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fix(Scripts/HallOfLightning): wrong stance when bjarngrim reset (#23207)
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@@ -160,10 +160,12 @@ public:
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me->RemoveAllAuras();
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me->CastSpell(me, SPELL_TEMPORARY_ELECTRICAL_CHARGE, true);
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RollStance(0, STANCE_DEFENSIVE);
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if (m_pInstance)
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m_pInstance->SetData(TYPE_BJARNGRIM, NOT_STARTED);
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me->CastSpell(me, SPELL_BATTLE_STANCE, true);
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SetEquipmentSlots(false, EQUIP_SWORD, EQUIP_SHIELD, EQUIP_NO_CHANGE);
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}
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void JustEngagedWith(Unit*) override
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@@ -171,6 +173,8 @@ public:
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me->SetInCombatWithZone();
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Talk(SAY_AGGRO);
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RollStance(STANCE_BATTLE);
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events.ScheduleEvent(EVENT_BJARNGRIM_CHANGE_STANCE, 20s, 0);
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// DEFENSIVE STANCE
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