IntelligentQuantum
7ad65752fa
feat(Core/Maps): Improvements to Cinematic function ( #10765 )
2022-03-11 08:21:54 +01:00
IntelligentQuantum
8eeb6ef1b7
feat(Core/Packet): SMSG_CROSSED_INEBRIATION_THRESHOLD ( #10893 )
2022-03-06 15:49:55 -05:00
IntelligentQuantum
029b79ecce
feat(Core/Players): do not update position data on character creation
2022-03-06 15:45:49 -05:00
UltraNix
617d85a498
fix(Core/Movement): Send proper movement animation visuals. ( #10843 )
...
Fixed #10812
Fixed #10814
2022-03-06 12:31:41 -05:00
Kargatum
acd3ed8759
fix(Core/Player): fix pet not appearing after dismount for warlock ( #10899 )
2022-03-05 04:54:54 -03:00
UltraNix
1366838a05
fix(DB/Creatures): Nat Pagle should display vendor icon if player completed Nat's Measuring Tap quest. ( #10657 )
...
Moved c++ script to DB. Original author: @offl
Fixes #10559
2022-02-17 01:13:39 +01:00
Kitzunu
3501ceb710
refactor(Core/DB/playercreateinfo_spell_custom): Load empty ( #10595 )
2022-02-14 20:21:56 +01:00
Kitzunu
455899dc75
fix(Core/Misc): Change const to be after type name ( #10591 )
2022-02-14 16:05:45 -03:00
UltraNix
89deb60d43
fix(Core/Spells): Flasks should not be overridden by elixirs. ( #10301 )
...
* fix(Core/Spells): Flasks should not be overridden by elixirs.
2022-02-12 15:51:27 +01:00
Kitzunu
ead906c58f
refactor(Core/Packets): Rewrite MSG_RANDOM_ROLL to new packet class ( #10590 )
...
* refactor(Core/Packets): Rewrite MSG_RANDOM_ROLL
* cherry-pick commit (c0f516caee )
Co-Authored-By: ForesterDev <11771800+ForesterDev@users.noreply.github.com >
Co-Authored-By: DJScias <439655+DJScias@users.noreply.github.com >
* handle crash check in DoRandomRoll()
* Update MiscPackets.h
* Update Player.h
Co-authored-by: ForesterDev <11771800+ForesterDev@users.noreply.github.com >
Co-authored-by: DJScias <439655+DJScias@users.noreply.github.com >
2022-02-11 10:30:49 +01:00
Kitzunu
210029095a
fix(Core/GameObjects): Do not allow players to interact with gobs that use "Point" icon ( #9800 )
...
- cherry-pick commit (c52c0f0b7d )
- This was confirmed in sniffs, see TrinityCore/TrinityCore@c52c0f0#commitcomment-34342342
Co-Authored-By: Wyrserth <43747507+Wyrserth@users.noreply.github.com >
2022-02-10 14:50:33 +01:00
acidmanifesto
c50f7feda0
feat (core): Add Teleport Helpers ( #10611 )
...
* feat (core): Add Teleport Helpers
* Lower case the things
2022-02-09 20:54:46 -05:00
Skjalf
fb890b3310
feat(Core/Player): Implement option to convert excess honor points int… ( #10565 )
2022-02-09 18:04:56 -03:00
Kargatum
11006041ac
fix(Core/Build): macOS build (part 1) ( #10549 )
2022-02-08 11:21:17 +01:00
UltraNix
0b02ba87fc
fix(Core/Reputations): Faction rep gained by killing mobs is now prop… ( #9737 )
...
* fix(Core/Reputations): Faction rep gained by killing mobs is now properly rounded up.
Do not increase reputation rank if exceeds max rank cap.
Fixes #8718
2022-02-05 07:37:00 -03:00
Kargatum
de13bf426e
feat(Core/DBLayer): replace char const* to std::string_view ( #10211 )
...
* feat(Core/DBLayer): replace `char const*` to `std::string_view`
* CString
* 1
* chore(Core/Misc): code cleanup
* cl
* db fix
* fmt style sql
* to fmt
* py
* del old
* 1
* 2
* 3
* 1
* 1
2022-02-05 00:37:11 +01:00
Kargatum
5969df4e30
refactor(Core/Logging): switch to fmt style for LOG_ ( #10366 )
...
