IntelligentQuantum
87ea455bec
feat(Core/SmartScripts): SMART_ACTION_SELF_CAST ( #14371 )
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* feat(Core/SmartScripts): SMART_ACTION_SELF_CAST
* Update SmartScriptMgr.cpp
2023-04-17 21:07:59 -03:00
ZhengPeiRu21
5af67b384b
feat: Add CanPlaceAuctionBid hook ( #15154 )
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* feat: Add CanPlaceAuctionBid hook
* Codestyle fix
2023-04-17 21:06:04 -03:00
Dan
dda048d634
fix(Scripts/ShadowLabyrinth): fix Grandmaster Vorpil ( #15962 )
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* Vorpil ROF edit
Added delay (works?) + added functionality for use of the heroic ability
* fixed position matrix
added orientation and used Gultask's sniffed values
* added orientation values to for loops
* testcommit to test rof
testing to see if they removal of the delay fixes it not casting
* attempt to fix shadownova visual
with docastaoe instead of me->spell
* attempt to solve rain of fire with separate event
* extra event works. extra edits
delay between events now half a second, also added delay events because rain of fire is channeled. make sure to check for correct repeat timing now.
* latest changes
see title
* spell first then event
see title
* remove whitespace
see title
* remove creepy whitespace
that is irrelevant because it was in a comment
* added increase in void traveler spawns
as fight goes on... as per retail sniffs by Gultask
* fix timers for Vorpil
according to Gultask's sniffs. draw shadows should also be random, so still needs work. schedule rain of fire inside draw shadows?
* attempt to handle ROF differently
it is now launched every time from the draw shadows event.
2023-04-17 21:02:15 -03:00
Skjalf
af1e878fcc
fix(Scripts/ShadowLabirynth): Fix OOC Murmur Supperssion Barrage ( #15992 )
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Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com >
2023-04-17 20:38:13 -03:00
Skjalf
5dcea531b5
fix(Scripts/ShadowLabyrinth): Update Murmur script ( #15970 )
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Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com >
2023-04-17 00:19:12 -03:00
M'Dic
8aa2a2ac0f
chore (core): Clean up ( #15977 )
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* chore (core): Clean up
* Update SmartScript.cpp
* more clean up
* Update boss_xt002.cpp
2023-04-16 21:04:56 -04:00
Skjalf
f3c63f9662
feat(Core/SAI): Implement SMART_ACTION_SET_GUID ( #15978 )
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* feat(Core/SAI): Implement SMART_ACTION_SET_GUID
* Update SmartScript.cpp
* Update src/server/game/AI/SmartScripts/SmartScriptMgr.h
* Update SmartScript.cpp
2023-04-16 21:00:44 -03:00
Skjalf
8fa0953671
feat(Core/Creature): Implement CREATURE_FLAG_EXTRA_DONT_OVERRIDE_ENTR… ( #15976 )
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feat(Core/Creature): Implement CREATURE_FLAG_EXTRA_DONT_OVERRIDE_ENTRY_SAI
2023-04-16 19:45:09 -03:00
Gultask
aaa548df0b
Revert "fix(Core/SAI): Set minions in combat with their master's vict… ( #15967 )
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Revert "fix(Core/SAI): Set minions in combat with their master's victim (#14959 )"
This reverts commit 1e17eaae0b .
