fix(Core/Conditions): correctly check if player queued random dungeon (#24424)

This commit is contained in:
sogladev
2026-01-16 03:22:58 +01:00
committed by GitHub
parent d908b4c2fc
commit e85c267c28
7 changed files with 42 additions and 6 deletions

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@@ -187,6 +187,7 @@ namespace lfg
sLFGMgr->SetGroup(guid, gguid);
sLFGMgr->AddPlayerToGroup(gguid, guid);
sLFGMgr->AddPlayerQueuedForRandomDungeonToGroup(gguid, guid);
// pussywizard: after all necessary actions handle raid browser
if (sLFGMgr->GetState(guid) == LFG_STATE_RAIDBROWSER)