* feat(Core/Common): add support fmt style for ASSERT and ABORT
* correct CheckCompactArrayMaskOverflow
* 1
* Update src/server/game/Spells/Spell.cpp
* rework logging
* add fmt replace logs
* logging
* FMT_LOG_
* settings
* fix startup
* 1
* 2
* 3
* 4
* 5
* fmt::print
* to fmt
2022-01-27 16:44:41 +01:00
Kargatum
8b7df23f06
feat(Core/Time): Implement saparated manager for game time ( #8630 )
2022-01-24 17:55:00 +07:00
UltraNix
1cbf52fb3d
fix(Core/Spells): Fixed Revive Pet. ( #10324 )
...
Fixed #10267
2022-01-23 21:19:52 -03:00
UltraNix
ac0129a0ac
fix(Core/Spells): Passive auras with SPELL_ATTR0_ONLY_INDOORS/SPELL_A… ( #9837 )
...
* fix(Core/Spells): Passive auras with SPELL_ATTR0_ONLY_INDOORS/SPELL_ATTR0_ONLY_OUTDOORS should not be removed when entering/leaving buildings.
Fixes #9209
2022-01-22 23:09:17 -03:00
Kargatum
6d7f58e6ed
feat(Core/Common): delete old Tokenizer ( #10121 )
2022-01-21 14:59:05 +07:00
Kargatum
259b9133f6
feat(Core/Common): add new helpers for time utility ( #10207 )
2022-01-19 12:01:59 +07:00
Kargatum
7f05e20994
fix(Core/Pets): fix crash at pet resurrect ( #10120 )
2022-01-15 19:08:54 -03:00
acidmanifesto
4330e44ad0
fix (Core/CodeReduction) TC_ removal ( #10162 )
...
TC_ remove from any commit out TC_LOG in the event when we do need to run debug logging, we can just remove the // instead of // TC_
2022-01-13 14:39:54 -05:00
Kargatum
c1ebda66ba
fix(Core/Pets): fixed crash happening when current pet is forcibly removed ( #10025 )
2022-01-10 09:19:43 -03:00
IntelligentQuantum
aaf85d0984
refactor(Core/Packet): Combat log ( #9673 )
2022-01-09 05:21:41 +01:00
IntelligentQuantum
725b1266b4
refactor(Core/Packet): Chat ( #9509 )
...
* Chat
* .
* Update GameObject.cpp
* Update Object.cpp
* Update Player.cpp
2022-01-08 07:11:06 -03:00
UltraNix
2c6a692000
fix(Core/Entities): extend combo point system to all Units ( #9816 )
...
- Closes #1140
2022-01-07 11:18:03 +01:00
acidmanifesto
2d4e17fd16
refactor(Core/Creature): Remove Inhabit Type ( #9272 )
...
This is in reference to issue: https://github.com/azerothcore/azerothcore-wotlk/issues/4361
This is comprised of a cherry pick and partial tc cherry pick:
592516ae69
dbadb6369c
34cfa69efd
12de860b4a
a22bc236eb
2022-01-06 10:33:22 -03:00
acidmanifesto
d504a62293
fix(Core\OpCode): HandleFarSightOpcode ( #9965 )
...
* Change TO ThreadUNSAFE
This will process the far sight packet as a is not thread-safe - process it in World::UpdateSessions() compared to the former packet is thread-safe - process it in Map::Update().
This matches up with tc in everything we have with the HandleFarSightOpcode.
* Further Adjustments
* Move to Debug Loggin
TC has it as move to Debug Logging. Stating its a weird opcode handling issue which is not really known why.
2022-01-06 09:22:08 -03:00
UltraNix
d8712455c7
fix(Core/Spells): Multi-Shot should not be affected by Glyph of Aimed… ( #9897 )
...
* fix(Core/Spells): Multi-Shot should not be affected by Glyph of Aimed Shot.
Fixes #9707
* Update.
2022-01-03 15:15:24 -03:00
Kitzunu
f04709a326
refactor(Core/Misc): ceil() to std::ceil() ( #9791 )
...
- prefer std functions over C functions
2022-01-03 10:11:39 -03:00
Francesco Borzì
b748730bc8
refactor(Core): remove unused imports ( #9969 )
2022-01-02 20:22:09 +01:00
Kitzunu
913e65f97f
refactor(Core/Misc): fabs() to std::fabs() ( #9790 )
...
