Yunfan Li
05c9a96ba9
Merge branch 'master' into Playerbot
2024-07-11 12:32:13 +08:00
Francesco Borzì
4040f93f85
refactor(Scripts/Commands): remove unused imports ( #19340 )
...
* refactor(Scripts/Commands): remove unused imports
* chore: fix build
* chore: revert unwanted change
2024-07-09 14:17:06 -03:00
Yunfan Li
1f54cb14fa
Merge branch 'master' into Playerbot
2024-07-07 13:33:14 +08:00
Kitzunu
fc8b67bbe4
chore(Scripts/Commands): QOL server debug ( #19297 )
...
* chore(Scripts/Commands): QOL server debug
* England
* might as well do updatetime while we are at it. Consistency right?
* Hey let's sneak this ENGLAND in
2024-07-06 01:18:38 +02:00
Yunfan Li
51219291a3
Merge branch 'master' into Playerbot
2024-03-03 11:58:01 +08:00
Anton Popovichenko
34598bfccf
feat(Core/UpdateTime): Improve diff time measurement. ( #18387 )
...
* feat(Core/UpdateTime): Improve diff time measurement.
* Codestyle fixes
2024-02-25 12:08:15 -03:00
Yunfan Li
b314b04001
Merge branch 'master' into Playerbot
2024-01-23 12:31:39 +08:00
MellianStudios
a89fa73b72
fix(Scripts/Command): prevent crash on set motd ( #18203 )
...
* prevent crash on set motd
* updated version
* another version
* Update cs_server.cpp
---------
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2024-01-21 00:04:46 +01:00
Oiuv
f68f398e59
Merge branch 'master' into Playerbot
2023-12-28 17:33:26 +08:00
IntelligentQuantum
016bb86d3b
refactor(Scripts): remove useless includes ( #18004 )
2023-12-22 18:41:28 +01:00
Yunfan Li
7915f79d04
Merge branch 'master' into Playerbot
2023-12-12 20:52:42 +08:00
Winfidonarleyan
eb1ecc38a5
feat(Core/Scripting): move all script objects to separated files ( #17860 )
...
* feat(Core/Scripts): move all script objects to separated files
* Apply 5bfeabde81
* try gcc build
* again
2023-12-02 21:13:20 +01:00
Kitzunu
db4b0b0d3d
feat(Core/ChatHandler): Add SendErrorMessage helper ( #17919 )
...
* feat(Core/Chat): Add SendErrorMessage helper
* lost boy
2023-12-02 19:25:32 +01:00
Winfidonarleyan
e90d7a2f92
chore(Core/Misc): sort includes ( #17776 )
...
* chore(Cleanup): sort includes
* fix build
* fix build again
2023-11-18 17:51:26 +01:00
Yunfan Li
df11f5a0e7
Merge branch 'master' into Playerbot
2023-08-07 23:58:57 +08:00
Kitzunu
c866e17406
refactor(Core/Motd): Move motd to MotdMgr ( #16933 )
2023-08-06 23:02:54 +02:00
Yunfan Li
95add2b815
Merge branch 'master' into Playerbot
2023-07-18 17:59:18 +08:00
Kitzunu
5f95428c79
chore(Scripts/Misc): Improve server debug ( #16708 )
2023-07-15 17:14:38 -03:00
郑佩茹
826bac08ec
Merge branch 'master' into Playerbot
...
# Conflicts:
# src/server/game/World/IWorld.h
# src/server/game/World/World.h
2023-03-01 11:52:02 -07:00
Kitzunu
0c4feb6744
refactor(Core/Motd): Move motd from conf to db ( #15111 )
2023-02-20 22:07:26 +01:00
郑佩茹
c1c97ad425
Merge branch 'master' into Playerbot
...
# Conflicts:
# src/server/game/Server/WorldSession.cpp
# src/server/game/Server/WorldSession.h
2022-12-07 14:46:21 -07:00
Winfidonarleyan
a1a1528cb4
feat(Core/Crypto): add support OpenSSL 3.0 ( #13354 )
2022-11-24 01:12:20 +07:00
ZhengPeiRu21
4f8564ea5b
Merge branch 'azerothcore:master' into Playerbot
2022-06-13 15:00:30 -06:00
Kempec Halk
3c434cee12
feat(Core/Command): Use timestring with all commands ( #12050 )
2022-06-13 14:05:26 -03:00
郑佩茹
0326d8576d
Merge branch 'master' into Playerbot
...
# Conflicts:
# src/server/game/World/IWorld.h
# src/server/game/World/World.cpp
# src/server/game/World/World.h
# src/server/scripts/Commands/cs_server.cpp
2022-05-02 16:39:21 -06:00
Kitzunu
026941c39e
refactor(DB): Handle SQL files in a new way ( #11494 )
...
