Skjalf
4bf98a17de
fix(Core/Calendar): Solve the issue with calendar event invite response time never updating ( #8006 )
2021-09-24 20:24:18 +02:00
UltraNix
1bf4f54b32
fix(Core/Combat): Creatures should evade if its only victim is teleporting to other map ( #7975 )
2021-09-20 16:05:45 -06:00
Kitzunu
2f449326e0
refactor(Core): Rename ...Manager to ...Mgr ( #6910 )
...
* Rename MapManager.h to MapMgr.h
* Rename BanManager.h to BanMgr.h
* Rename MapManager.cpp to MapMgr.cpp
* Rename BanManager.cpp to BanMgr.cpp
* Rename MapRefManager.h to MapRefMgr.h
* Rename ThreatManager.h to ThreatMgr.h
* Rename GridRefManager.h to GridRefMgr.h
* Rename ThreatManager.cpp to ThreatMgr.cpp
* Rename GroupRefManager.h to GroupRefMgr.h
* Rename HostileRefManager.h to HostileRefMgr.h
* Rename HostileRefManager.cpp to HostileRefMgr.cpp
* Rename MMapManager.h to MMapMgr.h
* Rename FollowerRefManager.h to FollowerRefMgr.h
* Rename VMapManager2.h to VMapMgr2.h
* Rename IVMapManager.h to IVMapMgr.h
* Rename MMapManager.cpp to MMapMgr.cpp
* Rename VMapManager2.cpp to VMapMgr2.cpp
* Rename RefManager.h to RefMgr.h
* Rename WaypointManager.h to WaypointMgr.h
* Rename WaypointManager.cpp to WaypointMgr.cpp
* Rename MPQManager.h to MPQMgr.h
* Rename MPQManager.cpp to MPQMgr.cpp
* Rename IMMAPManager.h to IMMAPMgr.h
* fix build
* Update Main.cpp
* chore(Core/Misc): Remove toxic language
* Revert "chore(Core/Misc): Remove toxic language"
* fix build
* build
2021-09-15 17:50:28 +02:00
UltraNix
7406a01ac3
fix(Core/Spells): several improvements to cooldowns ( #7559 )
...
- Reworked spell category cooldowns.
- Implemented category cooldowns for pets.
- Properly shows pet spell cooldowns in player's UI.
- Corrected pet spell cooldowns with infinity duration.
- Do not add/remove infinity spell cooldown on aura apply/remove if casted by item.
- Closes #5263
2021-09-13 20:57:48 +02:00
UltraNix
e7fe6dcb00
fix(Core/Quests): properly handle quests with QuestType=0. ( #7718 )
...
- Closes #6732
2021-09-10 01:04:28 +02:00
IntelligentQuantum
790030810b
fix(Core/Guild): prevent join multiple guilds exploit ( #7631 )
2021-09-09 11:48:58 +02:00
UltraNix
a561ce8937
fix(Core/Items): properly display item spell charges ( #7722 )
...
- Closes #7598
2021-09-07 11:19:12 +02:00
UltraNix
2f9f95221b
fix(Core/Items): armor type requirement for needing items in LFG grou… ( #7523 )
...
- Closes #7467
2021-09-02 10:39:57 +02:00
UltraNix
498faf380b
fix(Core/DungeonFinder): misc improvements ( #7488 )
...
- Players should be able to enter the same dungeon if just completed it
- Properly define if the proposal is new
- Set teleport point to the nearest graveyard if teleported to dungeon from other instance
- Display completed encounters when joining LFG in progress (excluding random)
- Closes #5914
- Closes #7388
2021-09-01 10:44:29 +02:00
lineagedr
ae8a78d90a
feat(Core/Gameobject): add a range check for gameobjects ( #7521 )
2021-08-31 10:34:43 +02:00
Andrius Peleckas
dd14c63088
fix(Core/Vendors): incorrect check which allowed/disabled alliance players ( #7507 )
2021-08-26 15:41:17 +02:00
UltraNix
a8c0a2cc89
fix(Core/Movement): ( #7008 )
...
- Get zone/area IDs from vmap data in the liquid update
- Add new method Map::getFullVMapDataForPosition to get area info and liquid info in a single vmap lookup
- Adjust GetZoneId/GetAreaId on WorldObject to always return these cached fields.
- Clean up liquid state handling on Unit and Player
- Implemented getting area id from gameobject spawns.
- Removed old core related to getting movement flags dependent on environment.
- Movement flags are now processed more precisely and dynamically.
