Dan
fd474c8b40
fix(Scripts/HellfireRamparts): Nazan and Vazruden properly reset ( #16694 )
...
* initial
dumb mistake made by me. probably fixed now
* Update boss_vazruden_the_herald.cpp
dumdum
2023-07-09 01:39:19 -03:00
Skjalf
2e7003d84e
fix(Scripts/Outlands): Fix Doomwalker not reseting abilities ( #16700 )
2023-07-08 09:23:01 -03:00
Eddy Vega
bda9b40403
fix(Scripts/ShadowmoonValley): Enraged Spirits' abilities ( #16571 )
...
* init
* init
* Co-authored-by: Aokromes <Aokromes@users.noreply.github.com >
Co-authored-by: Malleus <Malleus@users.noreply.github.com >
* credits
---------
Co-authored-by: Aokromes <Aokromes@users.noreply.github.com >
2023-07-06 06:14:42 -03:00
Skjalf
dc071dab4c
fix(Scripts/Outlands): Fix Kazzak not reseting his timers ( #16675 )
...
* fix(Scripts/Outlands): Fix Kazzak not reseting his timers
* Update boss_doomlord_kazzak.cpp
2023-07-05 15:28:17 -03:00
Angelo Venturini
cd01453b6c
fix(Scripts/Underbog): Fix Swamplord Musel'ek combat movement ( #16647 )
2023-06-30 09:34:26 -03:00
Eddy Vega
f8cb2ada20
chore(scripts/Steamvault): Remove unused spells from Mekgineer Steamrigger ( #16644 )
2023-06-29 18:52:11 -03:00
Skjalf
7cd575dbb5
fix(Scripts/SlavePens): Despawn Frozen Core after Ahune emerges ( #16633 )
2023-06-26 23:49:57 -03:00
Skjalf
5e0cfa2287
fix(Scripts/SlavePens): Ahune shouldn't spawn more than a single Hailstone per phase
...
fix(Scripts/SlavePens): Ahune shouldn't spawn more than a single Hailstone per phase
2023-06-26 06:15:53 +02:00
Skjalf
d1f3e606a2
fix(Scripts/AuchenaiCrypts): Fix Exarch Maladaar despawning the avata… ( #16625 )
2023-06-25 13:45:54 -03:00
Skjalf
d172b3a7e2
fix(Scripts/SlavePens): Add Chilling Aura to Ahune adds ( #16623 )
2023-06-25 11:31:25 -03:00
Skjalf
b45773ec31
refactor(Scripts/SlavePens): Clean up Ahune script ( #16613 )
...
* refactor(Scripts/SlavePens): Clean up Ahune script
* Create rev_1687609506371262000.sql
* Update boss_ahune.cpp
2023-06-24 17:32:11 -03:00
Angelo Venturini
facbebdf8d
fix(Scripts/Mechanar): Fix Polarity shift mechanic ( #16601 )
2023-06-24 15:47:37 -03:00
Skjalf
3a8aae9964
fix(Scripts/SlavePens): Remove the Magma Totem requirement to summoni… ( #16602 )
...
fix(Scripts/SlavePens): Remove the Magma Totem requirement to summoning Ahune
2023-06-22 09:29:56 -03:00
Angelo Venturini
fb7164be05
fix(Scripts/HellfireRamparts): Fix Nazan not casting abilities ( #16598 )
2023-06-21 23:26:11 -03:00
Angelo Venturini
a62143e540
fix(Scripts/ShadowLabyrinth): Murmur's Touch ( #16600 )
2023-06-21 23:12:23 -03:00
Skjalf
7ae4b85c43
fix(Scripts/HellfireRamparts): Fix Gargolmar Retalliation procs with … ( #16585 )
...
fix(Scripts/HellfireRamparts): Fix Gargolmar Retalliation procs with targets behind him
2023-06-18 11:54:05 -03:00
Dan
5b36dfa2c0
chore(Scripts/GruulsLair): modernise boss scripts + make timers more accurate ( #16576 )
2023-06-18 11:36:11 -03:00
Dan
a10c183e99
chore(Scripts/MagtheridonsLair): rework Magtheridon boss script ( #16527 )
...
* initial commit
* remove leftovers
* codestyle
2023-06-14 18:23:13 -03:00
Gultask
65607c114a
fix(Scripts/Underbog): Lower range check for Tentacle Lash ( #16497 )
...
