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fix(Scripts/Spells): re-add startDelay for some traps (#22102)
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@@ -5112,6 +5112,17 @@ void SpellMgr::LoadSpellInfoCorrections()
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spellInfo->Attributes |= SPELL_ATTR0_ALLOW_ITEM_SPELL_IN_PVP;
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});
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ApplySpellFix({
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43444, // Explosive Trap (Hex Lord Malacrass)
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43447, // Freezing Trap (Hex Lord Malacrass)
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43449, // Snake Trap (Hex Lord Malacrass)
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45236, // Blaze
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50745 // Blaze
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}, [](SpellInfo* spellInfo)
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{
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spellInfo->Effects[EFFECT_0].Effect = SPELL_EFFECT_SUMMON_OBJECT_SLOT1;
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});
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for (uint32 i = 0; i < GetSpellInfoStoreSize(); ++i)
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{
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SpellInfo* spellInfo = mSpellInfoMap[i];
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