mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-13 01:08:35 +00:00
Merge branch 'azerothcore:master' into Playerbot
This commit is contained in:
6
data/sql/updates/db_world/2025_09_30_00.sql
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6
data/sql/updates/db_world/2025_09_30_00.sql
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@@ -0,0 +1,6 @@
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-- DB update 2025_09_29_00 -> 2025_09_30_00
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DELETE FROM `creature_formations` WHERE (`leaderGUID` = 127046);
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INSERT INTO `creature_formations` (`leaderGUID`, `memberGUID`, `dist`, `angle`, `groupAI`, `point_1`, `point_2`) VALUES
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(127046, 127046, 0, 0, 1, 0, 0),
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(127046, 127080, 0, 0, 1, 0, 0),
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(127046, 127081, 0, 0, 1, 0, 0);
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4
data/sql/updates/db_world/2025_09_30_01.sql
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4
data/sql/updates/db_world/2025_09_30_01.sql
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@@ -0,0 +1,4 @@
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-- DB update 2025_09_30_00 -> 2025_09_30_01
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-- Drakkari Colossus - Mortal Strike spell difficulty
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DELETE FROM `spelldifficulty_dbc` WHERE `ID` = 54715;
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INSERT INTO `spelldifficulty_dbc` (`ID`, `DifficultySpellID_1`, `DifficultySpellID_2`, `DifficultySpellID_3`, `DifficultySpellID_4`) VALUES (54715, 54715, 59454, 0, 0);
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3
data/sql/updates/db_world/2025_09_30_02.sql
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3
data/sql/updates/db_world/2025_09_30_02.sql
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@@ -0,0 +1,3 @@
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-- DB update 2025_09_30_01 -> 2025_09_30_02
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--
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UPDATE `creature_template` SET `type` = 8 WHERE `entry` = 8881;
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@@ -663,51 +663,46 @@ void WorldSession::HandleCharDeleteOpcode(WorldPacket& recvData)
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void WorldSession::HandlePlayerLoginOpcode(WorldPacket& recvData)
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{
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m_playerLoading = true;
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if (!sWorld->getBoolConfig(CONFIG_REALM_LOGIN_ENABLED))
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{
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SendCharLoginFailed(LoginFailureReason::NoWorld);
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return;
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}
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if (PlayerLoading() || GetPlayer() != nullptr)
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{
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LOG_ERROR("network", "Player tried to login again, AccountId = {}", GetAccountId());
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KickPlayer("WorldSession::HandlePlayerLoginOpcode Another client logging in");
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return;
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}
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ObjectGuid playerGuid;
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recvData >> playerGuid;
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if (PlayerLoading() || GetPlayer() != nullptr || !playerGuid.IsPlayer())
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{
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// limit player interaction with the world
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if (!sWorld->getBoolConfig(CONFIG_REALM_LOGIN_ENABLED))
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{
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WorldPacket data(SMSG_CHARACTER_LOGIN_FAILED, 1);
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// see LoginFailureReason enum for more reasons
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data << uint8(LoginFailureReason::NoWorld);
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SendPacket(&data);
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return;
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}
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}
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if (!playerGuid.IsPlayer() || !IsLegitCharacterForAccount(playerGuid))
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if (!IsLegitCharacterForAccount(playerGuid))
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{
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LOG_ERROR("network", "Account ({}) can't login with that character ({}).", GetAccountId(), playerGuid.ToString());
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KickPlayer("Account can't login with this character");
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return;
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}
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auto SendCharLogin = [&](ResponseCodes result)
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{
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WorldPacket data(SMSG_CHARACTER_LOGIN_FAILED, 1);
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data << uint8(result);
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SendPacket(&data);
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};
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// pussywizard:
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if (WorldSession* sess = sWorldSessionMgr->FindOfflineSessionForCharacterGUID(playerGuid.GetCounter()))
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{
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if (sess->GetAccountId() != GetAccountId())
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{
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SendCharLogin(CHAR_LOGIN_DUPLICATE_CHARACTER);
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SendCharLoginFailed(LoginFailureReason::DuplicateCharacter);
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return;
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}
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}
