From 989584b199ee5e4dcc57c30796123275f58aa096 Mon Sep 17 00:00:00 2001 From: Skjalf <47818697+Nyeriah@users.noreply.github.com> Date: Wed, 22 Mar 2023 15:02:31 -0300 Subject: [PATCH] fix(Scripts/Mechanar): Raging Flames may target tanks (#15543) --- .../TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp index 4a6fed919..4157d4296 100644 --- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp +++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp @@ -135,7 +135,7 @@ struct npc_raging_flames : public ScriptedAI if (TempSummon* summon = me->ToTempSummon()) if (Creature* summoner = summon->GetSummonerCreatureBase()) if (summoner->IsAIEnabled) - if (Unit* target = summoner->AI()->SelectTarget(SelectTargetMethod::Random, 1, 100.0f, true, false)) + if (Unit* target = summoner->AI()->SelectTarget(SelectTargetMethod::Random, 0, 100.0f, true, false)) me->AddThreat(target, 1000000.0f); }