Commit Graph

323 Commits

Author SHA1 Message Date
Yunfan Li
91870c9ccd Merge branch 'azerothcore:master' into Playerbot 2024-03-19 20:12:59 +08:00
Gultask
b69df485cf fix(DB/BlackTemple): Rework Black Temple (#18569)
* init

* more

* Update rev_1710358311839208100.sql
2024-03-18 22:31:05 +01:00
Yunfan Li
68219e6f55 Merge branch 'azerothcore:master' into Playerbot 2024-03-17 12:05:57 +08:00
sudlud
307c1ab09d refactor(Core): remove some unused variables (#18538)
- let's get rid of some compiler warnings
2024-03-13 06:52:43 -03:00
Yunfan Li
51219291a3 Merge branch 'master' into Playerbot 2024-03-03 11:58:01 +08:00
Andrew
6df652a8dd fix(Core/Creature): Prevent combat movement disabled creatures from r… (#18428)
* fix(Core/Creature): Prevent combat movement disabled creatures from repositioning if target moves within model boundary

* fixbuild

* Apply suggestions from code review
2024-02-27 10:11:39 -03:00
Yunfan Li
5699c97d8c Merge branch 'master' into Playerbot 2024-02-11 23:45:22 +08:00
Nathan Handley
df33a57b78 feat(Core/Unit): New helper IsClass and script hook OnPlayerIsClass (#18243)
* Class Comparison Logic Encapsulation - Parity

* Add Context to IsClass

* Add Unit IsClass script hook

* Replace additional getClass with IsClass

* Update CanUseItem to replace getClass with IsClass

* Add separate context for pet vs ability

* Change Create to Init since not all referenced contexts are creation

* Align spacing in ClassContext

* Drop context on LFGManager max power

* Update IsClass context that wraps around Missle Barrage

* Rename context for swapping weapons

* Be more specific than CLASS_CONTEXT_TALENT

* Remove duplicate context

* Moved IsClass Hook to Player

* Removed unused parameter in virtual base function

* Added maybe_unused to IsClass virtual in order to compile

To match the override signature, the virtual base needs to include the parameter in question, so using [maybe_unused] to signal to the compiler to allow it

* Remove extra blank line

* Add ABILITY_REACTIVE context

* Add context for PET_CHARM

* Remove explicit nullopt check per review

* Code Readability - Change if to if else in pet

Due to the return pattern, this doesn't change functionality in any way

* Add OnPlayer to disambiguate

---------

Co-authored-by: NathanHandley <nathanhandley@protonmail.com>
2024-02-10 12:25:00 -03:00
Yunfan Li
b314b04001 Merge branch 'master' into Playerbot 2024-01-23 12:31:39 +08:00
sudlud
e447351b0f fix(Core/Creature): Remove automated z spawn correction (#18200)
* fix(Core/Creature): Remove automated z spawn correction

* comment out unused parameter

* remove gridLoad parameter from Creature::LoadCreatureFromDB()
2024-01-21 07:33:00 -03:00
Yunfan Li
b70e64dbcf Merge branch 'master' into Playerbot 2024-01-14 15:23:52 +08:00
sudlud
96d8d1d89a fix(Core/Creature): Reduce z offset for automated spawn correction (#18153)
- this is necessary to correctly spawn creatures within small defines
- 0.42f is as good as 1.0f to detect and correct reasonable z errors
in DB spawn data
2024-01-11 11:15:41 -03:00
Oiuv
f68f398e59 Merge branch 'master' into Playerbot 2023-12-28 17:33:26 +08:00
Andrew
be4d90404b feat(Core/Spells): Implement SPELL_ATTR0_CU_BYPASS_MECHANIC_IMMUNITY (#18056) 2023-12-25 03:58:29 -03:00
Yunfan Li
7915f79d04 Merge branch 'master' into Playerbot 2023-12-12 20:52:42 +08:00
Winfidonarleyan
eb1ecc38a5 feat(Core/Scripting): move all script objects to separated files (#17860)
* feat(Core/Scripts): move all script objects to separated files

