Commit Graph

14234 Commits

Author SHA1 Message Date
Jelle Meeus
0a182b7274 fix(Scripts/Netherstorm): make "Mark V is Alive!" group completable (#20360)
groupevent instead of completequest
2024-11-02 06:36:32 -03:00
github-actions[bot]
29645685c0 chore(DB): import pending files
Referenced commit(s): ee57ae3e53
2024-11-02 06:58:05 +00:00
sudlud
ee57ae3e53 fix(DB/Gameobject): Sniffed Values for "Pilgrim's Bounty" spawns (#20406) 2024-11-02 07:57:05 +01:00
Evgeny
2bca36e26a fix(Docker): Updated env.docker (#20383)
Update env.docker
2024-11-02 07:05:35 +01:00
Anton Popovichenko
b45c41cf6e fix(Scripts/Outland): Fix crash in dragonmaw_race_npc by refreshing players pointer in lambda function. (#20333)
* fix(Scripts/Outland): Fix crash in dragonmaw_race_npc by refreshing players pointer in lambda function.

* Fix typo

* Refactor dragonmaw_race_npc to replace players pointer to GUID.

* Update src/server/scripts/Outland/zone_shadowmoon_valley.cpp

---------
2024-11-01 19:14:08 -03:00
github-actions[bot]
2daedcec8a chore(DB): import pending files
Referenced commit(s): 5f9002571e
2024-11-01 22:13:07 +00:00
Benjamin Jackson
5f9002571e feat(DB): Expand game_event_npc_vendor key to include event entry. (#20398)
Init.
2024-11-01 19:11:55 -03:00
github-actions[bot]
f05b3165a5 chore(DB): import pending files
Referenced commit(s): bbbcaac77c
2024-11-01 19:55:10 +00:00
Jelle Meeus
7410175a08 refactor(Scripts/EasternKingdoms): spell scripts use registry macros (#20399) 2024-11-01 16:54:41 -03:00
Jelle Meeus
bbbcaac77c refactor(scripts/CrusadersColiseum): spell scripts use registry macros (#20400) 2024-11-01 16:54:14 -03:00
github-actions[bot]
aea64597d9 chore(DB): import pending files
Referenced commit(s): 7eb1b64a6f
2024-11-01 19:12:10 +00:00
Jelle Meeus
7eb1b64a6f refactor(Scripts/Northrend): spell scripts use registry macros (#20401) 2024-11-01 16:11:14 -03:00
github-actions[bot]
ff3f241500 chore(DB): import pending files
Referenced commit(s): 1ffd6e0b8f
2024-11-01 19:08:41 +00:00
avarishd
1ffd6e0b8f fix(DB/Creature): Remove stunned flag from Syndicate Thiefs (#20396) 2024-11-01 16:07:49 -03:00
Andrew
7a2b86425f fix(Core/Spells): Fix Gurtogg Bloodboil applying Acid Wound to himself (#20394) 2024-11-01 14:09:13 -03:00
Andrew
81ba01d2c1 fix(Scripts/BlackTemple): Parasitic Shadowfiends only target players (#20395) 2024-11-01 14:08:55 -03:00
Grimdhex
0b031de2ea fix(Core/Movement): fix a small memory leak in RandomMovementGenerator (#20258)
* fix(Core/Movement): memory leak and possible crash

Co-Authored-By: Ovahlord <18347559+ovahlord@users.noreply.github.com>

* .

* fix review

---------

Co-authored-by: Ovahlord <18347559+ovahlord@users.noreply.github.com>
2024-11-01 09:39:37 -03:00
Francesco Borzì
4dcaee1816 refactor(src/common|server): remove unused import (big part 2) (#20388) 2024-11-01 08:42:31 +01:00
github-actions[bot]
55fe00120f chore(DB): import pending files
Referenced commit(s): 6a7163e6c6
2024-10-31 21:23:53 +00:00
Andrew
6a7163e6c6 fix(DB/Creature): Shadow Demon knockback immunity (#20368) 2024-10-31 21:59:58 +01:00
Francesco Borzì
c06cadfe75 refactor(src/common|server): remove unused import (big part 1) (#20377)
* refactor(src/common|server): remove unused import (big part 1)

* chore: fix build

* chore: fix build

* chore: fix build

* chore: fix build

* chore: attempt to fix damn linkin error
2024-10-31 21:46:11 +01:00
github-actions[bot]
598f78730c chore(DB): import pending files
Referenced commit(s): fa68f977d9
2024-10-31 16:44:36 +00:00
Benjamin Jackson
fa68f977d9 fix(DB/Creature): Add auras to Sunblade Scout. (#20375)
Init.
2024-10-31 13:43:34 -03:00
github-actions[bot]
0b6aebaf0a chore(DB): import pending files
Referenced commit(s): 41f2385261
2024-10-30 18:48:37 +00:00
Benjamin Jackson
41f2385261 fix(DB/SAI): Replace bad spell ID for Sunblade Vindicator's Mortal Strike. (#20365)
Init.
2024-10-30 19:47:39 +01:00
Evgeny
752c6875b5 fix(Docker): Fix env name for data volume (#20337) 2024-10-30 12:32:12 +01:00
Tereneckla
07a6327c8c fix(Script/BlackTemple): Spawn Shadow Demons 30s into phase 4 (#20335)
* schedule phase 4 demons

