
||||
"$SRCPATH/data/sql/custom/db_characters/"
|
||||
)
|
||||
|
||||
DB_WORLD_CUSTOM_PATHS=(
|
||||
"$SRCPATH/data/sql/custom/db_world/"
|
||||
)
|
||||
|
||||
##############################################
|
||||
#
|
||||
# DB EXPORTER/IMPORTER CONFIGURATIONS
|
||||
#
|
||||
##############################################
|
||||
|
||||
#
|
||||
# Skip import of base sql files to avoid
|
||||
# table dropping
|
||||
#
|
||||
DB_SKIP_BASE_IMPORT_IF_EXISTS=true
|
||||
|
||||
#
|
||||
# Example:
|
||||
# "C:/Program Files/MySQL/MySQL Server 8.0/bin/mysql.exe"
|
||||
# "/usr/bin/mysql"
|
||||
# "mysql"
|
||||
#
|
||||
|
||||
DB_MYSQL_EXEC="mysql"
|
||||
DB_MYSQL_DUMP_EXEC="mysqldump"
|
||||
|
||||
|
||||
DB_AUTH_CONF=${DB_AUTH_CONF:-"MYSQL_USER='acore'; \
|
||||
MYSQL_PASS='acore'; \
|
||||
MYSQL_HOST='localhost';\
|
||||
MYSQL_PORT='3306';\
|
||||
"}
|
||||
|
||||
DB_CHARACTERS_CONF=${DB_CHARACTERS_CONF:-"MYSQL_USER='acore'; \
|
||||
MYSQL_PASS='acore'; \
|
||||
MYSQL_HOST='localhost';\
|
||||
MYSQL_PORT='3306';\
|
||||
"}
|
||||
|
||||
DB_WORLD_CONF=${DB_WORLD_CONF:-"MYSQL_USER='acore'; \
|
||||
MYSQL_PASS='acore'; \
|
||||
MYSQL_HOST='localhost';\
|
||||
MYSQL_PORT='3306';\
|
||||
"}
|
||||
|
||||
DB_AUTH_NAME="acore_auth"
|
||||
|
||||
DB_CHARACTERS_NAME="acore_characters"
|
||||
|
||||
DB_WORLD_NAME="acore_world"
|
||||
|
||||
2951
data/sql/updates/db_world/2022_10_05_00.sql
Normal file
2951
data/sql/updates/db_world/2022_10_05_00.sql
Normal file
File diff suppressed because it is too large
Load Diff
3
data/sql/updates/db_world/2022_10_06_00.sql
Normal file
3
data/sql/updates/db_world/2022_10_06_00.sql
Normal file
@@ -0,0 +1,3 @@
|
||||
-- DB update 2022_10_05_00 -> 2022_10_06_00
|
||||
--
|
||||
DELETE FROM `spell_linked_spell` WHERE `spell_trigger`=26084;
|
||||
5
data/sql/updates/db_world/2022_10_06_01.sql
Normal file
5
data/sql/updates/db_world/2022_10_06_01.sql
Normal file
@@ -0,0 +1,5 @@
|
||||
-- DB update 2022_10_06_00 -> 2022_10_06_01
|
||||
--
|
||||
DELETE FROM `disables` WHERE `sourceType`=7 AND `entry`=180619;
|
||||
INSERT INTO `disables` VALUES
|
||||
(7,180619,0,0,0,'Ignore LoS by Ossirian Crystal');
|
||||
3
data/sql/updates/db_world/2022_10_06_02.sql
Normal file
3
data/sql/updates/db_world/2022_10_06_02.sql
Normal file
@@ -0,0 +1,3 @@
|
||||
-- DB update 2022_10_06_01 -> 2022_10_06_02
|
||||
--
|
||||
UPDATE `spell_dbc` SET `CastingTimeIndex`=1 WHERE `id`=25186;
|
||||
12
data/sql/updates/db_world/2022_10_06_03.sql
Normal file
12
data/sql/updates/db_world/2022_10_06_03.sql
Normal file
@@ -0,0 +1,12 @@
|
||||
-- DB update 2022_10_06_02 -> 2022_10_06_03
|
||||
--
|
||||
DELETE FROM `creature_template_movement` WHERE `creatureId` IN (21221, 15728, 15334, 15802, 15725, 15726);
|
||||
INSERT INTO `creature_template_movement` (`CreatureId`, `Ground`, `Swim`, `Flight`, `Rooted`, `Chase`, `Random`, `InteractionPauseTimer`) VALUES
|
||||
(21221, 1, 0, 0, 1, 0, 0, 0),
|
||||
(15728, 1, 0, 0, 1, 0, 0, 0),
|
||||
(15334, 1, 0, 0, 1, 0, 0, 0),
|
||||
(15802, 1, 0, 0, 1, 0, 0, 0),
|
||||
(15725, 1, 0, 0, 1, 0, 0, 0),
|
||||
(15726, 1, 0, 0, 1, 0, 0, 0);
|
||||
|
||||
UPDATE `creature_template` SET `unit_flags` = `unit_flags` |33554432 WHERE `entry` IN (15910, 15904, 15896);
|
||||
7
data/sql/updates/db_world/2022_10_06_04.sql
Normal file
7
data/sql/updates/db_world/2022_10_06_04.sql
Normal file
@@ -0,0 +1,7 @@
|
||||
-- DB update 2022_10_06_03 -> 2022_10_06_04
|
||||
-- Horde "Trial of the Sea Lion" Quest ID 30 POI fix
|
||||
UPDATE `quest_poi` SET `WorldMapAreaId`=17 WHERE `QuestID`=30 AND `MapID`=1;
|
||||
UPDATE `quest_poi_points` SET `X`=1050, `Y`=-3119 WHERE `QuestID`=30 AND `Idx1`=2;
|
||||
-- Alliance "Trial of the Sea Lion" Quest ID 272 POI fix
|
||||
UPDATE `quest_poi` SET `WorldMapAreaId`=40 WHERE `QuestID`=272 AND `MapID`=0;
