fix(Scripts/Mechanar): Raging Flames may target tanks (#15543)

This commit is contained in:
Skjalf
2023-03-22 15:02:31 -03:00
committed by GitHub
parent 826ac63af3
commit 989584b199

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@@ -135,7 +135,7 @@ struct npc_raging_flames : public ScriptedAI
if (TempSummon* summon = me->ToTempSummon())
if (Creature* summoner = summon->GetSummonerCreatureBase())
if (summoner->IsAIEnabled)
if (Unit* target = summoner->AI()->SelectTarget(SelectTargetMethod::Random, 1, 100.0f, true, false))
if (Unit* target = summoner->AI()->SelectTarget(SelectTargetMethod::Random, 0, 100.0f, true, false))
me->AddThreat(target, 1000000.0f);
}