2023-04-15 19:49:03 -03:00
Dan
8cb7bfd908
fix(Scripts/GruulsLair): timing/scripting fixes for High King Maulgar fight ( #15924 )
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* (Scripts/GruulsLair)Fix spells High King Maulgar
* dumb handling of blast wave aoe
placeholder
* fixed Blindeye the Seer spells
* more edits to Maulgar adds
timers are more correct now. still needs more exact pinpointing with sniffs
* Maulgar edits
see title
* fix trigger for aoe attacks
* remove whitespaces
* remove delay
2023-04-15 16:05:37 -03:00
Skjalf
c1cafe040b
chore(Scripts/ShadowLabyrinth): Modernize Ambassador Hellmaw ( #15944 )
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* chore(Scripts/ShadowLabyrinth): Modernize Ambassador Hellmaw
* Update boss_ambassador_hellmaw.cpp
2023-04-14 18:09:21 -03:00
Timothy Vaccarelli
a8a3011278
fix(Script/Spell): Fix animal blood pool effect and position ( #15918 )
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Adapted from TC Commits 3ddc6e70df0401a0677bef536e6b0e46e3dbf9e9 and cc3293c0023b36434747190103a1f0ffee0f8488
Co-authored-by: sirikfoll <sirikfoll@hotmail.com >
Co-authored-by: Rushor <rushor@github.com >
2023-04-12 08:07:00 -03:00
avarishd
ea82506a25
fix(Scripts/Netherstorm): Remove hardcode from zone_netherstorm. ( #15805 )
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* fix(Scripts/Core): Remove hardcode from zone_netherstorm.
* gcc
* double insert -.-
2023-04-12 05:45:09 -03:00
Gultask
fd6941de7c
fix(Core/SmartAI): Prevent MOVE_TO_POS from creating large distances between target ( #15899 )
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Update SmartScript.cpp
2023-04-09 23:44:52 -03:00
Skjalf
9c6a561404
fix(Scripts/Steamvault): Despawn Thespia's adds on death ( #15898 )
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* fix(Scripts/Steamvault): Despawn Thespia's adds on death
* stuff
2023-04-09 17:37:12 -03:00
Skjalf
78384368ba
fix(Scripts/Steamvault): Rework Mekgineer Steamrigger ( #15896 )
2023-04-09 16:26:35 -03:00
avarishd
421f0644cd
fix(Script/Ahnkahet): Jedoga Shadowseeke sacrifice ( #15153 )
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* fix(Script/Instance): Jedoga Shadowseeke sacrifice
* build
* std::chrono
2023-04-09 15:57:04 -03:00
avarishd
55b9c2479d
fix(Spells/Scripts): Raise Ally improvements. ( #15545 )
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* fix(Scripts/Spells): Raise Ally improvements.
Co-Authored-By: GMKyle <25353073+GMKyle@users.noreply.github.com >
* update
* Update pet_dk.cpp
* Update spell_dk.cpp
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Co-authored-by: GMKyle <25353073+GMKyle@users.noreply.github.com >
2023-04-09 15:55:35 -03:00
avarishd
971e2f538e
fix(DB/SAI): Outland Basilisks. ( #15578 )
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* fix(DB/SAI): Outland Basilisks.
* update
* update
* sniff for 20283 (Marshrock Stomper)
Co-Authored-By: Gultask <100873791+Gultask@users.noreply.github.com >
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Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com >
2023-04-09 15:54:53 -03:00
avarishd
619c9384d4
fix(Script/ToC5): Remove hardcoded text(s) and some minor adjustments. ( #15046 )
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* remove hardcode + fix db incorrect duplicates
* cs
* cs2
* dual wield google translate (fix zhCN locale)
* doxygen todo
* ///
2023-04-09 15:54:33 -03:00
Skjalf
d47e93830f
feat(Core/Scripts): Allow scheduling multiple hp checks at once for i… ( #15897 )
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feat(Core/Scripts): Allow scheduling multiple hp checks at once for identical phases
2023-04-09 15:37:04 -03:00
UltraNix
155bacb8dd
fix(Scripts/ShadowLabirynth): Ambassador Hellmaw: ( #15761 )
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* fix(Scripts/ShadowLabirynth): Ambassador Hellmaw:
Properly handle Banish intro event.
Ambassadow Hellmaw can attack while casting Corrosive Acid.
Added missing paths.
Fixes #15638
* buildfix.
