diff --git a/src/server/scripts/Commands/cs_character.cpp b/src/server/scripts/Commands/cs_character.cpp index 99738ab4c..d78de158b 100644 --- a/src/server/scripts/Commands/cs_character.cpp +++ b/src/server/scripts/Commands/cs_character.cpp @@ -212,8 +212,8 @@ public: if (newlevel < 1) return false; // invalid level - if (newlevel > STRONG_MAX_LEVEL) // hardcoded maximum level - newlevel = STRONG_MAX_LEVEL; + if (newlevel > DEFAULT_MAX_LEVEL) // hardcoded maximum level + newlevel = DEFAULT_MAX_LEVEL; HandleCharacterLevel(target, targetGuid, oldlevel, newlevel, handler); if (!handler->GetSession() || handler->GetSession()->GetPlayer() != target) // including player == NULL