fix (conf): Added additional Cateloge NPC IDS (#10547)

* fix (conf): Added additional Cateloge NPC IDS

This is soo we can get a proppery pass\fail status on npc catelog modules dealing with hard coded gossip

* Update worldserver.conf.dist
This commit is contained in:
acidmanifesto
2022-02-05 16:32:25 -05:00
committed by GitHub
parent 3f85eb9ac6
commit cfb171efda

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@@ -1802,10 +1802,11 @@ NpcRegenHPTimeIfTargetIsUnreachable = 10
# divided by "," without spaces.
# It is implied that you do not use for these NPC dialogs data from "gossip_menu" table.
# Server will skip these IDs during the definitions validation process.
# Example: Creatures.CustomIDs = "190010,55005,999991" - Npc for Transmog, Guild-zone and 1v1-arena modules
# Example: Creatures.CustomIDs = "190010,55005,999991,25462,98888" - Npcs for Transmog, Guild-zone, 1v1-arena modules
# Skip Dk Module, Racial Trait Swap Modules
# Default: ""
Creatures.CustomIDs = "190010"
Creatures.CustomIDs = "190010,55005,999991,25462,98888"
#
###################################################################################################