|
||||
UPDATE `quest_poi_points` SET `X`=-10172, `Y`=2391 WHERE `QuestID`=272 AND `Idx1`=2;
|
||||
3
data/sql/updates/db_world/2022_10_06_05.sql
Normal file
3
data/sql/updates/db_world/2022_10_06_05.sql
Normal file
@@ -0,0 +1,3 @@
|
||||
-- DB update 2022_10_06_04 -> 2022_10_06_05
|
||||
--
|
||||
UPDATE `creature_template` SET `flags_extra`=`flags_extra`|0x02000000 WHERE `entry` IN (15341,14834,11380,12460);
|
||||
@@ -291,6 +291,12 @@ services:
|
||||
- ${DOCKER_VOL_TOOLS_MMAPS:-./var/extractors/mmaps}:/azerothcore/env/client/mmaps
|
||||
profiles: [prod, tools]
|
||||
|
||||
ac-db-import:
|
||||
<<: *ac-shared-conf
|
||||
image: acore/ac-wotlk-worldserver:${DOCKER_IMAGE_TAG:-master} # name of the generated image after built locally
|
||||
command: ./env/dist/bin/dbimport
|
||||
profiles: [db-import]
|
||||
|
||||
volumes:
|
||||
ac-database:
|
||||
ac-bin:
|
||||
|
||||
18
env/docker/etc/dbimport.conf.dockerdist
vendored
Normal file
18
env/docker/etc/dbimport.conf.dockerdist
vendored
Normal file
@@ -0,0 +1,18 @@
|
||||
# Do NOT change those Dir configs
|
||||
# Files in LogsDir will reflect on your host directory: docker/worldserver/logs
|
||||
LogsDir = "/azerothcore/env/dist/logs"
|
||||
DataDir = "/azerothcore/env/dist/data"
|
||||
|
||||
# Change this configuration accordingly with your docker setup
|
||||
# The format is "hostname;port;username;password;database":
|
||||
# - docker containers must be on the same docker network to be able to communicate
|
||||
# - the DB hostname will be the name of the database docker container
|
||||
LoginDatabaseInfo = "ac-database;3306;root;password;acore_auth"
|
||||
WorldDatabaseInfo = "ac-database;3306;root;password;acore_world"
|
||||
CharacterDatabaseInfo = "ac-database;3306;root;password;acore_characters"
|
||||
|
||||
# Add more configuration overwrites by copying settings from worldserver.conf.dist
|
||||
LogLevel = 2
|
||||
|
||||
# Disable idle connections automatic kick since it doesn't work well on macOS + Docker
|
||||
CloseIdleConnections = 0
|
||||
@@ -106,6 +106,11 @@ void EventMap::Repeat(Milliseconds time)
|
||||
RepeatEvent(time.count());
|
||||
}
|
||||
|
||||
void EventMap::Repeat(Milliseconds minTime, Milliseconds maxTime)
|
||||
{
|
||||
RepeatEvent(randtime(minTime, maxTime).count());
|
||||
}
|
||||
|
||||
uint32 EventMap::ExecuteEvent()
|
||||
{
|
||||
while (!Empty())
|
||||
|
||||
@@ -182,12 +182,9 @@ public:
|
||||
void RescheduleEvent(uint32 eventId, Milliseconds minTime, Milliseconds maxTime, uint32 group = 0, uint32 phase = 0);
|
||||
|
||||
/**
|
||||
* @name RescheduleEvent
|
||||
* @brief Cancels the given event and reschedules it.
|
||||
* @param eventId The id of the event.
|
||||
* @param time The time in milliseconds until the event occurs.
|
||||
* @param group The group which the event is associated to. Has to be between 1 and 8. 0 means it has no group.
|
||||
* @param phase The phase in which the event can occur. Has to be between 1 and 8. 0 means it can occur in all phases.
|
||||
* @name RepeatEvent
|
||||
* @brief Repeats the most recently executed event.
|
||||
* @param time Time until the event occurs as std::chrono type.
|
||||
*/
|
||||
void RepeatEvent(uint32 time);
|
||||
|
||||
@@ -198,6 +195,15 @@ public:
|
||||
*/
|
||||
void Repeat(Milliseconds time);
|
||||
|
||||
/**
|
||||
|
||||
* @name RepeatEvent
|
||||
* @brief Repeats the most recently executed event.
|
||||
* @param minTime The minimum time until the event occurs as std::chrono type.
|
||||
* @param maxTime The maximum time until the event occurs as std::chrono type.
|
||||
*/
|
||||
void Repeat(Milliseconds minTime, Milliseconds maxTime);
|
||||
|
||||
/**
|
||||
* @name ExecuteEvent
|
||||
* @brief Returns the next event to execute and removes it from map.
