UltraNix
8b200fae91
fix(Scripts/Spells): Fixed logic in Glyph of Prayer of Healing script. ( #9502 )
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Fixes #8645
2021-12-10 09:11:26 -03:00
UltraNix
466c9e2428
fix(Scripts/Spells): Hunter's Initimidation should not stun pet. ( #9493 )
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Fixes #9253
2021-12-07 13:36:15 -03:00
Noxies
9c178acd42
fix(Script/Spells): Prevent passive spells to proc Omen of Clarity ( #9518 )
2021-12-06 09:31:30 -03:00
UltraNix
16cac81e5a
fix(Scripts/Spells): Drain Soul generates Soul Shard only from targets that yields experience or honor on death. ( #9417 )
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Fixes #9083
2021-12-05 19:53:14 -03:00
UltraNix
79c0beeb51
fix(Scripts/Spells): Omen of Clarity should proc off from more spells. ( #9344 )
2021-11-30 07:48:19 -08:00
UltraNix
0b551a055c
fix(Scripts/Spells): Mind Control should put both caster and target in combat. ( #9301 )
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Fixes #8938
2021-11-29 12:09:39 -03:00
Kitzunu
2ca0104b63
fix(Script/Spell): Gryphon/Wyvern Pet - Mounting Check Aura ( #8481 )
2021-11-25 09:31:55 -03:00
acidmanifesto
29f49108a5
chore(Core): Remove unnecessary slang Cosmetic ( #9325 )
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* Remove unnecessary slang
Removes ZOMG! that is used in the src in logging and notes. Completely Unnecessary. Contributes to nothing useful. Inflates source. Not needed at all in any shape or form. Not Developer Lingo either.
* Further Clean Up
Removed Profanity
* sensible grammar correction
* More ZOMG! removal
2021-11-25 04:31:54 -03:00
Kargatum
f62664c987
refactor(Core/Misc): headers cleanup ( #9259 )
2021-11-22 17:24:39 +07:00
Nefertumm
61c7488698
fix(Core/Spells): possible crashes within class spells ( #9168 )
2021-11-21 11:41:51 -03:00
Kitzunu
0f7091c7e1
fix(Script/Item): Deviate Fish effects ( #9163 )
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* fix(Script/Item): Deviate Fish effects
* cherry-pick commit (a9db8a9b9a )
2021-11-20 14:13:42 -03:00
Kitzunu
6a430cd2f9
fix(Scripts/Misc): Replace some AddItem/CreateItem with spells ( #9006 )
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Co-authored-by: offl <11556157+offl@users.noreply.github.com >
2021-11-20 09:59:52 -03:00
Kitzunu
4fc673dc4a
fix(Script/Spells): validate all rogue spells ( #9164 )
2021-11-17 17:20:24 +01:00
Kitzunu
03c84db04d
fix(Script/Spells): Validate Warlock spells ( #9181 )
2021-11-14 01:48:16 -03:00
Kitzunu
959ee62efe
fix(Script/Spells): Validate Warrior spells ( #9182 )
2021-11-14 01:19:52 -03:00
Kitzunu
0850dea4df
refactor(Scripts/Spells): convert spell_item into new system ( #9057 )
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* refactor(Scripts/Spells): convert spell_item into new system
* fix build
* fix return
2021-11-13 13:01:38 +01:00
Kitzunu
743636c416
fix(Scripts/Spell): don't allow to tame an already owned creature ( #9005 )
2021-11-13 01:00:30 +01:00
Kitzunu
87a6d224ec
refactor(Scripts/Spells): convert spell_generic into new system ( #9044 )
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* refactor(Scripts/Spells): convert spell_generic into new system
* whitespace
* fix build
2021-11-13 00:18:05 +01:00
UltraNix
4046b55c57
fix(Core): Crashfix. ( #9157 )
2021-11-12 18:05:38 -03:00
Skjalf
3240d27d6f
fix(Scripts/Spells): Holiday food items should give their buff after 10 seconds, not when the eating aura expires ( #9132 )
2021-11-12 11:14:10 -03:00
sschepens
b7f8083915
feat(Core/Misc): change how Position struct is retrieved ( #9017 )
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Update Position::GetPosition() and similar methods signatures to reflect 2a4c9bc changes by return a Position object instead of accepting a Position parameter by reference.
