Kargatum
5969df4e30
refactor(Core/Logging): switch to fmt style for LOG_ ( #10366 )
...
* feat(Core/Common): add support fmt style for ASSERT and ABORT
* correct CheckCompactArrayMaskOverflow
* 1
* Update src/server/game/Spells/Spell.cpp
* rework logging
* add fmt replace logs
* logging
* FMT_LOG_
* settings
* fix startup
* 1
* 2
* 3
* 4
* 5
* fmt::print
* to fmt
2022-01-27 16:44:41 +01:00
acidmanifesto
4330e44ad0
fix (Core/CodeReduction) TC_ removal ( #10162 )
...
TC_ remove from any commit out TC_LOG in the event when we do need to run debug logging, we can just remove the // instead of // TC_
2022-01-13 14:39:54 -05:00
IntelligentQuantum
df4b621527
feat(Scripts/SmartAI): SMART_TARGET_INVOKER ( #9802 )
2022-01-13 07:46:25 -03:00
IntelligentQuantum
e482cce164
feat(Core/SmartScripts): Add a warning when a boolean value is outside of [0,1] range ( #10038 )
2022-01-10 14:03:00 -03:00
IntelligentQuantum
2e6213d526
feat(Core/SmartScripts): SMART_ACTION_ATTACK_STOP #10053
2022-01-07 04:19:32 -03:00
Cláudio Costa
5d45c52c3e
fix(Core/Creature): Fire Elemental Invasion changes ( #9372 )
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* fix(DB): Blazing elemental invasion event
- Fixed Elemental Invader's SmartAI;
- Re-arranged Elemental Rifts SmartAI for controlled spawning of
Invaders.
* SmartAI: SetCounter to be able to subtract
* Target unit or summoner changed for worldobjects
* extra checks and last sql file
* Codestyle
* codestyle
* adding Baron to elemental invasions
* changed owner or summoner target (SmartAI)
* codestyle
2022-01-06 19:30:23 +01:00
IntelligentQuantum
c377c62c7a
feat(Core/SmartScripts): Add support to friendly+hostile to SMART_EVENT_OOC_LOS and SMART_EVENT_IC_LOS ( #10037 )
...
* .
* .
2022-01-06 06:46:12 -03:00
IntelligentQuantum
2bc373b4f6
feat(Core/SmartScripts): SMART_ACTION_SET_MOVEMENT_SPEED ( #10018 )
2022-01-05 14:10:19 -03:00
IntelligentQuantum
e28bdf9bde
feat(Core/SmartScripts): SMART_ACTION_SET_HEALTH_PCT
2022-01-05 09:38:14 -03:00
IntelligentQuantum
8fd757a152
feat(Core/SmartScripts): ACTION_GO_SET_GO_STATE
2022-01-04 06:44:02 -03:00
IntelligentQuantum
9faec8ef1b
feat(Core/SmartScripts): SMART_ACTION_SET_CORPSE_DELAY
2022-01-04 06:41:19 -03:00
IntelligentQuantum
002e62d689
feat(Core/SmartScripts): SMART_EVENT_SUMMONED_UNIT_DIES ( #9979 )
2022-01-03 08:24:13 -03:00
IntelligentQuantum
8a5b96349b
feat(Core/SmartScripts): SMART_TARGET_LOOT_RECIPIENTS ( #9967 )
2022-01-02 21:54:27 -03:00
IntelligentQuantum
f7ff583b7e
feat(Core/SmartScripts): SMART_ACTION_DISABLE_EVADE ( #9772 )
...
* Update SmartScriptMgr.h
* Update SmartScript.cpp
* Update SmartAI.h
* Update SmartAI.cpp
2021-12-19 18:30:55 -03:00
Kargatum
f62664c987
refactor(Core/Misc): headers cleanup ( #9259 )
2021-11-22 17:24:39 +07:00
UltraNix
7201d8840f
fix(Scripts/BlackrockSpire): Urok Doomhowl - improvements: ( #9067 )
...
The mobs should attack the pike if there is no players around
The boss should not despawning after summon
Urok's Tribute Pile with Pike and Head should disapear after Urok appear
Fixes #9023
2021-11-12 09:46:07 -03:00
acidmanifesto
93bbff4cca
feat(Core/SAI): Wp table add in orientation and delay collumn ( #8927 )
...
ADD (Core) Wp table add in orientation and delay collumn
TC Cherry pick of TrinityCore/TrinityCore@4b7d19c
2021-11-06 08:43:45 -03:00
acidmanifesto
6ff6f48e74
fix(Core/SmartAI): improve SMART_EVENT_GOSSIP_HELLO ( #8849 )
...