|
||||
|
||||
@@ -2424,6 +2424,12 @@ bool Creature::CanAssistTo(Unit const* u, Unit const* enemy, bool checkfaction /
|
||||
if (GetCharmerOrOwnerGUID())
|
||||
return false;
|
||||
|
||||
// Check for ignore assistance extra flag
|
||||
if (m_creatureInfo->HasFlagsExtra(CREATURE_FLAG_EXTRA_IGNORE_ASSISTANCE_CALL))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// only from same creature faction
|
||||
if (checkfaction)
|
||||
{
|
||||
|
||||
@@ -71,7 +71,7 @@ enum CreatureFlagsExtra : uint32
|
||||
CREATURE_FLAG_EXTRA_AVOID_AOE = 0x00400000, // pussywizard: ignored by aoe attacks (for icc blood prince council npc - Dark Nucleus)
|
||||
CREATURE_FLAG_EXTRA_NO_DODGE = 0x00800000, // xinef: target cannot dodge
|
||||
CREATURE_FLAG_EXTRA_MODULE = 0x01000000,
|
||||
CREATURE_FLAG_EXTRA_DONT_CALL_ASSISTANCE = 0x02000000, // Creatures do not call periodically assistance in combat
|
||||
CREATURE_FLAG_EXTRA_IGNORE_ASSISTANCE_CALL = 0x02000000, // Creatures are not aggroed by other mobs assistance functions
|
||||
CREATURE_FLAG_EXTRA_UNUSED_27 = 0x04000000,
|
||||
CREATURE_FLAG_EXTRA_UNUSED_28 = 0x08000000,
|
||||
CREATURE_FLAG_EXTRA_DUNGEON_BOSS = 0x10000000, // creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)
|
||||
|
||||
@@ -56,7 +56,7 @@ AC_API_EXPORT EnumText EnumUtils<CreatureFlagsExtra>::ToString(CreatureFlagsExtr
|
||||
case CREATURE_FLAG_EXTRA_AVOID_AOE: return { "CREATURE_FLAG_EXTRA_AVOID_AOE", "CREATURE_FLAG_EXTRA_AVOID_AOE", "pussywizard: ignored by aoe attacks (for icc blood prince council npc - Dark Nucleus)" };
|
||||
case CREATURE_FLAG_EXTRA_NO_DODGE: return { "CREATURE_FLAG_EXTRA_NO_DODGE", "CREATURE_FLAG_EXTRA_NO_DODGE", "xinef: target cannot dodge" };
|
||||
case CREATURE_FLAG_EXTRA_MODULE: return { "CREATURE_FLAG_EXTRA_MODULE", "CREATURE_FLAG_EXTRA_MODULE", "Used by module creatures to avoid blizzlike checks." };
|
||||
case CREATURE_FLAG_EXTRA_DONT_CALL_ASSISTANCE: return { "CREATURE_FLAG_EXTRA_DONT_CALL_ASSISTANCE", "Creatures do not call periodically assistance in combat", "" };
|
||||
case CREATURE_FLAG_EXTRA_IGNORE_ASSISTANCE_CALL: return { "CREATURE_FLAG_EXTRA_IGNORE_ASSISTANCE_CALL", "Creatures are not aggroed by other mobs assistance functions", "" };
|
||||
case CREATURE_FLAG_EXTRA_UNUSED_27: return { "CREATURE_FLAG_EXTRA_UNUSED_27", "CREATURE_FLAG_EXTRA_UNUSED_27", "" };
|
||||
case CREATURE_FLAG_EXTRA_UNUSED_28: return { "CREATURE_FLAG_EXTRA_UNUSED_28", "CREATURE_FLAG_EXTRA_UNUSED_28", "" };
|
||||
case CREATURE_FLAG_EXTRA_DUNGEON_BOSS: return { "CREATURE_FLAG_EXTRA_DUNGEON_BOSS", "CREATURE_FLAG_EXTRA_DUNGEON_BOSS", "creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)" };
|
||||
@@ -100,7 +100,7 @@ AC_API_EXPORT CreatureFlagsExtra EnumUtils<CreatureFlagsExtra>::FromIndex(size_t
|
||||
case 22: return CREATURE_FLAG_EXTRA_AVOID_AOE;
|
||||
case 23: return CREATURE_FLAG_EXTRA_NO_DODGE;
|
||||
case 24: return CREATURE_FLAG_EXTRA_MODULE;
|
||||
case 25: return CREATURE_FLAG_EXTRA_DONT_CALL_ASSISTANCE;
|
||||
case 25: return CREATURE_FLAG_EXTRA_IGNORE_ASSISTANCE_CALL;
|
||||
case 26: return CREATURE_FLAG_EXTRA_UNUSED_27;
|
||||
case 27: return CREATURE_FLAG_EXTRA_UNUSED_28;
|
||||
case 28: return CREATURE_FLAG_EXTRA_DUNGEON_BOSS;
|
||||
@@ -141,7 +141,7 @@ AC_API_EXPORT size_t EnumUtils<CreatureFlagsExtra>::ToIndex(CreatureFlagsExtra v
|
||||
case CREATURE_FLAG_EXTRA_AVOID_AOE: return 22;
|
||||
case CREATURE_FLAG_EXTRA_NO_DODGE: return 23;
|
||||
case CREATURE_FLAG_EXTRA_MODULE: return 24;
|
||||
case CREATURE_FLAG_EXTRA_DONT_CALL_ASSISTANCE: return 25;
|
||||
case CREATURE_FLAG_EXTRA_IGNORE_ASSISTANCE_CALL: return 25;
|
||||
case CREATURE_FLAG_EXTRA_UNUSED_27: return 26;
|
||||
case CREATURE_FLAG_EXTRA_UNUSED_28: return 27;
|
||||
case CREATURE_FLAG_EXTRA_DUNGEON_BOSS: return 28;
|
||||
|
||||
@@ -10031,12 +10031,8 @@ bool Unit::Attack(Unit* victim, bool meleeAttack)
|
||||
|
||||
creature->SendAIReaction(AI_REACTION_HOSTILE);
