Fix for hardcoded commands security level

This commit is contained in:
Yehonal
2016-08-08 11:51:42 +02:00
parent 2ee9fb4eb3
commit 7a592e28e3

View File

@@ -212,8 +212,8 @@ public:
if (newlevel < 1)
return false; // invalid level
if (newlevel > STRONG_MAX_LEVEL) // hardcoded maximum level
newlevel = STRONG_MAX_LEVEL;
if (newlevel > DEFAULT_MAX_LEVEL) // hardcoded maximum level
newlevel = DEFAULT_MAX_LEVEL;
HandleCharacterLevel(target, targetGuid, oldlevel, newlevel, handler);
if (!handler->GetSession() || handler->GetSession()->GetPlayer() != target) // including player == NULL