Skjalf
2cf4d05867
feat(Core/SAI): Allow forcing creatures/gameobjects's respawn timers when using SMART_ACTION_FORCE_DESPAWN ( #8714 )
2021-10-27 04:21:29 -03:00
Kitzunu
bc82f36f1f
refactor(Core/Unit): clean MonsterText methods ( #6957 )
2021-10-15 10:25:29 +02:00
Andrius Peleckas
5d73180c61
feat(Core/SAI): implemented a new SAI action type SMART_ACTION_DO_ACTION ( #8375 )
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* feat(Core/SAI): implemented a new SAI action type SMART_ACTION_DO_ACTION
This will give possibility to trigger certain actions on instance scripts or creatures/gobjects
* yet we still love you "blank line" xD
2021-10-14 14:06:28 +02:00
Skjalf
3894dfc897
fix(Core/SAI): Update SMART_ACTION_FORCE_DESPAWN to allow temporarily despawning gameobjects ( #8340 )
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* fix(Core/SAI): Update SMART_ACTION_FORCE_DESPAWN to allow temporarily despawning gameobjects
* brackets
* Some improvements
* restore the virtual
2021-10-14 13:23:59 +02:00
Andrius Peleckas
b5f8b485a8
feat(Core/SAI): implemented boss state handling in SMART_ACTION_SET_INST_DATA + added additional data checks ( #8369 )
2021-10-13 09:54:33 -03:00
Skjalf
cdb45a7ef1
fix(Core/SAI): Fix SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS not working with gameobject sources if the player is in group ( #8234 )
2021-10-07 13:08:07 +02:00
Kargatum
52aa0e9966
feat(License): add new headers information about license ( #7941 )
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Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
2021-09-30 13:40:52 +07:00
Kitzunu
2f449326e0
refactor(Core): Rename ...Manager to ...Mgr ( #6910 )
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* Rename MapManager.h to MapMgr.h
* Rename BanManager.h to BanMgr.h
* Rename MapManager.cpp to MapMgr.cpp
* Rename BanManager.cpp to BanMgr.cpp
* Rename MapRefManager.h to MapRefMgr.h
* Rename ThreatManager.h to ThreatMgr.h
* Rename GridRefManager.h to GridRefMgr.h
* Rename ThreatManager.cpp to ThreatMgr.cpp
* Rename GroupRefManager.h to GroupRefMgr.h
* Rename HostileRefManager.h to HostileRefMgr.h
* Rename HostileRefManager.cpp to HostileRefMgr.cpp
* Rename MMapManager.h to MMapMgr.h
* Rename FollowerRefManager.h to FollowerRefMgr.h
* Rename VMapManager2.h to VMapMgr2.h
* Rename IVMapManager.h to IVMapMgr.h
* Rename MMapManager.cpp to MMapMgr.cpp
* Rename VMapManager2.cpp to VMapMgr2.cpp
* Rename RefManager.h to RefMgr.h
* Rename WaypointManager.h to WaypointMgr.h
* Rename WaypointManager.cpp to WaypointMgr.cpp
* Rename MPQManager.h to MPQMgr.h
* Rename MPQManager.cpp to MPQMgr.cpp
* Rename IMMAPManager.h to IMMAPMgr.h
* fix build
* Update Main.cpp
* chore(Core/Misc): Remove toxic language
* Revert "chore(Core/Misc): Remove toxic language"
* fix build
* build
2021-09-15 17:50:28 +02:00
Viste
a9796af174
fix(Core/Misc): bunch of crashfixes ( #7307 )
2021-09-14 14:38:56 +02:00
UltraNix
15b346163d
fix(Scripts/BRD): Mobs in Manufactory should attack on Golem Lord Arg… ( #7794 )
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- Closes #3077
2021-09-13 16:09:40 +02:00
Kitzunu
9ab6ba9664
chore(Core/Misc): remove toxic language ( #6988 )
2021-07-21 23:57:20 +02:00
Francesco Borzì
eeab4f5de6
fix(Core): macOS build ( #6479 )
2021-06-21 18:10:40 +02:00
Kargatum
5787d00d54
chore(Core/Logging): replace most server loggers ( #5726 )
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* chore(Core/Logging): replace most server loggers
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2021-06-21 03:07:12 +02:00
Kitzunu
2e32a80f24
chore(Core/SmartScript): Fix typo ( #6355 )