|
||||
|
||||
CreatureTemplate const* cInfo = creature->GetCreatureTemplate();
|
||||
if (!cInfo || !cInfo->HasFlagsExtra(CREATURE_FLAG_EXTRA_DONT_CALL_ASSISTANCE))
|
||||
{
|
||||
creature->CallAssistance();
|
||||
creature->SetAssistanceTimer(sWorld->getIntConfig(CONFIG_CREATURE_FAMILY_ASSISTANCE_PERIOD));
|
||||
}
|
||||
creature->CallAssistance();
|
||||
creature->SetAssistanceTimer(sWorld->getIntConfig(CONFIG_CREATURE_FAMILY_ASSISTANCE_PERIOD));
|
||||
|
||||
SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
|
||||
}
|
||||
|
||||
@@ -344,6 +344,9 @@ bool Vehicle::AddPassenger(Unit* unit, int8 seatId)
|
||||
ASSERT(seat->second.IsEmpty());
|
||||
}
|
||||
|
||||
if (!seat->second.SeatInfo)
|
||||
return false;
|
||||
|
||||
LOG_DEBUG("vehicles", "Unit {} enter vehicle entry {} id {} ({}) seat {}",
|
||||
unit->GetName(), _me->GetEntry(), _vehicleInfo->m_ID, _me->GetGUID().ToString(), (int32)seat->first);
|
||||
|
||||
|
||||
@@ -3258,33 +3258,23 @@ void Spell::DoTriggersOnSpellHit(Unit* unit, uint8 effMask)
|
||||
{
|
||||
if (CanExecuteTriggersOnHit(effMask, i->triggeredByAura) && roll_chance_i(i->chance))
|
||||
{
|
||||
m_caster->CastSpell(unit, i->triggeredSpell->Id, true);
|
||||
LOG_DEBUG("spells.aura", "Spell {} triggered spell {} by SPELL_AURA_ADD_TARGET_TRIGGER aura", m_spellInfo->Id, i->triggeredSpell->Id);
|
||||
|
||||
// SPELL_AURA_ADD_TARGET_TRIGGER auras shouldn't trigger auras without duration
|
||||
// set duration of current aura to the triggered spell
|
||||
if (i->triggeredSpell->GetDuration() == -1)
|
||||
{
|
||||
// get duration from aura-only once
|
||||
if (!_duration)
|
||||
{
|
||||
Aura* aur = unit->GetAura(m_spellInfo->Id, m_caster->GetGUID());
|
||||
_duration = aur ? aur->GetDuration() : -1;
|
||||
}
|
||||
|
||||
if (Aura* triggeredAur = unit->GetAura(i->triggeredSpell->Id, m_caster->GetGUID()))
|
||||
{
|
||||
triggeredAur->SetDuration(std::max(triggeredAur->GetDuration(), _duration));
|
||||
// get duration from aura-only once
|
||||
if (!_duration)
|
||||
{
|
||||
Aura* aur = unit->GetAura(m_spellInfo->Id, m_caster->GetGUID());
|
||||
_duration = aur ? aur->GetDuration() : -1;
|
||||
}
|
||||
triggeredAur->SetDuration(_duration);
|
||||
}
|
||||
else
|
||||
{
|
||||
AuraEffect const* triggeringAuraEffect = m_caster->GetAuraEffect(i->triggeredByAura->Id, i->triggeredByEffIdx);
|
||||
m_caster->CastCustomSpell(i->triggeredSpell->Id, SPELLVALUE_AURA_DURATION, _duration, unit, true, nullptr, triggeringAuraEffect);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
AuraEffect const* triggeringAuraEffect = m_caster->GetAuraEffect(i->triggeredByAura->Id, i->triggeredByEffIdx);
|
||||
m_caster->CastSpell(unit, i->triggeredSpell, true, nullptr, triggeringAuraEffect);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4409,6 +4409,12 @@ void SpellMgr::LoadSpellInfoCorrections()
|
||||
spellInfo->DurationEntry = sSpellDurationStore.LookupEntry(27);
|
||||
});
|
||||
|
||||
// Rental Racing Ram
|
||||
ApplySpellFix({ 43883 }, [](SpellInfo* spellInfo)
|
||||
{
|
||||
spellInfo->AuraInterruptFlags &= ~AURA_INTERRUPT_FLAG_NOT_ABOVEWATER;
|
||||
});
|
||||
|
||||
for (uint32 i = 0; i < GetSpellInfoStoreSize(); ++i)
|
||||
{
|
||||
SpellInfo* spellInfo = mSpellInfoMap[i];
|
||||
|
||||
@@ -70,6 +70,7 @@ enum Spells
|
||||
// Tentacles
|
||||
SPELL_SUBMERGE_VISUAL = 26234,
|
||||
SPELL_BIRTH = 26262,
|
||||
SPELL_ROCKY_GROUND_IMPACT = 26271,
|
||||
|
||||
// Areatriggers
|
||||
SPELL_SPIT_OUT = 25383,
|
||||
@@ -186,9 +187,9 @@ struct boss_eye_of_cthun : public BossAI
|
||||
|
||||
void EnterCombat(Unit* who) override
|
||||
{
|
||||
DoZoneInCombat();
|
||||
ScheduleTasks();
|
||||
BossAI::EnterCombat(who);
|
||||
_beamTarget = who->GetGUID();
|
||||
}
|
||||
|
||||
void MoveInLineOfSight(Unit* who) override
|
||||
@@ -222,11 +223,29 @@ struct boss_eye_of_cthun : public BossAI
|
||||
_scheduler.
