diff --git a/src/server/game/Instances/InstanceScript.cpp b/src/server/game/Instances/InstanceScript.cpp index 3271efbc9..b42fbee2b 100644 --- a/src/server/game/Instances/InstanceScript.cpp +++ b/src/server/game/Instances/InstanceScript.cpp @@ -181,8 +181,10 @@ void InstanceScript::UpdateMinionState(Creature* minion, EncounterState state) case IN_PROGRESS: if (!minion->IsAlive()) minion->Respawn(); - else if (!minion->GetVictim()) + else + { minion->AI()->DoZoneInCombat(nullptr, 100.0f); + } break; default: break;