Add another value to event_param1 for SMART_EVENT_GOSSIP_HELLO to support all cases of OnGossipHello/OnReportUse in GameObjects:
- event_param1 set to 0: execute the action for both OnGossipHello and OnReportUse. This might result in the action being executed twice when clicking the GameObject
- event_param1 set to 1: execute the action for only OnGossipHello
- event_param1 set to 2: execute the action for only OnReportUse
2021-11-04 09:49:20 +01:00
Skjalf
2cf4d05867
feat(Core/SAI): Allow forcing creatures/gameobjects's respawn timers when using SMART_ACTION_FORCE_DESPAWN ( #8714 )
2021-10-27 04:21:29 -03:00
Andrius Peleckas
5d73180c61
feat(Core/SAI): implemented a new SAI action type SMART_ACTION_DO_ACTION ( #8375 )
...
* feat(Core/SAI): implemented a new SAI action type SMART_ACTION_DO_ACTION
This will give possibility to trigger certain actions on instance scripts or creatures/gobjects
* yet we still love you "blank line" xD
2021-10-14 14:06:28 +02:00
Andrius Peleckas
b5f8b485a8
feat(Core/SAI): implemented boss state handling in SMART_ACTION_SET_INST_DATA + added additional data checks ( #8369 )
2021-10-13 09:54:33 -03:00
Kargatum
52aa0e9966
feat(License): add new headers information about license ( #7941 )
...
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
2021-09-30 13:40:52 +07:00
Kargatum
5787d00d54
chore(Core/Logging): replace most server loggers ( #5726 )
...
* chore(Core/Logging): replace most server loggers
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2021-06-21 03:07:12 +02:00
Kitzunu
2e32a80f24
chore(Core/SmartScript): Fix typo ( #6355 )
...
Co-Authored-By: Giacomo Pozzoni <giacomopoz@gmail.com >
2021-06-20 01:29:30 +02:00
UltraNix
b2e42f52a0
fix(Core/SmartScripts):SMART_TARGET_CREATURE/GAMEOBJECT_GUID ( #6298 )
2021-06-18 16:05:08 +02:00
UltraNix
f4c226423d
feat(Core/Misc): implement ObjectGuid class (port from TC) ( #4885 )
2021-04-25 22:18:03 +02:00
Kargatum
4af4cbd3d9
feat(Core/Logging): rework logging ( #4692 )
...
* feat(Core/Logging): rework logging
* correct level for sql.sql
* del unused config options
* Correct build
* correct after merge
* whitespace
20:29:37 1. 'Player.cpp'. Replace (1)
20:29:37 2. 'ObjectMgr.cpp'. Replace (3)
* 1
* correct logging
* correct affter merge
* 1
* 2
* LOG_LEVEL_WARN
* #include "AppenderDB.h"
* 3
* 4
* 5
* 1. 'WorldSocket.cpp'. Replace (1)
* 6
* 1
2021-04-17 11:20:07 +02:00
Nefertumm
0d8aa2e8b1
feat(Core/SmartScripts) Implement SMART_TARGET_VEHICLE_PASSENGER ( #3510 )
2021-04-03 20:25:36 +02:00
Francesco Borzì
f6a17164be
fix(Core/License): issue with old files license ( #4762 )
2021-03-17 09:46:01 -06:00
Kitzunu
28f1dc5c0c
refactor(Core): replace NULL with nullptr ( #4593 )
2021-03-02 01:34:20 +01:00
Kitzunu
dbc0ff6554
refactor(Core): sort #includes alphabetically ( #4579 )
2021-02-24 22:34:42 +01:00
Kitzunu
da4edd547d
chore(core): remove malformed whitespaces ( #4244 )
...
* from https://www.codefactor.io/repository/github/azerothcore/azerothcore-wotlk/issues?category=Style&groupId=838&lang=5&page=75
2021-01-10 14:27:55 +01:00
Kargatum
a2b26272d2
refactor(Core/Game): restyle game lib with astyle ( #3466 )
2020-10-12 10:08:15 +02:00
Kitzunu
1f89282b22
refactor(Core): NULL -> nullptr ( #3275 )
...
* NULL to nullptr
* NULL to nullptr
* NULL to nullptr
* NULL to nullptr
* NULL to nullptr
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com >
2020-08-31 11:55:09 +02:00
P-Kito
2514f8fc9a
feat(Core/AI): CU_SAI - Custom Target Options ( #2879 )
...
