Winfidonarleyan
eb1ecc38a5
feat(Core/Scripting): move all script objects to separated files ( #17860 )
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* feat(Core/Scripts): move all script objects to separated files
* Apply 5bfeabde81
* try gcc build
* again
2023-12-02 21:13:20 +01:00
Andrew
b65e67b8bd
chore(Core/World): Fix typo in the previous commit ( #17826 )
2023-11-22 21:00:16 +01:00
Andrew
70e5851c8a
feat(Core/Battleground): Add config to allow giving points at level 7… ( #17821 )
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* feat(Core/Battleground): Add config to allow giving points at level 70 RBG
* update
* Update Battleground.h
2023-11-22 20:10:22 +01:00
Winfidonarleyan
e90d7a2f92
chore(Core/Misc): sort includes ( #17776 )
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* chore(Cleanup): sort includes
* fix build
* fix build again
2023-11-18 17:51:26 +01:00
forgives
ca7eb956aa
feature(Core/Pet): Add pet talent rate config ( #17678 )
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* feat: add pet talent rate config
* feat(Core/Pet): keep consistent with player talent config
* refactor(Core/Pet): delete empty line
2023-11-12 09:33:06 +01:00
Kitzunu
bbadc32bea
Revert Visibility Notifier changes ( #17682 )
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* Revert "fix(Core/Grid): Implement missing GridUnload setting (#17569 )"
This reverts commit 79b39f9655 .
* Revert "fix(Core/Grid): Address bugs and performance issues introduced by visibility notifier implementation (#17480 )"
This reverts commit 60e27511c5 .
* Revert "fix(Core): GridCleanUpDelay Log (#17436 )"
This reverts commit 90b16ca065 .
* Revert "feat(Core/Grids): Implement visibility notifier (#15919 )"
This reverts commit 2779833768 .
2023-11-12 00:48:49 +01:00
AG
79b39f9655
fix(Core/Grid): Implement missing GridUnload setting ( #17569 )
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* Implement GridUnload setting
* Minor fixes
- Use GetOption instead of deprecated GetBoolDefault.
- Added a missing check for instances in LoadMap
- Replaced some numbers with global defines
* Possible crashfix + minor improvements
- Initialized initialOrientation which I had forgotten (likely cause of crash)
- Readded a previous check in UpdateSplineMovement
- Made i_objectsToRemove and i_worldObjects tos sets as they were previously, instead of unordered_set.
* Update worldserver.conf.dist
* Fix high CPU usage with preload grid enabled.
This should be it.
2023-10-26 19:32:15 -03:00
AG
60e27511c5
fix(Core/Grid): Address bugs and performance issues introduced by visibility notifier implementation ( #17480 )
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* Bug fixes
- Corrected std::chrono from seconds to milliseconds
- Got rid of leftover code that caused objects to not show up on time
* Removed logic to set gameobject as active
- More alignement with TC.
- Reduces CPU usage drastically
* Revert back to using time_t instead of std chrono
* Invoke SetNoCreate() method to reduce CPU usage drastically
* Remove setActive from static and motion transports
* Fix performance issues
* Added SetFarVisible to WG and some dungeon scripts
- Also removed setActive(true) from creatures in Wintergrasp. As for gameobjects they are set to active upon being damaged/destroyed and removed from active on rebuild (reset)
* Removed comments related to VISIBILITY_COMPENSATION
* Fix log
* Deleted unused files + corrected a check
* Added missing header
* Removed unused parameter
* Removed another unsued parameter
* Changed vector to set for i_visibleNow
- Changed vector to set for i_visibleNow in VisibleNotifer
