Takenbacon
854ebc8025
fix(Core/Server): Add bytebuffer exception handling to addoninfo read ( #21500 )
2025-02-18 12:15:59 +01:00
Exitare
98ceb1c067
fix(Core/PlayerScript) Align player script function names ( #21020 )
...
Co-authored-by: sudlud <sudlud@users.noreply.github.com >
2025-02-16 14:59:41 +01:00
Anton Popovichenko
3baa00ae06
fix(Core/Group): Fix use of a deleted pointer in the group invites list. ( #21422 )
2025-02-12 18:24:56 -03:00
Kitzunu
9e9a2fe5e3
refactor(Core/ObjectMgr): Change GetAcoreString from char const* to s… ( #21213 )
...
...ring
2025-02-01 22:46:42 +01:00
Exitare
25fb6cca47
fix(Core/WorldSession): incorrect fmt formatting ( #20926 )
2024-12-20 15:38:17 +01:00
Takenbacon
4d349e87b5
feat(Core/AuctionHouse): Rework auctionhouse search threading ( #20830 )
2024-12-18 15:50:26 +01:00
Kitzunu
ed008a8780
refactor(Core/Spells): Add helpers for HasAuraType ( #20802 )
2024-12-01 08:50:59 -03:00
Jelle Meeus
3565e4a9eb
feat(Core/WorldState): improved WorldState scripting ( #20141 )
...
* implement world state script
based on
0b87ca9d9e
Co-authored-by: killerwife <killerwife@gmail.com >
* refactor to use onleave and onenter instead of spell_area
allows players to right click remove adal's buff
* add MapMgr.h
* refactor: use condition enum instead of uint32, prefix WORLD_STATE where needed
* remove lock from WorldState::Update
sWorldState->Update() is only called from World::Update
* remove unsafe SmartAI action of setWorldState
---------
Co-authored-by: killerwife <killerwife@gmail.com >
2024-11-12 12:15:27 -03:00
Francesco Borzì
2ce2c8cf3a
refactor(src/server/game/*): remove unused imports (big part 3) ( #20315 )
2024-10-27 13:10:28 +01:00
Stefano Borzì
f6de601ddd
new BattlegroundDesertionTypes for hook OnBattlegroundDesertion ( #20039 )
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* new BattlegroundDesertionTypes for hook OnBattlegroundDesertion
* chore: minor improvements
---------
Co-authored-by: laasker <79991768+laasker@users.noreply.github.com >
2024-09-27 22:19:56 +02:00
Kitzunu
386aea03ee
chore(Core/Misc): Some cleanup ( #19970 )
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* remove weird blanks
* update if
* ) ) to ))
* missed some ) )
* now switch
* .
2024-09-21 19:34:31 +02:00
Kitzunu
4b63aa9015
feat(DB/Module): introduce module_string table ( #19475 )
2024-08-13 19:53:16 +02:00
Kitzunu
e4df159f5c
refactor(Core/Chat): Move SendNotification to ChatHander ( #19491 )
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* refactor(Core/Chat): Move SendNotification to ChatHander
* Update Battleground.cpp
* fix build
* Update src/server/game/Chat/Chat.h
2024-08-10 11:39:46 -03:00
Francesco Borzì
02a05fbd4c
refactor(src/common): remove unused imports ( #19506 )
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* refactor(src/common): remove unused imports
* fix: build
* chore: fix build
* chore: size_t -> std::size_t
* chore: fix fuckup from previous commit
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build with std::size_t
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
* chore: fix build
2024-07-30 20:06:46 -03:00
Kitzunu
6c0afe1810
refactor(Core/WorldSession): Make SendNotification use fmt and parse acore_string ( #19489 )
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* refactor(Core/WorldSession): Make SendNotification use `fmt`
* Make SendNotification use `fmt`
* Make SendNotification parse acore_string entries
2024-07-28 01:25:06 +02:00
Nathan Handley
4321b8a4de
feat(Core/Scripting): Implement new hook OnBeforePlayerLogout() ( #18163 )
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* new hook OnPlayerPreLogout
* Changed PreLogout to BeforeLogout per review
* Renamed OnPlayerBeforeLogout to OnBeforePlayerLogout per review
---------
Co-authored-by: NathanHandley <nathanhandley@protonmail.com >
2024-01-14 00:10:49 +01:00
Winfidonarleyan
eb1ecc38a5
feat(Core/Scripting): move all script objects to separated files ( #17860 )