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Co-Authored-By: Giacomo Pozzoni <giacomopoz@gmail.com >
2021-06-20 01:29:30 +02:00
UltraNix
b2e42f52a0
fix(Core/SmartScripts):SMART_TARGET_CREATURE/GAMEOBJECT_GUID ( #6298 )
2021-06-18 16:05:08 +02:00
Kitzunu
a75e34c793
feat(Core/Spell): AssertSpellInfo ( #6115 )
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* feat(Core/Spell): AssertSpellInfo
(cherry picked from commit e52878b6b5 )
(cherry picked from commit 8c44259fae )
Co-Authored-By: Shauren <shauren.trinity@gmail.com >
Co-Authored-By: Giacomo Pozzoni <giacomopoz@gmail.com >
* Update SpellMgr.h
2021-06-03 07:39:48 +02:00
Kitzunu
7152ddc82c
refactor(Core/Grids): Ported cmangos/mangos-wotlk@ea99457 ( #6113 )
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* refactor(Core/Grids): Ported cmangos/mangos-wotlk@ea99457
(cherry picked from commit d6201e5dbb )
Co-Authored-By: Shauren <shauren.trinity@gmail.com >
Co-Authored-By: SilverIce <slifeleaf@gmail.com >
* Update CellImpl.h
* w
* more more brackets
* ew
* fix build
2021-06-03 05:27:51 +02:00
Kitzunu
897a02bb75
refactor(Core/Misc): acore to Acore ( #6043 )
2021-05-31 14:21:54 +02:00
UltraNix
44babc3c3a
fix(Core/Pooling): Fixed less and less objects from pools being spawned the longer the server is running ( #5572 )
2021-05-08 12:39:09 -06:00
UltraNix
f4c226423d
feat(Core/Misc): implement ObjectGuid class (port from TC) ( #4885 )
2021-04-25 22:18:03 +02:00
Kargatum
4af4cbd3d9
feat(Core/Logging): rework logging ( #4692 )
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* feat(Core/Logging): rework logging
* correct level for sql.sql
* del unused config options
* Correct build
* correct after merge
* whitespace
20:29:37 1. 'Player.cpp'. Replace (1)
20:29:37 2. 'ObjectMgr.cpp'. Replace (3)
* 1
* correct logging
* correct affter merge
* 1
* 2
* LOG_LEVEL_WARN
* #include "AppenderDB.h"
* 3
* 4
* 5
* 1. 'WorldSocket.cpp'. Replace (1)
* 6
* 1
2021-04-17 11:20:07 +02:00
Nefertumm
0d8aa2e8b1
feat(Core/SmartScripts) Implement SMART_TARGET_VEHICLE_PASSENGER ( #3510 )
2021-04-03 20:25:36 +02:00
Erick Sanhueza
ac5958c8ee
fix(Core/AI): add condition to force casters into melee combat ( #4894 )
2021-03-21 15:19:52 +01:00
Francesco Borzì
f6a17164be
fix(Core/License): issue with old files license ( #4762 )
2021-03-17 09:46:01 -06:00
Kitzunu
28f1dc5c0c
refactor(Core): replace NULL with nullptr ( #4593 )
2021-03-02 01:34:20 +01:00
Kitzunu
dbc0ff6554
refactor(Core): sort #includes alphabetically ( #4579 )
2021-02-24 22:34:42 +01:00
Kitzunu
812a744371
fix(Core/SAI): Do not reset HP with SMART_ACTION_UPDATE_ENTRY ( #4486 )
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Co-Authored-By: Wyrserth <43747507+Wyrserth@users.noreply.github.com >
2021-02-13 14:53:44 -05:00
Kitzunu
da4edd547d
chore(core): remove malformed whitespaces ( #4244 )
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* from https://www.codefactor.io/repository/github/azerothcore/azerothcore-wotlk/issues?category=Style&groupId=838&lang=5&page=75
2021-01-10 14:27:55 +01:00
Kargatum
a2b26272d2
refactor(Core/Game): restyle game lib with astyle ( #3466 )
2020-10-12 10:08:15 +02:00
Francesco Borzì
b61ae8abcd
fix(Core/Misc): all GCC warnings ( #3457 )
2020-09-14 17:31:12 +02:00
Stefano Borzì
51330f54d8
refactor(Core/Misc): remove the ternary operator when used improperly ( #3327 )
2020-09-10 12:29:23 +02:00
Kitzunu
1f89282b22
refactor(Core): NULL -> nullptr ( #3275 )
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* NULL to nullptr
* NULL to nullptr
* NULL to nullptr
* NULL to nullptr
* NULL to nullptr
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com >
2020-08-31 11:55:09 +02:00
Kitzunu
c79a475708
