Commit Graph

2401 Commits

Author SHA1 Message Date
Andrew
7b8fadaa0c refactor(Scripts/ZulAman): Move Jan'alai Fire Bomb to SAI (#20496) 2024-11-09 20:11:56 -03:00
Andrew
82d43ee52a fix(Scripts/ZulAman): Move Harrison Jones spawn to DB (#20491)
Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com>
2024-11-09 19:18:14 -03:00
Andrew
138a2ca974 refactor(Scripts/ZA): Update Zul'jin (#20456) 2024-11-08 21:05:30 -03:00
IntelligentQuantum
21cb6fbf4f fix(Scripts/MagisterTerrace): Kael'thas' Arcane Spheres & Phoenix should despawn (#20481)
* Fix(Core/Scripts): Kael'thas' Arcane Spheres & Phoenix

* it's better xD
2024-11-08 11:30:55 -03:00
avarishd
6c69bd5b53 fix(Scripts/AQ20): Set General Rajaxx's Thundercrash to min 100 dmg (#20461) 2024-11-06 12:00:57 -03:00
avarishd
cce96d05fc fix(Scripts/ZG): Poisonous Blood not being removed after Blood Siphon (#20463)
* fix(Scripts/ZG): Poisonous blood not being removed at the end of siphon

* don't use doforall

* wrong spell -.-

* AURA_STATE_IMMUNITY

* was modified in SpellInfoCorrections

* drop toplayer
2024-11-06 11:09:55 -03:00
avarishd
705b8ab50e fix(Scripts/Item): Obsidian Armor & Frostfire Regalia Set (#20453) 2024-11-06 01:28:53 -03:00
Dan
ce70cf1c13 refactor(Scripts/ZulAman): refactor set data to instance boss states and refactor Hex Lord Malacrass (#20206)
* load boss data and initialize hexlord

* boundaries and stuff

* Update boss_janalai.cpp

* Update instance_zulaman.cpp

* F

* Update boss_hexlord.cpp

* remove old creature spells

* restore alyson script

* remove instance data sets

* revert
2024-11-05 06:45:53 -03:00
avarishd
1c22cdcab2 fix(Core/Spells): Luffa removing bleeds over level 60 (#20411)
* fix(Core/Spells): Luffa

* Update spell_item.cpp

* Update spell_item.cpp

* Update spell_item.cpp
2024-11-04 21:09:10 +01:00
avarishd
7ad00f9633 fix(Scripts/Kalimdor): Prophecy of Akida not giving group credit (#20437)
* fix(Scripts/Kalimdor): Prophecy of Akida not giving group credit

* {}

* {} attempt 2

* RewardPlayerAndGroupAtEvent
2024-11-04 14:03:26 -03:00
Jelle Meeus
3de510fa68 fixup(Scripts/CrusaderColiseum)spellscripts (#20417) 2024-11-02 20:01:47 +01:00
Jelle Meeus
94ba32e709 fix(Scripts/Kalimdor): Cavern of Time custodian escort quest group completion (#20355)
* cast quest credit on group members

* refactor group event

* Revert "refactor group event"

This reverts commit 36dff97740ac1e63c8f323a4dbea5bd92a73031d.
2024-11-02 07:13:30 -03:00
Jelle Meeus
3a705edd5b fix(Scripts/Events): Hallow's End Headless Horsemen fly intro (#20366)
manually set move flags
2024-11-02 06:37:40 -03:00
Jelle Meeus
0a182b7274 fix(Scripts/Netherstorm): make "Mark V is Alive!" group completable (#20360)
groupevent instead of completequest
2024-11-02 06:36:32 -03:00
Anton Popovichenko
b45c41cf6e fix(Scripts/Outland): Fix crash in dragonmaw_race_npc by refreshing players pointer in lambda function. (#20333)
* fix(Scripts/Outland): Fix crash in dragonmaw_race_npc by refreshing players pointer in lambda function.

* Fix typo

* Refactor dragonmaw_race_npc to replace players pointer to GUID.

* Update src/server/scripts/Outland/zone_shadowmoon_valley.cpp

---------
2024-11-01 19:14:08 -03:00
Jelle Meeus
7410175a08 refactor(Scripts/EasternKingdoms): spell scripts use registry macros (#20399) 2024-11-01 16:54:41 -03:00
Jelle Meeus
bbbcaac77c refactor(scripts/CrusadersColiseum): spell scripts use registry macros (#20400) 2024-11-01 16:54:14 -03:00
Jelle Meeus
7eb1b64a6f refactor(Scripts/Northrend): spell scripts use registry macros (#20401) 2024-11-01 16:11:14 -03:00
Andrew
81ba01d2c1 fix(Scripts/BlackTemple): Parasitic Shadowfiends only target players (#20395) 2024-11-01 14:08:55 -03:00
Francesco Borzì
4dcaee1816 refactor(src/common|server): remove unused import (big part 2) (#20388) 2024-11-01 08:42:31 +01:00
Francesco Borzì
c06cadfe75 refactor(src/common|server): remove unused import (big part 1) (#20377)
* refactor(src/common|server): remove unused import (big part 1)

