Commit Graph

616 Commits

Author SHA1 Message Date
Andrew
57f9cecbd9 fix(Scripts/ZulAman): Fix Narolakk Mangle timer and Bear phase not la… (#20648)
* fix(Scripts/ZulAman): Fix Narolakk Mangle timer and Bear phase not lasting for full duration

* Update boss_nalorakk.cpp

* Update boss_nalorakk.cpp
2024-11-20 22:29:07 +01:00
Andrew
62a5529fcf fix(Scripts/ZulAman): Fix Halazzi lynx not moving on spawn (#20649) 2024-11-20 22:28:16 +01:00
Andrew
4aca845fab fix(Scripts/ZulAman): Remove Zul'jin Electrical Storm on phase change (#20651) 2024-11-20 22:27:53 +01:00
Andrew
aa847d110a fix(Scripts/ZulAman): Fix Malacrass not casting correct class abilities (#20653)
* fix(Scripts/ZulAman): Fix Malacrass not casting correct class abilities

* Update boss_hexlord.cpp
2024-11-20 22:27:35 +01:00
Andrew
5561445de4 fix(Scripts/ZulAman): Fix Janalai Enrage/Berserk behaviour (#20662)
* fix(Scripts/ZulAman): Fix Janalai Enrage/Berserk behaviour

* Update boss_janalai.cpp
2024-11-20 22:26:45 +01:00
Jelle Meeus
047a21d31a fix(Scripts/ZulAman): Halazzi Phases (#20650) 2024-11-20 09:08:21 -03:00
Andrew
c46fceeea7 fix(Scripts/ZulAman): Restore hatcher side switch (#20633) 2024-11-19 06:25:21 -03:00
Andrew
c4a8fafecb fix(Scripts/ZulAman): Fix Gust of Wind targetting tanks and eagles no… (#20632)
fix(Scripts/ZulAman): Fix Gust of Wind targetting tanks and eagles not spawning
2024-11-19 06:24:36 -03:00
Dan
8c763f6612 refactor(Scripts/MagistersTerrace): refactor Selin Fireheart (#20604)
* init

* Update boss_selin_fireheart.cpp

* rectification

* whitespace
2024-11-18 16:37:03 -03:00
Andrew
17bb56932e fix(Scripts/ZulAman): Fix Janalai berserk (#20612) 2024-11-18 08:24:32 +01:00
Andrew
68f3a59f78 fix(Scripts/ZulAman): Narolakk dont engage after wave dies and attack… (#20615)
* fix(Scripts/ZulAman): Narolakk dont engage after wave dies and attackable

* Update boss_nalorakk.cpp
2024-11-18 08:23:46 +01:00
Andrew
7a5b7efc42 refactor(Scripts/MagisterTerrace): Update Priestess Delrissa (#20611) 2024-11-17 21:21:06 -03:00
Andrew
6bca63b4d8 refactor(Scripts/SunwellPlateau): Update Felmyst script (#20602)
* refactor(Scripts/SunwellPlateau): Update Felmyst script

