From cfb171efda7e1376c3f771f3fca517a4a30bbe67 Mon Sep 17 00:00:00 2001 From: acidmanifesto Date: Sat, 5 Feb 2022 16:32:25 -0500 Subject: [PATCH] fix (conf): Added additional Cateloge NPC IDS (#10547) * fix (conf): Added additional Cateloge NPC IDS This is soo we can get a proppery pass\fail status on npc catelog modules dealing with hard coded gossip * Update worldserver.conf.dist --- src/server/worldserver/worldserver.conf.dist | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist index f574a4bf8..7b3fc50be 100644 --- a/src/server/worldserver/worldserver.conf.dist +++ b/src/server/worldserver/worldserver.conf.dist @@ -1802,10 +1802,11 @@ NpcRegenHPTimeIfTargetIsUnreachable = 10 # divided by "," without spaces. # It is implied that you do not use for these NPC dialogs data from "gossip_menu" table. # Server will skip these IDs during the definitions validation process. -# Example: Creatures.CustomIDs = "190010,55005,999991" - Npc for Transmog, Guild-zone and 1v1-arena modules +# Example: Creatures.CustomIDs = "190010,55005,999991,25462,98888" - Npcs for Transmog, Guild-zone, 1v1-arena modules +# Skip Dk Module, Racial Trait Swap Modules # Default: "" -Creatures.CustomIDs = "190010" +Creatures.CustomIDs = "190010,55005,999991,25462,98888" # ###################################################################################################