Commit Graph

42 Commits

Author SHA1 Message Date
kubeeek
2e298e7fc9 fix(Core/Ulduar): Stone Nova stacks [25 mode] 2020-11-03 08:38:16 -06:00
Silker
4a2c4f0f5f fix(Spell): Expose weakness (#3588)
This change allows the spell Expose Weakness (heroic encounters) to stack from additional sources.
Co-authored-by: Si1ker <55638679+Sombranator@users.noreply.github.com>
2020-10-31 00:19:51 -06:00
Kargatum
a2b26272d2 refactor(Core/Game): restyle game lib with astyle (#3466) 2020-10-12 10:08:15 +02:00
Stefano Borzì
91f4671d07 fix(Core/Spells): prevent client crash on use spell Neural Needle + ESC (#3383) 2020-09-27 16:31:41 +02:00
Francesco Borzì
b61ae8abcd fix(Core/Misc): all GCC warnings (#3457) 2020-09-14 17:31:12 +02:00
Petric
15cc6fe0b6 fix(Core/Spells): Implement SPELL_ATTR7_INTERRUPT_ONLY_NONPLAYER. (#3313)
Co-authored-by: HeartWell <moki.play@mail.ru>
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
2020-09-03 12:02:00 +02:00
Kitzunu
1f89282b22 refactor(Core): NULL -> nullptr (#3275)
* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
2020-08-31 11:55:09 +02:00
Christopher Galbraith
d7c9b36a5c fix(Core/Spells): Winter's Chill now stacks from multiple sources
Signed-off-by: Chris <chriscgalbraith@gmail.com>
2020-08-21 19:07:02 +02:00
Kitzunu
8b9cec620d refactor(Core/SpellInfo): Positive/Negative spells from SpellFamilyName into DB (#3149)
* Implement SPELL_ATTR0_CU_POSITIVE_EFF0

* Implement SPELL_ATTR0_CU_POSITIVE_EFF1

* Implement SPELL_ATTR0_CU_POSITIVE_EFF2

* Move SpellFamilyName spells into DB to define if they are POSITIVE or NEGATIVE spells

* Rename column from entry to spell_id to make more sense
2020-08-16 13:25:26 +02:00
gengarshadowball
0b35a24053 fix(Core/Spell): Implement SPELL_ATTR0_CU_DONT_BREAK_STEALTH (#3056)
* Implement the ability to add SPELL_ATTR0_CU_DONT_BREAK_STEALTH on spells from DB

Co-authored-by: Shadowball Gengar <shadowballgengar60@gmail>
2020-06-19 12:00:21 +02:00
Kitzunu
fecba9f287 refactor(Core/Query): escape some MySQL 8.0 keywords (#3027) 2020-05-17 07:33:47 +02:00
Shard
9f690a3741 fix(Core) : Enable randomProperties or suffix up to 5 (#2340) 2020-01-23 08:06:05 +01:00
Shard
067d9e791f fix(Core/Battlegrounds) Rewrite RandomBG and enabling bg/arenas weights (#2516) 2019-12-28 09:40:13 +01:00
Kargatum
4a8f1de538 feat(Core/Misc): remove and replace ACE_Singleton (#2418) 2019-12-21 00:29:29 +07:00
Stoabrogga
3baa3c7534 feat(Core/SpellMgr): Worldserver option for ICC buff (#2320) 2019-10-16 07:53:19 +02:00
Stoabrogga
30bb15030d fix(DB/Creature): Gimorak's Den (#2226) 2019-09-10 22:40:52 +02:00
Stoabrogga
5e345742e6 fix(DB/Core): Throwing spells for Instructor Razuvious and Drakkari Battle Riders (#2109) 2019-08-04 23:44:36 +02:00
WiZZy
091e7c101e fix(Core/DB/Quest): Let Them Eat Crow (#1680) 2019-07-30 13:19:43 +02:00
Poszer
d92dde4380 fix(Core/Spell): Flame Breath (Catapult) (#2115)
* fix(Core/Spell): Flame Breath (Catapult)

- Will fix issue with Wintergrasp Catapult Siege spell (Flame Breath).
- The SQL is added just in case, if someone already tried temp fix applying another spell.
https://github.com/azerothcore/azerothcore-wotlk/issues/1978#issuecomment-507880360
- Done, updated. Wintergrasp Demolisher - Spell Ram is fixed also
* Fix treating numeric values as string
2019-07-23 19:48:57 +02:00
Stoabrogga
9579bf17d1 fix(DB/Core): Dragonflayer Strategist spell "Hurl Dagger" (#2060) 2019-07-19 09:58:07 +02:00
Pondaveia
e9770dbb33 Core/Spells: Fix wintergrasp spells yards (#1842)
Continuation of developer's work https://github.com/xDevICCI
2019-05-26 15:06:32 +02:00
Pondaveia
ff7658ed40 fix(Core/Raid): Reworked Archimonde fight (#1691)
* Reworked Archimonde

* missing spell scripts on db

*  Travis?

