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https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-25 14:46:24 +00:00
fix(DB/Quest): Fix Fire At Will! (#1699)
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@@ -0,0 +1,30 @@
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INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1554741101083171200');
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UPDATE `creature_template` SET `unit_flags` = 4 WHERE `entry` = 22443;
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UPDATE `creature_template` SET `flags_extra`= 2 WHERE `entry` IN (22471, 22472);
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UPDATE `creature_template` SET `InhabitType` = '3' WHERE `entry` = 22500;
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UPDATE `creature_template` SET `ScriptName` = 'npc_deaths_fel_cannon' WHERE `entry` = 22443;
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UPDATE `creature_template` SET `ScriptName` = 'npc_deaths_door_fell_cannon_target_bunny' WHERE `entry` = 22495;
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UPDATE `creature_template` SET `ScriptName` = '' WHERE `entry` IN (22471, 22472);
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DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=13 AND `SourceGroup`=1 AND `SourceEntry`=39221 AND `SourceId`=0 AND `ElseGroup`=0 AND `ConditionTypeOrReference`=31 AND `ConditionTarget`=0 AND `ConditionValue1`=3 AND `ConditionValue2`=22471 AND `ConditionValue3`=0;
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DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=13 AND `SourceGroup`=1 AND `SourceEntry`=39221 AND `SourceId`=0 AND `ElseGroup`=1 AND `ConditionTypeOrReference`=31 AND `ConditionTarget`=0 AND `ConditionValue1`=3 AND `ConditionValue2`=22472 AND `ConditionValue3`=0;
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DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=13 AND `SourceGroup`=1 AND `SourceEntry`=39221 AND `SourceId`=0 AND `ElseGroup`=0 AND `ConditionTypeOrReference`=31 AND `ConditionTarget`=0 AND `ConditionValue1`=3 AND `ConditionValue2`=22495 AND `ConditionValue3`=0;
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INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorType`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES (13, 1, 39221, 0, 0, 31, 0, 3, 22495, 0, 0, 0, 0, '', 'Target Death\'s Door Fel Cannon Target Bunny');
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DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=13 AND `SourceGroup`=1 AND `SourceEntry`=39219 AND `SourceId`=0 AND `ElseGroup`=0 AND `ConditionTypeOrReference`=31 AND `ConditionTarget`=0 AND `ConditionValue1`=3 AND `ConditionValue2`=22443 AND `ConditionValue3`=0;
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INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorType`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES (13, 1, 39219, 0, 0, 31, 0, 3, 22443, 0, 0, 0, 0, '', 'Target Death\'s Door Fel Cannon');
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DELETE FROM `creature` WHERE `id`=22495;
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INSERT INTO `creature` (`guid`,`id`,`map`,`zoneId`,`areaId`,`spawnMask`,`phaseMask`,`modelid`,`equipment_id`,`position_x`,`position_y`,`position_z`,`orientation`,`spawntimesecs`,`spawndist`,`currentwaypoint`,`curhealth`,`curmana`,`MovementType`,`npcflag`,`unit_flags`,`dynamicflags`,`ScriptName`,`VerifiedBuild`) VALUES
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(78947, 22495, 530, 0, 0, 1, 1, 0, 0, 2191.68725585938, 5478.57275390625, 160.826309204102, 0.456801176071167, 1, 0, 0, 6986, 0, 0, 0, 0, 0, '', 0),
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(78948, 22495, 530, 0, 0, 1, 1, 0, 0, 1978.12377929688, 5319.36865234375, 162.545059204102, 2.30369400978088, 300, 0, 0, 6986, 0, 0, 0, 0, 0, '', 0);
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UPDATE `creature_template` SET `AIName` = 'SmartAI' WHERE `entry` = 22474;
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DELETE FROM `smart_scripts` WHERE `entryorguid` = 22474 AND `source_type` = 0;
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INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`)
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VALUES
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(22474,0,0,1,9,0,100,0,0,1,0,0,0,11,60081,2,0,0,0,0,2,0,0,0,0,0,0,0,0,'Unstable Fel-Imp - On Victim In Range (0 Yards) - Cast ''Cosmetic - Explosion'''),
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(22474,0,1,0,61,0,100,0,0,0,0,0,0,67,1,500,500,0,0,0,1,0,0,0,0,0,0,0,0,'Unstable Fel-Imp - Linked - Create Timed Event ID 1'),
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(22474,0,2,0,59,0,100,0,1,0,0,0,0,11,39266,0,0,0,0,0,1,0,0,0,0,0,0,0,0,'Unstable Fel-Imp - On Timed Event ID 1 - Cast ''Unstable Explosion''');
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@@ -30,78 +30,180 @@ EndContentData */
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#include "SpellAuraEffects.h"
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// Ours
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enum deathsDoorWrapGate
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enum deathsdoorfell
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{
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SPELL_ARTILLERY_ON_THE_WRAP_GATE = 39221,
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SPELL_ANTI_DEMON_FLAME_THROWER = 39222,
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SPELL_IMP_AURA = 39227,
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SPELL_HOUND_AURA = 39275,
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SPELL_EXPLOSION = 30934,
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NPC_DEATHS_DOOR_FEL_CANNON_TARGET_BUNNY = 22495,
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NPC_DEATHS_DOOR_FEL_CANNON = 22443,
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NPC_EXPLOSION_BUNNY = 22502,
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NPC_FEL_IMP = 22474,
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NPC_HOUND = 22500,
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NPC_NORTH_GATE = 22471,
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NPC_SOUTH_GATE = 22472,
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NPC_NORTH_GATE_CREDIT = 22503,
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NPC_SOUTH_GATE_CREDIT = 22504,
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GO_FIRE = 185317,
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GO_BIG_FIRE = 185319,
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EVENT_PARTY_TIMER = 1
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};
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class npc_deahts_door_wrap_gate : public CreatureScript
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class npc_deaths_door_fell_cannon_target_bunny : public CreatureScript
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{
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public:
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npc_deahts_door_wrap_gate() : CreatureScript("npc_deahts_door_wrap_gate") { }
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npc_deaths_door_fell_cannon_target_bunny() : CreatureScript("npc_deaths_door_fell_cannon_target_bunny") { }
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CreatureAI* GetAI(Creature* creature) const
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struct npc_deaths_door_fell_cannon_target_bunnyAI : public ScriptedAI
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{
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return new npc_deahts_door_wrap_gateAI(creature);
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}
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npc_deaths_door_fell_cannon_target_bunnyAI(Creature* creature) : ScriptedAI(creature), PartyTime(false) { }
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struct npc_deahts_door_wrap_gateAI : public ScriptedAI
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{
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npc_deahts_door_wrap_gateAI(Creature *c) : ScriptedAI(c)
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EventMap events;
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bool PartyTime;
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uint64 PlayerGUID;
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uint64 CannonGUID;
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uint8 count;
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void Reset() override
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{
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Initialize();
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events.Reset();
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}
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uint8 count;
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uint32 timer;
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void Reset() { count = 0; timer = 0;}
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void SpellHit(Unit* caster, SpellInfo const* spellInfo)
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void Initialize()
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{
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if (spellInfo->Id == SPELL_ARTILLERY_ON_THE_WRAP_GATE)
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{
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Player* plr = caster->GetCharmerOrOwnerPlayerOrPlayerItself();
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if (!plr)
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return;
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PartyTime = false;
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PlayerGUID = 0;
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CannonGUID = 0;
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count = 0;
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}
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timer = 1;
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void SpellHit(Unit* caster, SpellInfo const* spell) override
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{
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if (spell->Id == SPELL_ARTILLERY_ON_THE_WRAP_GATE)
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{
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count++;
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if (count >= 6)
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if (count == 1)
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{
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if (me->GetEntry() == NPC_SOUTH_GATE)
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plr->KilledMonsterCredit(NPC_SOUTH_GATE_CREDIT, 0);
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else
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plr->KilledMonsterCredit(NPC_NORTH_GATE_CREDIT, 0);
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if (Player* player = caster->GetCharmerOrOwnerPlayerOrPlayerItself())
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PlayerGUID = player->GetGUID();
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CannonGUID = caster->GetGUID();
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PartyTime = true;
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events.ScheduleEvent(EVENT_PARTY_TIMER, 3000);
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}
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if (count >= 3)
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me->SummonGameObject(GO_FIRE, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 130);
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if (count > 6)
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{
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if (Player* player = ObjectAccessor::GetPlayer(*me, PlayerGUID))
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{
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if (GetClosestCreatureWithEntry(me, NPC_SOUTH_GATE, 200.0f))
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player->KilledMonsterCredit(NPC_SOUTH_GATE_CREDIT, TRIGGERED_NONE);
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else if (GetClosestCreatureWithEntry(me, NPC_NORTH_GATE, 200.0f))
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player->KilledMonsterCredit(NPC_NORTH_GATE_CREDIT, TRIGGERED_NONE);
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// complete quest part
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if (Creature* bunny = GetClosestCreatureWithEntry(me, NPC_EXPLOSION_BUNNY, 200.0f))
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bunny->CastSpell(nullptr, SPELL_EXPLOSION, TRIGGERED_NONE);
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if (Creature* cannon = ObjectAccessor::GetCreature(*me, CannonGUID))
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cannon->DespawnOrUnsummon(5000);
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}
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me->SummonGameObject(GO_BIG_FIRE, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 60);
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Reset();
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}
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}
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return;
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}
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void UpdateAI(uint32 diff)
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void JustSummoned(Creature* summoned) override
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{
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if (timer)
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{
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timer += diff;
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if (timer < 10000 || (timer >= 20000 && timer < 30000))
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{
