sogladev
0d1f885b57
fix(Core/Spells): updates trajectory target selection ( #23031 )
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Co-authored-by: xinef1 <w.szyszko2@gmail.com >
2025-09-28 07:47:01 -03:00
Benjamin Jackson
6dda22ec46
chore(Core/Handlers): Remove unused item query optimization. ( #22971 )
2025-09-20 09:25:51 -03:00
Yehonal
a575101751
feat(core): implement 31-bit safe petition_id for improved database integrity ( #22774 )
2025-09-02 22:31:09 -03:00
Benjamin Jackson
611c9296ff
refactor(Core/Packets): Rewrite various item packets to modern class. ( #22758 )
2025-08-31 21:53:26 +02:00
Benjamin Jackson
2ad40a4d23
fix(Core/GroupHandler): Adjust maximum value for rolls. ( #22686 )
2025-08-26 20:58:41 -04:00
Benjamin Jackson
9ed31bd63e
refactor(Core/Packets): Rewrite various query packets to modern class. ( #22719 )
2025-08-24 14:50:16 +02:00
Benjamin Jackson
d4713356a0
refactor(Core/Packets): Rewrite MSG_MINIMAP_PING to modern packet class. ( #22696 )
2025-08-19 21:51:06 +02:00
Takenbacon
12bee97df9
fix(Core/Visibility): Fix initial visibility on player reused sessions ( #22673 )
2025-08-11 19:07:00 +02:00
Takenbacon
73317b2706
feat(Core/Grids): Remove WorldObject separation in grid containers ( #22595 )
2025-08-09 06:36:24 +02:00
Takenbacon
1499aa51de
feat(Core/Visibility): Visibility improvements part 1 ( #22624 )
2025-08-07 16:17:45 +02:00
Andrew
cdf35268a2
fix(Core/Opcodes): Crash fix ( #22453 )
2025-07-10 12:04:13 -03:00
Kitzunu
619f40b01f
feat(Core/Chat): Allow whispers to Game Masters regardless of sender … ( #22417 )
2025-07-08 12:00:03 -03:00
Takenbacon
fd262c3ab1
feat(Core/Config): Improvements to config caching ( #21647 )
2025-06-30 17:14:12 +02:00
Benjamin Jackson
2a93e7d410
chore(Core/Unit): Correct typo of Controlled. ( #22260 )
2025-06-03 08:56:44 +02:00
Benjamin Jackson
db18d5b035
refactor(Core): Use database tables for Shaman totems and Druid shapeshift forms. ( #22104 )
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Co-authored-by: DoctorKraft <25483209+doctorkraft@users.noreply.github.com >
Co-authored-by: Shauren <shauren.trinity@gmail.com >
Co-authored-by: ForesterDev <11771800+ForesterDev@users.noreply.github.com >
2025-05-27 14:40:57 +01:00
Benjamin Jackson
52799d76f6
refactor(Core): Add definition file for area table entries. ( #22054 )
2025-05-09 15:48:02 +02:00
Vincent Vanclef
dd42f7a673
feat(Core/Entities): Add OnPlayerSendListInventory script hook ( #21676 )
2025-03-11 15:01:55 +01:00
Kitzunu
5d32676193
fix(Core/Misc): Fix NextPage Data Type in PageText Structure and Improve Logging Messages ( #21586 )
2025-02-22 21:58:21 -03:00
55Honey
b80da06152
fix(Core/Auth): prevent expansion overflow in SendAuthResponse ( #21503 )
2025-02-18 20:41:11 +01:00
iThorgrim
e28384b059
feat(Core/Scripting): Add new hooks for Ticket ( #21238 )
2025-02-17 03:26:05 +01:00
Exitare
98ceb1c067
fix(Core/PlayerScript) Align player script function names ( #21020 )
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Co-authored-by: sudlud <sudlud@users.noreply.github.com >
2025-02-16 14:59:41 +01:00
Takenbacon
ee69a569c4
fix(Core/Grids): Grid improvements ( #20955 )
2025-02-14 22:11:27 +01:00
Anton Popovichenko
cdcdf4564b
fix(Core/Pet): Fix possible heap-use-after-free of charmInfo when handling pet action. ( #21439 )