* Update underbog.cpp
* Update src/server/scripts/Outland/CoilfangReservoir/underbog/underbog.cpp
---------
Co-authored-by: Skjalf <47818697+Nyeriah@users.noreply.github.com >
2023-06-11 11:49:14 -03:00
Skjalf
0fb4928285
fix(Scripts/ShadowLabirynth): Fix Murmur not using abilities ( #16505 )
2023-06-09 18:44:53 -03:00
Eddy Vega
8e51183fa6
refactor(Scripts/Auchindoun): Mass struct/model update ( #16266 )
...
* init
* ubuntu-20.04-clang-with-modules
* unused context
* .
* .
* .
* pew
* .
2023-06-08 16:32:44 -03:00
Angelo Venturini
7a37d51538
refactor(Scripts/ShatteredHalls): move Porung from SAI to cpp ( #16417 )
...
* refactor(Scripts/ShatteredHalls): move Porung from SAI to cpp
* Space
2023-06-06 23:38:01 -03:00
Dan
3e19b5e637
fix(Scripts/Underbog): modernise boss scripts ( #16149 )
2023-06-04 23:42:40 -03:00
Angelo Venturini
d4150b8e08
fix(Core/Scripts): Sepethrea should prioritize players that don't hav… ( #16412 )
...
* fix(Core/Scripts): Sepethrea should prioritize players that don't have Dragon's breath aura
* oops
2023-05-31 23:26:26 -03:00
Dan
40eb5da6d5
fix(Scripts/ShatteredHalls): hack fix to prevent pets from pulling the non-attackable peons in Nethekurse room ( #16396 )
...
* initial
hack fix added
* add sql to change unit flags
* using setimmunetoall() instead
* remove comment add credit
bump
Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com >
* Update update-peon-unit-flag.sql
Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com >
* add intro start on lockpick
might still have some troubles with double starting the intro with AT
--please give report if so
---------
Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com >
2023-05-31 23:22:38 -03:00
Angelo Venturini
dc624fd86f
fix(Core/Scripts): Rework Pandemonius ( #16407 )
2023-05-31 23:22:00 -03:00
Angelo Venturini
746aa5b493
fix(Core/Scripts): Ikiss polymorph target ( #16409 )
2023-05-31 23:20:53 -03:00
avarishd
b5ef9ee3de
fix(Script/HellfirePeninsula): Beacons not attracting mobs. ( #15296 )
...
* fix(Script/Zone): Hellfire Peninsula - Beacons not attracting mobs.
* update
* add HOME_MOTION_TYPE check to prevent yoyo effect
* Use GetNearPosition
2023-05-28 21:29:51 -03:00
Skjalf
1e49eef413
fix(Scripts/ShatteredHalls): Nethekurse shouldn't roleplay in combat ( #16395 )
2023-05-28 17:40:15 -03:00
Skjalf
d985615908
fix(Scripts/ShatteredHalls): Fire Executioner's call on heroic only ( #16394 )
2023-05-28 17:40:06 -03:00
Eddy Vega
ef74da9640
refactor(Scripts/Outland): World Boss model update ( #16279 )
...
* init
* check codestyle (ubuntu-20.04)
2023-05-28 16:27:33 -03:00
Skjalf
97f3037021
fix(Scripts/ShatteredHalls): Implement the Flame Gauntlet event ( #16383 )
...
Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com >
2023-05-28 15:50:50 -03:00
Gultask
ce788f68c2
fix(Scripts/ShatteredHalls): Prevent boss from being pulled early ( #16389 )
...
* init
* Update boss_nethekurse.cpp
2023-05-28 14:43:56 -03:00
Angelo Venturini
0755f8cde3
fix(Core/Script): Kargath should prevent adds spawn on death ( #16388 )
2023-05-28 13:28:35 -03:00
Skjalf
cd248ef665
fix(Scripts/ShatteredHalls): Fix Nethekurse delay after peon dies ( #16384 )
...
* fix(Scripts/ShatteredHalls): Fix Nethekurse delay after peon dies
* Update boss_nethekurse.cpp
* typo
* Update boss_nethekurse.cpp
* Update boss_nethekurse.cpp
2023-05-28 10:52:46 -03:00
Angelo Venturini
a56a400a13
fix(Scripts/ShatteredHalls): Rewrite Warchief Kargath Bladefist ( #16355 )
2023-05-23 06:48:23 -03:00
Angelo Venturini
67be37def6
fix(Core/Scripts): Rewrite Warbringer O'mrogg ( #16346 )
...
* fix(Core/Scripts): Rewrite Warbringer O'mrogg
* typo
2023-05-21 18:24:07 -03:00
Skjalf
6a73c38eb6
fix(Scripts/ShatteredHalls): Rework Nethekurse ( #16265 )
2023-05-21 18:11:31 -03:00
Gultask
c5f2031833
chore(Scripts/BloodFurnace): Clean up Keli'dan script ( #16321 )
...