|
||||
Schedule(3s, [this](TaskContext task)
|
||||
{
|
||||
DoCastRandomTarget(SPELL_GREEN_BEAM);
|
||||
if (task.GetRepeatCounter() < 3)
|
||||
{
|
||||
if (Unit* target = ObjectAccessor::GetUnit(*me, _beamTarget))
|
||||
{
|
||||
DoCast(target, SPELL_GREEN_BEAM);
|
||||
}
|
||||
|
||||
task.Repeat();
|
||||
}
|
||||
else
|
||||
{
|
||||
_scheduler.Schedule(5s, [this](TaskContext task)
|
||||
{
|
||||
DoCastRandomTarget(SPELL_GREEN_BEAM);
|
||||
|
||||
task.SetGroup(GROUP_BEAM_PHASE);
|
||||
task.Repeat(3s);
|
||||
});
|
||||
}
|
||||
|
||||
task.SetGroup(GROUP_BEAM_PHASE);
|
||||
task.Repeat();
|
||||
})
|
||||
.Schedule(12s, [this](TaskContext task)
|
||||
.Schedule(8s, [this](TaskContext task)
|
||||
{
|
||||
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 0.0f, true))
|
||||
{
|
||||
@@ -324,48 +343,32 @@ struct boss_eye_of_cthun : public BossAI
|
||||
|
||||
void DamageTaken(Unit*, uint32& damage, DamageEffectType, SpellSchoolMask) override
|
||||
{
|
||||
switch (instance->GetData(DATA_CTHUN_PHASE))
|
||||
//Only if it will kill
|
||||
if (damage < me->GetHealth())
|
||||
return;
|
||||
|
||||
//Fake death in phase 0 or 1 (green beam or dark glare phase)
|
||||
me->InterruptNonMeleeSpells(false);
|
||||
|
||||
//Remove Red coloration from c'thun
|
||||
me->RemoveAurasDueToSpell(SPELL_RED_COLORATION);
|
||||
|
||||
//Reset to normal emote state and prevent select and attack
|
||||
me->SetUnitFlag(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE);
|
||||
|
||||
//Remove Target field
|
||||
me->SetTarget();
|
||||
|
||||
me->SetHealth(0);
|
||||
damage = 0;
|
||||
|
||||
me->InterruptNonMeleeSpells(true);
|
||||
me->RemoveAllAuras();
|
||||
_scheduler.CancelAll();
|
||||
|
||||
if (Creature* cthun = instance->GetCreature(DATA_CTHUN))
|
||||
{
|
||||
case PHASE_EYE_GREEN_BEAM:
|
||||
case PHASE_EYE_RED_BEAM:
|
||||
//Only if it will kill
|
||||
if (damage < me->GetHealth())
|
||||
return;
|
||||
|
||||
//Fake death in phase 0 or 1 (green beam or dark glare phase)
|
||||
me->InterruptNonMeleeSpells(false);
|
||||
|
||||
//Remove Red coloration from c'thun
|
||||
me->RemoveAurasDueToSpell(SPELL_RED_COLORATION);
|
||||
|
||||
//Reset to normal emote state and prevent select and attack
|
||||
me->SetUnitFlag(UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE);
|
||||
|
||||
//Remove Target field
|
||||
me->SetTarget();
|
||||
|
||||
me->SetHealth(0);
|
||||
damage = 0;
|
||||
|
||||
me->InterruptNonMeleeSpells(true);
|
||||
me->RemoveAllAuras();
|
||||
_scheduler.CancelAll();
|
||||
|
||||
if (Creature* cthun = instance->GetCreature(DATA_CTHUN))
|
||||
{
|
||||
cthun->AI()->DoAction(ACTION_START_PHASE_TWO);
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case PHASE_CTHUN_DONE:
|
||||
//Allow death here
|
||||
return;
|
||||
|
||||
default:
|
||||
//Prevent death in these phases
|
||||
damage = 0;
|
||||
return;
|
||||
cthun->AI()->DoAction(ACTION_START_PHASE_TWO);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -376,6 +379,7 @@ private:
|
||||
bool ClockWise;
|
||||
|
||||
uint32 _eyeTentacleCounter;
|
||||
ObjectGuid _beamTarget;
|
||||
TaskScheduler _scheduler;
|
||||
};
|
||||
|
||||
@@ -424,7 +428,7 @@ struct boss_cthun : public BossAI
|
||||
//Spawn flesh tentacle
|
||||
for (uint8 i = 0; i < 2; i++)
|
||||
{
|
||||
me->SummonCreature(NPC_FLESH_TENTACLE, FleshTentaclePos[i], TEMPSUMMON_CORPSE_DESPAWN);
|
||||
me->SummonCreature(NPC_FLESH_TENTACLE, FleshTentaclePos[i], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 5000);
|
||||
}
|
||||
|
||||
ScheduleTasks();
|
||||
@@ -457,25 +461,27 @@ struct boss_cthun : public BossAI
|
||||
}
|
||||
|
||||
context.Repeat(30s);
|
||||