2025-02-14 20:02:02 +01:00
Jelle Meeus
75441ddb3b
fix(Core/Player): SpellQueue avoid possible undefined behavior by copying instead of move ( #21444 )
2025-02-14 15:45:36 +01:00
Takenbacon
edcfaeb845
refactor(Core/World): Create WorldSessionMgr to split session logic out of World ( #21400 )
2025-02-13 07:04:38 +01:00
Anton Popovichenko
fe2627bc91
fix(Core/Pet): Fix possible crash when using dangling pointer as pets spell target and fix possible memory leak. ( #21420 )
2025-02-12 17:34:30 -03:00
Anton Popovichenko
f6a0433297
feat(Core/Arena): Add support for arena seasons completion with progression in runtime. ( #19858 )
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Co-authored-by: Winfidonarleyan <dowlandtop@yandex.com >
2025-02-12 07:09:31 -03:00
Mykhailo Redko
017cfb7b4b
fix(Core/PacketIO): Implemented CMSG_BUSY_TRADE and CMSG_IGNORE_TRADE. ( #21385 )
2025-02-10 17:12:38 +01:00
Andrew
79cbb00075
feat(Core/Creature): Implement HasFlagsExtra() helper to creature ( #21362 )
2025-02-08 14:07:04 -03:00
Exitare
ff4d1ef053
chore(Core/EventMgr): Align code to Code standard & improve LoadFromDB function ( #21151 )
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Co-authored-by: Jelle Meeus <sogladev@gmail.com >
Co-authored-by: Ludwig <sudlud@users.noreply.github.com >
2025-02-07 14:25:07 +01:00
Kitzunu
47c5ff904f
refactor(Core/Disables): Convert from Namespace to Class Structure ( #21109 )
2025-02-01 22:48:52 +01:00
skelUA
d2500e8cb7
fix(Core/Auction): Fix usable item search in auction ( #21267 )
2025-01-25 22:04:01 +01:00
Kitzunu
0733c30471
refactor(Core/Player): Improve Channel.RestrictedLfg handling ( #21145 )
2025-01-21 19:09:31 +01:00
Kitzunu
d2b88bdc1e
feat(CI/Codestyle); Check for double semicolons ( #20996 )
2024-12-21 22:19:49 +01:00
Exitare
25fb6cca47
fix(Core/WorldSession): incorrect fmt formatting ( #20926 )
2024-12-20 15:38:17 +01:00
Kitzunu
ceefd89a06
feat(CI/Codestyle): check for curly brackets before/after if/else statements ( #20977 )
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* feat(CI/Codestyle): check for braces after if/else statements
* right need to edit a cpp file to trigger cpp check
* Revert "right need to edit a cpp file to trigger cpp check"
This reverts commit 2e34d8c52f35216549107a3476e79e79ea2ae077.
* fix codestyle in cpp
* Update oculus.cpp
* Update codestyle.py
* Update codestyle.py
* Update codestyle.py
* Update codestyle.py
2024-12-19 21:14:58 +01:00
Takenbacon
4d349e87b5
feat(Core/AuctionHouse): Rework auctionhouse search threading ( #20830 )
2024-12-18 15:50:26 +01:00
Exitare
7fd8b04a56
feat(Core/Motd): Allow localized motd ( #20542 )
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* Initial commit for localized motd
* Rename function that created world packages
* Update to satisfy code check
* Update code to accomodate localized motd
* Update command to support multiple optionales & adjusted db
* Code cleanup
* Update sql name
* Fix codestyle issues
* Remove hardcoded schema
* Add check for valid player in reload command
* Update to better code style
* Add missing include
* Fix redundant code usage
* Add missing include
* Remove sql files and create new rev sql files
* Address minor code reviews
* Fix code style
* Update code to address code revisions.
