Commit Graph

56 Commits

Author SHA1 Message Date
Skjalf
2cf4d05867 feat(Core/SAI): Allow forcing creatures/gameobjects's respawn timers when using SMART_ACTION_FORCE_DESPAWN (#8714) 2021-10-27 04:21:29 -03:00
Kitzunu
bc82f36f1f refactor(Core/Unit): clean MonsterText methods (#6957) 2021-10-15 10:25:29 +02:00
Andrius Peleckas
5d73180c61 feat(Core/SAI): implemented a new SAI action type SMART_ACTION_DO_ACTION (#8375)
* feat(Core/SAI): implemented a new SAI action type SMART_ACTION_DO_ACTION
This will give possibility to trigger certain actions on instance scripts or creatures/gobjects

* yet we still love you "blank line" xD
2021-10-14 14:06:28 +02:00
Skjalf
3894dfc897 fix(Core/SAI): Update SMART_ACTION_FORCE_DESPAWN to allow temporarily despawning gameobjects (#8340)
* fix(Core/SAI): Update SMART_ACTION_FORCE_DESPAWN to allow temporarily despawning gameobjects

* brackets

* Some improvements

* restore the virtual
2021-10-14 13:23:59 +02:00
Andrius Peleckas
b5f8b485a8 feat(Core/SAI): implemented boss state handling in SMART_ACTION_SET_INST_DATA + added additional data checks (#8369) 2021-10-13 09:54:33 -03:00
Skjalf
cdb45a7ef1 fix(Core/SAI): Fix SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS not working with gameobject sources if the player is in group (#8234) 2021-10-07 13:08:07 +02:00
Kargatum
52aa0e9966 feat(License): add new headers information about license (#7941)
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
2021-09-30 13:40:52 +07:00
Kitzunu
2f449326e0 refactor(Core): Rename ...Manager to ...Mgr (#6910)
* Rename MapManager.h to MapMgr.h

* Rename BanManager.h to BanMgr.h

* Rename MapManager.cpp to MapMgr.cpp

* Rename BanManager.cpp to BanMgr.cpp

* Rename MapRefManager.h to MapRefMgr.h

* Rename ThreatManager.h to ThreatMgr.h

* Rename GridRefManager.h to GridRefMgr.h

* Rename ThreatManager.cpp to ThreatMgr.cpp

* Rename GroupRefManager.h to GroupRefMgr.h

* Rename HostileRefManager.h to HostileRefMgr.h

* Rename HostileRefManager.cpp to HostileRefMgr.cpp

* Rename MMapManager.h to MMapMgr.h

* Rename FollowerRefManager.h to FollowerRefMgr.h

* Rename VMapManager2.h to VMapMgr2.h

* Rename IVMapManager.h to IVMapMgr.h

* Rename MMapManager.cpp to MMapMgr.cpp

* Rename VMapManager2.cpp to VMapMgr2.cpp

* Rename RefManager.h to RefMgr.h

* Rename WaypointManager.h to WaypointMgr.h

* Rename WaypointManager.cpp to WaypointMgr.cpp

* Rename MPQManager.h to MPQMgr.h

* Rename MPQManager.cpp to MPQMgr.cpp

* Rename IMMAPManager.h to IMMAPMgr.h

* fix build

* Update Main.cpp

* chore(Core/Misc): Remove toxic language

* Revert "chore(Core/Misc): Remove toxic language"

* fix build

* build
2021-09-15 17:50:28 +02:00
Viste
a9796af174 fix(Core/Misc): bunch of crashfixes (#7307) 2021-09-14 14:38:56 +02:00
UltraNix
15b346163d fix(Scripts/BRD): Mobs in Manufactory should attack on Golem Lord Arg… (#7794)
- Closes #3077
2021-09-13 16:09:40 +02:00
Kitzunu
9ab6ba9664 chore(Core/Misc): remove toxic language (#6988) 2021-07-21 23:57:20 +02:00
Francesco Borzì
eeab4f5de6 fix(Core): macOS build (#6479) 2021-06-21 18:10:40 +02:00
Kargatum
5787d00d54 chore(Core/Logging): replace most server loggers (#5726)
* chore(Core/Logging): replace most server loggers

