Commit Graph

2679 Commits

Author SHA1 Message Date
Stoabrogga
d4cf4c1fd9 fix(Core/Commands): debug send opcode (#2344) 2019-10-22 08:20:00 +02:00
Stoabrogga
8f51c756d5 fix(Core/spell_item): Fix a few items with spell effects (#2296) 2019-10-08 08:08:36 +02:00
GMKyle
58f3cfe387 fix(Core/Hunter): Stable Master, exotics pets management, tame validations. (#2100) 2019-09-25 18:29:18 +02:00
Stoabrogga
bd4f8b5b14 fix(Core/CreatureScript): Quest "Kindness" (#2272) 2019-09-21 12:51:30 +02:00
GMKyle
c9662f6c5e fix(Core/Dungeon): Small corrections to Boss Novos encounter and some npcs wrong behavior (#2266) 2019-09-16 22:10:29 +02:00
Stoabrogga
6416d084dc fix(Core/CreatureScript): Ormorok log errors (#2241) 2019-09-12 22:28:15 +02:00
Dmitry Brusenskiy
054c53b367 fix(Core/GameObjectScript): Load ICC Scourge Teleport gossip from DB (#2192) 2019-09-11 22:56:41 +02:00
Stoabrogga
ee09fb8f9d fix(Core/Spell): "Taming the Beast" hunter quests, part 2 (#2271)
Co-authored-by: Mitradis <mitradis@gmail.com>
2019-09-08 23:39:34 +02:00
Stoabrogga
c5e187fed6 fix(Core/Spell): "Taming the Beast" hunter quests (#2243) 2019-09-05 07:50:20 +02:00
Francesco Borzì
3a43e8c415 feat(Core): enable C++17 (#2234)
Co-authored-by: Winfidonarleyan <dowlandtop@yandex.com>
2019-09-02 13:54:10 +07:00
Viste
4effe04a5c chore(Core/AI): Convert the hardcoded variadic RAND functions into one C++11 variadic template version. (#2239) 2019-09-01 08:44:28 +02:00
Ali Khazaee
e13d1cd9e4 fix(Core/CreatureScript): Sindragosa - Ice Tomb and Frost Imbued Blade buff (#2210) 2019-08-30 09:23:23 +02:00
ArashGorge
9880b20b32 fix(Core/Dungeon): Scourgelord Tyrannus died mid-air. Body got stuck mid-air and can't be looted (#2209) 2019-08-28 22:45:48 +02:00
Dmitry Brusenskiy
524032d8f7 fix(Core/Dungeon): Remove Goblin Rocket Pack from inventory in ICC Gunship Battle (#2191)
Part 2
2019-08-17 17:35:25 +02:00
ArashGorge
6fbeda297b fix(Core/Boss Script): Obsidian Sanctum Bugs Fixed (Cant enter instance while boss in combat , fix HardMode problem with damage drakes before starting boss) (#2130) 2019-08-13 10:14:25 +02:00
Dmitry Brusenskiy
a0e727ce1f fix(Core/Commands): Support morph uint32 ids (#1753) 2019-08-08 15:21:13 +07:00
Viste
d202aea16d fix(Scripts/Karazhan): Cleanup in opera event (#2163) 2019-08-07 21:25:20 +02:00
Stoabrogga
51e54da637 fix(DB/SAI): Revamp Crystalweb Cavern (#2105) 2019-08-02 11:03:19 +02:00
GMKyle
48f6b33512 fix(Core/Raid/Boss Script): Naxxramas boss loatheb kill event (#2098) 2019-08-01 09:32:28 +02:00
Kaev
9ea1b0e6be fix (Core/Dungeon/Boss Script): Remove Goblin Rocket Pack from inventory. (#2095) 2019-07-31 09:08:33 +02:00
Poszer
178315f8e2 fix(Core/Quest): Scratches (#2090)
- Correctly despawn NPC Kaliri totem when the quest is completed.
2019-07-27 01:49:37 +02:00
ArashGorge
bad8390dee fix(Core/Dungeon/Boss Script): Halls of Stone - Brann Respawn - Naxxaramus Noth Teleport phase Bug - Ulduar StormcCaller Brundir inFly Die Bug (#2063) 2019-07-25 09:55:21 +02:00
Zabustak Narvorsky
2b490ea487 fix(DB/gameobject): Band-aid fix for Malygos platform (#2085)
* Fix (DB/gameobject): Band-aid fix for Malygos platform.  close https://github.com/azerothcore/azerothcore-wotlk/issues/1948

* Nexus Raid Platform no longer collapses on the first Saronite Bomb use
2019-07-24 23:14:36 +02:00
Stoabrogga
b880f007a7 fix(DB/CreatureScript): The Lurker Below (#2083)
- Fix "The Lurker Below" not spawning.
2019-07-24 11:26:37 +02:00
Stoabrogga
d025a90a69 fix(DB/CreatureScript): Deathblow to the Legion (#2080)
* fix(DB/CreatureScript): Deathblow to the Legion

