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fix (conf): Added additional Cateloge NPC IDS (#10547)
* fix (conf): Added additional Cateloge NPC IDS This is soo we can get a proppery pass\fail status on npc catelog modules dealing with hard coded gossip * Update worldserver.conf.dist
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@@ -1802,10 +1802,11 @@ NpcRegenHPTimeIfTargetIsUnreachable = 10
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# divided by "," without spaces.
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# It is implied that you do not use for these NPC dialogs data from "gossip_menu" table.
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# Server will skip these IDs during the definitions validation process.
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# Example: Creatures.CustomIDs = "190010,55005,999991" - Npc for Transmog, Guild-zone and 1v1-arena modules
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# Example: Creatures.CustomIDs = "190010,55005,999991,25462,98888" - Npcs for Transmog, Guild-zone, 1v1-arena modules
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# Skip Dk Module, Racial Trait Swap Modules
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# Default: ""
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Creatures.CustomIDs = "190010"
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Creatures.CustomIDs = "190010,55005,999991,25462,98888"
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#
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###################################################################################################
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