AnchyDev
1d8c4056b3
feat(Core/Hooks): Add the KillRewarder reference to the OnRewardKillRewarder hook. ( #18290 )
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* Another hackfix attempt at warden payload forcechecks ban fix.
* Revert last commit, interrupt all forcechecks instead of just _dataSent ones.
* Add rewarder parameter to OnRewardKillRewarder hook.
* Undo old warden changes.
* Removed too much!
2024-02-10 21:58:49 +01:00
Nathan Handley
df33a57b78
feat(Core/Unit): New helper IsClass and script hook OnPlayerIsClass ( #18243 )
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* Class Comparison Logic Encapsulation - Parity
* Add Context to IsClass
* Add Unit IsClass script hook
* Replace additional getClass with IsClass
* Update CanUseItem to replace getClass with IsClass
* Add separate context for pet vs ability
* Change Create to Init since not all referenced contexts are creation
* Align spacing in ClassContext
* Drop context on LFGManager max power
* Update IsClass context that wraps around Missle Barrage
* Rename context for swapping weapons
* Be more specific than CLASS_CONTEXT_TALENT
* Remove duplicate context
* Moved IsClass Hook to Player
* Removed unused parameter in virtual base function
* Added maybe_unused to IsClass virtual in order to compile
To match the override signature, the virtual base needs to include the parameter in question, so using [maybe_unused] to signal to the compiler to allow it
* Remove extra blank line
* Add ABILITY_REACTIVE context
* Add context for PET_CHARM
* Remove explicit nullopt check per review
* Code Readability - Change if to if else in pet
Due to the return pattern, this doesn't change functionality in any way
* Add OnPlayer to disambiguate
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Co-authored-by: NathanHandley <nathanhandley@protonmail.com >
2024-02-10 12:25:00 -03:00
Nathan Handley
425a490a7b
feat(Core/Unit): New helper HasActivePowerType and script hook OnPlayerHasActivePowerType ( #18293 )
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* Create HasActivePower for script intercept
* Replace relevant player-related getPowerType() comparators with HasActivePowerType
* Change OnPlayerHasActivePowerType to regular bool instead of optional
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Co-authored-by: NathanHandley <nathanhandley@protonmail.com >
2024-02-09 06:27:02 -03:00
Nathan Handley
4321b8a4de
feat(Core/Scripting): Implement new hook OnBeforePlayerLogout() ( #18163 )
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* new hook OnPlayerPreLogout
* Changed PreLogout to BeforeLogout per review
* Renamed OnPlayerBeforeLogout to OnBeforePlayerLogout per review
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Co-authored-by: NathanHandley <nathanhandley@protonmail.com >
2024-01-14 00:10:49 +01:00
avarishd
f476c8a6c9
feat(Core/Hooks): Add OnPlayerJustDied hook ( #17973 )
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feat(Core/Hooks): Add OnPlayerJustDied
2023-12-10 19:06:23 -03:00
Tristan 'Natrist' Cormier
ac676f87ab
chore(Core/Player): remove unused AnticheatSetSkipOnePacketForASH() function ( #17947 )
2023-12-09 01:09:52 +01:00
Andrew
0fa6a67815
feat(Core/Scripting): Implement AfterInstanceGameObjectCreate() global hook ( #17935 )
2023-12-03 18:04:16 -03:00
Winfidonarleyan
eb1ecc38a5
feat(Core/Scripting): move all script objects to separated files ( #17860 )
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* feat(Core/Scripts): move all script objects to separated files
* Apply 5bfeabde81
* try gcc build
* again
2023-12-02 21:13:20 +01:00
Kitzunu
5bfeabde81
chore(Core/Misc): rename spellInfo pointers ( #17914 )
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* Rename all
2023-12-02 06:03:15 -03:00
KJack
f417a166bc
feat(Core/Scripts): added OnAfterSpecSlotChanged hook ( #17637 )
2023-11-07 23:46:08 +07:00
KJack
751ffc7c70
feat(Core/Hooks): Add OnAfterDatabaseLoadCreatureTemplates hook ( #17621 )
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* Add OnAfterDatabaseLoadCreatureTemplates hook
- fix issue where the fast template cache was not updated correctly after a CS reload of a single creature template
* Parameter naming tweak to reduce confusion.