* refactor(DB): Handle SQL files in a new way
* remove proof that it works files
* Update rev_1650721405699287200.sql
* Update rev_1650721339143444200.sql
* Update rev_1650721386624384400.sql
* fix build
* fix
2022-04-28 14:37:37 -03:00
郑佩茹
60f11b3671
Merge branch 'master' into Playerbot
...
# Conflicts:
# apps/ci/ci-install-modules.sh
# src/common/Collision/Management/MMapMgr.cpp
# src/common/Debugging/Errors.h
# src/server/game/AI/SmartScripts/SmartScript.cpp
# src/server/game/Battlegrounds/Arena.cpp
# src/server/game/Battlegrounds/ArenaScore.h
# src/server/game/Battlegrounds/Battleground.cpp
# src/server/game/Battlegrounds/BattlegroundMgr.cpp
# src/server/game/Battlegrounds/BattlegroundMgr.h
# src/server/game/Battlegrounds/BattlegroundQueue.cpp
# src/server/game/Battlegrounds/BattlegroundQueue.h
# src/server/game/Battlegrounds/Zones/BattlegroundAB.h
# src/server/game/Battlegrounds/Zones/BattlegroundEY.h
# src/server/game/Battlegrounds/Zones/BattlegroundIC.h
# src/server/game/Conditions/ConditionMgr.cpp
# src/server/game/DataStores/M2Stores.cpp
# src/server/game/DungeonFinding/LFGMgr.cpp
# src/server/game/Entities/Creature/Creature.cpp
# src/server/game/Entities/Creature/CreatureData.h
# src/server/game/Entities/GameObject/GameObject.cpp
# src/server/game/Entities/GameObject/GameObject.h
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Entities/Player/Player.h
# src/server/game/Entities/Player/PlayerStorage.cpp
# src/server/game/Entities/Unit/Unit.cpp
# src/server/game/Entities/Unit/Unit.h
# src/server/game/Globals/ObjectMgr.cpp
# src/server/game/Groups/Group.cpp
# src/server/game/Groups/Group.h
# src/server/game/Guilds/Guild.cpp
# src/server/game/Guilds/Guild.h
# src/server/game/Handlers/BattleGroundHandler.cpp
# src/server/game/Handlers/CharacterHandler.cpp
# src/server/game/Scripting/ScriptDefines/BGScript.cpp
# src/server/game/Scripting/ScriptDefines/DatabaseScript.cpp
# src/server/game/Scripting/ScriptDefines/PlayerScript.cpp
# src/server/game/Scripting/ScriptDefines/ServerScript.cpp
# src/server/game/Scripting/ScriptMgr.cpp
# src/server/game/Scripting/ScriptMgrMacros.h
# src/server/game/Server/Packets/MiscPackets.cpp
# src/server/game/Server/Packets/MiscPackets.h
# src/server/game/Server/WorldSession.cpp
# src/server/game/Spells/SpellEffects.cpp
# src/server/game/World/IWorld.h
# src/server/game/World/World.cpp
# src/server/game/World/World.h
# src/server/scripts/Commands/cs_npc.cpp
# src/server/scripts/Commands/cs_server.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/boss_nefarian.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingLair/instance_blackwing_lair.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/MoltenCore/boss_ragnaros.cpp
# src/server/scripts/EasternKingdoms/ShadowfangKeep/boss_apothecary_hummel.cpp
# src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
# src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.h
# src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp
2022-03-21 13:57:37 -06:00
UltraNix
12d41d1314
Big update.
2022-03-12 22:28:00 +01:00
Kitzunu
7d43d7db91
fix(Scripts/Commands): Improve server debug command ( #10528 )
2022-02-11 22:10:39 +01:00
Kargatum
de13bf426e
feat(Core/DBLayer): replace char const* to std::string_view ( #10211 )
...
* feat(Core/DBLayer): replace `char const*` to `std::string_view`
* CString
* 1
* chore(Core/Misc): code cleanup
* cl
* db fix
* fmt style sql
* to fmt
* py
* del old
* 1
* 2
* 3
* 1
* 1
2022-02-05 00:37:11 +01:00
Kargatum
5969df4e30
refactor(Core/Logging): switch to fmt style for LOG_ ( #10366 )
...
* feat(Core/Common): add support fmt style for ASSERT and ABORT
* correct CheckCompactArrayMaskOverflow
* 1
* Update src/server/game/Spells/Spell.cpp
* rework logging
* add fmt replace logs
* logging
* FMT_LOG_
* settings
* fix startup
* 1
* 2
* 3
* 4
* 5
* fmt::print
* to fmt
2022-01-27 16:44:41 +01:00
Kargatum
8b7df23f06
feat(Core/Time): Implement saparated manager for game time ( #8630 )
2022-01-24 17:55:00 +07:00
Kargatum
51adbffae4
feat(Core/Modules): add separated lib for modules ( #9281 )
2021-12-02 20:28:58 +07:00
Kargatum
f62664c987
refactor(Core/Misc): headers cleanup ( #9259 )
2021-11-22 17:24:39 +07:00
Skjalf
3d95308d40
feat(Scripts/Commands): Implement restart/shutdown reasons ( #9242 )
2021-11-20 16:47:41 -03:00
IntelligentQuantum
06bc64d1c3
refactor(Scripts/Commands): convert cs_server to new system ( #9078 )
2021-11-10 13:22:47 +01:00
Kargatum
a650fd495c
feat(Core/Metrics): implement real time statistic visualization ( #8663 )
2021-10-28 14:47:29 +02:00
Kargatum
bc9473482e
feat(Core/Chat): new argument parsing and unify chat hyperlink parsing ( #6243 )
2021-10-23 10:15:42 +02:00
Kargatum
52aa0e9966
feat(License): add new headers information about license ( #7941 )
...