* Thanks Nefertum

* Update rev_1554524766481187700.sql

* compact sql

* Update data/sql/updates/pending_db_world/rev_1554524766481187700.sql

Co-Authored-By: Pondaveia <43385840+Pondaveia@users.noreply.github.com>

* Update rev_1554524766481187700.sql

* Update boss_archimonde.cpp

* Resets

* Update boss_archimonde.cpp

* Update boss_archimonde.cpp

* Finger of death check improvement

Deku suggested adding this check instead: 
- me->IsWithinMeleeRange(unit)

* fix: remove unneeded if statement

* Possible targets list bug

Added a list for both Finger of death and Spell protections specifically. Also cleared the lists when needed to avoid possible bugs.

* comment typo

* Last touches

* Copy paste fail?

Removed waypoint reached function. No idea how it got there!

* Update boss_archimonde.cpp

* The meele check was too small

This check allows the tank to move the boss without getting snipped by finger of death

* Update boss_archimonde.cpp

* Initializing summonlist on constructor

* Update hyjal.h

* Update hyjal.h

* Changed Archimonde AI

Hyjal_trash AI to BossAI

* Removing hyjal_trashAI function

* Somehow the commit above didn't remove

* unused variable

* bool initialization on the constructor

bool Enraged;
bool BelowTenPercent;
bool HasProtected;
bool IsChanneling;

* HOLY SHIT TRAVIS
2019-05-23 09:28:59 -04:00
Nefertumm
6a074af196 fix(Core/DB/Quest): Battle for the Undercity (#1479)
- Closes #204
2019-02-27 23:16:56 +01:00
Vitoco
edd88fbd1e fix(instance): Ruby Sanctum - Resistances ignored (#1371) 2019-02-16 20:08:50 +01:00
Lee
30f28d341e [Core / Spell] Fixed Amplify Damage (#1387)
Fixed Amplify Damage for Prince Malchezaar, this will no longer apply the effect on all players in the raid but only single player
2019-01-30 12:15:56 +00:00
Vitoco
c9c9007015 Core/Spells: Fix DeathKnight T10 Tank 2P Bonus (#1291)
Now correctly increase the damage done by your Death and Decay ability by 20%
2019-01-17 18:53:05 +01:00
Poszer
c573c60a0f DB/Quest Going Bearback (#1267)
-Fix client crash while ussing arrows in quest, and pressing Esc.
-Updating creature spells ( Correct is to have Flaming Arror and Burst of Speed )
2019-01-14 11:26:58 +03:00
Vitoco
bb34d1b90a Core/Spell: Val'kyr Target Search bypass invuln (#1229)
This spell now bypass invulnerability.
Fix players using Hand Of Protection to prevent selection from valkyrs.
2019-01-10 14:30:42 +01:00
Kargatum
1a9f8dfc0c Core/DBC Move WorldSafeLocs.dbc storage to DB (#932) 2019-01-08 09:37:31 +03:00
FALL1N1
cbc5172b1c Core/Scripts: Boss Gluth + Spell Infected Wound ... (#937)
* Fixed infinite stacks (and eventually crash) of infected wound. (Also fixes the stranglethorn vale zombies' DoT stack issue and all the mobs using that spell)
* Fixed zombie spawn location (3 gates, only 1 used in 10man, all 3 in 25)
* Fix Gluth's "Zombie Chow" distance, now it's blizzlike. Closes #736
2018-07-06 15:23:42 +02:00
Kartselyanski
b9f12ddf8a Core/Spells: Fixed Blade FURry not sharing damage/ignoring armor to additional mobs. 2018-06-24 02:59:19 +03:00
Nefertumm
dd300003e2 Update license links (#783) 2018-03-12 10:54:57 +01:00
ariel-
43498cc1a2 Core/Misc: fix bad dbc data for lock 'Locked ball and chain'
Closes #494 author is @ariel- not sure yet how smartgit works...
2018-03-06 14:38:45 +01:00
talamortis
fbbc70e318 Fix for item https://wotlk.evowow.com/?item=50130 Quest: Crushing the Crown 2018-02-13 13:27:23 +00:00
Yehonal
403ed2600f Merge branch 'master' of https://github.com/azerothcore/azerothcore-wotlk into dir-restructure 2017-12-21 11:26:43 +01:00
Yehonal
17332304fd Using TC structure allowing easier patches importing 2017-12-21 00:20:29 +01:00
Yehonal
b0c8eceb08 Refactoring part 2 [W.I.P] 2016-08-12 02:38:26 +02:00
mik1893
be9627d0d0 Core/Spells: Fix Spirit Heal (battleground), abilities with rage/energy should also have no cost 2016-08-07 12:38:10 +02:00
mik1893
a76afc6fdb Core/Spells: Judgements do not require facing 2016-08-07 12:31:23 +02:00
mik1893
eec8b797e0 [Core/Script] As the crow flies - delete horrible hack and properly fix 2016-07-14 23:02:05 +02:00
Yehonal
f6eefedcd5 converted all tabs to 4 spaces 2016-06-26 19:23:57 +02:00
Yehonal
e8e94a0a66 First Commit
For Azeroth!
2016-06-26 10:39:44 +02:00