fix(Scripts/TheEye): Thaladred should only chase players (#18365)

This commit is contained in:
Andrew
2024-02-20 15:33:39 -03:00
committed by GitHub
parent 161424c358
commit ea0f214678

View File

@@ -961,7 +961,7 @@ struct npc_thaladred : public ScriptedAI
ScheduleTimedEvent(100ms, [&]
{
DoResetThreatList();
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0))
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 0.0f, true))
{
me->AddThreat(target, 10000000.0f);
Talk(EMOTE_THALADRED_FIXATE, target);