* Implement the event which takes place during the "Deathblow to the Legion" quest. This is based on PR #1834 but had to be heavily modified as the original scripts contained many bugs and inconsistencies.
2019-07-23 00:21:24 +02:00
Poszer
15bd8f5440 fix(Core/Boss): Boss Urom (#2110)
* fix(Core/Boss): Boss Urom

- Will fix issue with not spawned / teleported
2019-07-20 14:36:14 +02:00
Dresmyr
8b97440450 fix(Core/Boss Scripts): Update boss_hodir.cpp - Fix ice shards cast speed in 10 man (#2050) 2019-07-18 23:39:15 +02:00
Francesco Borzì
69c7fefad6 refactor(Naxxramas): code cleaning (#2015) 2019-07-17 00:50:52 +02:00
Stoabrogga
53b74a6c07 fix(Core/CreatureScript): fix Skadi / Grauf text error (#2052) 2019-07-16 00:52:56 +02:00
Barbz
ac8b20922b feat(Core): GUID recycler (#1820)
Automatically recycle GUIDs, thus avoiding crashes when reaching the
limit of data type "int" in MySQL.
2019-07-08 11:27:52 +02:00
Alan
5021f2e861 fix(DB/Quest): Fix Fire At Will! (#1699) 2019-07-05 23:10:15 +02:00
Stoabrogga
d8f14c982f fix(DB/Spell): Argent Dawn trinkets (#2007) 2019-07-03 01:29:13 +02:00
Nefertumm
2b37ea11a9 Fix(Core/DB): Naxxramas overhaul (#1657)
Co-authored-by: Pondaveia Pondaveia@users.noreply.github.com
Co-authored-by: FALL1N1 FALL1N1@users.noreply.github.com
2019-06-28 10:59:28 +02:00
Stoabrogga
9f3c0267bc fix(Core/Spell): Haunted Memento (#1992) 2019-06-26 23:43:58 +02:00
Poszer
eae2214d7c fix(Core/Creature): Mature Netherwing Drake (#1987)
* fix(Core/Creature): Mature Netherwing Drake

- After eating, Mature Netherwing Drake will fly back into the air.
2019-06-26 09:58:25 +02:00
Stoabrogga
62a5e95d8c fix(DB/Core): "Battle for the Undercity" buffs (#1986)
- Cast the buffs from Thrall and Wrynn on themselves instead of the player. This prevents interrupting spellcasting of the player during battle.
- Override "EnterEvadeMode" for Thrall and Wrynn AI in order to prevent removing their auras on evade.
- Remove the spell script "spell_undercity_buffs" as it is not needed anymore (the players only get the aura when near Thrall or Wrynn)
2019-06-25 20:17:23 +02:00
GMKyle
3269c0acc1 fix(Core/Spell): Holy Priest Tier 5 Greater Heal Refund proc (#1985)
* Holy Priest Tier 5 (2 pieces) bonus http://wotlk.cavernoftime.com/spell=37594 procs any time greater heal is cast if you have at least two pieces off this tier equiped.
2019-06-25 01:59:59 +02:00
Ali Khazaee
4a483aa3fd Sartharion Boundary (#1967)
* Sartharion Boundary

* Engage with players
2019-06-22 10:56:47 +02:00
Micrah
ce3d3b42d4 fix(Core/npc_professions): Swordsmith specialization (#1966)
Fix for master blacksmithing trainer not teaching master swordsmith
2019-06-21 23:51:59 +02:00
Poszer
41486e348b fix(Core/Spells): Spell ID Shadow Ward (Warlock) (#1971)
- Set correct ID of warlock spell Shadow Ward. It was set to -7235(Shadow Protection) which is wrong
- Correct spellID is 6229 (Shadow Ward)
2019-06-17 19:09:17 +02:00
Stoabrogga
5da61f1167 fix(DB/Core): Play "Lament of the Highborne" as music instead of sound (#1926)
* fix(DB/Core): Play "Lament of the Highborne" as music instead of sound

* Update ScriptedCreature.cpp

* Update rev_1559456042362460279.sql

* Update rev_1559456042362460279.sql

* Update rev_1559456042362460279.sql

* Update rev_1559456042362460279.sql
2019-06-14 07:51:29 +02:00
Stoabrogga
3cc96f7b1d fix(DB/Core): Fix some issues concerning "Thorim's Charm of Earth" (Mending Fences) (#1910)
* fix(DB): Make "Thorim's Charm of Earth" usable against Fjorn

