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Core/Spells: Fix wintergrasp spells yards (#1842)
Continuation of developer's work https://github.com/xDevICCI
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@@ -4312,16 +4312,18 @@ void SpellMgr::LoadDbcDataCorrections()
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break;
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// Wintergrasp spells
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case 51422: // Cannon (Tower Cannon)
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spellInfo->EffectRadiusIndex[EFFECT_0] = 13; // 10yd
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spellInfo->EffectRadiusIndex[EFFECT_0] = 20; // Radius: 20 yards
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break;
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case 57610: // Cannon (Siege Turret)
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spellInfo->EffectRadiusIndex[EFFECT_0] = 13; // 10yd
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spellInfo->EffectRadiusIndex[EFFECT_0] = 20; // Radius: 20 yards
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spellInfo->EffectRadiusIndex[EFFECT_1] = 10; // Radius: 10 yards
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break;
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case 50999: // Boulder (Demolisher)
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spellInfo->EffectRadiusIndex[EFFECT_0] = 13; // 10yd
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spellInfo->EffectRadiusIndex[EFFECT_0] = 20; // Radius: 20 yards
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spellInfo->EffectRadiusIndex[EFFECT_1] = 3; // Radius: 3 yards
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break;
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case 50990: // Flame Breath (Catapult)
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spellInfo->EffectRadiusIndex[EFFECT_0] = 19; // 18yd
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spellInfo->EffectRadiusIndex[EFFECT_0] = 30; // Radius: 30 yards
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break;
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/////////////////////////////////
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