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2021-06-21 03:07:12 +02:00
Kitzunu
2e32a80f24 chore(Core/SmartScript): Fix typo (#6355)
Co-Authored-By: Giacomo Pozzoni <giacomopoz@gmail.com>
2021-06-20 01:29:30 +02:00
UltraNix
b2e42f52a0 fix(Core/SmartScripts):SMART_TARGET_CREATURE/GAMEOBJECT_GUID (#6298) 2021-06-18 16:05:08 +02:00
Kitzunu
a75e34c793 feat(Core/Spell): AssertSpellInfo (#6115)
* feat(Core/Spell): AssertSpellInfo

(cherry picked from commit e52878b6b5)
(cherry picked from commit 8c44259fae)
Co-Authored-By: Shauren <shauren.trinity@gmail.com>
Co-Authored-By: Giacomo Pozzoni <giacomopoz@gmail.com>

* Update SpellMgr.h
2021-06-03 07:39:48 +02:00
Kitzunu
7152ddc82c refactor(Core/Grids): Ported cmangos/mangos-wotlk@ea99457 (#6113)
* refactor(Core/Grids): Ported cmangos/mangos-wotlk@ea99457

(cherry picked from commit d6201e5dbb)
Co-Authored-By: Shauren <shauren.trinity@gmail.com>
Co-Authored-By: SilverIce <slifeleaf@gmail.com>

* Update CellImpl.h

* w

* more more brackets

* ew

* fix build
2021-06-03 05:27:51 +02:00
Kitzunu
897a02bb75 refactor(Core/Misc): acore to Acore (#6043) 2021-05-31 14:21:54 +02:00
UltraNix
44babc3c3a fix(Core/Pooling): Fixed less and less objects from pools being spawned the longer the server is running (#5572) 2021-05-08 12:39:09 -06:00
UltraNix
f4c226423d feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885) 2021-04-25 22:18:03 +02:00
Kargatum
4af4cbd3d9 feat(Core/Logging): rework logging (#4692)
* feat(Core/Logging): rework logging

* correct level for sql.sql

* del unused config options

* Correct build

* correct after merge

* whitespace

20:29:37 1. 'Player.cpp'. Replace (1)
20:29:37 2. 'ObjectMgr.cpp'. Replace (3)

* 1

* correct logging

* correct affter merge

* 1

* 2

* LOG_LEVEL_WARN

* #include "AppenderDB.h"

* 3

* 4

* 5

* 1. 'WorldSocket.cpp'. Replace (1)

* 6

* 1
2021-04-17 11:20:07 +02:00
Nefertumm
0d8aa2e8b1 feat(Core/SmartScripts) Implement SMART_TARGET_VEHICLE_PASSENGER (#3510) 2021-04-03 20:25:36 +02:00
Erick Sanhueza
ac5958c8ee fix(Core/AI): add condition to force casters into melee combat (#4894) 2021-03-21 15:19:52 +01:00
Francesco Borzì
f6a17164be fix(Core/License): issue with old files license (#4762) 2021-03-17 09:46:01 -06:00
Kitzunu
28f1dc5c0c refactor(Core): replace NULL with nullptr (#4593) 2021-03-02 01:34:20 +01:00
Kitzunu
dbc0ff6554 refactor(Core): sort #includes alphabetically (#4579) 2021-02-24 22:34:42 +01:00
Kitzunu
812a744371 fix(Core/SAI): Do not reset HP with SMART_ACTION_UPDATE_ENTRY (#4486)
Co-Authored-By: Wyrserth <43747507+Wyrserth@users.noreply.github.com>
2021-02-13 14:53:44 -05:00
Kitzunu
da4edd547d chore(core): remove malformed whitespaces (#4244)
* from https://www.codefactor.io/repository/github/azerothcore/azerothcore-wotlk/issues?category=Style&groupId=838&lang=5&page=75
2021-01-10 14:27:55 +01:00
Kargatum
a2b26272d2 refactor(Core/Game): restyle game lib with astyle (#3466) 2020-10-12 10:08:15 +02:00
Francesco Borzì
b61ae8abcd fix(Core/Misc): all GCC warnings (#3457) 2020-09-14 17:31:12 +02:00
Stefano Borzì
51330f54d8 refactor(Core/Misc): remove the ternary operator when used improperly (#3327) 2020-09-10 12:29:23 +02:00
Kitzunu
1f89282b22 refactor(Core): NULL -> nullptr (#3275)
* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
2020-08-31 11:55:09 +02:00
Kitzunu
c79a475708 fix(DB/SmartScriptMgr): Move CWZ valid check (#3206) 2020-08-24 17:20:22 +02:00
Kitzunu
39f2d13f66 fix(Core/SmartScripts): Disallow Gob to use Combat with Zone (#3199)
* Proper  fix for https://github.com/azerothcore/azerothcore-wotlk/issues/3028
2020-07-19 20:46:14 +02:00
P-Kito
2514f8fc9a feat(Core/AI): CU_SAI - Custom Target Options (#2879)
NEW:
* SMART_TARGET_PLAYER_WITH_AURA (spellid, negation?, distMax, distMin) - if target.O is set it will resize the list of targets to target.o
* SMART_TARGET_RANDOM_POINT (range, amount (for summon creature), self (creature is middle else use xyz) (ONLY USED FOR SUMMON CREATURE OR MOVE/JUMP TO POS ACTIONS FOR NOW)