}).Schedule(15s, [this](TaskContext context)
|
||||
}).Schedule(8s, [this](TaskContext context)
|
||||
{
|
||||
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 0.0f, true, -SPELL_DIGESTIVE_ACID))
|
||||
{
|
||||
//Spawn claw tentacle on the random target
|
||||
if (Creature* spawned = me->SummonCreature(NPC_GIANT_CLAW_TENTACLE, *target, TEMPSUMMON_CORPSE_DESPAWN, 500))
|
||||
if (spawned->AI())
|
||||
spawned->AI()->AttackStart(target);
|
||||
{
|
||||
spawned->AI()->AttackStart(target);
|
||||
}
|
||||
}
|
||||
|
||||
context.Repeat(1min);
|
||||
}).Schedule(15s, [this](TaskContext context)
|
||||
}).Schedule(38s, [this](TaskContext context)
|
||||
{
|
||||
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 0.0f, true, -SPELL_DIGESTIVE_ACID))
|
||||
{
|
||||
//Spawn claw tentacle on the random target
|
||||
if (Creature* spawned = me->SummonCreature(NPC_GIANT_EYE_TENTACLE, *target, TEMPSUMMON_CORPSE_DESPAWN, 500))
|
||||
if (spawned->AI())
|
||||
spawned->AI()->AttackStart(target);
|
||||
{
|
||||
spawned->AI()->AttackStart(target);
|
||||
}
|
||||
}
|
||||
|
||||
context.Repeat(1min);
|
||||
@@ -536,6 +542,8 @@ struct boss_cthun : public BossAI
|
||||
{
|
||||
++_fleshTentaclesKilled;
|
||||
|
||||
creature->CastSpell(creature, SPELL_ROCKY_GROUND_IMPACT, true);
|
||||
|
||||
if (_fleshTentaclesKilled > 1)
|
||||
{
|
||||
_scheduler.CancelAll();
|
||||
@@ -580,6 +588,14 @@ struct npc_eye_tentacle : public ScriptedAI
|
||||
{
|
||||
portal->SetReactState(REACT_PASSIVE);
|
||||
_portalGUID = portal->GetGUID();
|
||||
|
||||
if (Unit* summoner = me->ToTempSummon()->GetSummonerUnit())
|
||||
{
|
||||
if (Creature* creature = summoner->ToCreature())
|
||||
{
|
||||
creature->AI()->JustSummoned(portal);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SetCombatMovement(false);
|
||||
@@ -643,6 +659,14 @@ struct npc_claw_tentacle : public ScriptedAI
|
||||
{
|
||||
portal->SetReactState(REACT_PASSIVE);
|
||||
_portalGUID = portal->GetGUID();
|
||||
|
||||
if (Unit* summoner = me->ToTempSummon()->GetSummonerUnit())
|
||||
{
|
||||
if (Creature* creature = summoner->ToCreature())
|
||||
{
|
||||
creature->AI()->JustSummoned(portal);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -702,6 +726,14 @@ struct npc_giant_claw_tentacle : public ScriptedAI
|
||||
{
|
||||
portal->SetReactState(REACT_PASSIVE);
|
||||
_portalGUID = portal->GetGUID();
|
||||
|
||||
if (Unit* summoner = me->ToTempSummon()->GetSummonerUnit())
|
||||
{
|
||||
if (Creature* creature = summoner->ToCreature())
|
||||
{
|
||||
creature->AI()->JustSummoned(portal);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -835,6 +867,14 @@ struct npc_giant_eye_tentacle : public ScriptedAI
|
||||
{
|
||||
portal->SetReactState(REACT_PASSIVE);
|
||||
_portalGUID = portal->GetGUID();
|
||||
|
||||
if (Unit* summoner = me->ToTempSummon()->GetSummonerUnit())
|
||||
{
|
||||
if (Creature* creature = summoner->ToCreature())
|
||||
{
|
||||
creature->AI()->JustSummoned(portal);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -931,9 +971,12 @@ public:
|
||||
|
||||
bool OnTrigger(Player* player, AreaTrigger const* /*at*/) override
|
||||
{
|
||||
if (Creature* trigger = player->FindNearestCreature(NPC_TRIGGER, 15.0f))
|
||||
if (InstanceScript* instance = player->GetInstanceScript())
|
||||
{
|
||||
trigger->CastSpell(player, SPELL_SPIT_OUT, true);
|
||||
if (Creature* cthun = instance->GetCreature(DATA_CTHUN))
|
||||
{
|
||||
cthun->CastSpell(player, SPELL_SPIT_OUT, true);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
@@ -35,8 +35,7 @@ enum Spells
|
||||
SPELL_WYVERN_STING = 26180,
|
||||
SPELL_ACID_SPIT = 26050,
|
||||
SPELL_WYVERN_STING_DAMAGE = 26233,
|
||||