fix(DB/SmartScriptMgr): Move CWZ valid check ( #3206 )
2020-08-24 17:20:22 +02:00
Kitzunu
39f2d13f66
fix(Core/SmartScripts): Disallow Gob to use Combat with Zone ( #3199 )
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* Proper fix for https://github.com/azerothcore/azerothcore-wotlk/issues/3028
2020-07-19 20:46:14 +02:00
P-Kito
2514f8fc9a
feat(Core/AI): CU_SAI - Custom Target Options ( #2879 )
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NEW:
* SMART_TARGET_PLAYER_WITH_AURA (spellid, negation?, distMax, distMin) - if target.O is set it will resize the list of targets to target.o
* SMART_TARGET_RANDOM_POINT (range, amount (for summon creature), self (creature is middle else use xyz) (ONLY USED FOR SUMMON CREATURE OR MOVE/JUMP TO POS ACTIONS FOR NOW)
MODIFIED:
* SMART_ACTION_SUMMON_CREATURE now possible to spawn multiple creatures with SMART_TARGET_RANDOM_POINT
* SMART_ACTION_MOVE_TO_POS/JUMP_TO_POS now possible to move to a random point with SMART_TARGET_RANDOM_POINT
* SMART_TARGET_PLAYER_RANGE no longer targets GMs or dead targets and when target.o is >0 it will try all possible targets in max instead of min-maxing
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
2020-04-18 16:59:52 +02:00
P-Kito
f381bd47cb
feat(Core/AI): CU_SAI - set creature in combat outside of dungeon ( #2878 )
2020-04-17 16:29:47 +02:00
P-Kito
6a410efa36
feat(Core/AI): CU_SAI - Custom Event Options ( #2881 )
2020-04-17 00:40:06 +02:00
P-Kito
8aa80eef18
feat(Core/SAI): new Actions + Polar Coords System Offset Relocating ( #2880 )
2020-04-16 11:39:45 +02:00
Stefano Borzì
ec91c779f3
fix(Core/SAI): SMARTCAST_COMBAT_MOVE ( #2672 )
...
Co-authored-by: Stoabrogga <38475780+Stoabrogga@users.noreply.github.com >
2020-03-14 17:41:03 +01:00
Viste
e22d78ecd6
refactor(Core): rename namespaces and macros to acore ( #2454 )
2019-12-01 13:13:31 +01:00
Stoabrogga
8d4a694e82
fix(Core/SAI): fix parameters for action type "SMART_ACTION_UPDATE_TEMPLATE" ( #2131 )
2019-07-28 15:04:22 +02:00
Stoabrogga
765479798e
feat(Core/SAI): improve SAI logging for missing creature text ( #2023 )
2019-06-29 16:13:31 +02:00
Pondaveia
78b897f852
fix(Core/SAI) Add missing parameters for SMART_ACTION_MOVE_TO_POS ( #1813 )
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* Imported changes from TC
Game/AI: Implement ContactDistance for ACTION_MOVE_TO_POS
* Contactdistance
* We don't have disablePathFinding
* Update src/server/game/AI/SmartScripts/SmartScript.cpp
Co-Authored-By: Pondaveia <43385840+Pondaveia@users.noreply.github.com >
* Update src/server/game/AI/SmartScripts/SmartScript.cpp
* Update SmartScriptMgr.h
* Update src/server/game/AI/SmartScripts/SmartScript.cpp
Co-Authored-By: Stoabrogga <38475780+Stoabrogga@users.noreply.github.com >
2019-05-16 02:49:11 +02:00
Alan
3b82a3d903
fix(Core/Battlegrounds): log errors about creatures not found ( #1587 )
2019-04-07 13:19:45 +02:00
Stoabrogga
6380500b33
fix(DB/Core): quest chain leading to "Battle for the Undercity" ( #1629 )
2019-03-26 20:01:52 -03:00
Kargatum
b6cb9247ba
Refactor(Core/Gossip): Replacing old macros with new ( #1338 )
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* Correct support new macro
2019-03-25 21:10:57 +07:00
Stoabrogga
54b23ce209
fix(DB/Core): play event after quest "Hero of the Mag'har"; extend SAI to play music ( #1570 )
2019-03-19 09:04:40 +01:00
Stoabrogga
acf47073ab
feat(SmartAI): Implement action type 115 "SMART_ACTION_RANDOM_SOUND"
2019-01-26 22:16:16 +00:00
Francesco Borzì
206feacab3
feat(SmartAI): improve add quest action ( #1333 )
2019-01-24 19:07:13 +00:00
Francesco Borzì
07d5314a8b
refactoring(SAI): add event_param5 and target_param4 ( #1324 )
2019-01-20 01:02:01 +01:00