- Adjusted HaveAtClient to accept Object*
- Adjusted SendUpdateToPlayer to send createobject packet only if not known to client
2023-10-23 05:37:11 -03:00
Kitzunu
ec724cda89
chore(Core/Conf): Remove unused config ( #17544 )
2023-10-20 15:26:07 +02:00
IntelligentQuantum
90b16ca065
fix(Core): GridCleanUpDelay Log ( #17436 )
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Update World.cpp
2023-10-07 07:36:11 -03:00
AG
2779833768
feat(Core/Grids): Implement visibility notifier ( #15919 )
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* Cherry-picked from TrinityCore (unable to find author)
2023-09-28 22:28:28 +02:00
Francesco Borzì
5d01b700fd
refactor(Core): remove unused imports ( #17094 )
2023-08-28 13:39:43 +02:00
Axel Cocat
5ba2c18ce6
feat(Core/Conf): add CONFIG_ARENA_QUEUE_ANNOUNCER_DETAIL ( #16850 )
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* feat(Core/Conf): add CONFIG_ARENA_QUEUE_ANNOUNCER_DETAIL
* fix: bad copy paste
* add sql
* fix bad copy paste above again
* fix: move lang values
* Update rev_1690640715748711400.sql
* Update rev_1690640715748711400.sql
* Rename rev_1690640715748711400.sql to fix.sql
* reaching, maybe fix (?) c:
* love me god damn it
* update sql file
---------
Co-authored-by: Skjalf <47818697+Nyeriah@users.noreply.github.com >
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2023-08-09 05:42:50 -03:00
Maria-sequel
1cd181f923
feat(Core/Config): Add Legacy Arena Points config option ( #16940 )
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* feat:(Core/Config): Add legacy Arena points option
* Update IWorld.h
* Update World.cpp
* Update World.cpp
* typo
* Update worldserver.conf.dist
* Update worldserver.conf.dist
* Update World.cpp
* Update World.cpp
* defaults to true
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
* config text
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
* Update src/server/apps/worldserver/worldserver.conf.dist
* Update src/server/apps/worldserver/worldserver.conf.dist
* Update src/server/game/World/World.cpp
---------
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com >
Co-authored-by: Skjalf <47818697+Nyeriah@users.noreply.github.com >
2023-08-09 00:44:44 -03:00
Kitzunu
c866e17406
refactor(Core/Motd): Move motd to MotdMgr ( #16933 )
2023-08-06 23:02:54 +02:00
Axel Cocat
642bd1936b
fix(Core/Arena): allow crossfaction arena teams ( #16823 )
2023-07-27 08:37:20 -03:00
Mickaël Mauger
6edcf05cc2
fix(Core/AuctionHouse): Fix AH searches with high number of auctions ( #13467 )
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Fix AH searches with high number of auctions
2023-06-27 20:11:21 +02:00
Keller (KJack)
7fcb57e5ab
feat(Core/Loot): Add Rate.Drop.Item.GroupAmount to increase loot generated from loot groups ( #16220 )
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* Adds the `Rate.Drop.Item.GroupAmount` setting to the world config. Causes top-level loot groups to drop multiple items. Does not affect references.
* Don't multiply a group if a quest item gets selected. Avoids strange situations like Arcanist Doan having three hearts.
* Resolve syntax error.
* Fix whitespace
* Fix code style issue
2023-05-14 12:26:12 +02:00
Gultask
64c7c99bda
revert(Core/Player): Revert Delayed Damage System ( #16246 )
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* Revert "fix(Core/Spells): Delayed Damage system (#16183 )"
This reverts commit d282cce4af .
* Revert "fix: Crash on ProcessDelayedDamages (#16166 )"
This reverts commit 3dbdea5e28 .
* Revert "fix(core\player): Missing combat animation (#14199 )"
This reverts commit a238e5e27b .
