fix(Core/Instances): always put boss minions in combat with zone (#9649)

This commit is contained in:
Skjalf
2021-12-13 14:26:38 -03:00
committed by GitHub
parent 4226976b3e
commit b4a14214ca

View File

@@ -181,8 +181,10 @@ void InstanceScript::UpdateMinionState(Creature* minion, EncounterState state)
case IN_PROGRESS:
if (!minion->IsAlive())
minion->Respawn();
else if (!minion->GetVictim())
else
{
minion->AI()->DoZoneInCombat(nullptr, 100.0f);
}
break;
default:
break;