2023-04-09 15:10:53 -03:00
Skjalf
c07bf079f6
fix(Core/Events): fix infinite loop ( #15887 )
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fix(Core/Events): fix inifnite loop
2023-04-08 22:48:02 -03:00
Skjalf
a695d00932
fix(Scripts/Steamvault): Rework Kalithresh ( #15883 )
2023-04-08 21:56:09 -03:00
Tereneckla
6ee42fcf78
fix(Scripts/SethekkHalls) Fix Talon King Ikiss Blink ( #15876 )
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Update boss_talon_king_ikiss.cpp
2023-04-08 07:30:03 -03:00
Skjalf
c9973f3a80
fix(Scripts/IcecrownCitadel): Fix Svalna crash ( #15862 )
2023-04-07 12:57:52 -03:00
Skjalf
e2cfb5c5a9
fix(Scripts/IcecrownCitadel): Fix Putricide crash ( #15846 )
2023-04-06 18:19:46 -03:00
Gultask
d851e79a90
fix(DB/ShadowLab): Re-Construct Shadow Labyrinth ( #15635 )
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* Create rev_1679869717906181100.sql
* Update rev_1679869717906181100.sql
* Update rev_1679869717906181100.sql
* Update rev_1679869717906181100.sql
* Update rev_1679869717906181100.sql
* WIP
* build
* more random spawns
* reorganize spawns to be more readable
* equip_id
* All scripted up to Murmur
* Murmur RP
* avoid many reschedulings
* Missing heroic ritualists
* Update rev_1679869717906181100.sql
* leftovers
* variables
2023-04-05 23:52:52 -03:00
Gultask
57874f9d40
fix(Scripts/Steamvault): Correct timers and add missing events ( #15840 )
2023-04-05 23:47:22 -03:00
Eddy Vega
34eafefb6f
fix(Scripts/Arcatraz): Remove Skyriss' immunity at reset ( #15833 )
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init
2023-04-05 16:54:25 -03:00
Skjalf
67dd96e502
fix(Scripts/IcecrownCitadel): Fix Sindragosa's icewall poping up prem… ( #15836 )
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fix(Scripts/IcecrownCitadel): Fix Sindragosa's icewall poping up prematurely
2023-04-05 16:36:18 -03:00
Skjalf
caf54517bf
fix(Scripts/IcecrownCitadel): Fix possible crash if bosses engage off… ( #15832 )
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fix(Scripts/IcecrownCitadel): Fix possible crash if bosses engage offline players
2023-04-05 13:40:21 -03:00
Skjalf
328405e4a7
fix(Scripts/Arcatraz): Fix Harbringer Skyriss not splitting if castin… ( #15811 )
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* fix(Scripts/Arcatraz): Fix Harbringer Skyriss not splitting if casting abilities
* Update boss_harbinger_skyriss.cpp
* Update boss_harbinger_skyriss.cpp
* scheduler update
* Update boss_harbinger_skyriss.cpp
2023-04-05 13:30:03 -03:00
avarishd
8c9b4f1fb6
fix(DB/SAI): Port On Nethery Wing visuals from Trinity. ( #15806 )
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* fix(DB/SAI): Port On Nethery Wing visuals from Trinity.
/TrinityCore/TrinityCore/issues/23905
Co-Authored-By: Dr-J <1444120+dr-j@users.noreply.github.com >
* increase SpellFocusObject from 90 to 150
* correct taxipath and add 4 spawns from TC
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Co-authored-by: Dr-J <1444120+dr-j@users.noreply.github.com >
2023-04-04 09:34:14 -03:00
Skjalf
28c770a517
fix(Scripts/IcecrownCitadel): Prevent Sindragosa's landing trigger fr… ( #15814 )
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fix(Scripts/IcecrownCitadel): Prevent Sindragosa's landing trigger from firing during combat
2023-04-04 08:34:30 -03:00
UltraNix
ce066a4781
fix(Scripts/SlavePens): Added waypoint movement to Quagmirran. ( #15582 )
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* fix(Scripts/SlavePens): Added waypoint movement to Quagmirran.
Fixes #8559
* buildfix.
2023-04-04 08:30:59 -03:00
Skjalf
572a7ea60d
feat(Scripts/IcecrownCitadel): Allow game masters to skip boss checks ( #15810 )
2023-04-03 23:29:51 -03:00
Skjalf
ea1eed7362
fix(Scripts/IcecrownCitadel): Script Sindragosa's respawn/waypoints ( #15792 )
2023-04-03 00:07:10 -03:00
avarishd
a8a3c4ed10
fix(Scripts/VioletHold): Remove hardcoded text and add some of the missing gossips. ( #15058 )
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* Remove hardcode and add some of the missing gossip.