* Apply 5bfeabde81

* try gcc build

* again
2023-12-02 21:13:20 +01:00
KJack
b7f7a7c731 fix(Core/Creature): Make Respawn() respect conditions and linked respawns (#17597) 2023-11-26 08:48:58 -03:00
Andrew
e3a7613f56 fix(Core/Creature): Move DespawnOnEvade() respawn handling to map level (#17806) 2023-11-20 12:18:48 -03:00
Andrew
bf40479db6 fix(Scripts/SSC): Fix being able to damage Leo's minions if you are n… (#17786)
* fix(Scripts/SSC): Fix being able to damage Leo's minions if you are not the target player

* implement helper

* Update Creature.cpp

* Update Creature.h
2023-11-19 12:38:47 +01:00
Winfidonarleyan
e90d7a2f92 chore(Core/Misc): sort includes (#17776)
* chore(Cleanup): sort includes

* fix build

* fix build again
2023-11-18 17:51:26 +01:00
Kitzunu
bbadc32bea Revert Visibility Notifier changes (#17682)
* Revert "fix(Core/Grid): Implement missing GridUnload setting (#17569)"

This reverts commit 79b39f9655.

* Revert "fix(Core/Grid): Address bugs and performance issues introduced by visibility notifier implementation (#17480)"

This reverts commit 60e27511c5.

* Revert "fix(Core): GridCleanUpDelay Log (#17436)"

This reverts commit 90b16ca065.

* Revert "feat(Core/Grids): Implement visibility notifier (#15919)"

This reverts commit 2779833768.
2023-11-12 00:48:49 +01:00
Kitzunu
f757e93da5 refactor(Core/Misc): Make DeathState enum class (#17607) 2023-10-28 10:54:03 +02:00
Yunfan Li
d879fc9258 Merge branch 'master' into Playerbot 2023-10-27 20:12:09 +08:00
AG
60e27511c5 fix(Core/Grid): Address bugs and performance issues introduced by visibility notifier implementation (#17480)
* Bug fixes

- Corrected std::chrono from seconds to milliseconds
- Got rid of leftover code that caused objects to not show up on time

* Removed logic to set gameobject as active

- More alignement with TC.
- Reduces CPU usage drastically

* Revert back to using time_t instead of std chrono

* Invoke SetNoCreate() method to reduce CPU usage drastically

* Remove setActive from static and motion transports

* Fix performance issues

* Added SetFarVisible to WG and some dungeon scripts

- Also removed setActive(true) from creatures in Wintergrasp. As for gameobjects they are set to active upon being damaged/destroyed and removed from active on rebuild (reset)

* Removed comments related to VISIBILITY_COMPENSATION

* Fix log

* Deleted unused files + corrected a check

* Added missing header

* Removed unused parameter

* Removed another unsued parameter

* Changed vector to set for i_visibleNow

- Changed vector to set for i_visibleNow in VisibleNotifer
- Adjusted HaveAtClient to accept Object*
- Adjusted SendUpdateToPlayer to send createobject packet only if not known to client
2023-10-23 05:37:11 -03:00
Yunfan Li
57e0c7a09f Merge branch 'master' of github.com:azerothcore/azerothcore-wotlk into Playerbot 2023-10-22 19:52:23 +08:00
Yunfan Li
a5e27362d8 Merge commit '26c583c24ab7dbbf1fecf3dcd737c1ad543c8b33' into Playerbot_1017 2023-10-17 22:18:39 +08:00
Kitzunu
2255f492b5 fix(Core/Creature): Update movement in UpdateEntry() (#17291)
* fix(Core/Creature): Update movement in UpdateEntry()

* Update Creature.cpp

* Update Creature.cpp

* hover

* just replace with updatemovememntflags

* Update Creature.cpp

* Update Creature.cpp

---------

Co-authored-by: Skjalf <47818697+Nyeriah@users.noreply.github.com>
2023-10-08 10:49:17 -03:00
Kitzunu
b1395b9450 refactor(Core/Creature): Calculate BaseArmor as float (#17448) 2023-10-08 08:56:16 -03:00
KJack
a23d5ee50d feat(Core/Scripting): Implement OnBeforeCreatureSelectLevel() hook (#17391)
* Add `OnBeforeCreatureSelectLevel()` hook
- allows modules to alter the level of a creature just before it is set

* Fix missing class name.

* Hook should catch even if the level isn't being changed.

* Trim whitespace.

* Revert "Trim whitespace."