* Refactor to streamline fastcache creation, remove threading concerns
* Remove unneeded resize when loading creature templates
* Update fast cache resizing to highest-performing option
2023-10-31 06:58:45 -03:00
Hasn
e644dd949f
feat(Core/Scripting): Implement hook OnAfterCalculateLootGroupAmount() ( #17456 )
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Add hook 'OnAfterCalculateLootGroupAmount' to GlobalScript, similar to existing hook 'OnAfterRefCount'. Allows for dynamic modification of the group loot rate
2023-10-08 17:18:44 -03:00
KJack
a23d5ee50d
feat(Core/Scripting): Implement OnBeforeCreatureSelectLevel() hook ( #17391 )
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* Add `OnBeforeCreatureSelectLevel()` hook
- allows modules to alter the level of a creature just before it is set
* Fix missing class name.
* Hook should catch even if the level isn't being changed.
* Trim whitespace.
* Revert "Trim whitespace."
This reverts commit 76768d85c0b9878828b71a008e709c1df7ddadc5.
* Fix whitespace
2023-10-01 02:25:06 -03:00
KJack
c25d0b38e8
feat(Core/GameObject): Implement OnGameObjectModifyHealth() hook ( #17374 )
2023-09-28 22:39:57 +02:00
Tralenor
0796df57ac
feat(Core/Player): Addition of a Hook in CanFlyInZone check ( #16590 )
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---------
Co-authored-by: tmoos <tmoos@meteomatics.com >
Co-authored-by: Winfidonarleyan <dowlandtop@yandex.com >
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2023-09-20 22:40:08 +02:00
Skjalf
8d08a861aa
feat(Core/Scripting): Implement OnAllowedToLootContainerCheck() hook ( #17209 )
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* chore(Core/Loot): Move OnAllowedForPlayerLootCheck() hook call up
* Revert "chore(Core/Loot): Move OnAllowedForPlayerLootCheck() hook call up"
This reverts commit f841ef9da313976179fb788d9573ff8ced05ecb9.
* feat(Core/Scripting): Implement OnAllowedToLootContainerCheck() hook
* Update GlobalScript.cpp
2023-09-08 01:52:02 -03:00
Walter Pagani
7f9cdda17b
chore(Core/ScriptMgr): Hooks used in mod-aoe-loot ( #16589 )
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* Creating the necessary hooks for the loot aoe
* update hook
* Typing error
* Method name and add documentation
* codestyle
* Misc. fixes
2023-06-24 08:23:23 -03:00
Žan Skamljič
ee3ab6fe2a
chore(Core/ScriptMgr): Add Hooks for profession skill gains ( #16526 )
2023-06-19 16:12:20 -03:00
Walter Pagani
c676a82837
chore(Core/ScriptMgr):Add Hook OnBeforeFillQuestLootItem ( #16509 )
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* chore(Core/ScriptMgr):Add Hook OnBeforeLootItem
* Change name. Credit Anchy
2023-06-13 08:10:35 -03:00
AnchyDev
444793346d
feat(Core/Hooks): Add parameter to detect XP origin for OnGiveXP hook. ( #16109 )
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Added enum parameter to detect where XP originated from.
2023-05-05 22:39:36 -03:00
ZhengPeiRu21
5af67b384b
feat: Add CanPlaceAuctionBid hook ( #15154 )
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* feat: Add CanPlaceAuctionBid hook
* Codestyle fix
2023-04-17 21:06:04 -03:00
55Honey
a1fb48391b
feat(Core/Scripting): Implement OnBeforeSetBossState ( #14891 )
2023-02-07 13:15:17 -03:00
UltraNix
b1bc1c24e4
feat(Core/Scripting): Added new hook: OnInstanceIdRemoved. ( #14670 )
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Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
Co-authored-by: 55Honey <71938210+55Honey@users.noreply.github.com >
2023-02-04 19:56:20 -03:00
Skjalf
a73d4173df
feat(Core/Scripting): Pass SpellInfo through the ModifyPeriodicDamage… ( #14360 )
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feat(Core/Scripting): Pass SpellInfo through the ModifyPeriodicDamageAurasTick() hook
2022-12-24 11:38:21 -03:00
ZhengPeiRu21
7990de44c1
fix(Core): Correct Quest Details Display at Max Level ( #13046 )
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* fix(Core): Quest Details Display at Max Level
* Add OnSetMaxLevel hook
2022-12-20 12:14:53 +01:00
Skjalf
6177ce4688