- Remove two unused functions
- Remove map
- Use available function to resolve LocaleConstant
* Fix code style
* Add check for base motd and update locale to DEFAULT_LOCALE
* Code docs
* Removed some docs, readd defaultd motd formatting
* Fix oversight in variable declaration
* Code style fix
* Update code based on code review
* ready for merge
* Fix set motd command due to changes to DEFAULT_LOCALE
* Fix CI
* Fix trailing whitespace
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Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2024-12-15 19:50:02 +01:00
Jelle Meeus
993bdcb84e
feat(Core/Player): implement Spell Queue ( #20797 )
2024-12-12 11:59:52 +01:00
Kitzunu
ed008a8780
refactor(Core/Spells): Add helpers for HasAuraType ( #20802 )
2024-12-01 08:50:59 -03:00
Francesco Borzì
2ce2c8cf3a
refactor(src/server/game/*): remove unused imports (big part 3) ( #20315 )
2024-10-27 13:10:28 +01:00
Francesco Borzì
2c344fc127
refactor(src/server/game/*): remove unused imports (big part 2) ( #20311 )
2024-10-27 05:06:14 +01:00
Jelle Meeus
859a42a41e
fix(Core/Vehicles): feat vehicle seat addon, vehicle enter/exit positions ( #20082 )
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* implement initial vehicle_seat_addon
Co-authored-by: Ovah <dreadkiller@gmx.de >
* add more vehicle_seat_addon data
* make exiting passenger visible
fixes "immediate despawn" of travelers mammoth
* style, update comments
* remove hacked pos relocate
* remove sending MSG_MOVE_ROOT/UNROOT on Ack
* set and unset UNIT_NPC_FLAG_PLAYER_VEHICLE on init/entry
* ulduar demolisher: remove flag correction and no longer needed usableseat
* fixup! implement initial vehicle_seat_addon
* fixup! fixup! implement initial vehicle_seat_addon
* re-add AddPassenger Flame Leviathan hack
was commented by mistake
* Update rev_1725993194571320983.sql
add missing ticks
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Co-authored-by: Ovah <dreadkiller@gmx.de >
2024-10-11 07:08:14 +02:00
Walter Pagani
e43b760c08
fix(Core/QuestHandler): Question marks not being shown ( #20099 )
2024-10-10 18:10:55 -03:00
Francesco Borzì
a4721c2821
refactor(src/server/game/Handlers): remove unused imports ( #20087 )
2024-09-29 13:19:40 +02:00
Stefano Borzì
f6de601ddd
new BattlegroundDesertionTypes for hook OnBattlegroundDesertion ( #20039 )
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* new BattlegroundDesertionTypes for hook OnBattlegroundDesertion
* chore: minor improvements
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Co-authored-by: laasker <79991768+laasker@users.noreply.github.com >
2024-09-27 22:19:56 +02:00
Kitzunu
386aea03ee
chore(Core/Misc): Some cleanup ( #19970 )
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* remove weird blanks
* update if
* ) ) to ))
* missed some ) )
* now switch
* .
2024-09-21 19:34:31 +02:00
Andrew
ee6e74eb3c
fix(Scripts/Commands): Fix level up achievements not being granted ( #19969 )
2024-09-15 15:55:45 -03:00
Benjamin Jackson
1edac37ac3
refactor(Core): Make more use of helpers. ( #19835 )
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* Init.
* Reword.
* Update codestyle script.
Co-Authored-By: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
* Add gameobject type ID check, reorder checks.
* Add helper/codestyle check for unit type.
* `IsUnit()` -> `IsCreature()`
* Add `IsUnit()` method.
* Use type mask.
https: //github.com/TrinityCore/TrinityCore/commit/cc71da35b5dc74abf71f8691161525a23d870bb5
Co-Authored-By: Giacomo Pozzoni <giacomopoz@gmail.com >
Co-Authored-By: Ovahlord <18347559+Ovahlord@users.noreply.github.com >
* Replace instances of `isType` with `IsUnit`.
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Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
Co-authored-by: Ovahlord <18347559+Ovahlord@users.noreply.github.com >
2024-09-03 14:41:31 -03:00
Benjamin Jackson
e3e4133e88
fix(Core/Handlers): Only remove emote if player is moving. ( #19740 )
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Init.
2024-09-03 13:12:32 -03:00