* whitespace
2024-10-29 10:49:35 -03:00
sudlud
fb886865ad fix(Core/BattlegroundAV): Add Hallow's End decorations to Alterac Valley (#20317) 2024-10-29 08:43:37 -03:00
Yggdrasil WoW
02b190668b fix(Scripts/Icecrown Citadel): Correct pipe pathing for Vengeful Fles… (#20048)
* fix(Scripts/Icecrown Citadel): Correct pipe pathing for Vengeful Fleshreapers

* fix(Scripts/Icecrown Citadel): Correct pipe pathing for Vengeful Fleshreapers

---------
2024-10-29 05:54:39 +01:00
github-actions[bot]
a76ac09d72 chore(DB): import pending files
Referenced commit(s): 73286d3547
2024-10-28 17:04:05 +00:00
Rorschach91
73286d3547 Fix(DB/Creature) Feral Dragonhawk Hatchling are skinnable. (#20330)
Create Feral_Dragonhawk_Hatchling_skinnable.sql

Feral Dragonhawk Hatchling are skinnable now.
2024-10-28 18:03:09 +01:00
github-actions[bot]
bd609eb58e chore(DB): import pending files
Referenced commit(s): 8d6bfe1e89
2024-10-28 09:24:59 +00:00
Lukas
8d6bfe1e89 fix(DB/game_event): Fix Kalu'ak Fishing Derby starting times (#20290) 2024-10-28 10:24:05 +01:00
Francesco Borzì
2317004417 refactor(src/server/database|shared): remove unused import (#20316) 2024-10-28 10:04:42 +01:00
github-actions[bot]
4b59c867e1 chore(DB): import pending files
Referenced commit(s): 3f15357e57
2024-10-28 04:05:05 +00:00
Benjamin Jackson
3f15357e57 fix(DB): Adjust faction change swap for Sergeant's Heavy back. (#20319)
Init.
2024-10-28 01:04:01 -03:00
github-actions[bot]
a60100d65d chore(DB): import pending files
Referenced commit(s): 1cda9697dd
2024-10-27 19:05:08 +00:00
sudlud
1cda9697dd fix(DB/Gameobject): final cleanup of Hallow's End decorations (#20318) 2024-10-27 16:04:13 -03:00
Francesco Borzì
2ce2c8cf3a refactor(src/server/game/*): remove unused imports (big part 3) (#20315) 2024-10-27 13:10:28 +01:00
github-actions[bot]
b793cf1a89 chore(DB): import pending files
Referenced commit(s): 2065715154
2024-10-27 09:29:20 +00:00
sudlud
9c2adbe208 fix(DB/Gameobject): Sniffed Values for 'Laying Skeleton 03' spawns (#20308) 2024-10-27 06:29:09 -03:00
sudlud
4fd29cd6a1 fix(DB/Gameobject): Sniffed Values for 'Sitting Skeleton 01' spawns (#20305) 2024-10-27 06:28:51 -03:00
sudlud
2065715154 fix(DB/Gameobject): Sniffed Values for 'Huge Sitting Skeleton 03' spawns (#20309) 2024-10-27 06:28:26 -03:00
Francesco Borzì
cb7e28df05 refactor(src/server/game/*): remove unused imports (big part 1) (#20310) 2024-10-27 10:25:40 +01:00
Francesco Borzì
2c344fc127 refactor(src/server/game/*): remove unused imports (big part 2) (#20311) 2024-10-27 05:06:14 +01:00
github-actions[bot]
18d37f38be chore(DB): import pending files
Referenced commit(s): 2fd97d1c32
2024-10-27 04:02:00 +00:00
@cgrahamseven
2fd97d1c32 fix(DB/Creature): Add STATE_WORK_MINING emote to certain iron rune laborers (#20297)
On live servers, the iron rune laborers in the quarry are mining, not
standing still. This change adds the mining emote.

Closes AzerothCore issue #20296

Co-authored-by: cgrahamseven <chris.graham@protonmail.com>
2024-10-27 05:01:00 +01:00
github-actions[bot]
6194cc864b chore(DB): import pending files
Referenced commit(s): a0814eabfc
2024-10-26 21:58:53 +00:00
sudlud
a0814eabfc fix(DB/Gameobject): Sniffed Values for 'Laying Skeleton 02' spawns (#20307) 2024-10-26 18:57:58 -03:00
github-actions[bot]
b1aabf8bcf chore(DB): import pending files
Referenced commit(s): c0241a32ad
2024-10-26 18:03:25 +00:00