This reverts commit 76768d85c0b9878828b71a008e709c1df7ddadc5.

* Fix whitespace
2023-10-01 02:25:06 -03:00
Skjalf
7de2405604 fix(Scripts/Karazhan): Several Aran fixes (#17394)
- Fix drinking being interrupted by dots
- Fix first super timer
- Fix missing Arcane Explosion emote
- Fix supers being locked by spell interrupt
- Correct drinking to 10% mana down from 20%
2023-09-30 22:13:49 -03:00
AG
2779833768 feat(Core/Grids): Implement visibility notifier (#15919)
* Cherry-picked from TrinityCore (unable to find author)
2023-09-28 22:28:28 +02:00
Skjalf
ae99ce586a fix(Scripts/Karazhan): Fix Aran combat movement behavior (#17359)
* fix(Scripts/Karazhan): Fix Aran combat movement behavior

* Update SmartScript.cpp
2023-09-26 18:27:23 -03:00
Skjalf
84d4d60cfc fix(Scripts/Karazhan): Fix Julliane awarding no loot (#17334)
* fix(Scripts/Karazhan): Fix Julliene awarding no loot

* Update bosses_opera.cpp
2023-09-25 06:38:01 -03:00
Yunfan Li
2dd1490c18 Merge branch 'master' of github.com:azerothcore/azerothcore-wotlk into Playerbot 2023-09-23 22:44:15 +08:00
Kitzunu
fbf7ba2191 chore(Core/enumutils): regenerate enumutils (#17087)
* chore(misc/enumutils): update enumutils

* fix build

* latest update
2023-09-16 14:26:08 +02:00
Yunfan Li
c6bcda8b9d Merge branch 'master' into Playerbot 2023-08-29 20:50:49 +08:00
Francesco Borzì
5d01b700fd refactor(Core): remove unused imports (#17094) 2023-08-28 13:39:43 +02:00
Yunfan Li
a1a3263727 Merge branch 'master' into Playerbot 2023-05-29 19:05:17 +08:00
Gultask
d525949316 fix(Core/Creature): Re-Add IGNORE_ASSISTANCE_CALL flag (#16387)
init
2023-05-28 13:49:17 -03:00
ZhengPeiRu21
bb0f212b87 Merge branch 'azerothcore:master' into Playerbot 2023-04-20 16:01:49 -06:00
Gultask
b86cf11499 fix(Core/Creature): Adjust IGNORE ASSISTANCE CALL flag to prevent assistance on initial aggro only (#16046)
init
2023-04-20 18:16:31 -03:00
ZhengPeiRu21
affbfa1e30 Merge branch 'azerothcore:master' into Playerbot 2023-04-16 20:27:56 -06:00
Skjalf
8fa0953671 feat(Core/Creature): Implement CREATURE_FLAG_EXTRA_DONT_OVERRIDE_ENTR… (#15976)
feat(Core/Creature): Implement CREATURE_FLAG_EXTRA_DONT_OVERRIDE_ENTRY_SAI
2023-04-16 19:45:09 -03:00
郑佩茹
be7c57507f Merge branch 'master' into Playerbot
# Conflicts:
#	src/server/game/Entities/Player/Player.h
2023-03-16 10:00:13 -06:00
Skjalf
a5b4aecd52 fix(Scripts/TheBotanica): Rework Laj (#15279) 2023-03-05 11:14:46 -03:00
UltraNix
ac0581bd43 fix(Core/Pet): Fixed set hunter pet's speed on load. (#15206) 2023-03-04 17:41:10 -03:00
郑佩茹
826bac08ec Merge branch 'master' into Playerbot
# Conflicts:
#	src/server/game/World/IWorld.h
#	src/server/game/World/World.h
2023-03-01 11:52:02 -07:00
Skjalf
fff0e17133 fix(Core/Cooldown): Implement spell cooldown overrides to address cha… (#15143) 2023-02-22 23:00:18 -03:00
郑佩茹
4bc9901f16 Merge branch 'master' into Playerbot
# Conflicts:
#	src/server/game/Entities/GameObject/GameObject.h
2023-02-13 13:07:03 -07:00
Kitzunu
f039836a2f chore(Core/Misc): Change all TODO to doxygen comment (#14966) 2023-02-12 10:05:34 -03:00