* cs
* {}
* ///
2023-04-02 15:37:21 -03:00
Kitzunu
5a55cb9522
fix(Core/Spell): Remove channeled auras when caster and target are no… ( #15419 )
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fix(Core/Spell): Remove channeled auras when caster and target are not on the same map
* Chery-pick commit (d23c839998 )
Co-authored-by: Shauren <shauren.trinity@gmail.com >
2023-04-02 15:36:13 -03:00
ZhengPeiRu21
817cb2d685
fix(Scripts/MoltenCore): Correct Baron Geddon Inferno damage values ( #15637 )
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* fix(Scripts/Molten Core): Correct Baron Geddon Inferno damage values
* Update tick counts
2023-04-02 15:35:47 -03:00
UltraNix
b42075f849
fix(Core/SmartScripts): Fixed SMART_EVENT_FRIENDLY_HEALTH_PCT event. ( #15579 )
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Fixes #15515
2023-04-02 15:34:01 -03:00
Kitzunu
e91d62dce6
fix(Core/Players): Added error message for death knights attempting to lea… ( #15420 )
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Core/Players: Added error message for death knights attempting to leave their starting zone early
* cherry-pick commit (2dc1b69a70 )
Co-authored-by: Shauren <shauren.trinity@gmail.com >
2023-04-02 15:32:47 -03:00
Kitzunu
29d79e080f
fix(Core/Guilds): Improve HandleRoster performance ( #15421 )
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* cherry-pick commit ee6bbd68bd
* takes call time from ~400 microseconds to ~260 microseconds on my machine in a guild with 900 members
Co-authored-by: ihm-tswow <76849026+ihm-tswow@users.noreply.github.com >
2023-04-02 15:32:25 -03:00
Kitzunu
f80fb9b482
fix(Core/World): Remove artificially high minimal update intervals an… ( #15422 )
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fix(Core/World): Remove artificially high minimal update intervals and Allow specifying minimum world updates diff in config
* Allow specifying minimum world updates diff in config
* Remove artificially high minimal update intervals
* cherry-pick commit (29a4153f00 )
* cherry-pick commit (de4920de81 )
* cherry-pick commit (32cef906b0 )
Co-authored-by: Shauren <shauren.trinity@gmail.com >
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2023-04-02 15:31:50 -03:00
Kitzunu
40cce659e9
chore(Conf/Misc): Make it easier to find FreezeDetector ( #15451 )
2023-04-02 15:31:19 -03:00
Kitzunu
511c1918bd
fix(Core/Item): Fixed incorrect damage mod for Heirloom 2H weapons ( #15443 )
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* cherry-pick commit (13fa60ab86 )
Co-authored-by: robinsch <robinsch@users.noreply.github.com >
2023-04-02 15:30:47 -03:00
Kitzunu
a0c51a45fb
fix(Core/Player): Send player's own auras before all visible objects ( #15445 )
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* fix(Core/Player): Send player's own auras before all visible objects
* cherry-pick commit (c6cd272505 )
Co-Authored-By: Mikhail Redko <13364438+r4d1sh@users.noreply.github.com >
* Update Map.cpp
* Update src/server/game/Entities/Player/Player.cpp
* Update src/server/game/Entities/Player/Player.cpp
* Update src/server/game/Maps/Map.cpp
---------
Co-authored-by: Mikhail Redko <13364438+r4d1sh@users.noreply.github.com >
2023-04-02 15:30:26 -03:00
UltraNix
e6fb7ff806
fix(Scripts/Karazhan): Fixed locking Shad of Aran entrance door. ( #15450 )
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Fixes #15434
2023-04-02 15:29:56 -03:00
UltraNix
a72f5f97e6
fix(Core/Spells): Implemented ENCHANT_PROC_ATTR_EXCLUSIVE. ( #15476 )
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Fixes #12132
2023-04-02 15:28:23 -03:00