Cherry pick of 2585e799f9
2021-11-10 23:43:00 +01:00
Kitzunu
834cfecc4f
refactor(Scripts/Spells): convert spell_warrior into new system ( #9068 )
2021-11-09 11:45:50 +01:00
Kitzunu
7c1fb0b088
refactor(Scripts/Spells): convert spell_warlock into new system ( #9066 )
2021-11-09 11:45:43 +01:00
Kitzunu
9b72a0a0e1
refactor(Scripts/Spells): convert spell_shaman into new system ( #9065 )
2021-11-09 11:45:35 +01:00
Kitzunu
2dc126b0df
refactor(Scripts/Spells): convert spell_quest into new system ( #9064 )
2021-11-09 11:45:27 +01:00
Kitzunu
ebfa8878c1
refactor(Scripts/Spells): convert spell_priest into new system ( #9063 )
2021-11-09 11:45:19 +01:00
Kitzunu
a5a29652d3
refactor(Scripts/Spells): convert spell_paladin into new system #9058 ( #9061 )
2021-11-09 11:45:11 +01:00
Kitzunu
ef0bbc4c7b
refactor(Scripts/Spells): convert spell_mage into new system ( #9058 )
2021-11-09 11:44:37 +01:00
Kitzunu
af02a8990a
refactor(Scripts/Spells): convert spell_hunter into new system ( #9047 )
2021-11-09 11:44:16 +01:00
Kitzunu
6654b98312
refactor(Scripts/Spells): convert spell_hunter into new system ( #9045 )
2021-11-09 11:44:01 +01:00
Kitzunu
cbc655abf7
refactor(Scripts/Spells): convert spell_druid into new system ( #9043 )
2021-11-09 11:43:36 +01:00
Kitzunu
7d22d8219c
refactor(Scripts/Spells): convert spell_dk into new system ( #9042 )
2021-11-09 11:43:27 +01:00
Nefertumm
4cad90be86
fix(Core/Spells): Potential crashes in spell_generic and spell_item ( #8810 )
2021-11-09 07:10:03 -03:00
Nefertumm
babb7d6c69
fix(Core/Spells): Exploit with silithyst aura ( #9014 )
2021-11-06 23:51:54 -03:00
acidmanifesto
8ac01da463
fix(Spell/Core): Prayer of Mending Heal not smart Healing [TC Cherry Pick] ( #8753 )
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Co-authored by @Keader
2021-11-04 18:24:24 +01:00
Malcrom
f106de8788
refactor(Core): update getFaction to GetFaction and setFaction to SetFaction ( #8708 )
2021-11-01 17:04:32 +01:00
Skjalf
27659d11a3
fix(Scripts/Spells): Blessing of Ancient Kings crash ( #8871 )
2021-11-01 13:28:35 +01:00
Francesco Borzì
469c572d60
fix(Scripts/SpellHunter): prevent crash in spell_hun_readiness ( #8847 )
2021-10-31 08:20:51 +01:00
Nefertumm
7c363c9040
fix(Core/Crashfix): Add nullptr checks for Blood Draining enchant ( #8778 )
2021-10-28 06:23:29 -03:00
UltraNix
04aac67970
fix(Scripts/Hunter): Fixed freeze while using Readiness. ( #8709 )
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Fixes #8513
2021-10-26 05:17:00 -03:00
Nefertumm
5f28d35c37
fix(Core/Spell): Recall destination for Insignia trinkets using CFBG ( #8679 )
2021-10-24 12:04:24 +02:00
UltraNix
96441a91dc
fix(Core/Spells): Auras triggered by talents/glyphs should be removed on respec. ( #8671 )
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Fixes #8543
2021-10-24 01:23:04 -03:00
Ragelezz
6baf498a17
fix(Core/Spells): Silithyst ( #8656 )
2021-10-22 13:40:57 +02:00
UltraNix
db0c27fe43
fix(Core/Combat): Removed some invalid code about auto-acquiring a nearby target if primary target is not detectable by creature. ( #8624 )
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Spells with sanctuary always delete hostile references (if not during encounter).
Update visibility should be always forced in case of invisibility/stealth auras.
Restored old Shadowmeld code.
Fixes #4764
Fixes #7125
2021-10-21 15:54:36 -03:00
UltraNix
cbabc54659
fix(Scripts/Spells): Fixed Enrage armor reduce part. Source: TrinityCore. ( #8625 )
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Fixes #8623
2021-10-21 15:48:49 -03:00
Skjalf
fa832e5da0
fix(Scripts/Spells): fix a crash with resto shaman's t10 chain heal procs ( #8614 )
2021-10-19 03:48:33 -03:00
Kitzunu
bc82f36f1f
refactor(Core/Unit): clean MonsterText methods ( #6957 )
2021-10-15 10:25:29 +02:00
Skjalf
476d085aa4
fix(Scripts/Spells): Fix Lock and Load proc from Frost Trap ( #8441 )
2021-10-15 00:49:15 +07:00
jestermaniac
d4c4608db8
fix(Scripts/Spells): Linken's boomerang ( #8179 )
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* fix(Scripts/Spells): Linken's boomerang
* Update rev_1633027575141830731.sql
2021-10-14 13:25:16 +02:00
Skjalf
e458ab0d5f
fix(Scripts/Spells): Fix pets not being resurrected by BG Spirit Healers ( #8421 )
2021-10-12 22:56:00 -03:00