Petric
5984e82f22
feat(Core/Script): Hooks for custom arena teams/types ( #3508 )
2020-11-29 15:04:38 -06:00
Francesco Borzì
d503ba0d71
test(Formulas.h): GetGrayLevel, GetColorCode, GetZeroDifference ( #3734 )
2020-11-29 19:50:44 +01:00
Francesco Borzì
c838b371dd
chore(CMake/Tests): use conventional CMake flag to enable tests ( #3809 )
2020-11-29 19:28:47 +01:00
Andrius Peleckas
01fa6257c8
fix(Scripts/ObsidianSanctum): Code revamp [1/2] ( #3634 )
2020-11-28 15:36:05 -06:00
Vox
d4612c7ac6
fix(Scripts/ICC): Intro Event Timers and Text
2020-11-28 15:22:42 +01:00
Goatform
37d1f2be47
fix(Scripts/VOA): code-style improvements + bandwidth consumptio ( #3632 )
2020-11-27 12:50:50 +01:00
aradep
223738e910
fix(Scripts/DB): Mimiron Computer NPC text ( #3722 )
2020-11-27 10:07:15 +01:00
Silker
bcac48b573
fix(scripts/Ulduar): Assembly of Iron - interrupt immune effect ( #3765 )
2020-11-26 08:53:29 -06:00
Silker
931609d2c2
fix(scripts/Commands): Avoid get gm phase when summoning ( #3764 )
...
This change avoids to set the same phase as the one the GM has to a player when this is summoned by command
Co-authored-by: Si1ker <55638679+Sombranator@users.noreply.github.com >
2020-11-26 06:12:22 -06:00
Francesco Borzì
35fb9f49d2
Revert "fix(Core/Player): Improve rested removal ( #3715 )" ( #3762 )
2020-11-25 05:28:56 -06:00
Petric
78179f7108
feat(Core/Config): Added pet experience rate ( #3703 )
2020-11-24 08:45:29 -06:00
Francesco Borzì
5053cb4121
refactor(Core): remove ACE types ( #3745 )
2020-11-23 13:29:12 +01:00
Kargatum
37ba988409
feat(Core/Misc): remove ACE Auto_Ptr ( #3454 )
2020-11-23 02:10:33 +01:00
Silker
4105d370bf
fix(DB/scripts): Freya - Sun beam ( #3730 )
2020-11-22 11:16:35 -06:00
Silker
d6c1b84bd9
fix(Scripts): Ignis the Furnace Master - Iron construct buff stacks #3731
2020-11-21 15:31:22 -06:00
Kitzunu
5a8b60361a
refactor(Core/SpellMgr): simplify dbc data corrections ( #3709 )
...
* refactor(Core/SpellMgr): simplify dbc data corrections
* I hate failing builds... so guess sleep isnt neccessary
* only works when you actually fill out them all
* blankspace
* step 1 - rename
* This takes so long Q.Q
* Update SpellMgr.cpp
* Revert "Update SpellMgr.cpp"
This reverts commit e1de9712a52fd6547761c3ccd70c17a7d4aa8036.
* Revert "Revert "Update SpellMgr.cpp""
This reverts commit e9253c2846b83bfe2760e71a0fc52d2d9fbed853.