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
2021-09-30 13:40:52 +07:00
Kitzunu
2f449326e0
refactor(Core): Rename ...Manager to ...Mgr ( #6910 )
...
* Rename MapManager.h to MapMgr.h
* Rename BanManager.h to BanMgr.h
* Rename MapManager.cpp to MapMgr.cpp
* Rename BanManager.cpp to BanMgr.cpp
* Rename MapRefManager.h to MapRefMgr.h
* Rename ThreatManager.h to ThreatMgr.h
* Rename GridRefManager.h to GridRefMgr.h
* Rename ThreatManager.cpp to ThreatMgr.cpp
* Rename GroupRefManager.h to GroupRefMgr.h
* Rename HostileRefManager.h to HostileRefMgr.h
* Rename HostileRefManager.cpp to HostileRefMgr.cpp
* Rename MMapManager.h to MMapMgr.h
* Rename FollowerRefManager.h to FollowerRefMgr.h
* Rename VMapManager2.h to VMapMgr2.h
* Rename IVMapManager.h to IVMapMgr.h
* Rename MMapManager.cpp to MMapMgr.cpp
* Rename VMapManager2.cpp to VMapMgr2.cpp
* Rename RefManager.h to RefMgr.h
* Rename WaypointManager.h to WaypointMgr.h
* Rename WaypointManager.cpp to WaypointMgr.cpp
* Rename MPQManager.h to MPQMgr.h
* Rename MPQManager.cpp to MPQMgr.cpp
* Rename IMMAPManager.h to IMMAPMgr.h
* fix build
* Update Main.cpp
* chore(Core/Misc): Remove toxic language
* Revert "chore(Core/Misc): Remove toxic language"
* fix build
* build
2021-09-15 17:50:28 +02:00
Francesco Borzì
fab0fc421b
refactor(Scripts/Commands): code cleanup (part 4) ( #6921 )
2021-07-18 13:25:44 +02:00
Kargatum
8568c4fb33
feat(Core): replace ACE network with Boost.Asio ( #6574 )
2021-07-16 10:43:56 +02:00
Francesco Borzì
ebb80145b3
refactor(Core): replace boost::filesystem with std::filesystem ( #6800 )
2021-07-09 16:43:51 +02:00
Kitzunu
ca27ce5e37
fix(Script/Command): Build ( #6159 )
...
* fix(Script/Command): Build
* codestyle ci is weird
* Update MovementHandler.cpp
* Update cs_server.cpp
* Update cs_server.cpp
2021-05-31 16:51:34 +02:00
Kitzunu
897a02bb75
refactor(Core/Misc): acore to Acore ( #6043 )
2021-05-31 14:21:54 +02:00
Kitzunu
ae665f7ec3
feat(Core/Command): server debug ( #6007 )
...
* initial work
* fix query
* load
* clean up
* remove from startup
* ACE
* remove static
* Update MySQLThreading.cpp
* not used
* Update MySQLThreading.cpp
* unit testing
* Update WorldMock.h
* show Boost ver
* Update WorldMock.h
* include
* Now we have boost::filesystem woo
* fix build
* fix typo
2021-05-30 21:12:01 +02:00
UltraNix
f4c226423d
feat(Core/Misc): implement ObjectGuid class (port from TC) ( #4885 )
2021-04-25 22:18:03 +02:00
Kargatum
4af4cbd3d9
feat(Core/Logging): rework logging ( #4692 )
...
* feat(Core/Logging): rework logging
* correct level for sql.sql
* del unused config options
* Correct build
* correct after merge
* whitespace
20:29:37 1. 'Player.cpp'. Replace (1)
20:29:37 2. 'ObjectMgr.cpp'. Replace (3)
* 1
* correct logging
* correct affter merge
* 1
* 2
* LOG_LEVEL_WARN
* #include "AppenderDB.h"
* 3
* 4
* 5
* 1. 'WorldSocket.cpp'. Replace (1)
* 6
* 1
2021-04-17 11:20:07 +02:00
Francesco Borzì
f6a17164be
fix(Core/License): issue with old files license ( #4762 )
2021-03-17 09:46:01 -06:00
Kitzunu
dbc0ff6554
refactor(Core): sort #includes alphabetically ( #4579 )
2021-02-24 22:34:42 +01:00