Andrew
57f9cecbd9
fix(Scripts/ZulAman): Fix Narolakk Mangle timer and Bear phase not la… ( #20648 )
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* fix(Scripts/ZulAman): Fix Narolakk Mangle timer and Bear phase not lasting for full duration
* Update boss_nalorakk.cpp
* Update boss_nalorakk.cpp
2024-11-20 22:29:07 +01:00
Andrew
62a5529fcf
fix(Scripts/ZulAman): Fix Halazzi lynx not moving on spawn ( #20649 )
2024-11-20 22:28:16 +01:00
Andrew
4aca845fab
fix(Scripts/ZulAman): Remove Zul'jin Electrical Storm on phase change ( #20651 )
2024-11-20 22:27:53 +01:00
Andrew
aa847d110a
fix(Scripts/ZulAman): Fix Malacrass not casting correct class abilities ( #20653 )
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* fix(Scripts/ZulAman): Fix Malacrass not casting correct class abilities
* Update boss_hexlord.cpp
2024-11-20 22:27:35 +01:00
Andrew
5561445de4
fix(Scripts/ZulAman): Fix Janalai Enrage/Berserk behaviour ( #20662 )
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* fix(Scripts/ZulAman): Fix Janalai Enrage/Berserk behaviour
* Update boss_janalai.cpp
2024-11-20 22:26:45 +01:00
Jelle Meeus
047a21d31a
fix(Scripts/ZulAman): Halazzi Phases ( #20650 )
2024-11-20 09:08:21 -03:00
Andrew
c46fceeea7
fix(Scripts/ZulAman): Restore hatcher side switch ( #20633 )
2024-11-19 06:25:21 -03:00
Andrew
c4a8fafecb
fix(Scripts/ZulAman): Fix Gust of Wind targetting tanks and eagles no… ( #20632 )
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fix(Scripts/ZulAman): Fix Gust of Wind targetting tanks and eagles not spawning
2024-11-19 06:24:36 -03:00
Dan
8c763f6612
refactor(Scripts/MagistersTerrace): refactor Selin Fireheart ( #20604 )
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* init
* Update boss_selin_fireheart.cpp
* rectification
* whitespace
2024-11-18 16:37:03 -03:00
Andrew
17bb56932e
fix(Scripts/ZulAman): Fix Janalai berserk ( #20612 )
2024-11-18 08:24:32 +01:00
Andrew
68f3a59f78
fix(Scripts/ZulAman): Narolakk dont engage after wave dies and attack… ( #20615 )
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* fix(Scripts/ZulAman): Narolakk dont engage after wave dies and attackable
* Update boss_nalorakk.cpp
2024-11-18 08:23:46 +01:00
Andrew
7a5b7efc42
refactor(Scripts/MagisterTerrace): Update Priestess Delrissa ( #20611 )
2024-11-17 21:21:06 -03:00
Andrew
6bca63b4d8
refactor(Scripts/SunwellPlateau): Update Felmyst script ( #20602 )
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* refactor(Scripts/SunwellPlateau): Update Felmyst script
* Update instance_sunwell_plateau.cpp
* Update boss_felmyst.cpp
* Update boss_felmyst.cpp
2024-11-17 04:31:07 -03:00
Andrew
d2c28681aa
refactor(Scripts/ZulGurub): Modernize Gahzranka script ( #20603 )
2024-11-17 02:19:46 -03:00
Andrew
4948197014
refactor(Scripts/ZulAman): Move Amani Hatchling to SAI ( #20589 )
2024-11-16 12:20:56 -03:00
Andrew
59db107ed3
refactor(Scripts/SunwellPlateau): Update Kalecgos script ( #20588 )
2024-11-16 08:33:12 -03:00
Andrew
48a0b7a460
refactor(Scripts/SunwellPlateau): Modernize Kil'jaeden script ( #20583 )
2024-11-16 08:32:57 -03:00
Andrew
6aa0bc37cc
refactor(Scripts/SunwellPlateau): Move summons to the new summon data… ( #20586 )
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refactor(Scripts/SunwellPlateau): Move summons to the new summon data implementation
2024-11-16 06:25:36 -03:00
Andrew
e2a57dbfb2
fix(Scripts/ZulAman): Update Malacrass adds spawn positions ( #20580 )
...
Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com >
2024-11-15 09:01:31 -03:00
Andrew
5bbfd21e32
fix(Scripts/ZulAman): Save Massive Gate state to DB ( #20568 )
2024-11-15 04:38:48 -03:00
Andrew
2c40c299a7
fix(Scripts/ZulAman): Despawn Harisson Jones after he "dies" ( #20565 )
2024-11-14 18:31:03 -03:00
Andrew
e2020e0886
chore(Scripts/ZulAman): Update Akilzon to new register method ( #20556 )
2024-11-14 03:29:43 -03:00
Andrew
b7732690c9
refactor(Scripts/SunwellPlateau): Modernize Muru script ( #20551 )
2024-11-14 00:00:52 -03:00
Andrew
14980a91bc
fix(Scripts/ZulAman): Permbind players when using the gong ( #20554 )
2024-11-13 23:18:27 -03:00
Andrew
1bea402e5c
fix(Scripts/ZulAman): Remove Eletrical Storm hacks ( #20553 )
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* fix(Scripts/ZulAman): Remove Eletrical Storm hacks
* Update boss_akilzon.cpp
* Create rev_1731545993422354000.sql
2024-11-13 22:58:33 -03:00
Jelle Meeus
f011a849dc
fix(Scripts/ZulAman): speed up gong event ( #20547 )
2024-11-13 16:10:36 -03:00
Andrew
d6b2529557
refactor(Scripts/SunwellPlateau): Update Brutallus script ( #20548 )
2024-11-13 16:02:01 -03:00
Francesco Borzì
b2ddd10369
refactor(src/server/scripts): remove unused imports ( #20540 )
2024-11-13 06:35:15 +01:00
Andrew
17ae7c86ff
refactor(Scripts/SunwellPlateau): Modernize instance script ( #20519 )
2024-11-12 12:49:11 -03:00
Andrew
e80b0ce8b8
fix(Scripts/ZulAman): Set Akilzon encounter in progress when engaged ( #20531 )
2024-11-12 11:50:09 -03:00
Andrew
519daf9cc7
refactor(Scripts/SunwellPlateau): Modernize Eredar Twins script ( #20516 )
2024-11-11 06:09:08 -03:00
Andrew
fec7c88b51
fix(Scripts/ZulAman): Amani Hatchers should hatch eggs at increasing … ( #20497 )
2024-11-11 05:58:44 -03:00
Andrew
0ce15f0f5a
refactor(Scripts/SunwellPlateau): Refactor areatriggers to OnlyOnceAr… ( #20515 )
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refactor(Scripts/SunwellPlateau): Refactor areatriggers to OnlyOnceAreatrigger
2024-11-11 02:56:27 -03:00
Andrew
e741a9a87f
feat(Core/Scripting): Implement SetInvincibility() to prevent creatur… ( #20508 )
2024-11-11 00:22:03 -03:00
Andrew
7f558f4e38
refactor(Scripts/MagisterTerrace): Move Kalecgos script to SAI ( #20495 )
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* refactor(Scripts/MagisterTerrace): Move Kalecgos script to SAI
* Update instance_magisters_terrace.cpp
2024-11-11 00:58:51 +01:00
Andrew
4470891310
fix(Scripts/MagisterTerrace): Add all spells to SpellDifficulty dbc ( #20502 )
2024-11-10 15:51:28 -03:00
Andrew
bf925eda3c
refactor(Scripts/SWP): Update creature scripts to new register method ( #20503 )
2024-11-10 15:44:35 -03:00
Andrew
8e05cd7e80
refactor(Scripts/ZulAman): Move Spirit of the Lynx to SAI ( #20498 )
2024-11-10 14:55:04 -03:00
Andrew
4da49dd63a
fix(Scripts/ZulAman): Fix crash in Nalorakk script ( #20499 )
2024-11-10 15:33:01 +01:00
Andrew
e2be8fb296
fix(Scripts/ZulAman): Fix Akilzon not spawning eagles and update script ( #20493 )
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* fix(Scripts/ZulAman): Fix Akilzon not spawning eagles and update script
* Update boss_akilzon.cpp
2024-11-10 08:41:46 -03:00
Andrew
8904a13304
fix(Scripts/ZulAman): Fix Sacrifice timers not updating after latest … ( #20490 )
2024-11-10 08:41:26 -03:00
Andrew
7b8fadaa0c
refactor(Scripts/ZulAman): Move Jan'alai Fire Bomb to SAI ( #20496 )
2024-11-09 20:11:56 -03:00
Andrew
82d43ee52a
fix(Scripts/ZulAman): Move Harrison Jones spawn to DB ( #20491 )
...
Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com >
2024-11-09 19:18:14 -03:00
Andrew
138a2ca974
refactor(Scripts/ZA): Update Zul'jin ( #20456 )
2024-11-08 21:05:30 -03:00
IntelligentQuantum
21cb6fbf4f
fix(Scripts/MagisterTerrace): Kael'thas' Arcane Spheres & Phoenix should despawn ( #20481 )
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* Fix(Core/Scripts): Kael'thas' Arcane Spheres & Phoenix
* it's better xD
2024-11-08 11:30:55 -03:00
avarishd
cce96d05fc
fix(Scripts/ZG): Poisonous Blood not being removed after Blood Siphon ( #20463 )
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* fix(Scripts/ZG): Poisonous blood not being removed at the end of siphon
* don't use doforall
* wrong spell -.-
* AURA_STATE_IMMUNITY
* was modified in SpellInfoCorrections
* drop toplayer
2024-11-06 11:09:55 -03:00
Dan
ce70cf1c13
refactor(Scripts/ZulAman): refactor set data to instance boss states and refactor Hex Lord Malacrass ( #20206 )
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* load boss data and initialize hexlord
* boundaries and stuff
* Update boss_janalai.cpp
* Update instance_zulaman.cpp
* F
* Update boss_hexlord.cpp
* remove old creature spells
* restore alyson script
* remove instance data sets
* revert
2024-11-05 06:45:53 -03:00
Jelle Meeus
7410175a08
refactor(Scripts/EasternKingdoms): spell scripts use registry macros ( #20399 )
2024-11-01 16:54:41 -03:00
Francesco Borzì
cb7e28df05
refactor(src/server/game/*): remove unused imports (big part 1) ( #20310 )
2024-10-27 10:25:40 +01:00
Dan
d9e2773519
refactor(Scripts/ZulAman): refactor Jan'alai ( #20195 )
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* Janalai (#13 )
* wip
* nullcreature
* wipppp
* first attempt at working state
* hatcherai
* test
* conditions for hatching
* some potential fixes
* some debuggo
* some small fixes
* general fixes
* Update boss_janalai.cpp
* Update boss_janalai.cpp
* Update boss_janalai.cpp
* more debug
* Update boss_janalai.cpp
* Update boss_janalai.cpp
* Update boss_janalai.cpp
* fixed?
* Update boss_janalai.cpp
* Update boss_janalai.cpp
* Update boss_janalai.cpp
* remove dumb bomb count
it is not needed
* Update boss_janalai.cpp
* Update boss_janalai.cpp
* Update boss_janalai.cpp
* other debug
* Update boss_janalai.cpp
* Update boss_janalai.cpp
* Update boss_janalai.cpp
* Update boss_janalai.cpp
* Update boss_janalai.cpp
* remove script for egg
* F
* Revert "F"
This reverts commit 246c66ccdac52e38c95c63f0ee59f1add97f4d64.
* Revert "remove script for egg"
This reverts commit b85933583fd480f941b839623c7291b6d5887246.
* different spell ids
* Update boss_janalai.cpp
* Update boss_janalai.cpp
* Update boss_janalai.cpp
* restore data sets
changing this in a different PR, but data is still being set here
2024-10-26 00:44:25 +02:00