2023-05-13 13:50:27 -03:00
Angelo Venturini
d282cce4af
fix(Core/Spells): Delayed Damage system ( #16183 )
2023-05-07 08:58:38 -03:00
Angelo Venturini
3dbdea5e28
fix: Crash on ProcessDelayedDamages ( #16166 )
2023-05-03 06:27:44 -03:00
M'Dic
7e58650cf5
revert(Core): ChrRace.dbc full implementation ( #16114 )
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* revert (core): ChrRace.dbc full implementation
we revert this due to several issues arrising. Although the dbc reading is done in full and correctly. Azerothcore relied on the original handling (althought not propper) for so long that there is
* revert
* Update remove_charrace_dbc.sql
* Update remove_charrace_dbc.sql
* Update remove_charrace_dbc.sql
2023-04-29 08:23:11 -03:00
M'Dic
a238e5e27b
fix(core\player): Missing combat animation ( #14199 )
2023-04-29 12:27:13 +02:00
M'Dic
3eae4c5713
fix(core/dbc): improve ChrRace DBC handling ( #14843 )
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Cherry pick of https://github.com/TrinityCore/TrinityCore/pull/24508
Co-authored-by: HelloKitty <5829095+HelloKitty@users.noreply.github.com >
2023-04-28 01:29:33 +02:00
M'Dic
ab2c062f03
feat(core\dbc): item.dbc, sItemStore, item_dbc, item enforcement conf, subclass fix ( #14675 )
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feat (core\log\db): item.dbc and enforcement
dbc enforcement partial pick from tc: 0c44bd33ee
Custom Item for testing by menevia16a (SPP DEV VEIL)
feat (core\log\db): item.dbc and enforcement
Update Item.sql
Update DBCStores.cpp
Update World.cpp
Update ObjectMgr.cpp
further replacement from template to dbc lookup
further logging and implementation
cherry pick tc fd26c3c87c
replace with db lookup
update (sql): Murder all the backticks
line break fixit
fix (item_template): fix incorrect subclass
fix incorrect subclass matching with dbc enforcement
update: log correction for sub class
update log correction for sub class
add subclass to dbc enforcement
add subclass dbc enforcement since it is part of the item.dbc item_dbc
update (log): additional log
Co-authored-by: blub <trinity.michael_vincent@gmx.eu >
Co-authored-by: Shocker <511388+shocker@users.noreply.github.com >
Co-authored-by: Veil <1913466+menevia16a@users.noreply.github.com >
Co-authored-by: Shocker <43253032+shockerqt@users.noreply.github.com >
2023-04-28 01:26:44 +02:00
天鹿
df77b5f4f7
chore(core): cleanup code p3 ( #16073 )
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* Update MMapMgr.cpp
* Update UpdateFetcher.cpp
* Update AuctionHouseMgr.cpp
* Update AuctionHouseMgr.h
* Update BattlegroundAV.cpp
* Update ChannelMgr.cpp
* Update ThreatMgr.h
* Update Player.h
* Update PlayerSettings.cpp
* Update ObjectMgr.cpp
* Update Guild.cpp
* Update Guild.h
* Update Map.cpp
* Update World.cpp
* Update boss_nefarian.cpp
* Update boss_prince_malchezaar.cpp
* Update boss_venoxis.cpp
* Update zone_elwynn_forest.cpp
* Update zulfarrak.cpp
* Update boss_novos.cpp
2023-04-24 08:13:07 -03:00
Kitzunu
f80fb9b482
fix(Core/World): Remove artificially high minimal update intervals an… ( #15422 )
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fix(Core/World): Remove artificially high minimal update intervals and Allow specifying minimum world updates diff in config
* Allow specifying minimum world updates diff in config
* Remove artificially high minimal update intervals
* cherry-pick commit (29a4153f00 )
* cherry-pick commit (de4920de81 )
* cherry-pick commit (32cef906b0 )
Co-authored-by: Shauren <shauren.trinity@gmail.com >
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2023-04-02 15:31:50 -03:00
Kitzunu
9eb4b3a336
feat(Core/Character): Implement profanity_name ( #15156 )
2023-03-04 17:43:14 -03:00
Skjalf
fff0e17133
fix(Core/Cooldown): Implement spell cooldown overrides to address cha… ( #15143 )
2023-02-22 23:00:18 -03:00
Kitzunu
99f5fa79aa
refactor(Core/Autobroadcast): Move autobroadcast to it's own file ( #15147 )
2023-02-21 20:18:25 +01:00
Kitzunu
cc6fcb6912
fix(Core/PacketIO): Reintroduce requeueing packets that are sent during login but need you to be logged in ( #15145 )
2023-02-21 00:33:18 -03:00
Kitzunu
0c4feb6744
refactor(Core/Motd): Move motd from conf to db ( #15111 )
2023-02-20 22:07:26 +01:00
Kitzunu
5a9aeada12
feat(Core/DBC): Implement NamesProfanity and NamesReserved DBC ( #14956 )
2023-02-12 10:51:42 +01:00
Pedro Antonio
2e6c28c4d8
feat(Core/Pet): DK Petname generation locale ( #14059 )
2023-02-11 18:21:43 -03:00
UltraNix
da70db415b
fix(Core/Config): Added new config to make pet's health be modified b… ( #14051 )
2023-02-11 00:08:28 -03:00
Kitzunu
409c7356ea
refactor(Core/ObjectMgr): Load Creatures.CustomIDs into stores ( #14835 )
2023-02-05 09:32:41 -03:00
Kitzunu
b94d5b94ae
fix(Core/Calendar): Correct calculation of reset time ( #14834 )
2023-02-01 06:18:13 -03:00
Maelthyr
6d5cc744aa
refactor(Core/World): Remove Hungarian notation ( #14095 )
...
