fix(DB/ShadowLab): Re-Construct Shadow Labyrinth (#15635)

* Create rev_1679869717906181100.sql

* Update rev_1679869717906181100.sql

* Update rev_1679869717906181100.sql

* Update rev_1679869717906181100.sql

* Update rev_1679869717906181100.sql

* WIP

* build

* more random spawns

* reorganize spawns to be more readable

* equip_id

* All scripted up to Murmur

* Murmur RP

* avoid many reschedulings

* Missing heroic ritualists

* Update rev_1679869717906181100.sql

* leftovers

* variables
This commit is contained in:
Gultask
2023-04-05 23:52:52 -03:00
committed by GitHub
parent 57874f9d40
commit d851e79a90
2 changed files with 1406 additions and 1 deletions

File diff suppressed because it is too large Load Diff

View File

@@ -4461,7 +4461,7 @@ void SpellMgr::LoadSpellInfoCorrections()
});
// Self Visual - Sleep Until Cancelled(DND)
ApplySpellFix({ 14915 }, [](SpellInfo* spellInfo)
ApplySpellFix({ 6606, 14915 }, [](SpellInfo* spellInfo)
{
spellInfo->AuraInterruptFlags &= ~AURA_INTERRUPT_FLAG_NOT_SEATED;
});