* various updates

* update script

* update script
2019-06-05 10:51:21 +02:00
Poszer
1c90e1d8f5 fix(Core/Spell): Big Blizzard Bear (#1905)
- Correctly apply 60% & 100% speed for mounts based on riding skill
2019-06-04 20:24:48 +02:00
Stoabrogga
b0cca6cfee fix(DB/Core): Mother Smolderweb (#1886)
* moved cpp script to SAI for boss "Mother Smolderweb"

* add "Summon Spire Spiderlings" on death
2019-06-01 23:02:03 +02:00
Pondaveia
e4c33b46cb Improved check (#1831)
- Increased the range in which we search for the desired gameobject
- Added a check in case this gameobject exists
2019-05-26 15:05:51 +02:00
Poszer
1ab83feb76 fix(Core/Raid): Vault of Archavon stomp (#1871)
- Archavon will stomp the ground, dealing approximately 4,000 unmitigable damage to everyone and stunning them for 2 seconds. At the same time, he'll Impale his highest aggro target, removing it from the fight for 8 seconds.
2019-05-26 15:04:23 +02:00
Pondaveia
ff7658ed40 fix(Core/Raid): Reworked Archimonde fight (#1691)
* Reworked Archimonde

* missing spell scripts on db

*  Travis?

* Thanks Nefertum

* Update rev_1554524766481187700.sql

* compact sql

* Update data/sql/updates/pending_db_world/rev_1554524766481187700.sql

Co-Authored-By: Pondaveia <43385840+Pondaveia@users.noreply.github.com>

* Update rev_1554524766481187700.sql

* Update boss_archimonde.cpp

* Resets

* Update boss_archimonde.cpp

* Update boss_archimonde.cpp

* Finger of death check improvement

Deku suggested adding this check instead: 
- me->IsWithinMeleeRange(unit)

* fix: remove unneeded if statement

* Possible targets list bug

Added a list for both Finger of death and Spell protections specifically. Also cleared the lists when needed to avoid possible bugs.

* comment typo

* Last touches

* Copy paste fail?

Removed waypoint reached function. No idea how it got there!

* Update boss_archimonde.cpp

* The meele check was too small

This check allows the tank to move the boss without getting snipped by finger of death

* Update boss_archimonde.cpp

* Initializing summonlist on constructor

* Update hyjal.h

* Update hyjal.h

* Changed Archimonde AI

Hyjal_trash AI to BossAI

* Removing hyjal_trashAI function

* Somehow the commit above didn't remove

* unused variable

* bool initialization on the constructor

bool Enraged;
bool BelowTenPercent;
bool HasProtected;
bool IsChanneling;

* HOLY SHIT TRAVIS
2019-05-23 09:28:59 -04:00
Stoabrogga
53b3eafe9c fix(DB/Core): Emotes / reaction during quest "The Taste Test" (#1795)
- Just a small adjustment to the core script handling the reaction of the NPCs during the quest
2019-05-18 23:08:09 +02:00
Pondaveia
85e46e06b2 fix(Core/Dungeon) Blackrock Depths - Ambassador Flamelash (#1803)
* Boss re-order

* Revert "Boss re-order"

This reverts commit 03289cb064ae51c38e3efebba11f3e3882ae350a.

* Reworking Ambassador flamelash

- Removed timers
- Scripting the boss properly, missing event and talk emote

* Update boss_ambassador_flamelash.cpp

* Update boss_ambassador_flamelash.cpp

* Ambassador Flamelash reworked

- Burning spirits spawn at the correct places
- When they get close to the boss they die, thus buffing the boss with a stackable buff
- When encounter begins the runes start burning
- Burning Spirits chase the boss around the room

* Missing aggro emote and cleanup

* travis

* Cleaner code

Changed the enum usage to a Vector and iterated over every gameobject entry to make them active or ready.

* Cleanup

Removed not used enum

* types

* Update boss_ambassador_flamelash.cpp

* Added dynamic spawning algorithm

Before this commit, Spirits could be summoned on the same rune.
After this commit Spirits will not be summoned on the same position.

* bad null conversion

* declaration and initialization inside function

changed randomPosition to an Int inside the getValidRandomPosition().

* wrong type declaration

variable needs to be declared outside of while cycle.

* useless variable

* Bugfixing

- New fireblast
- When burning spirits die killed by the player, new event to summon new ones
- Make them aggro the player and attack them

* miss typed ;

* Trying to fix mentioned issues

- If spirits are in combat, keep summoning new ones
- If spirits are in combat, then the boss can't kill them if they get close to them

* IsInCombat typo

* Exploit fixing

* Summoning massive waves fix

* Fixing last issue hopefully
2019-05-14 12:28:49 +02:00
IntelligentQuantum
9a7084e42d feat(Core/Commands): Arena command (#1798)
* New arena command
2019-05-13 08:16:57 +02:00