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fix(DB/ShadowLab): Re-Construct Shadow Labyrinth (#15635)
* Create rev_1679869717906181100.sql * Update rev_1679869717906181100.sql * Update rev_1679869717906181100.sql * Update rev_1679869717906181100.sql * Update rev_1679869717906181100.sql * WIP * build * more random spawns * reorganize spawns to be more readable * equip_id * All scripted up to Murmur * Murmur RP * avoid many reschedulings * Missing heroic ritualists * Update rev_1679869717906181100.sql * leftovers * variables
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data/sql/updates/pending_db_world/rev_1679869717906181100.sql
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data/sql/updates/pending_db_world/rev_1679869717906181100.sql
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File diff suppressed because it is too large
Load Diff
@@ -4461,7 +4461,7 @@ void SpellMgr::LoadSpellInfoCorrections()
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});
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// Self Visual - Sleep Until Cancelled(DND)
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ApplySpellFix({ 14915 }, [](SpellInfo* spellInfo)
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ApplySpellFix({ 6606, 14915 }, [](SpellInfo* spellInfo)
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{
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spellInfo->AuraInterruptFlags &= ~AURA_INTERRUPT_FLAG_NOT_SEATED;
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});
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