* chore: fix build

* chore: fix build

* chore: fix build

* chore: fix build

* chore: attempt to fix damn linkin error
2024-10-31 21:46:11 +01:00
Tereneckla
07a6327c8c fix(Script/BlackTemple): Spawn Shadow Demons 30s into phase 4 (#20335)
* schedule phase 4 demons

* whitespace
2024-10-29 10:49:35 -03:00
Yggdrasil WoW
02b190668b fix(Scripts/Icecrown Citadel): Correct pipe pathing for Vengeful Fles… (#20048)
* fix(Scripts/Icecrown Citadel): Correct pipe pathing for Vengeful Fleshreapers

* fix(Scripts/Icecrown Citadel): Correct pipe pathing for Vengeful Fleshreapers

---------
2024-10-29 05:54:39 +01:00
Francesco Borzì
cb7e28df05 refactor(src/server/game/*): remove unused imports (big part 1) (#20310) 2024-10-27 10:25:40 +01:00
Francesco Borzì
2c344fc127 refactor(src/server/game/*): remove unused imports (big part 2) (#20311) 2024-10-27 05:06:14 +01:00
Dan
d9e2773519 refactor(Scripts/ZulAman): refactor Jan'alai (#20195)
* Janalai (#13)

* wip

* nullcreature

* wipppp

* first attempt at working state

* hatcherai

* test

* conditions for hatching

* some potential fixes

* some debuggo

* some small fixes

* general fixes

* Update boss_janalai.cpp

* Update boss_janalai.cpp

* Update boss_janalai.cpp

* more debug

* Update boss_janalai.cpp

* Update boss_janalai.cpp

* Update boss_janalai.cpp

* fixed?

* Update boss_janalai.cpp

* Update boss_janalai.cpp

* Update boss_janalai.cpp

* remove dumb bomb count

it is not needed

* Update boss_janalai.cpp

* Update boss_janalai.cpp

* Update boss_janalai.cpp

* other debug

* Update boss_janalai.cpp

* Update boss_janalai.cpp

* Update boss_janalai.cpp

* Update boss_janalai.cpp

* Update boss_janalai.cpp

* remove script for egg

* F

* Revert "F"

This reverts commit 246c66ccdac52e38c95c63f0ee59f1add97f4d64.

* Revert "remove script for egg"

This reverts commit b85933583fd480f941b839623c7291b6d5887246.

* different spell ids

* Update boss_janalai.cpp

* Update boss_janalai.cpp

* Update boss_janalai.cpp

* restore data sets

changing this in a different PR, but data is still being set here
2024-10-26 00:44:25 +02:00
Andrew
02db94035e fix(Scripts/BlackTemple): Prevent further code execution if Illidan e… (#20292)
fix(Scripts/BlackTemple): Prevent further code execution if Illidan evades during air phase
2024-10-25 12:55:52 +02:00
Andrew
b5a8791ae1 fix(Scripts/BlackTemple): Fix Illidan Demon Phase being delayed indef… (#20286)
fix(Scripts/BlackTemple): Fix Illidan Demon Phase being delayed indefinitely
2024-10-24 09:09:17 -03:00
Andrew
d4f9b6bf7f fix(Scripts/BlackTemple): Prevent Illidan transformation during cutscene (#20271)
* fix(Scripts/BlackTemple): Prevent Illidan transformation during cutscene

* Update boss_illidan.cpp
2024-10-24 07:24:08 -03:00
Andrew
121d35b155 fix(Scripts/BlackTemple): Apply Shadow Prison spell immunities (#20272)
* fix(Scripts/BlackTemple): Apply Shadow Prison spell immunities

* Delete rev_1729660470785757300.sql
2024-10-24 11:41:48 +02:00
Andrew
c91148fd11 fix(Scripts/BlackTemple): Reset Illidan combat movement (#20276) 2024-10-23 18:45:12 +02:00
Benjamin Jackson
bb40bf7727 fix(Scripts/BlackTemple): Properly randomize Illidan initial Eye Beam and order. (#20264)
Init.
2024-10-21 23:00:15 -03:00
Benjamin Jackson
faab07f08a fix(Scripts/BlackTemple): Randomize Eye Beam target position. (#20262)
* Init.

* Cast enum to int.

Apparently I don't have eyes.
2024-10-21 20:38:54 -03:00
Benjamin Jackson
4ad9d68f42 chore(Core): Correct typo of Suppress. (#20229)
* Init.