Original source: TrinityCore.
- Closes #5086
- Updates #2208 .
2021-08-25 12:41:20 +02:00
UltraNix
1b7d3708a6
fix(Core/Loot): ( #7452 )
...
- Players that did not participate in killing dungeon boss are not eligible to get loot.
- Players that are too far away from the looted object are not eligible to get loot.
- Players that released spirit and were outside the dungeon when the loot has been released are eligible to get loot.
- Players that have pending bind are not eligible to get loot.
- Properly get loot recipient for some chests in dungeons.
- All above fixes should work in any loot mode (group loot, master loot, etc.)
- Closes #2104 .
2021-08-24 23:48:22 +02:00
UltraNix
435761b284
fix(Core/Pets): do not summon pet if owner is being teleported ( #7275 )
...
- Closes #7159
2021-08-13 12:02:21 +02:00
UltraNix
5b057798e7
fix(Core/Maps): Enabled dead players to be resurrected at the dungeon entrance if cannot enter it due to some reasons ( #7236 )
...
- Closes #6790
2021-08-07 16:10:07 +02:00
UltraNix
ffdd990aa4
fix(Core/Spells): Glyphs should send SMSG_LEARNED_SPELL/SMSG_REMOVED_… ( #7161 )
...
* fix(Core/Spells): Glyphs should send SMSG_LEARNED_SPELL/SMSG_REMOVED_SPELL packet in case of updating spell tooltips.
Fixed #6323
* chore(Core/CharacterHandler): improve comment
* chore(Core/SpellEffects): improve comment
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com >
2021-08-05 15:58:50 +02:00
UltraNix
cf104e01c6
fix(Core/Pets): spells disappearing while pet being offline ( #7046 )
...
- Closes #5320
2021-07-23 11:54:01 +02:00
UltraNix
e450fd6f68
fix(Core/Units): charmed creatures do not need to check hostility to attacked creature ( #7043 )
...
Properly remove channelled charm auras on demand.
- Closes #5447
2021-07-23 09:31:04 +02:00
UltraNix
0f4a942825
fix(Core/PetHandler): prevent crash ( #6805 )
2021-07-10 00:21:26 +02:00
UltraNix
544f2530b7
fix(Core/Movement): Fixed never ending spline movement if fallen under map. ( #6485 )
2021-06-28 01:35:06 +02:00
Kitzunu
5d66e57181
chore(Core/Spell): SpellId's should always be uint32 ( #6466 )
...
* chore(Core/Spell): SpellId's should always be uint32
* Update spell_item.cpp
2021-06-25 02:11:36 +02:00
UltraNix
a9b2ddba7a
fix(Core/Mail): cleanup pending auction sale mail ( #6022 )
2021-06-23 12:46:48 +02:00
Kargatum
9ac6fddcae
feat(Core/Database): port TrinityCore database API ( #5611 )
2021-06-22 06:21:07 +02:00
Kargatum
5787d00d54
chore(Core/Logging): replace most server loggers ( #5726 )
...
* chore(Core/Logging): replace most server loggers
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2021-06-21 03:07:12 +02:00
buddiman
4811a14bd6
fix(CORE/Quests): Quest dialog fails to close with follow-up quest ( #6309 )
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- Fixes the problem with the quest dialog which doesn't close/update on a follow-up quest if there is no space in the inventory
- Closes: https://github.com/azerothcore/azerothcore-wotlk/issues/6296
2021-06-18 17:05:29 +02:00
Francesco Borzì
466cdb68d6
refactor(Core): code cleanup (part 2) ( #6374 )
2021-06-16 20:40:42 +02:00
UltraNix
0d96866cea
fix(Core/Packets): sending item's random property in a few packets ( #6193 )
...
- Closes #4843
2021-06-15 12:37:58 +02:00
UltraNix
42019c09b1
fix(Core/Spells): Updates autoshoot spell target in case of clientside target change. ( #6257 )
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- Closes #5206
- Closes https://github.com/chromiecraft/chromiecraft/issues/322
2021-06-11 15:30:58 +02:00
Kargatum
d398c34c61
chore(Core/Common): delete macro UNUSED ( #6119 )
2021-06-01 17:22:29 +02:00
Kitzunu
ca27ce5e37
fix(Script/Command): Build ( #6159 )
...