* Update instance_sunwell_plateau.cpp

* Update boss_felmyst.cpp

* Update boss_felmyst.cpp
2024-11-17 04:31:07 -03:00
Andrew
d2c28681aa refactor(Scripts/ZulGurub): Modernize Gahzranka script (#20603) 2024-11-17 02:19:46 -03:00
Andrew
4948197014 refactor(Scripts/ZulAman): Move Amani Hatchling to SAI (#20589) 2024-11-16 12:20:56 -03:00
Andrew
59db107ed3 refactor(Scripts/SunwellPlateau): Update Kalecgos script (#20588) 2024-11-16 08:33:12 -03:00
Andrew
48a0b7a460 refactor(Scripts/SunwellPlateau): Modernize Kil'jaeden script (#20583) 2024-11-16 08:32:57 -03:00
Andrew
6aa0bc37cc refactor(Scripts/SunwellPlateau): Move summons to the new summon data… (#20586)
refactor(Scripts/SunwellPlateau): Move summons to the new summon data implementation
2024-11-16 06:25:36 -03:00
Andrew
e2a57dbfb2 fix(Scripts/ZulAman): Update Malacrass adds spawn positions (#20580)
Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com>
2024-11-15 09:01:31 -03:00
Andrew
5bbfd21e32 fix(Scripts/ZulAman): Save Massive Gate state to DB (#20568) 2024-11-15 04:38:48 -03:00
Andrew
2c40c299a7 fix(Scripts/ZulAman): Despawn Harisson Jones after he "dies" (#20565) 2024-11-14 18:31:03 -03:00
Andrew
e2020e0886 chore(Scripts/ZulAman): Update Akilzon to new register method (#20556) 2024-11-14 03:29:43 -03:00
Andrew
b7732690c9 refactor(Scripts/SunwellPlateau): Modernize Muru script (#20551) 2024-11-14 00:00:52 -03:00
Andrew
14980a91bc fix(Scripts/ZulAman): Permbind players when using the gong (#20554) 2024-11-13 23:18:27 -03:00
Andrew
1bea402e5c fix(Scripts/ZulAman): Remove Eletrical Storm hacks (#20553)
* fix(Scripts/ZulAman): Remove Eletrical Storm hacks

* Update boss_akilzon.cpp

* Create rev_1731545993422354000.sql
2024-11-13 22:58:33 -03:00
Jelle Meeus
f011a849dc fix(Scripts/ZulAman): speed up gong event (#20547) 2024-11-13 16:10:36 -03:00
Andrew
d6b2529557 refactor(Scripts/SunwellPlateau): Update Brutallus script (#20548) 2024-11-13 16:02:01 -03:00
Francesco Borzì
b2ddd10369 refactor(src/server/scripts): remove unused imports (#20540) 2024-11-13 06:35:15 +01:00
Andrew
17ae7c86ff refactor(Scripts/SunwellPlateau): Modernize instance script (#20519) 2024-11-12 12:49:11 -03:00
Andrew
e80b0ce8b8 fix(Scripts/ZulAman): Set Akilzon encounter in progress when engaged (#20531) 2024-11-12 11:50:09 -03:00
Andrew
519daf9cc7 refactor(Scripts/SunwellPlateau): Modernize Eredar Twins script (#20516) 2024-11-11 06:09:08 -03:00
Andrew
fec7c88b51 fix(Scripts/ZulAman): Amani Hatchers should hatch eggs at increasing … (#20497) 2024-11-11 05:58:44 -03:00
Andrew
0ce15f0f5a refactor(Scripts/SunwellPlateau): Refactor areatriggers to OnlyOnceAr… (#20515)
refactor(Scripts/SunwellPlateau): Refactor areatriggers to OnlyOnceAreatrigger
2024-11-11 02:56:27 -03:00
Andrew
e741a9a87f feat(Core/Scripting): Implement SetInvincibility() to prevent creatur… (#20508) 2024-11-11 00:22:03 -03:00
Andrew
7f558f4e38 refactor(Scripts/MagisterTerrace): Move Kalecgos script to SAI (#20495)
* refactor(Scripts/MagisterTerrace): Move Kalecgos script to SAI

* Update instance_magisters_terrace.cpp
2024-11-11 00:58:51 +01:00
Andrew
4470891310 fix(Scripts/MagisterTerrace): Add all spells to SpellDifficulty dbc (#20502) 2024-11-10 15:51:28 -03:00
Andrew
bf925eda3c refactor(Scripts/SWP): Update creature scripts to new register method (#20503) 2024-11-10 15:44:35 -03:00
Andrew
8e05cd7e80 refactor(Scripts/ZulAman): Move Spirit of the Lynx to SAI (#20498) 2024-11-10 14:55:04 -03:00
Andrew
4da49dd63a fix(Scripts/ZulAman): Fix crash in Nalorakk script (#20499) 2024-11-10 15:33:01 +01:00
Andrew
e2be8fb296 fix(Scripts/ZulAman): Fix Akilzon not spawning eagles and update script (#20493)
* fix(Scripts/ZulAman): Fix Akilzon not spawning eagles and update script