NEW:
* SMART_TARGET_PLAYER_WITH_AURA (spellid, negation?, distMax, distMin) - if target.O is set it will resize the list of targets to target.o
* SMART_TARGET_RANDOM_POINT (range, amount (for summon creature), self (creature is middle else use xyz) (ONLY USED FOR SUMMON CREATURE OR MOVE/JUMP TO POS ACTIONS FOR NOW)
MODIFIED:
* SMART_ACTION_SUMMON_CREATURE now possible to spawn multiple creatures with SMART_TARGET_RANDOM_POINT
* SMART_ACTION_MOVE_TO_POS/JUMP_TO_POS now possible to move to a random point with SMART_TARGET_RANDOM_POINT
* SMART_TARGET_PLAYER_RANGE no longer targets GMs or dead targets and when target.o is >0 it will try all possible targets in max instead of min-maxing
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
2020-04-18 16:59:52 +02:00
P-Kito
f381bd47cb
feat(Core/AI): CU_SAI - set creature in combat outside of dungeon ( #2878 )
2020-04-17 16:29:47 +02:00
P-Kito
6a410efa36
feat(Core/AI): CU_SAI - Custom Event Options ( #2881 )
2020-04-17 00:40:06 +02:00
P-Kito
8aa80eef18
feat(Core/SAI): new Actions + Polar Coords System Offset Relocating ( #2880 )
2020-04-16 11:39:45 +02:00
Kargatum
4a8f1de538
feat(Core/Misc): remove and replace ACE_Singleton ( #2418 )
2019-12-21 00:29:29 +07:00
Viste
e22d78ecd6
refactor(Core): rename namespaces and macros to acore ( #2454 )
2019-12-01 13:13:31 +01:00
Stoabrogga
8d4a694e82
fix(Core/SAI): fix parameters for action type "SMART_ACTION_UPDATE_TEMPLATE" ( #2131 )
2019-07-28 15:04:22 +02:00
Pondaveia
78b897f852
fix(Core/SAI) Add missing parameters for SMART_ACTION_MOVE_TO_POS ( #1813 )
...
* Imported changes from TC
Game/AI: Implement ContactDistance for ACTION_MOVE_TO_POS
* Contactdistance
* We don't have disablePathFinding
* Update src/server/game/AI/SmartScripts/SmartScript.cpp
Co-Authored-By: Pondaveia <43385840+Pondaveia@users.noreply.github.com >
* Update src/server/game/AI/SmartScripts/SmartScript.cpp
* Update SmartScriptMgr.h
* Update src/server/game/AI/SmartScripts/SmartScript.cpp
Co-Authored-By: Stoabrogga <38475780+Stoabrogga@users.noreply.github.com >
2019-05-16 02:49:11 +02:00
Stoabrogga
6380500b33
fix(DB/Core): quest chain leading to "Battle for the Undercity" ( #1629 )
2019-03-26 20:01:52 -03:00
Kargatum
824a80005c
Refactor(Core/Misc): Remove remaining COMPILER_HAS_CPP11_SUPPORT related macros ( #1627 )
...
* Delete macros UNORDERED_MAP
* Delete macros UNORDERED_SET
2019-03-26 00:01:56 +07:00
Stoabrogga
54b23ce209
fix(DB/Core): play event after quest "Hero of the Mag'har"; extend SAI to play music ( #1570 )
2019-03-19 09:04:40 +01:00
Francesco Borzì
2f1c01a1fd
feat(SmartAI): display error on unsupported targets + align TC enums ( #1349 )
2019-01-28 20:23:35 +01:00
Stoabrogga
acf47073ab
feat(SmartAI): Implement action type 115 "SMART_ACTION_RANDOM_SOUND"
2019-01-26 22:16:16 +00:00
Francesco Borzì
206feacab3
feat(SmartAI): improve add quest action ( #1333 )
2019-01-24 19:07:13 +00:00
Francesco Borzì
c62fec7f77
feat(SmartAI): handle unused SmartActions ( #1335 )
...
Emit error when there is a SmartAction in the DB that is not yet supported in AzerothCore.
Emit error when there is a SmartAction in the DB that is not supposed to be used in version 3.3.5a.
2019-01-23 15:51:08 +01:00
Francesco Borzì
8931ae74ba
refactor(SmartAI): move AC-only SMART_ACTIONs to avoid conflicts with TC
2019-01-20 19:57:21 +01:00