Files
azerothcore-wotlk/src/server/scripts/Commands/cs_server.cpp
Winfidonarleyan eb1ecc38a5 feat(Core/Scripting): move all script objects to separated files (#17860)
* feat(Core/Scripts): move all script objects to separated files

* Apply 5bfeabde81

* try gcc build

* again
2023-12-02 21:13:20 +01:00

588 lines
19 KiB
C++

/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* ScriptData
Name: server_commandscript
%Complete: 100
Comment: All server related commands
Category: commandscripts
EndScriptData */
#include "Chat.h"
#include "CommandScript.h"
#include "Config.h"
#include "GameTime.h"
#include "GitRevision.h"
#include "Language.h"
#include "ModuleMgr.h"
#include "MotdMgr.h"
#include "MySQLThreading.h"
#include "Player.h"
#include "Realm.h"
#include "StringConvert.h"
#include "UpdateTime.h"
#include "VMapFactory.h"
#include "VMapMgr2.h"
#include <boost/version.hpp>
#include <filesystem>
#include <numeric>
#include <openssl/crypto.h>
#include <openssl/opensslv.h>
using namespace Acore::ChatCommands;
class server_commandscript : public CommandScript
{
public:
server_commandscript() : CommandScript("server_commandscript") { }
ChatCommandTable GetCommands() const override
{
static ChatCommandTable serverIdleRestartCommandTable =
{
{ "cancel", HandleServerShutDownCancelCommand, SEC_ADMINISTRATOR, Console::Yes },
{ "", HandleServerIdleRestartCommand, SEC_CONSOLE, Console::Yes }
};
static ChatCommandTable serverIdleShutdownCommandTable =
{
{ "cancel", HandleServerShutDownCancelCommand, SEC_ADMINISTRATOR, Console::Yes },
{ "", HandleServerIdleShutDownCommand, SEC_CONSOLE, Console::Yes }
};
static ChatCommandTable serverRestartCommandTable =
{
{ "cancel", HandleServerShutDownCancelCommand, SEC_ADMINISTRATOR, Console::Yes },
{ "", HandleServerRestartCommand, SEC_ADMINISTRATOR, Console::Yes }
};
static ChatCommandTable serverShutdownCommandTable =
{
{ "cancel", HandleServerShutDownCancelCommand, SEC_ADMINISTRATOR, Console::Yes },
{ "", HandleServerShutDownCommand, SEC_ADMINISTRATOR, Console::Yes }
};
static ChatCommandTable serverSetCommandTable =
{
{ "loglevel", HandleServerSetLogLevelCommand, SEC_CONSOLE, Console::Yes },
{ "motd", HandleServerSetMotdCommand, SEC_ADMINISTRATOR, Console::Yes },
{ "closed", HandleServerSetClosedCommand, SEC_CONSOLE, Console::Yes },
};
static ChatCommandTable serverCommandTable =
{
{ "corpses", HandleServerCorpsesCommand, SEC_GAMEMASTER, Console::Yes },
{ "debug", HandleServerDebugCommand, SEC_ADMINISTRATOR, Console::Yes },
{ "exit", HandleServerExitCommand, SEC_CONSOLE, Console::Yes },
{ "idlerestart", serverIdleRestartCommandTable },
{ "idleshutdown", serverIdleShutdownCommandTable },
{ "info", HandleServerInfoCommand, SEC_PLAYER, Console::Yes },
{ "motd", HandleServerMotdCommand, SEC_PLAYER, Console::Yes },
{ "restart", serverRestartCommandTable },
{ "shutdown", serverShutdownCommandTable },
{ "set", serverSetCommandTable }
};
static ChatCommandTable commandTable =
{
{ "server", serverCommandTable }
};
return commandTable;
}
// Triggering corpses expire check in world
static bool HandleServerCorpsesCommand(ChatHandler* /*handler*/)
{
sWorld->RemoveOldCorpses();
return true;
}
static bool HandleServerDebugCommand(ChatHandler* handler)
{
uint16 worldPort = uint16(sWorld->getIntConfig(CONFIG_PORT_WORLD));
std::string dbPortOutput;
{
uint16 dbPort = 0;
if (QueryResult res = LoginDatabase.Query("SELECT port FROM realmlist WHERE id = {}", realm.Id.Realm))
dbPort = (*res)[0].Get<uint16>();
if (dbPort)
dbPortOutput = Acore::StringFormatFmt("Realmlist (Realm Id: {}) configured in port {}", realm.Id.Realm, dbPort);
else
dbPortOutput = Acore::StringFormat("Realm Id: %u not found in `realmlist` table. Please check your setup", realm.Id.Realm);
}
HandleServerInfoCommand(handler);