- prefer std functions over C functions
2021-12-31 20:41:00 -03:00
Kitzunu
ac99eb48e1
refactor(Core/Misc): abs() to std::abs() ( #9789 )
2021-12-31 19:29:39 -03:00
Kargatum
e12494d993
feat(Core/Pets): Management refactoring ( #9712 )
...
* feat(Core/Pets): rework managment
* 1
* 2
* 3
* 4
* 5
* cs pet
* check before ressurect
* pet DECLINED_NAMES
* display
- https://github.com/azerothcore/azerothcore-wotlk/issues/9297
* ArenaSpectator
* 1
2021-12-30 18:45:13 -03:00
UltraNix
a54c84f349
fix(Core/Players): Removed old and invalid Player::SetInWater funct… ( #9739 )
...
* fix(Core/Players): Removed old and invalid `Player::SetInWater` function.
Updates #8729
* buildfix.
2021-12-28 09:34:45 -03:00
IntelligentQuantum
f88203a73a
fix(Core/Player): Arena AFK ( #9733 )
2021-12-28 07:37:47 -03:00
Skjalf
58302e4196
feat(Core/Player): Implement player specific settings ( #9483 )
2021-12-26 08:39:15 -03:00
Kargatum
455372bda4
feat(Core/SavingSystem): remove old player saving system ( #9779 )
2021-12-24 08:37:45 -03:00
Skjalf
e7b5bb2420
feat(Core/Player): Split Dungeon Finder quest rates ( #9788 )
2021-12-19 19:29:26 -03:00
Francesco Borzì
cbc7e5466a
refactor(Core): remove unused imports ( #9767 )
2021-12-19 19:41:14 +01:00
UltraNix
0dd59e66d3
fix(Core/Quests): implement QUEST_SPECIAL_FLAGS_NO_REP_SPILLOVER ( #9661 )
...
Fixes #9552
2021-12-17 18:06:15 +01:00
UltraNix
d87d0a2ae8
fix(Core/Pets): Improved Revive Pet should affect dead despawned pet. ( #9625 )
...
* fix(Core/Pets): Improved Revive Pet should affect dead despawned pet.
Fixes #9589
2021-12-15 05:32:16 -03:00
The Legendary Kingdom
5c8acadf14
fix(Core/Spell): Core not handling AURA_INTERRUPT_FLAG_TELEPORTED ( #9543 )
...
* fix(Core/Spell): Core is not handling AURA_INTERRUPT_FLAG_TELEPORTED
Actually auras from spells with AURA_INTERRUPT_FLAG_TELEPORTED are not removed
on teleportation. This change makes it handled at teleportation on same map AND
if map changes, but it does not remove the aura when entering world to avoid
such auras being removed at character login.
Closes AzerothCore issue #9542
* delete invalid tabulations
* Move auras removing into the map/distance check above
* Do not remove unnecessary auras, and remove from other condition
* move it outside the 100 yards check, so it removes auras with this flag whenever teleporting
* remove whitespace at EOL
* Move the removal under the 100yards condition
This removes the specified auras
only if teleports more than 100 yards away
and avoids spells such as blink or shadowstep
removing such auras
2021-12-14 20:38:25 -03:00
Rochet2
2c0de6aa28
fix(Core/ScriptMgr): Correct whisper hook parameters ( #9674 )
...
https://github.com/azerothcore/mod-eluna-lua-engine/issues/74
2021-12-12 07:20:54 -03:00
IntelligentQuantum
3591f69662
refactor(Core/Packet): Guild ( #9411 )
...
* Core/Packet: Guild
* Winfi
2021-12-11 10:00:06 +01:00
schell244
39355fa1ee
fix(Core/Players): Update the player's zone and area only after update the player's position server-side ( #9419 )
2021-12-09 21:58:43 -03:00
UltraNix
0300cef119
fix(Core/Auras): Always process hover/waterwalking movement flags on aura removal. ( #9416 )
...
Fixes #9056
2021-12-09 18:06:53 -03:00
acidmanifesto
fa1c2eca9d
fix(Core/Player): Fix potential freeze on login after skipping cinematics ( #9577 )
...
Move to static_cast and matching it up with tc stops the error on console and first login characters from being frozen when skipping cinematics
2021-12-08 11:50:49 -03:00