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refactor(Core): apply clang-tidy modernize-use-bool-literals (#3826)
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@@ -378,7 +378,7 @@ namespace MMAP
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void MapBuilder::WorkerThread()
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{
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while (1)
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while (true)
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{
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uint32 mapId = 0;
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@@ -885,7 +885,7 @@ namespace MMAP
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// now that tile is written to disk, we can unload it
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navMesh->removeTile(tileRef, nullptr, nullptr);
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} while (0);
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} while (false);
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if (m_debugOutput)
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{
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