handler->PSendSysMessage("Using SSL version: %s (library: %s)", OPENSSL_VERSION_TEXT, OpenSSL_version(OPENSSL_VERSION));
handler->PSendSysMessage("Using Boost version: %i.%i.%i", BOOST_VERSION / 100000, BOOST_VERSION / 100 % 1000, BOOST_VERSION % 100);
handler->PSendSysMessage("Using CMake version: %s", GitRevision::GetCMakeVersion());
handler->PSendSysMessage("Using MySQL version: %u", MySQL::GetLibraryVersion());
handler->PSendSysMessage("Found MySQL Executable: %s", GitRevision::GetMySQLExecutable());
handler->PSendSysMessage("Compiled on: %s", GitRevision::GetHostOSVersion());
handler->PSendSysMessage("Worldserver listening connections on port %" PRIu16, worldPort);
handler->PSendSysMessage("%s", dbPortOutput.c_str());
bool vmapIndoorCheck = sWorld->getBoolConfig(CONFIG_VMAP_INDOOR_CHECK);
bool vmapLOSCheck = VMAP::VMapFactory::createOrGetVMapMgr()->isLineOfSightCalcEnabled();
bool vmapHeightCheck = VMAP::VMapFactory::createOrGetVMapMgr()->isHeightCalcEnabled();
bool mmapEnabled = sWorld->getBoolConfig(CONFIG_ENABLE_MMAPS);
std::string dataDir = sWorld->GetDataPath();
std::vector<std::string> subDirs;
subDirs.emplace_back("maps");
if (vmapIndoorCheck || vmapLOSCheck || vmapHeightCheck)
{
handler->PSendSysMessage("VMAPs status: Enabled. LineOfSight: %i, getHeight: %i, indoorCheck: %i", vmapLOSCheck, vmapHeightCheck, vmapIndoorCheck);
subDirs.emplace_back("vmaps");
}
else
handler->SendSysMessage("VMAPs status: Disabled");
if (mmapEnabled)
{
handler->SendSysMessage("MMAPs status: Enabled");
subDirs.emplace_back("mmaps");
}
else
handler->SendSysMessage("MMAPs status: Disabled");
for (std::string const& subDir : subDirs)
{
std::filesystem::path mapPath(dataDir);
mapPath /= subDir;
if (!std::filesystem::exists(mapPath))
{
handler->PSendSysMessage("%s directory doesn't exist!. Using path: %s", subDir.c_str(), mapPath.generic_string().c_str());
continue;
}
auto end = std::filesystem::directory_iterator();
std::size_t folderSize = std::accumulate(std::filesystem::directory_iterator(mapPath), end, std::size_t(0), [](std::size_t val, std::filesystem::path const& mapFile)
{
if (std::filesystem::is_regular_file(mapFile))
val += std::filesystem::file_size(mapFile);
return val;
});
handler->PSendSysMessage(Acore::StringFormatFmt("{} directory located in {}. Total size: {} bytes", subDir.c_str(), mapPath.generic_string().c_str(), folderSize).c_str());
}
LocaleConstant defaultLocale = sWorld->GetDefaultDbcLocale();
uint32 availableLocalesMask = (1 << defaultLocale);
for (uint8 i = 0; i < TOTAL_LOCALES; ++i)
{
LocaleConstant locale = static_cast<LocaleConstant>(i);
if (locale == defaultLocale)
continue;
if (sWorld->GetAvailableDbcLocale(locale) != defaultLocale)
availableLocalesMask |= (1 << locale);
}
std::string availableLocales;
for (uint8 i = 0; i < TOTAL_LOCALES; ++i)
{
if (!(availableLocalesMask & (1 << i)))
continue;
availableLocales += localeNames[i];
if (i != TOTAL_LOCALES - 1)
availableLocales += " ";
}
handler->PSendSysMessage("Default DBC locale: %s.\nAll available DBC locales: %s", localeNames[defaultLocale], availableLocales.c_str());
handler->PSendSysMessage("Using World DB: %s", sWorld->GetDBVersion());
std::string lldb = "No updates found!";
if (QueryResult resL = LoginDatabase.Query("SELECT name FROM updates ORDER BY name DESC LIMIT 1"))
{
Field* fields = resL->Fetch();
lldb = fields[0].Get<std::string>();
}
std::string lcdb = "No updates found!";
if (QueryResult resC = CharacterDatabase.Query("SELECT name FROM updates ORDER BY name DESC LIMIT 1"))
{
Field* fields = resC->Fetch();
lcdb = fields[0].Get<std::string>();
}
std::string lwdb = "No updates found!";
if (QueryResult resW = WorldDatabase.Query("SELECT name FROM updates ORDER BY name DESC LIMIT 1"))
{
Field* fields = resW->Fetch();
lwdb = fields[0].Get<std::string>();