feat(Core/Scripting): Create OnStoreNewItem() hook ( #13725 )
2022-11-07 00:26:47 -03:00
Skjalf
8b7fb759c2
feat(Core/Scripting): Expand ModifySpellDamageTaken() to include the … ( #13707 )
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feat(Core/Scripting): Expand ModifySpellDamageTaken() to include the spell data
2022-11-05 12:39:58 -03:00
Skjalf
ef8d7f4ed9
feat(Core/Scripting): Implement OnAuraApply() hook for unitscripts ( #13658 )
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* feat(Core/Scripting): Implement OnAuraApply() hook for unitscripts
* fix build
* Update ScriptMgr.h
2022-11-02 22:34:52 -03:00
Skjalf
ab3548e2e4
feat(Core/Scripting): Expand ModifyHealReceived() to also include hea… ( #13655 )
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feat(Core/Scripting): Expand ModifyHealReceived() to also include healing over time
2022-11-02 19:19:17 -03:00
DavuKnight
d8598c764e
feat(core): OnFfaPvpStateUpdate Event ( #13023 )
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* Event for Notification when the Player enters into or Leaves Ffa
* Bug and Formatting Fixes
2022-09-21 08:33:28 -04:00
ZhengPeiRu21
7a137767fa
feat(Core): OnBeforeLootMoney hook ( #13030 )
2022-09-21 08:28:19 -04:00
ZhengPeiRu21
d9390e34b4
fix(Core): CanAccountCreateCharacter hook parameters ( #13060 )
2022-09-21 07:42:56 -04:00
ZhengPeiRu21
7dc598f364
feat(Core): CanAccountCreateCharacter hook ( #13020 )
2022-09-19 00:58:18 -03:00
ZhengPeiRu21
25f88caa42
fix(Core): Correct Post 3.1 Fishing Skill Leveling ( #12996 )
2022-09-18 22:09:47 -03:00
AnchyDev
9b6a3ee4f9
feat(Scripting/Hooks): Add OnBeforeOpenItem Hook ( #12576 )
2022-09-06 19:43:32 -03:00
ZhengPeiRu21
80e6a6d781
feat(Core): OnBeforeChooseGraveyard Hook ( #12860 )
2022-09-06 15:47:37 -03:00
AnchyDev
dcbf224392
feat(Core): Add OnGroupRollRewardItem hook. ( #12538 )
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Added OnGroupRollRewardItem hook.
2022-07-26 21:08:41 -03:00
Skjalf
9920e01b2b
feat(Core/Scripting): Add several UnitHooks ( #12365 )
2022-07-11 14:57:38 -03:00
Axel Cocat
aa89f6c3a6
feat(Core): add OnDisplayId hook ( #12320 )
2022-07-11 09:11:26 -03:00
Skjalf
32ba21d029
feat(Core/Scripting): Implement OnAllowedForPlayerLootCheck() hook ( #12316 )
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* feat(Core/Scripting): Implement OnAllowedForPlayerLootCheck() hook
* reverse logic
2022-07-09 00:10:04 -03:00
Tralenor
6cf82e3bd6
feat(Core/DB): Add Hooks On creature/game object save to db ( #11246 )
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* implement OnCreatureSaveToDB and OnGameObjectSaveToDB Hooks
* fix Whitespaces in ScriptMgr.h
Co-authored-by: Timothée Moos <t1997.m@gmx.net >
2022-05-06 00:42:49 -03:00
ZhengPeiRu21
44b7a0666c
feat(Scripting/Hooks): implement OnQuestComputeXP() hook ( #10934 )
2022-03-24 10:27:15 +01:00
Kargatum
78bdc89881
feat(Core/Battleground): rework bg queue system ( #10817 )
2022-03-15 14:36:49 -03:00
Skjalf
57b9b296d8
feat(Scripting/Hooks): Implement OnGameEventCheck() hook ( #10761 )
2022-02-20 17:39:08 -03:00
Kitzunu
455899dc75
fix(Core/Misc): Change const to be after type name ( #10591 )
2022-02-14 16:05:45 -03:00
Nefertumm
db09b11524
refactor(Core/Hook): OnPlayerReputationChange ( #10471 )
2022-02-02 13:05:47 -03:00
Skjalf
4c5aceedbd
feat(Core/Scripting): Implement OnLoadSpellCustomAttr global hook ( #10469 )
2022-01-31 18:03:42 -03:00
Skjalf
4df8b23c5f
fix(Core/Scripting): Fix healing reduction abilities not applying cor… ( #10435 )
2022-01-31 00:56:40 -03:00
Kargatum
5969df4e30
refactor(Core/Logging): switch to fmt style for LOG_ ( #10366 )
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* feat(Core/Common): add support fmt style for ASSERT and ABORT
* correct CheckCompactArrayMaskOverflow
* 1
* Update src/server/game/Spells/Spell.cpp
* rework logging
* add fmt replace logs
* logging
* FMT_LOG_
* settings
* fix startup
* 1
* 2
* 3
* 4
* 5
* fmt::print
* to fmt
2022-01-27 16:44:41 +01:00
Kargatum
8b7df23f06
feat(Core/Time): Implement saparated manager for game time ( #8630 )
2022-01-24 17:55:00 +07:00