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for (uint8 i = 0; i < 3; ++i)
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if (Creature* cr = me->SummonCreature((roll_chance_i(50) ? 22474 : 22500), me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000))
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if (Unit* target = cr->SelectNearbyTarget(NULL, 50.0f))
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cr->AI()->AttackStart(target);
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if (summoned->GetEntry() == NPC_FEL_IMP)
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summoned->CastSpell(summoned, SPELL_IMP_AURA, true);
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else if (summoned->GetEntry() == NPC_HOUND)
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summoned->CastSpell(summoned, SPELL_HOUND_AURA, true);
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timer += 10000;
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if (timer >= 30000)
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timer = 0;
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if (Creature* Target = GetClosestCreatureWithEntry(me, NPC_DEATHS_DOOR_FEL_CANNON, 200.0f))
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{
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Target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_ATTACKABLE_1); // attack the cannon
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summoned->AI()->AttackStart(Target);
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}
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}
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void UpdateAI(uint32 diff) override
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{
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events.Update(diff);
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if (PartyTime)
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{
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if (Creature* cannon = ObjectAccessor::GetCreature(*me, CannonGUID))
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{
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if (!cannon || !cannon->GetCharmerOrOwnerGUID())
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Reset();
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}
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switch (events.ExecuteEvent())
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{
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case EVENT_PARTY_TIMER:
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if (roll_chance_i(20))
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me->SummonCreature(NPC_HOUND, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 10000);
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else
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me->SummonCreature(NPC_FEL_IMP, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 10000);
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events.ScheduleEvent(EVENT_PARTY_TIMER, 3000);
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break;
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}
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}
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}
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};
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CreatureAI* GetAI(Creature* creature) const override
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{
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return new npc_deaths_door_fell_cannon_target_bunnyAI(creature);
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}
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};
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class npc_deaths_fel_cannon : public CreatureScript
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{
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public:
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npc_deaths_fel_cannon() : CreatureScript("npc_deaths_fel_cannon") { }
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struct npc_deaths_fel_cannonAI : public ScriptedAI
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{
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npc_deaths_fel_cannonAI(Creature* creature) : ScriptedAI(creature) { }
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void Reset() override
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{
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me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE | UNIT_FLAG_NOT_ATTACKABLE_1);
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}
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void UpdateAI(uint32 /*diff*/) override
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{
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if (me->IsNonMeleeSpellCast(false))
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return;
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if (Creature* Target = GetClosestCreatureWithEntry(me, NPC_DEATHS_DOOR_FEL_CANNON_TARGET_BUNNY, 200.0f))
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{
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me->SetFacingToObject(Target);
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me->TauntFadeOut(Target);
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me->CombatStop(); // force
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}
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Reset();
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}
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};
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CreatureAI* GetAI(Creature* creature) const override
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{
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return new npc_deaths_fel_cannonAI(creature);
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}
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};
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class spell_npc22275_crystal_prison : public SpellScriptLoader
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@@ -1041,9 +1143,9 @@ class spell_oscillating_field : public SpellScriptLoader
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void AddSC_blades_edge_mountains()
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{
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// Ours
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new npc_deahts_door_wrap_gate();
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new npc_deaths_door_fell_cannon_target_bunny();
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new npc_deaths_fel_cannon();
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new spell_npc22275_crystal_prison();
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// Theirs
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new npc_nether_drake();
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new npc_daranelle();
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