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* feat(Core/Scripts): move all script objects to separated files
* Apply 5bfeabde81
* try gcc build
* again
2023-12-02 21:13:20 +01:00
Tristan 'Natrist' Cormier
4c94f62144
chore(Core/Account): move AccountMgr::IsGMAccount() to class WorldSession ( #17845 )
2023-11-28 21:44:48 +01:00
Tristan 'Natrist' Cormier
f1cb3bfb3b
refactor(Core/Network): remove redundant logging calls from some message handlers ( #17565 )
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chore: removed redundant logging calls from some message handlers
2023-11-08 21:53:43 +01:00
Francesco Borzì
5d01b700fd
refactor(Core): remove unused imports ( #17094 )
2023-08-28 13:39:43 +02:00
Tereneckla
9482836e33
fix(Core/Session): don't refund soul shards when logging out with warlock pets ( #16803 )
2023-07-21 19:16:11 -03:00
天鹿
d75bcf0f67
chore(core): Cleanup code ( #16012 )
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* Update SmartScript.cpp
* Update M2Stores.cpp
* Update PetHandler.cpp
* Update WaypointMovementGenerator.cpp
* Update WorldSession.cpp
* Update spell_item.cpp
* Update LoginDatabase.cpp
2023-04-19 21:34:48 -03:00
M'Dic
f10928fa5c
fix (core) : Violating Flag correction ( #15648 )
2023-03-30 06:24:23 -03:00
Skjalf
591511c875
fix(Core/Session): Let movement flags update on their own when disabl… ( #15366 )
2023-03-12 17:39:08 -03:00
Skjalf
cbaa63eb64
fix(Core/Session): Inform the client when we can no longer fly (flyin… ( #15363 )
2023-03-12 13:25:54 -03:00
Kitzunu
cc6fcb6912
fix(Core/PacketIO): Reintroduce requeueing packets that are sent during login but need you to be logged in ( #15145 )
2023-02-21 00:33:18 -03:00
Kitzunu
abedfe245f
fix(Core/PacketIO): Remove wrong QueuePacket() ( #15124 )
2023-02-19 13:33:46 +01:00
Kitzunu
d7e701a1cb
feat(Core/PacketIO): Implement STATUS_LOGGEDIN_OR_RECENTLY_LOGGOUT ( #15059 )
...
Co-authored-by: Vladimir Merzliakov <29081+VladimirMangos@users.noreply.github.com >
Co-authored-by: megamage <35114+megamage@users.noreply.github.com >
Co-authored-by: Shauren <shauren.trinity@gmail.com >
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2023-02-17 09:11:11 +01:00
AnchyDev
246b20683f
feat(Core/Warden): Allow sending of custom lua payloads through Warden. ( #14723 )
2023-02-13 00:42:58 +01:00
Kitzunu
f039836a2f
chore(Core/Misc): Change all TODO to doxygen comment ( #14966 )
2023-02-12 10:05:34 -03:00
Kitzunu
4870b14b1f
refactor(Core/Object): getLevel() -> GetLevel() ( #14122 )
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* refactor(Core/Object): getLevel() -> GetLevel()
* fix build and sneak some doxygen in
* codeSTLE
* codestyle
2022-12-31 17:39:23 +01:00
UltraNix
b9ea8b16af
fix(Core/Session): Fixed loading global account data and tutorials. S… ( #14038 )
...
fix(Core/Session): Fixed loading global account data and tutorials. Source: TrinityCore.
Fixes #11974
2022-12-06 09:08:46 -03:00
Winfidonarleyan
a1a1528cb4
feat(Core/Crypto): add support OpenSSL 3.0 ( #13354 )
2022-11-24 01:12:20 +07:00
M'Dic
8b9541873a
feat(Core/ChatHandler/Conf): Flood Control Addon Messages ( #12603 )
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* feat(Core/ChatHandler): Flood Control Addon Messages
Original Closed PR by @Kitzunu
https://github.com/azerothcore/azerothcore-wotlk/pull/11675
Cherrypicked TC:
cherry-pick commit (TrinityCore/TrinityCore@5384fc1 )
cherry-pick commit (stoneharry/TrinityCore@a0629fc )
Co-Authored-By: stoneharry 3818405+stoneharry@users.noreply.github.com
Co-Authored-By: Shauren shauren.trinity@gmail.com
Co-Authored-By: stoneharry <3818405+stoneharry@users.noreply.github.com >
Co-Authored-By: Shauren <shauren.trinity@gmail.com >
Co-Authored-By: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
* update: (pr): Review Response
* update: (core): Chathandler
No reason why this case should even exist. Previous or current. This cast is under two sided interations which will always lead to you being in a group of some sorts. there is literally zero sense having a above or equal to level 80 if statement here.