* Update boss_akilzon.cpp
2024-11-10 08:41:46 -03:00
Andrew
8904a13304 fix(Scripts/ZulAman): Fix Sacrifice timers not updating after latest … (#20490) 2024-11-10 08:41:26 -03:00
Andrew
7b8fadaa0c refactor(Scripts/ZulAman): Move Jan'alai Fire Bomb to SAI (#20496) 2024-11-09 20:11:56 -03:00
Andrew
82d43ee52a fix(Scripts/ZulAman): Move Harrison Jones spawn to DB (#20491)
Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com>
2024-11-09 19:18:14 -03:00
Andrew
138a2ca974 refactor(Scripts/ZA): Update Zul'jin (#20456) 2024-11-08 21:05:30 -03:00
IntelligentQuantum
21cb6fbf4f fix(Scripts/MagisterTerrace): Kael'thas' Arcane Spheres & Phoenix should despawn (#20481)
* Fix(Core/Scripts): Kael'thas' Arcane Spheres & Phoenix

* it's better xD
2024-11-08 11:30:55 -03:00
avarishd
cce96d05fc fix(Scripts/ZG): Poisonous Blood not being removed after Blood Siphon (#20463)
* fix(Scripts/ZG): Poisonous blood not being removed at the end of siphon

* don't use doforall

* wrong spell -.-

* AURA_STATE_IMMUNITY

* was modified in SpellInfoCorrections

* drop toplayer
2024-11-06 11:09:55 -03:00
Dan
ce70cf1c13 refactor(Scripts/ZulAman): refactor set data to instance boss states and refactor Hex Lord Malacrass (#20206)
* load boss data and initialize hexlord

* boundaries and stuff

* Update boss_janalai.cpp

* Update instance_zulaman.cpp

* F

* Update boss_hexlord.cpp

* remove old creature spells

* restore alyson script

* remove instance data sets

* revert
2024-11-05 06:45:53 -03:00
Jelle Meeus
7410175a08 refactor(Scripts/EasternKingdoms): spell scripts use registry macros (#20399) 2024-11-01 16:54:41 -03:00
Francesco Borzì
cb7e28df05 refactor(src/server/game/*): remove unused imports (big part 1) (#20310) 2024-10-27 10:25:40 +01:00
Dan
d9e2773519 refactor(Scripts/ZulAman): refactor Jan'alai (#20195)
* Janalai (#13)

* wip

* nullcreature

* wipppp

* first attempt at working state

* hatcherai

* test

* conditions for hatching

* some potential fixes

* some debuggo

* some small fixes

* general fixes

* Update boss_janalai.cpp

* Update boss_janalai.cpp

* Update boss_janalai.cpp

* more debug

* Update boss_janalai.cpp

* Update boss_janalai.cpp

* Update boss_janalai.cpp

* fixed?

* Update boss_janalai.cpp

* Update boss_janalai.cpp

* Update boss_janalai.cpp

* remove dumb bomb count

it is not needed

* Update boss_janalai.cpp

* Update boss_janalai.cpp

* Update boss_janalai.cpp

* other debug

* Update boss_janalai.cpp

* Update boss_janalai.cpp

* Update boss_janalai.cpp

* Update boss_janalai.cpp

* Update boss_janalai.cpp

* remove script for egg

* F

* Revert "F"

This reverts commit 246c66ccdac52e38c95c63f0ee59f1add97f4d64.

* Revert "remove script for egg"

This reverts commit b85933583fd480f941b839623c7291b6d5887246.

* different spell ids

* Update boss_janalai.cpp

* Update boss_janalai.cpp

* Update boss_janalai.cpp

* restore data sets

changing this in a different PR, but data is still being set here
2024-10-26 00:44:25 +02:00