SPELL_POISON_BOLT = 26052,
|
||||
SPELL_HARD_ENRAGE = 26662
|
||||
SPELL_POISON_BOLT = 26052
|
||||
};
|
||||
|
||||
enum Events
|
||||
@@ -54,18 +53,18 @@ struct boss_huhuran : public BossAI
|
||||
|
||||
void Reset() override
|
||||
{
|
||||
_Reset();
|
||||
BossAI::Reset();
|
||||
_berserk = false;
|
||||
_hardEnrage = false;
|
||||
}
|
||||
|
||||
void EnterCombat(Unit* /*who*/) override
|
||||
{
|
||||
events.ScheduleEvent(EVENT_FRENZY, urand(25000, 35000));
|
||||
events.ScheduleEvent(EVENT_WYVERN_STING, urand(18000, 28000));
|
||||
events.ScheduleEvent(EVENT_ACID_SPIT, 8000);
|
||||
events.ScheduleEvent(EVENT_NOXIOUS_POISON, urand(10000, 20000));
|
||||
events.ScheduleEvent(EVENT_HARD_ENRAGE, 300000);
|
||||
events.ScheduleEvent(EVENT_FRENZY, 12s, 21s);
|
||||
events.ScheduleEvent(EVENT_WYVERN_STING, 25s, 43s);
|
||||
events.ScheduleEvent(EVENT_ACID_SPIT, 1s, 20s);
|
||||
events.ScheduleEvent(EVENT_NOXIOUS_POISON, 10s, 22s);
|
||||
events.ScheduleEvent(EVENT_HARD_ENRAGE, 5min);
|
||||
}
|
||||
|
||||
void DamageTaken(Unit*, uint32& /*damage*/, DamageEffectType, SpellSchoolMask) override
|
||||
@@ -74,6 +73,7 @@ struct boss_huhuran : public BossAI
|
||||
{
|
||||
DoCastSelf(SPELL_BERSERK, true);
|
||||
me->TextEmote(EMOTE_BERSERK);
|
||||
events.CancelEvent(EVENT_FRENZY);
|
||||
_berserk = true;
|
||||
}
|
||||
}
|
||||
@@ -91,39 +91,43 @@ struct boss_huhuran : public BossAI
|
||||
case EVENT_FRENZY:
|
||||
DoCastSelf(SPELL_FRENZY, true);
|
||||
Talk(EMOTE_FRENZY_KILL);
|
||||
events.RepeatEvent(urand(25000, 35000));
|
||||
events.Repeat(12s, 21s);
|
||||
break;
|
||||
case EVENT_WYVERN_STING:
|
||||
me->CastCustomSpell(SPELL_WYVERN_STING, SPELLVALUE_MAX_TARGETS, 10, me, true);
|
||||
events.RepeatEvent(urand(15000, 32000));
|
||||
events.Repeat(25s, 43s);
|
||||
break;
|
||||
case EVENT_ACID_SPIT:
|
||||
DoCastVictim(SPELL_ACID_SPIT);
|
||||
events.RepeatEvent(urand(5000, 10000));
|
||||
events.Repeat(1s, 20s);
|
||||
break;
|
||||
case EVENT_NOXIOUS_POISON:
|
||||
DoCastRandomTarget(SPELL_NOXIOUS_POISON, 0, 100, true);
|
||||
events.RepeatEvent(urand(12000, 24000));
|
||||
DoCastRandomTarget(SPELL_NOXIOUS_POISON, 0, 100.f, true);
|
||||
events.Repeat(10s, 22s);
|
||||
break;
|
||||
case EVENT_HARD_ENRAGE:
|
||||
if (!_hardEnrage)
|
||||
{
|
||||
DoCastSelf(SPELL_HARD_ENRAGE, true);
|
||||
DoCastSelf(SPELL_BERSERK, true);
|
||||
events.CancelEvent(EVENT_FRENZY);
|
||||
_hardEnrage = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
DoCastAOE(SPELL_POISON_BOLT);
|
||||
}
|
||||
events.RepeatEvent(3000);
|
||||
events.Repeat(2s);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
DoMeleeAttackIfReady();
|
||||
}
|
||||
private:
|
||||
bool _berserk;
|
||||
bool _hardEnrage;
|
||||
|
||||
private:
|
||||
bool _berserk;
|
||||
bool _hardEnrage;
|
||||
};
|
||||
|
||||
// 26180 - Wyvern Sting
|
||||
|
||||
@@ -49,14 +49,15 @@ enum events
|
||||
EVENT_SPELL_BERSERK = 4,
|
||||
EVENT_SARTURA_AGGRO_RESET = 5,
|
||||
EVENT_SARTURA_AGGRO_RESET_END = 6,
|
||||
EVENT_SARTURA_SUNDERING_CLEAVE = 7,
|
||||
|
||||
// Sartura's Royal Guard
|
||||
EVENT_GUARD_WHIRLWIND = 7,
|
||||
EVENT_GUARD_WHIRLWIND_RANDOM = 8,
|
||||
EVENT_GUARD_WHIRLWIND_END = 9,
|
||||
EVENT_GUARD_KNOCKBACK = 10,
|
||||
EVENT_GUARD_AGGRO_RESET = 11,
|
||||
EVENT_GUARD_AGGRO_RESET_END = 12
|
||||
EVENT_GUARD_WHIRLWIND = 8,
|
||||
EVENT_GUARD_WHIRLWIND_RANDOM = 9,
|
||||
EVENT_GUARD_WHIRLWIND_END = 10,
|
||||
EVENT_GUARD_KNOCKBACK = 11,
|
||||
EVENT_GUARD_AGGRO_RESET = 12,
|
||||
EVENT_GUARD_AGGRO_RESET_END = 13
|
||||
};
|
||||
|
||||
struct boss_sartura : public BossAI
|
||||
@@ -96,9 +97,10 @@ struct boss_sartura : public BossAI
|
||||
{
|
||||
BossAI::EnterCombat(who);