MODIFIED:
* SMART_ACTION_SUMMON_CREATURE now possible to spawn multiple creatures with SMART_TARGET_RANDOM_POINT
* SMART_ACTION_MOVE_TO_POS/JUMP_TO_POS now possible to move to a random point with SMART_TARGET_RANDOM_POINT
* SMART_TARGET_PLAYER_RANGE no longer targets GMs or dead targets and when target.o is >0 it will try all possible targets in max instead of min-maxing


Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
2020-04-18 16:59:52 +02:00
P-Kito
f381bd47cb feat(Core/AI): CU_SAI - set creature in combat outside of dungeon (#2878) 2020-04-17 16:29:47 +02:00
P-Kito
6a410efa36 feat(Core/AI): CU_SAI - Custom Event Options (#2881) 2020-04-17 00:40:06 +02:00
P-Kito
8aa80eef18 feat(Core/SAI): new Actions + Polar Coords System Offset Relocating (#2880) 2020-04-16 11:39:45 +02:00
Stefano Borzì
ec91c779f3 fix(Core/SAI): SMARTCAST_COMBAT_MOVE (#2672)
Co-authored-by: Stoabrogga <38475780+Stoabrogga@users.noreply.github.com>
2020-03-14 17:41:03 +01:00
Viste
e22d78ecd6 refactor(Core): rename namespaces and macros to acore (#2454) 2019-12-01 13:13:31 +01:00
Stoabrogga
8d4a694e82 fix(Core/SAI): fix parameters for action type "SMART_ACTION_UPDATE_TEMPLATE" (#2131) 2019-07-28 15:04:22 +02:00
Stoabrogga
765479798e feat(Core/SAI): improve SAI logging for missing creature text (#2023) 2019-06-29 16:13:31 +02:00
Pondaveia
78b897f852 fix(Core/SAI) Add missing parameters for SMART_ACTION_MOVE_TO_POS (#1813)
* Imported changes from TC

Game/AI: Implement ContactDistance for ACTION_MOVE_TO_POS

* Contactdistance

* We don't have disablePathFinding

* Update src/server/game/AI/SmartScripts/SmartScript.cpp

Co-Authored-By: Pondaveia <43385840+Pondaveia@users.noreply.github.com>

* Update src/server/game/AI/SmartScripts/SmartScript.cpp

* Update SmartScriptMgr.h

* Update src/server/game/AI/SmartScripts/SmartScript.cpp

Co-Authored-By: Stoabrogga <38475780+Stoabrogga@users.noreply.github.com>
2019-05-16 02:49:11 +02:00
Alan
3b82a3d903 fix(Core/Battlegrounds): log errors about creatures not found (#1587) 2019-04-07 13:19:45 +02:00
Stoabrogga
6380500b33 fix(DB/Core): quest chain leading to "Battle for the Undercity" (#1629) 2019-03-26 20:01:52 -03:00
Kargatum
b6cb9247ba Refactor(Core/Gossip): Replacing old macros with new (#1338)
* Correct support new macro
2019-03-25 21:10:57 +07:00
Stoabrogga
54b23ce209 fix(DB/Core): play event after quest "Hero of the Mag'har"; extend SAI to play music (#1570) 2019-03-19 09:04:40 +01:00
Stoabrogga
acf47073ab feat(SmartAI): Implement action type 115 "SMART_ACTION_RANDOM_SOUND" 2019-01-26 22:16:16 +00:00
Francesco Borzì
206feacab3 feat(SmartAI): improve add quest action (#1333) 2019-01-24 19:07:13 +00:00
Francesco Borzì
07d5314a8b refactoring(SAI): add event_param5 and target_param4 (#1324) 2019-01-20 01:02:01 +01:00