Update Player.cpp

This commit is contained in:
Poszer
2019-01-15 00:48:54 +01:00
committed by GitHub
parent e993c20cac
commit 6ef7c40313

View File

@@ -15760,7 +15760,7 @@ void Player::RewardQuest(Quest const* quest, uint32 reward, Object* questGiver,
if (ItemTemplate const* itemTemplate = sObjectMgr->GetItemTemplate(quest->ItemDrop[i]))
{
if (quest->ItemDropQuantity[i] > 0 && itemTemplate->Bonding == BIND_QUEST_ITEM && !quest->IsRepeatable() && !HasQuestForItem(quest->ItemDrop[i], quest_id))
DestroyItemCount(quest->ItemDrop[i], 9999, true);
DestroyItemCount(quest->ItemDrop[i], quest->ItemDropQuantity[i], true);
else
DestroyItemCount(quest->ItemDrop[i], quest->ItemDropQuantity[i], true);
}
@@ -16001,7 +16001,7 @@ void Player::FailQuest(uint32 questId)
for (uint8 i = 0; i < QUEST_SOURCE_ITEM_IDS_COUNT; ++i)
if (ItemTemplate const* itemTemplate = sObjectMgr->GetItemTemplate(quest->ItemDrop[i]))
if (quest->ItemDropQuantity[i] > 0 && itemTemplate->Bonding == BIND_QUEST_ITEM)
DestroyItemCount(quest->ItemDrop[i], 9999, true);
DestroyItemCount(quest->ItemDrop[i], quest->ItemDropQuantity[i], true);
}
}
@@ -16018,7 +16018,7 @@ void Player::AbandonQuest(uint32 questId)
for (uint8 i = 0; i < QUEST_SOURCE_ITEM_IDS_COUNT; ++i)
if (ItemTemplate const* itemTemplate = sObjectMgr->GetItemTemplate(quest->ItemDrop[i]))
if (quest->ItemDropQuantity[i] > 0 && itemTemplate->Bonding == BIND_QUEST_ITEM)
DestroyItemCount(quest->ItemDrop[i], 9999, true);
DestroyItemCount(quest->ItemDrop[i], quest->ItemDropQuantity[i], true);
}
}