* fix(Script/Command): Build
* codestyle ci is weird
* Update MovementHandler.cpp
* Update cs_server.cpp
* Update cs_server.cpp
2021-05-31 16:51:34 +02:00
Kitzunu
897a02bb75
refactor(Core/Misc): acore to Acore ( #6043 )
2021-05-31 14:21:54 +02:00
Kargatum
e3c1e739c6
feat(CI/Codestyle): add check core logs ( #6012 )
2021-05-31 11:03:00 +02:00
Axel Cocat
a355b4d27c
fix(Core): fix instance portal not resurrecting when corpse is not spawned ( #6106 )
2021-05-29 15:37:34 +02:00
Kargatum
d8911d816f
feat(Core/PacketIO): correct parsing some opcodes ( #6051 )
2021-05-28 00:34:54 +02:00
Kargatum
ea5f5f2072
feat(Core/RealmList): port TrinityCore realm api ( #5626 )
...
* feat(Core/RealmList): port TrinityCore realm api
* 1
* whitespace cleanup
* Update data/sql/updates/pending_db_auth/rev_1620114805872279900.sql
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
* 1
* 2
* Update data/sql/updates/pending_db_auth/rev_1620114805872279900.sql
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
* `
* 1
* small corrects
* finish maybe
* realm.Id.Realm
* ws
* 1
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2021-05-27 00:12:46 +02:00
Kargatum
78e1719c80
feat(Core/Misc): includes cleanup ( #5953 )
2021-05-26 19:00:08 +07:00
Kargatum
63a273507c
feat(Core/Packets): Port packet handling from TrinityCore ( #5617 )
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* feat(Core/Packets): Port packet handling from TrinityCore
* 1
* 2
* 3
* 1
* 2
* #3670
* 3
* 1
* codestyle
* fix msvc warnings
2021-05-22 00:10:46 +02:00
UltraNix
8dd58ebb5b
fix(Core): Memleaks fixes - Part II. ( #5760 )
2021-05-14 10:15:45 +02:00
UltraNix
2189ac0b08
feat(Core/Anticheat): Preparation to implement new passive anticheat … ( #5516 )
2021-05-07 18:10:44 +02:00
Kargatum
db7d754f3f
feat(Core/Common): delete lib game-interface inherited ( #5333 )
...
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2021-05-07 02:16:44 +07:00
Kitzunu
5954d9c739
refactor(Core/Misc): Define & Rename Attributes ( #5311 )
2021-04-28 14:55:24 +02:00
UltraNix
f4c226423d
feat(Core/Misc): implement ObjectGuid class (port from TC) ( #4885 )
2021-04-25 22:18:03 +02:00
Chaouki Dhib
2d21bfc915
feat(Core/Movement): time synchronisation to better interpret client timestamps ( #5300 )
2021-04-23 15:53:09 +02:00
Kargatum
4af4cbd3d9
feat(Core/Logging): rework logging ( #4692 )
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* feat(Core/Logging): rework logging
* correct level for sql.sql
* del unused config options
* Correct build
* correct after merge
* whitespace
20:29:37 1. 'Player.cpp'. Replace (1)
20:29:37 2. 'ObjectMgr.cpp'. Replace (3)
* 1
* correct logging
* correct affter merge
* 1
* 2
* LOG_LEVEL_WARN
* #include "AppenderDB.h"
* 3
* 4
* 5
* 1. 'WorldSocket.cpp'. Replace (1)
* 6
* 1
2021-04-17 11:20:07 +02:00
Kargatum
b2861be1cd
feat(Core/Threading): replace ace threading ( #4821 )
2021-04-16 19:45:29 +02:00
Kitzunu
33aeadf8b6
refactor(Core/Misc): Define & Rename Attributes and flags ( #5193 )
2021-04-15 14:16:39 +02:00
Kargatum
2b3d46bd4f
feat(Core/Hooks): added collection of hooks to extends AC ( #3047 )
...
This collection of hooks comes from the Maelstrom project. It allows to release modules such as :
- 3v3-soloqueue
- 1v1 arena
- pvestats
and many others
2021-04-13 13:26:39 +02:00
UltraNix
c19ea1f7ad
fix(Core/Loot): Items below group threshold should not be blocked by master looter. ( #5041 )
2021-04-07 13:30:34 +02:00
r0m1ntik
2f2d84ac5c
fix(Core/FriendStatus): Alerted when friends log in/out ( #4995 )
2021-04-06 14:17:07 +02:00
UltraNix
485f7e7639
feat(Core/DB/Authserver): remove sha_pass_hash ( #4827 )
2021-03-21 15:17:57 +01:00