}
handler->PSendSysMessage("Latest LoginDatabase update: %s", lldb.c_str());
handler->PSendSysMessage("Latest CharacterDatabase update: %s", lcdb.c_str());
handler->PSendSysMessage("Latest WorldDatabase update: %s", lwdb.c_str());
handler->PSendSysMessage("LoginDatabase queue size: %zu", LoginDatabase.QueueSize());
handler->PSendSysMessage("CharacterDatabase queue size: %zu", CharacterDatabase.QueueSize());
handler->PSendSysMessage("WorldDatabase queue size: %zu", WorldDatabase.QueueSize());
if (Acore::Module::GetEnableModulesList().empty())
handler->SendSysMessage("No modules enabled");
else
handler->SendSysMessage("> List enable modules:");
for (auto const& modName : Acore::Module::GetEnableModulesList())
{
handler->SendSysMessage(Acore::StringFormatFmt("- {}", modName));
}
return true;
}
static bool HandleServerInfoCommand(ChatHandler* handler)
{
std::string realmName = sWorld->GetRealmName();
uint32 playerCount = sWorld->GetPlayerCount();
uint32 activeSessionCount = sWorld->GetActiveSessionCount();
uint32 queuedSessionCount = sWorld->GetQueuedSessionCount();
uint32 connPeak = sWorld->GetMaxActiveSessionCount();
handler->PSendSysMessage("%s", GitRevision::GetFullVersion());
if (!queuedSessionCount)
handler->PSendSysMessage("Connected players: %u. Characters in world: %u.", activeSessionCount, playerCount);
else
handler->PSendSysMessage("Connected players: %u. Characters in world: %u. Queue: %u.", activeSessionCount, playerCount, queuedSessionCount);
handler->PSendSysMessage("Connection peak: %u.", connPeak);
handler->PSendSysMessage(LANG_UPTIME, secsToTimeString(GameTime::GetUptime().count()).c_str());
handler->PSendSysMessage("Update time diff: %ums, average: %ums.", sWorldUpdateTime.GetLastUpdateTime(), sWorldUpdateTime.GetAverageUpdateTime());
//! Can't use sWorld->ShutdownMsg here in case of console command
if (sWorld->IsShuttingDown())
handler->PSendSysMessage(LANG_SHUTDOWN_TIMELEFT, secsToTimeString(sWorld->GetShutDownTimeLeft()).append(".").c_str());
return true;
}
// Display the 'Message of the day' for the realm
static bool HandleServerMotdCommand(ChatHandler* handler)
{
handler->PSendSysMessage(LANG_MOTD_CURRENT, sMotdMgr->GetMotd());
return true;
}
static bool HandleServerShutDownCancelCommand(ChatHandler* /*handler*/)
{
sWorld->ShutdownCancel();
return true;
}
static bool HandleServerShutDownCommand(ChatHandler* handler, std::string time, Optional<int32> exitCode, Tail reason)
{
std::wstring wReason = std::wstring();
std::string strReason = std::string();
if (time.empty())
{
return false;
}
if (Acore::StringTo<int32>(time).value_or(0) < 0)
{
handler->SendErrorMessage(LANG_BAD_VALUE);
return false;
}
if (!reason.empty())
{
if (!Utf8toWStr(reason, wReason))
{
return false;
}
if (!WStrToUtf8(wReason, strReason))
{
return false;
}
}
int32 delay = TimeStringToSecs(time);
if (delay <= 0)
{
delay = Acore::StringTo<int32>(time).value_or(0);
}
if (delay <= 0)
{
handler->SendErrorMessage(LANG_BAD_VALUE);
return false;
}
if (exitCode && *exitCode >= 0 && *exitCode <= 125)
{
sWorld->ShutdownServ(delay, 0, *exitCode);
}
else
{
sWorld->ShutdownServ(delay, 0, SHUTDOWN_EXIT_CODE, strReason);
}
return true;
}
static bool HandleServerRestartCommand(ChatHandler* handler, std::string time, Optional<int32> exitCode, Tail reason)
{
std::wstring wReason = std::wstring();
std::string strReason = std::string();
if (time.empty())
{
return false;
}
if (Acore::StringTo<int32>(time).value_or(0) < 0)
{
handler->SendErrorMessage(LANG_BAD_VALUE);
return false;
}
if (!reason.empty())
{
if (!Utf8toWStr(reason, wReason))
{
return false;
}
if (!WStrToUtf8(wReason, strReason))
{
return false;
}
}
int32 delay = TimeStringToSecs(time);
if (delay <= 0)
{
delay = Acore::StringTo<int32>(time).value_or(0);
}
if (delay <= 0)
{