* revert
* DONE
* cleanup
* cleanup
* New error so good, why try to correct spells that dont exist :)
* brackets
* Github merge conflict fix SUCKS
2020-11-21 17:03:19 +01:00
Kitzunu
fb69db212f
fix(Core/Player): Improve rested removal ( #3715 )
2020-11-19 10:11:56 -06:00
Kitzunu
973dcbf47c
fix(Core/SpellMgr): Thorns should not miss ( #3695 )
2020-11-18 10:06:41 -06:00
Kargatum
85927685f2
refactor(Tools): restyle tools with astyle ( #3705 )
2020-11-18 09:49:56 +07:00
aradep
788f8b5257
feat(Core/Config): configurable BG Respawn Timers ( #3569 )
2020-11-17 14:26:58 +01:00
Kargatum
7f26c9ddad
refactor(Core/Common): restyle tools with astyle ( #3706 )
2020-11-17 16:59:58 +07:00
placemolle
d21b2eebe7
fix(Core/Command): additem - doesn't work when name contains apostrophe ( #3647 )
2020-11-14 10:52:23 -06:00
Kitzunu
17bfcb77dc
fix(Core/Condition): Implement CONDITION_QUESTSTATE ( #3049 )
2020-11-14 09:37:18 -06:00
Kitzunu
2788d495f9
fix(Core/Conditions): Implement CONDITION_DAILY_QUEST_DONE ( #3050 )
2020-11-14 06:08:00 +01:00
Kargatum
543753b641
feat(Core/MapUpdate): switch from ACE_Method_Request to PCQ ( #3459 )
2020-11-14 03:56:26 +07:00
placemolle
fc63d935b9
fix(Core/Item): Meta gems sometimes ignore added sockets ( #3643 )
2020-11-13 10:24:16 -06:00
Andrius Peleckas
d7becdae27
feat(Core/Spells): Functions will return cast result ( #3635 )
2020-11-13 08:00:07 -06:00
Kargatum
4734ae81dc
feat(Core/Config): Improve config ( #3453 )
2020-11-11 14:18:35 -06:00
Kargatum
e27201cee2
chore(Deps/Acelite): Update to 6.5.10 ( #3450 )
2020-11-11 09:09:02 -06:00
Shard
2c20a86929
feat(MMAPS/mapbuilder): restore ability to work with custom MapIDs >= 1000 ( #3671 )
2020-11-10 13:06:26 +01:00
Shard
e7f1ab4a6a
fix(Core/Logs): Fix arguments in function call ( #3672 )
2020-11-09 08:56:19 -06:00
Goatform
5254aec645
fix(Core/Unit): ranged auto-attack sound issue if a player attacks target not in LOS ( #3610 )
2020-11-07 18:23:42 +01:00
Petric
95ee873e8f
fix(Core/CS): Fixed learn command using null session when send over SOAP ( #3595 )
2020-11-05 10:44:56 -06:00
Patrick Lewis
6ef7627c69
fix(Script/ICC): Spirit Alarm and Deathbound Ward ( #3592 )
2020-11-04 14:32:33 -06:00
kubeeek
6574007e48
fix(Scripts/Ulduar): Supercharge stack issue fix ( #3586 )
2020-11-04 14:10:20 +01:00
kubeeek
2e298e7fc9
fix(Core/Ulduar): Stone Nova stacks [25 mode]
2020-11-03 08:38:16 -06:00
aradep
c10bffb9a9
fix(Scripts/Ulduar): Boss XT-002 enrage sound
2020-11-03 02:50:59 -06:00
aradep
18d7f8b92f
fix(Scripts/Ulduar): Hodir flash freeze safe spots
2020-11-02 15:06:50 +01:00
Silker
4a2c4f0f5f
fix(Spell): Expose weakness ( #3588 )
...
This change allows the spell Expose Weakness (heroic encounters) to stack from additional sources.
Co-authored-by: Si1ker <55638679+Sombranator@users.noreply.github.com >
2020-10-31 00:19:51 -06:00
Petric
b3a967db60
fix(Core): fixed crash happening when clearing old mail ( #3604 )
2020-10-24 10:42:35 +02:00
Stefano Borzì
d07a34c1d5
feat(Core/Unit): don't allow additions threat in evade mode and implement AURA_INTERRUPT_FLAG_LEAVE_COMBAT ( #3381 )
2020-10-23 22:12:37 +02:00
Petric
d5bb6ba1c4
refactor(Core/Mail): avoid big mail loading/saving time, only load 50 mails at a time ( #3420 )
2020-10-21 15:20:32 +02:00
Andrius Peleckas
ab5933effa
fix(Core/Util): EventMap::RepeatEvent when eventId is retrieved by ExecuteEvent() call ( #3426 )
2020-10-17 14:59:22 +02:00
mslmdevu
32da0eeb9e
fix(Scripts/Ulduar): cast electrical charge only if player dies ( #3480 )
2020-10-16 21:24:39 +02:00
Kitzunu
9f93e554e6
feat(Actions): Automatically add labels on PRs ( #3571 )
2020-10-15 23:13:36 +02:00
Kitzunu
036a8c2450
fix(Core/Unit): Eating anim ( #3472 )
2020-10-13 10:23:18 +02:00
Kargatum
a2b26272d2
refactor(Core/Game): restyle game lib with astyle ( #3466 )
2020-10-12 10:08:15 +02:00
Kargatum
5e20b46812
refactor(Core/Scripts): restyle scripts lib with astyle ( #3467 )
2020-10-11 10:35:34 +02:00
Stefano Borzì
4cca286a4d
fix(Core/Creature): dead creatures spawn position on respawn ( #3382 )
2020-10-09 11:18:01 +02:00
Arthas Wow
22f8195c14
fix(Core/Boss): Toravon Script Mechanics ( #2868 )
2020-10-07 12:17:36 +02:00