* Adjust spacing.
2024-10-17 22:09:53 +02:00
Andrew
92d73c6da7 fix(Scripts/BlackTemple): Clear events on evade (so he doesnt move wh… (#20199)
fix(Scripts/BlackTemple): Clear events on evade (so he doesnt move while dead/despawned)
2024-10-13 23:53:17 -03:00
Andrew
84e70c5cd8 fix(Scripts/BlackTemple): Fix Gathios not recasting Consecration (#20200) 2024-10-13 23:53:02 -03:00
Benjamin Jackson
4bdd818db4 fix(Scripts/BlackTemple): Grant proper encounter credit for Illidari Council. (#20201)
Init.
2024-10-13 23:52:48 -03:00
Andrew
96082065f6 refactor(Scripts/ZulAman): Move Hexlord adds to SAI (#20185) 2024-10-13 07:47:05 -03:00
ConorB
1d99440f74 fix(cpp/db): how to win friends and infleunce enemies missing dialogue (#20132)
* fix(cpp/db): Quest how to win friends and infleunce enemies missing dialogue during torture

Scarlet Crusader (id: 28940), Scarlet Marksman (id: 28610), Scarlet Preacher (id: 28939) and
Scarlet Commander (id: 28936) were missing some dialog in the database and script
npc_crusade_persuaded always succeeded when the spell on Keleseth's Persuader (item id: 39371
and spell id: 52781) procced. It now only succeeds thirty percent of the time. Increased ppmRate for spell to 8.
Finally removed aggro when scarlet was 'persuaded'

closes Azerothcore issue #20110

* fix(cpp): trailing white space

* fix(db): error in text

* fix(db): syntax error

* fix(cpp/db): using urand and removed db name from insert

* fix(db): remove broadcast text and missing creature text

* fix(DB): change sql queries to comply with rules

Added a delete query before insert and backticks to column and table names

* add empty newline at the end

---------

Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
2024-10-12 13:06:42 +02:00
Andrew
cfaa0a9a6c fix(Scripts/BlackTemple): Ensure root state is cleared on wipes (#20183) 2024-10-12 05:58:12 -03:00
Andrew
3b09b21f6e fix(Scripts/BlackTemple): Flames should not charge players within 25y… (#20182)
* fix(Scripts/BlackTemple): Flames should not charge players within 25y of blade

* Update boss_illidan.cpp

---------

Co-authored-by: Keader <keader.android@gmail.com>
2024-10-12 05:58:01 -03:00
Rorschach91
84646a7955 fix(Script/DeathKnight): A Special Surprise Npcs issues. (#20178) 2024-10-11 23:52:06 -03:00
Benjamin Jackson
94a03c629b fix(Scripts/BlackTemple): Remove Naj'entus Spines from players on engage. (#20176) 2024-10-11 09:29:00 -03:00
Benjamin Jackson
a9080bef60 fix(Scripts/BlackTemple): Adjust cast behavior for Supremus's charge. (#20173)
Init.
2024-10-11 09:10:04 -03:00
Angelo Venturini
fede17f782 fix(Core/Spells): Fix crash (#20179)
Co-authored-by: Ariel Silva <ariel-@users.noreply.github.com>
2024-10-11 08:15:02 -03:00
kissingers
0cb6081bc7 fix(Scripts/ZulAman): Nalorakk can't able to trigger instance events when death (#19895)
* ignore .vs path

* Fix Nalorakk not able to trigger instance events when death

* Revert "ignore .vs path"

This reverts commit 81e949727645d0356eb8bb9490152971dbb9b09b.

* Remove instance null check

* Remove instance null check

* Revert "Remove instance null check"

This reverts commit b97b45284edb3166bc3c253adf1773b031bb1507.
2024-10-11 08:06:28 +02:00
Angelo Venturini
9487b30ad7 refactor(Core/Misc): Use emplace_back instead of push_back to avoid extra copy/m… (#20114)
refactor: Use emplace_back instead of push_back to avoid extra copy/move operations
2024-10-10 21:55:58 +02:00
Benjamin Jackson
2a48a14908 fix(Scripts/BlackTemple): Add resets for enrage events with death. (#20174)
Init.
2024-10-10 12:59:33 -03:00
Benjamin Jackson
eebb5596bf fix(Scripts/BlackTemple): Adjust caster of Blaze spell. (#20172)
* Init.

* Account for nullptr victim.
2024-10-10 12:27:28 -03:00
ConorB
6ef16f18bb fix(Script): Fix npc following player after starting duel (#20161)
* fix(Script): Changed npc move script

Death Knight Initiate (id: 28406) was not turning to face the player
after they engaged a duel instead the npc followed the player
wherever they went. Change was to remove script line for follow
and replace with SetFacingToObject and specify the player
as the object.

Closes AzerothCore issue #20108

* fix(script): Fix npc following player whitespace issue

Attempt to fix code styling fail on whtiespace

* fix(script): Fix npc following player another whitespace issue

Found more whitespace that was made by the fix to previous whitespace
2024-10-10 14:43:57 +02:00