handler->SendErrorMessage(LANG_BAD_VALUE);
return false;
}
if (exitCode && *exitCode >= 0 && *exitCode <= 125)
{
sWorld->ShutdownServ(delay, SHUTDOWN_MASK_RESTART, *exitCode);
}
else
{
sWorld->ShutdownServ(delay, SHUTDOWN_MASK_RESTART, RESTART_EXIT_CODE, strReason);
}
return true;
}
static bool HandleServerIdleRestartCommand(ChatHandler* handler, std::string time, Optional<int32> exitCode, Tail reason)
{
std::wstring wReason = std::wstring();
std::string strReason = std::string();
if (time.empty())
{
return false;
}
if (Acore::StringTo<int32>(time).value_or(0) < 0)
{
handler->SendErrorMessage(LANG_BAD_VALUE);
return false;
}
if (!reason.empty())
{
if (!Utf8toWStr(reason, wReason))
{
return false;
}
if (!WStrToUtf8(wReason, strReason))
{
return false;
}
}
int32 delay = TimeStringToSecs(time);
if (delay <= 0)
{
delay = Acore::StringTo<int32>(time).value_or(0);
}
if (delay <= 0)
{
handler->SendErrorMessage(LANG_BAD_VALUE);
return false;
}
if (exitCode && *exitCode >= 0 && *exitCode <= 125)
{
sWorld->ShutdownServ(delay, SHUTDOWN_MASK_RESTART | SHUTDOWN_MASK_IDLE, *exitCode);
}
else
{
sWorld->ShutdownServ(delay, SHUTDOWN_MASK_RESTART | SHUTDOWN_MASK_IDLE, RESTART_EXIT_CODE, strReason);
}
return true;
}
static bool HandleServerIdleShutDownCommand(ChatHandler* handler, std::string time, Optional<int32> exitCode, Tail reason)
{
std::wstring wReason = std::wstring();
std::string strReason = std::string();
if (time.empty())
{
return false;
}
if (Acore::StringTo<int32>(time).value_or(0) < 0)
{
handler->SendErrorMessage(LANG_BAD_VALUE);
return false;
}
if (!reason.empty())
{
if (!Utf8toWStr(reason, wReason))
{
return false;
}
if (!WStrToUtf8(wReason, strReason))
{
return false;
}
}
int32 delay = TimeStringToSecs(time);
if (delay <= 0)
{
delay = Acore::StringTo<int32>(time).value_or(0);
}
if (delay <= 0)
{
handler->SendErrorMessage(LANG_BAD_VALUE);
return false;
}
if (exitCode && *exitCode >= 0 && *exitCode <= 125)
{
sWorld->ShutdownServ(delay, SHUTDOWN_MASK_IDLE, *exitCode);
}
else
{
sWorld->ShutdownServ(delay, SHUTDOWN_MASK_IDLE, SHUTDOWN_EXIT_CODE, strReason);
}
return true;
}
// Exit the realm
static bool HandleServerExitCommand(ChatHandler* handler)
{
handler->SendSysMessage(LANG_COMMAND_EXIT);
World::StopNow(SHUTDOWN_EXIT_CODE);
return true;
}
// Define the 'Message of the day' for the realm
static bool HandleServerSetMotdCommand(ChatHandler* handler, std::string realmId, Tail motd)
{
std::wstring wMotd = std::wstring();
std::string strMotd = std::string();
if (realmId.empty())
{
return false;
}
if (motd.empty())
{
return false;
}
if (!Utf8toWStr(motd, wMotd))
{
return false;
}
if (!WStrToUtf8(wMotd, strMotd))
{
return false;
}
LoginDatabaseTransaction trans = LoginDatabase.BeginTransaction();
LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_REP_MOTD);
stmt->SetData(0, Acore::StringTo<int32>(realmId).value());
stmt->SetData(1, strMotd);
trans->Append(stmt);
LoginDatabase.CommitTransaction(trans);
sMotdMgr->LoadMotd();
handler->PSendSysMessage(LANG_MOTD_NEW, Acore::StringTo<int32>(realmId).value(), strMotd);
return true;
}
// Set whether we accept new clients
static bool HandleServerSetClosedCommand(ChatHandler* handler, Optional<std::string> args)
{
if (StringStartsWith("on", *args))
{
handler->SendSysMessage(LANG_WORLD_CLOSED);
sWorld->SetClosed(true);
return true;
}
else if (StringStartsWith("off", *args))
{
handler->SendSysMessage(LANG_WORLD_OPENED);
sWorld->SetClosed(false);
return true;
}
handler->SendErrorMessage(LANG_USE_BOL);
return false;
}
// Set the level of logging
static bool HandleServerSetLogLevelCommand(ChatHandler* /*handler*/, bool isLogger, std::string const& name, int32 level)
{
sLog->SetLogLevel(name, level, isLogger);
return true;
}
};
void AddSC_server_commandscript()
{
new server_commandscript();
}