fix(Scripts/HallOfLightning): wrong stance when bjarngrim reset (#23207)

This commit is contained in:
Grimdhex
2025-10-13 03:11:44 +02:00
committed by GitHub
parent 074d9ebca7
commit 8ac6019a67

View File

@@ -160,10 +160,12 @@ public:
me->RemoveAllAuras();
me->CastSpell(me, SPELL_TEMPORARY_ELECTRICAL_CHARGE, true);
RollStance(0, STANCE_DEFENSIVE);
if (m_pInstance)
m_pInstance->SetData(TYPE_BJARNGRIM, NOT_STARTED);
me->CastSpell(me, SPELL_BATTLE_STANCE, true);
SetEquipmentSlots(false, EQUIP_SWORD, EQUIP_SHIELD, EQUIP_NO_CHANGE);
}
void JustEngagedWith(Unit*) override
@@ -171,6 +173,8 @@ public:
me->SetInCombatWithZone();
Talk(SAY_AGGRO);
RollStance(STANCE_BATTLE);
events.ScheduleEvent(EVENT_BJARNGRIM_CHANGE_STANCE, 20s, 0);
// DEFENSIVE STANCE