Co-authored-by: Syllox <AmanThul-Project@proton.me >
2023-01-28 11:03:22 +01:00
Revision
1c523bd611
feat(Core/Config): Allow disable points of interest for quests ( #14501 )
2023-01-04 20:30:57 -03:00
Gultask
f65d229823
Revert "fix(Core/Config): Set default corpse decay for normal creatures to 5 …" ( #14474 )
2023-01-02 22:27:22 +01:00
Kitzunu
4870b14b1f
refactor(Core/Object): getLevel() -> GetLevel() ( #14122 )
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* refactor(Core/Object): getLevel() -> GetLevel()
* fix build and sneak some doxygen in
* codeSTLE
* codestyle
2022-12-31 17:39:23 +01:00
UltraNix
a101f16124
fix(Core/Config): Set default corpse decay for normal creatures to 5 … ( #14039 )
2022-12-29 12:09:30 +01:00
ZhengPeiRu21
06c458e748
feat(Core): EnableLowLevelRegenBoost config option ( #13035 )
...
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2022-12-11 04:53:10 +01:00
UltraNix
b9ea8b16af
fix(Core/Session): Fixed loading global account data and tutorials. S… ( #14038 )
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fix(Core/Session): Fixed loading global account data and tutorials. Source: TrinityCore.
Fixes #11974
2022-12-06 09:08:46 -03:00
ZhengPeiRu21
5a7822282f
feat(Core): Config to disable all Wintergrasp processing ( #13086 )
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* feat(Core): Config to disable all Wintergrasp processing
* Use 2 instead of -1 - configs are parsed as uint
* Fix build warnings
2022-11-01 06:22:09 -03:00
Angelo Venturini
ad4ce0895f
fix: Qaston revert ( #13320 )
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* Revert "fix(Core/QAston): fixed shields oneshotting (#13271 )"
This reverts commit e05f61d1b3 .
* Revert "fix(Core): Crash (#13292 )"
This reverts commit a818bcf3e2 .
* Revert "fix: Crash (#13241 )"
This reverts commit be423a91b5 .
* delete sql
* Revert "refactor(Core/Spells): Implement QAston Proc System (#11079 )"
This reverts commit cbd3fd0967 .
* add sql revert
* fix sql
* remove update from world.updates
2022-10-05 21:53:20 +02:00
IntelligentQuantum
cbd3fd0967
refactor(Core/Spells): Implement QAston Proc System ( #11079 )
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* .
* sql
* .
* .
* 1
* 2
* 3
* 4
* 5
* 6
* 7
* 8
* 9
* 10
* 11
* 12
* 13
* 14
* 15
* Update spell_item.cpp
* Update Unit.cpp
* 16
* 17
* 18
* 19
* 20
* 21
* Update Unit.cpp
* REVERT UltraNIX Commit
* 22
* 23
* .
* .
* .
* warrior
* warlock
* shaman rogue priest paladin mage
* spell item
* hunter
* druid
* dk
* war
* error style
* Update rev_1647677899565690722.sql
* Update rev_1647677899565690722.sql
* Update rev_1647677899565690722.sql
* .
* DOND DEL ME WAD DO DO
* error 2
* .
* .
* .
* FIX
* Update SpellInfoCorrections.cpp
* Update SpellInfoCorrections.cpp
* .
* ja genau
* Update .gitignore
* .
* .
* .,
* .
* .
* .
* .
* Update Unit.cpp
2022-10-02 19:39:34 +02:00
M'Dic
967f8ce6d6
update (core): Startup console capitalizations ( #13195 )
2022-10-01 13:09:34 -04:00
ZhengPeiRu21
dfa49e9433
feat(Core): Hide Game Object Quest Markers Config Option ( #13013 )
2022-09-21 08:29:54 -04:00
Benjamin Jackson
6a357da28c
fix(Core/Player): Give Death Knight's twenty silver on character creation ( #12974 )
...
* Make sacrifices to workflow god
Best note ever ^^
2022-09-21 07:32:33 -04:00