* init
* Update rev_1684449165991504600.sql
* leftover
2023-05-20 18:25:38 -03:00
Eddy Vega
1724088e06
fix(Scripts/HellfireCitadel): Mass struct/model update ( #16264 )
...
* init
* .
* check codestyle (ubuntu-20.04)
* ubuntu-20.04-clang-with-modules
* clang
2023-05-14 19:13:42 -03:00
Dan
7e258bbd28
fix(Scripts/ShatteredHalls): fix some timers/mechanics of Grand Warlock Nethekurse ( #16167 )
2023-05-13 16:36:07 -03:00
avarishd
73e61e3234
fix(DB/SAI): Move Floon,Raliq the Drunk and Sal'salabim to SAI. ( #15505 )
...
* fix(DB/SAI): Move Floon,Raliq the Drunk and Sal'salabim to SAI.
Co-authored-by: aletson <aletson@users.noreply.github.com >
* Update Sal
* add ooc emote 92
* set SheatheState to 1
---------
Co-authored-by: aletson <aletson@users.noreply.github.com >
2023-05-13 15:29:29 -03:00
Eddy Vega
eca5f79d6f
fix(Scripts/Mechanar): Avoid Nether Charge despawn ( #16190 )
...
init
2023-05-13 14:51:33 -03:00
Dan
8e28b64ccf
fix(Scripts/HellfireRamparts): modernise boss scripts for Hellfire Ramparts ( #16250 )
...
* first two bosses
* add vazruden+nazan
* dumb mistake fix
* remove double summon say from Omor
* new attempt at scheduling talking
* fix boolean condition for speaking
* debug
* revert debug
* initial
* diff comment
2023-05-13 14:50:46 -03:00
Skjalf
8d6392d60f
fix(Scripts/Underbog): Rework Swamplord Muselek ( #14724 )
...
* fix(Scripts/Underbog): Rework Swamplord Muselek
* Update boss_swamplord_muselek.cpp
* update to bossai
* Update outland_script_loader.cpp
* Update boss_swamplord_muselek.cpp
* Update boss_swamplord_muselek.cpp
* prevent chase movement while walking backwards
* Update boss_swamplord_muselek.cpp
2023-05-13 14:44:20 -03:00
Dan
154fa624f0
fix(Scripts/ShatteredHalls): fixes to Warbring O'mrogg combat scripts and timers ( #16091 )
...
* initial attempt at combat fix
with modernising
* fixes to scheduler
first Draft PR commit. Scheduler now works with boolean in capture list of lambda function.
* whitespaces
* debug
* debug2
* debug3
* debug4
* add omrogg equip query and debug5
* remove tabs
* Update data/sql/updates/pending_db_world/omroggequip.sql
Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com >
* grouped taskscheduler
* added more groups
* adjust timer
* better handling
* v2 (too many commits)
* fixed melee
* clean up debug info
removal of yells
* more debug
* attempt at fix
* some changes to scheduling
* final
* whitespaces and extra lines
* better formatting
* final whitespace fix
* context fix
* dumb fix
---------
Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com >
2023-05-13 14:01:22 -03:00
UltraNix
2a1d706a2f
fix(Scripts/Underbog): Underbat's Tentacle Lash should be casted only … ( #14566 )
...
* fix(Scripts/Underbog: Underbat's Tentacle Lash should be casted only on targets behind the bat.
Fixes #13972
* buildfix.
2023-05-12 09:15:02 -03:00
Dan
79954c34d4
fix(Scripts/Outland): add missing C++ code and remove SAI scripts from Tavarok and Darkweaver Syth ( #16178 )
...
* initial
* whitespace1
* Update tavarok_darkweaver_sai_removal.sql
fix sql
2023-05-12 08:23:56 -03:00
Dan
11eab9c3a6
fix(Scripts/TheSlavePens): port SAI from bosses to C++ ( #16169 )
...
* fix
* add sql 1
* add sql 2
* remove extra lines
* remove dumb stuff
keywords in "comment" were messing up the statement
* same story
todo: get better at SQL
* better formatting + two sql statements together
* remove old sql query
* last fix
* fixes to header enum
* fix sql
to have a more universal format
* E e
* final sql fix
2023-05-12 08:20:31 -03:00
Gultask
fec1692716
fix(DB/SAI): Rework Trash SAI for Blood Furnace ( #16123 )
...
* init
* Update rev_1682710323496877200.sql
2023-05-10 06:29:01 -03:00