|
||||
Talk(SAY_AGGRO);
|
||||
events.ScheduleEvent(EVENT_SARTURA_WHIRLWIND, 30000);
|
||||
events.ScheduleEvent(EVENT_SARTURA_WHIRLWIND, 12s, 22s);
|
||||
events.ScheduleEvent(EVENT_SARTURA_AGGRO_RESET, urand(45000, 55000));
|
||||
events.ScheduleEvent(EVENT_SPELL_BERSERK, 10 * 60000);
|
||||
events.ScheduleEvent(EVENT_SARTURA_SUNDERING_CLEAVE, 2400ms, 3s);
|
||||
}
|
||||
|
||||
void JustDied(Unit* /*killer*/) override
|
||||
@@ -121,14 +123,6 @@ struct boss_sartura : public BossAI
|
||||
}
|
||||
}
|
||||
|
||||
void SpellHit(Unit* /*caster*/, SpellInfo const* spell) override
|
||||
{
|
||||
if (spell->Id != SPELL_SUNDERING_CLEAVE)
|
||||
return;
|
||||
|
||||
me->RemoveAura(SPELL_SUNDERING_CLEAVE);
|
||||
}
|
||||
|
||||
void UpdateAI(uint32 diff) override
|
||||
{
|
||||
if (!UpdateVictim())
|
||||
@@ -161,7 +155,7 @@ struct boss_sartura : public BossAI
|
||||
case EVENT_SARTURA_WHIRLWIND_END:
|
||||
events.CancelEvent(EVENT_SARTURA_WHIRLWIND_RANDOM);
|
||||
whirlwind = false;
|
||||
events.ScheduleEvent(EVENT_SARTURA_WHIRLWIND, urand(25000, 40000));
|
||||
events.ScheduleEvent(EVENT_SARTURA_WHIRLWIND, 5s, 11s);
|
||||
break;
|
||||
case EVENT_SARTURA_AGGRO_RESET:
|
||||
if (aggroReset == false)
|
||||
@@ -203,6 +197,18 @@ struct boss_sartura : public BossAI
|
||||
berserked = true;
|
||||
}
|
||||
break;
|
||||
case EVENT_SARTURA_SUNDERING_CLEAVE:
|
||||
if (whirlwind)
|
||||
{
|
||||
Milliseconds whirlwindTimer = events.GetTimeUntilEvent(EVENT_SARTURA_WHIRLWIND_END);
|
||||
events.RescheduleEvent(EVENT_SARTURA_SUNDERING_CLEAVE, whirlwindTimer + 500ms);
|
||||
}
|
||||
else
|
||||
{
|
||||
DoCastVictim(SPELL_SUNDERING_CLEAVE, false);
|
||||
events.RescheduleEvent(EVENT_SARTURA_SUNDERING_CLEAVE, 2400ms, 3s);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
@@ -233,17 +239,9 @@ struct npc_sartura_royal_guard : public ScriptedAI
|
||||
|
||||
void EnterCombat(Unit* /*who*/) override
|
||||
{
|
||||
events.ScheduleEvent(EVENT_GUARD_WHIRLWIND, 30000);
|
||||
events.ScheduleEvent(EVENT_GUARD_WHIRLWIND, 6s, 10s);
|
||||
events.ScheduleEvent(EVENT_GUARD_AGGRO_RESET, urand(45000, 55000));
|
||||
events.ScheduleEvent(EVENT_GUARD_KNOCKBACK, 10000);
|
||||
}
|
||||
|
||||
void SpellHit(Unit* /*caster*/, SpellInfo const* spell) override
|
||||
{
|
||||
if (spell->Id != SPELL_SUNDERING_CLEAVE)
|
||||
return;
|
||||
|
||||
me->RemoveAura(SPELL_SUNDERING_CLEAVE);
|
||||
events.ScheduleEvent(EVENT_GUARD_KNOCKBACK, 12s, 16s);
|
||||
}
|
||||
|
||||
void UpdateAI(uint32 diff) override
|
||||
@@ -261,7 +259,7 @@ struct npc_sartura_royal_guard : public ScriptedAI
|
||||
DoCastSelf(SPELL_GUARD_WHIRLWIND);
|
||||
whirlwind = true;
|
||||
events.ScheduleEvent(EVENT_GUARD_WHIRLWIND_RANDOM, urand(3000, 7000));
|
||||
events.ScheduleEvent(EVENT_GUARD_WHIRLWIND_END, 15000);
|
||||
events.ScheduleEvent(EVENT_GUARD_WHIRLWIND_END, 8s);
|
||||
break;
|
||||
case EVENT_GUARD_WHIRLWIND_RANDOM:
|
||||
if (whirlwind == true)
|
||||
@@ -278,7 +276,7 @@ struct npc_sartura_royal_guard : public ScriptedAI
|
||||
case EVENT_GUARD_WHIRLWIND_END:
|
||||
events.CancelEvent(EVENT_GUARD_WHIRLWIND_RANDOM);
|
||||
whirlwind = false;
|
||||
events.ScheduleEvent(EVENT_GUARD_WHIRLWIND, urand(25000, 40000));
|
||||
events.ScheduleEvent(EVENT_GUARD_WHIRLWIND, 500ms, 9s);
|
||||
break;
|
||||
case EVENT_GUARD_AGGRO_RESET:
|
||||
if (aggroReset == true)
|
||||
@@ -315,7 +313,7 @@ struct npc_sartura_royal_guard : public ScriptedAI
|
||||
break;
|
||||
case EVENT_GUARD_KNOCKBACK:
|
||||
DoCastVictim(SPELL_GUARD_KNOCKBACK);
|
||||
events.RepeatEvent(urand(10000, 20000));
|
||||
events.Repeat(21s, 37s);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user