From c6d2249d92f475d1470cb4df90998681f721087b Mon Sep 17 00:00:00 2001 From: Jelle Meeus Date: Fri, 23 May 2025 18:24:08 +0200 Subject: [PATCH] fix(Scripts/Spells): re-add startDelay for some traps (#22102) --- src/server/game/Spells/SpellInfoCorrections.cpp | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/src/server/game/Spells/SpellInfoCorrections.cpp b/src/server/game/Spells/SpellInfoCorrections.cpp index 2f7b918a6..25aa6ffe4 100644 --- a/src/server/game/Spells/SpellInfoCorrections.cpp +++ b/src/server/game/Spells/SpellInfoCorrections.cpp @@ -5112,6 +5112,17 @@ void SpellMgr::LoadSpellInfoCorrections() spellInfo->Attributes |= SPELL_ATTR0_ALLOW_ITEM_SPELL_IN_PVP; }); + ApplySpellFix({ + 43444, // Explosive Trap (Hex Lord Malacrass) + 43447, // Freezing Trap (Hex Lord Malacrass) + 43449, // Snake Trap (Hex Lord Malacrass) + 45236, // Blaze + 50745 // Blaze + }, [](SpellInfo* spellInfo) + { + spellInfo->Effects[EFFECT_0].Effect = SPELL_EFFECT_SUMMON_OBJECT_SLOT1; + }); + for (uint32 i = 0; i < GetSpellInfoStoreSize(); ++i) { SpellInfo* spellInfo = mSpellInfoMap[i];