* update (cleanup): Code Style
suggestion per @Nefertumm
Co-Authored-By: Angelo Venturini <nefertum.dev@protonmail.com >
Co-authored-by: stoneharry <3818405+stoneharry@users.noreply.github.com >
Co-authored-by: Shauren <shauren.trinity@gmail.com >
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
Co-authored-by: Angelo Venturini <nefertum.dev@protonmail.com >
2022-08-17 10:37:34 -04:00
ZhengPeiRu21
631686be7e
fix(Core): Instance Reset Exploit Fix ( #12459 )
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* fix(Core): Fix Instance Reset Exploit
* Whitespace fix
* Remove unnecessary include
* Check player instance save IDs when adding to map
* Only compare playerBind during login
2022-07-24 14:37:42 -03:00
Kitzunu
763a521da8
fix(Core/PacketIO): Stop WorldSession packet processing loop immediat… ( #11680 )
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* fix(Core/PacketIO): Stop WorldSession packet processing loop immediately when AntiDOS kicks/bans the player
* cherry-pick commit (0d0cb23a63 )
Co-Authored-By: Shauren <shauren.trinity@gmail.com >
* Update WorldSession.cpp
* Update src/server/game/Server/WorldSession.cpp
Co-authored-by: Shauren <shauren.trinity@gmail.com >
2022-05-10 17:17:07 +02:00
Revision
a1707b2d14
feat(Core/Player): Allow stay in group when logged out ( #10887 )
...
* Config option
* Extra check
* Fixes
Updated some comments
Removed the config option from the first if since it's not necessary (afaik)
* REVERT
Reverting the if to what I had it at originally until I can get some input on it...
* Updated if
Got some input and this is working as intended
* Update World.cpp
* Update src/server/worldserver/worldserver.conf.dist
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2022-04-25 09:29:44 -03:00
Kitzunu
1501445b0a
chore(Core/Misc): nullptr cleanup ( #11467 )
2022-04-21 19:17:20 +02:00
Kargatum
78bdc89881
feat(Core/Battleground): rework bg queue system ( #10817 )
2022-03-15 14:36:49 -03:00
IntelligentQuantum
1f90a18a58
feat(Core/Packet): CMSG_SET_SHEATHED
2022-03-11 18:12:21 +01:00
Kargatum
de13bf426e
feat(Core/DBLayer): replace char const* to std::string_view ( #10211 )
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* feat(Core/DBLayer): replace `char const*` to `std::string_view`
* CString
* 1
* chore(Core/Misc): code cleanup
* cl
* db fix
* fmt style sql
* to fmt
* py
* del old
* 1
* 2
* 3
* 1
* 1
2022-02-05 00:37:11 +01:00
Kargatum
5969df4e30
refactor(Core/Logging): switch to fmt style for LOG_ ( #10366 )
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* feat(Core/Common): add support fmt style for ASSERT and ABORT
* correct CheckCompactArrayMaskOverflow
* 1
* Update src/server/game/Spells/Spell.cpp
* rework logging
* add fmt replace logs
* logging
* FMT_LOG_
* settings
* fix startup
* 1
* 2
* 3
* 4
* 5
* fmt::print
* to fmt
2022-01-27 16:44:41 +01:00
Kargatum
8b7df23f06
feat(Core/Time): Implement saparated manager for game time ( #8630 )
2022-01-24 17:55:00 +07:00
Kitzunu
d1cc65b1c7
refactor(Core/Misc): isEmpty to IsEmpty ( #10011 )
2022-01-13 21:43:15 -05:00
Kargatum
c1ebda66ba
fix(Core/Pets): fixed crash happening when current pet is forcibly removed ( #10025 )
2022-01-10 09:19:43 -03:00
IntelligentQuantum
93322bcb4d
refactor(Core/Packet): Character packets ( #9546 )
...
* Character
* Update CharacterHandler.cpp
2022-01-06 08:55:00 -03:00
Kargatum
455372bda4
feat(Core/SavingSystem): remove old player saving system ( #9779 )
2021-12-24 08:37:45 -03:00
Kargatum
51adbffae4
feat(Core/Modules): add separated lib for modules ( #9281 )
2021-12-02 20:28:58 +07:00
Kargatum
c0728f6e2d
feat(Core/Packets): rework HandleWhoOpcode ( #8863 )
2021-11-07 09:51:36 +01:00
Kargatum
a650fd495c
feat(Core/Metrics): implement real time statistic visualization ( #8663 )
2021-10-28 14:47:29 +02:00