From b4a14214ca57611f023859c7d4a115b9815effb1 Mon Sep 17 00:00:00 2001 From: Skjalf <47818697+Nyeriah@users.noreply.github.com> Date: Mon, 13 Dec 2021 14:26:38 -0300 Subject: [PATCH] fix(Core/Instances): always put boss minions in combat with zone (#9649) --- src/server/game/Instances/InstanceScript.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/server/game/Instances/InstanceScript.cpp b/src/server/game/Instances/InstanceScript.cpp index 3271efbc9..b42fbee2b 100644 --- a/src/server/game/Instances/InstanceScript.cpp +++ b/src/server/game/Instances/InstanceScript.cpp @@ -181,8 +181,10 @@ void InstanceScript::UpdateMinionState(Creature* minion, EncounterState state) case IN_PROGRESS: if (!minion->IsAlive()) minion->Respawn(); - else if (!minion->GetVictim()) + else + { minion->AI()->DoZoneInCombat(nullptr, 100.0f); + } break; default: break;