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// pussywizard:
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if (WorldSession* sess = sWorldSessionMgr->FindOfflineSession(GetAccountId()))
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{
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Player* p = sess->GetPlayer();
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if (!p || sess->IsKicked())
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{
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SendCharLogin(CHAR_LOGIN_DUPLICATE_CHARACTER);
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SendCharLoginFailed(LoginFailureReason::DuplicateCharacter);
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return;
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}
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@@ -718,7 +713,7 @@ void WorldSession::HandlePlayerLoginOpcode(WorldPacket& recvData)
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// pussywizard: players stay ingame no matter what (prevent abuse), but allow to turn it off to stop crashing
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if (!sWorld->getBoolConfig(CONFIG_ENABLE_LOGIN_AFTER_DC))
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{
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SendCharLogin(CHAR_LOGIN_DUPLICATE_CHARACTER);
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SendCharLoginFailed(LoginFailureReason::DuplicateCharacter);
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return;
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}
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@@ -760,7 +755,7 @@ void WorldSession::HandlePlayerLoginOpcode(WorldPacket& recvData)
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}
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if (!p->FindMap() || !p->IsInWorld() || sess->IsKicked())
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{
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SendCharLogin(CHAR_LOGIN_DUPLICATE_CHARACTER);
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SendCharLoginFailed(LoginFailureReason::DuplicateCharacter);
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return;
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}
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@@ -776,11 +771,9 @@ void WorldSession::HandlePlayerLoginOpcode(WorldPacket& recvData)
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std::shared_ptr<LoginQueryHolder> holder = std::make_shared<LoginQueryHolder>(GetAccountId(), playerGuid);
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if (!holder->Initialize())
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{
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m_playerLoading = false;
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return;
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}
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m_playerLoading = true;
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AddQueryHolderCallback(CharacterDatabase.DelayQueryHolder(holder)).AfterComplete([this](SQLQueryHolderBase const& holder)
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{
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HandlePlayerLoginFromDB(static_cast<LoginQueryHolder const&>(holder));
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@@ -2570,6 +2563,13 @@ void WorldSession::SendCharDelete(ResponseCodes result)
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SendPacket(&data);
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}
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void WorldSession::SendCharLoginFailed(LoginFailureReason reason)
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{
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WorldPacket data(SMSG_CHARACTER_LOGIN_FAILED, 1);
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data << uint8(reason);
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SendPacket(&data);
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};
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void WorldSession::SendCharRename(ResponseCodes result, CharacterRenameInfo const* renameInfo)
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{
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WorldPacket data(SMSG_CHAR_RENAME, 1 + 8 + renameInfo->Name.size() + 1);
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@@ -621,6 +621,7 @@ public: // opcodes handlers
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void SendCharCreate(ResponseCodes result);
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void SendCharDelete(ResponseCodes result);
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void SendCharLoginFailed(LoginFailureReason reason);
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void SendCharRename(ResponseCodes result, CharacterRenameInfo const* renameInfo);
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void SendCharCustomize(ResponseCodes result, CharacterCustomizeInfo const* customizeInfo);
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void SendCharFactionChange(ResponseCodes result, CharacterFactionChangeInfo const* factionChangeInfo);
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@@ -27,6 +27,7 @@ enum Spells
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SPELL_MOJO_WAVE = 55626,
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SPELL_FREEZE_ANIM = 52656,
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SPELL_MIGHTY_BLOW = 54719,
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SPELL_MORTAL_STRIKE = 54715,
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SPELL_ELEMENTAL_SPAWN_EFFECT = 54888,
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SPELL_EMERGE = 54850,
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@@ -54,9 +55,10 @@ enum Misc
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EMOTE_ALTAR = 1,
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EVENT_COLOSSUS_MIGHTY_BLOW = 1,
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EVENT_COLOSSUS_HEALTH_1 = 2,
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EVENT_COLOSSUS_HEALTH_2 = 3,
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EVENT_COLOSSUS_START_FIGHT = 4,
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EVENT_COLOSSUS_MORTAL_STRIKE = 2,
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EVENT_COLOSSUS_HEALTH_1 = 3,
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EVENT_COLOSSUS_HEALTH_2 = 4,
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EVENT_COLOSSUS_START_FIGHT = 5,
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EVENT_ELEMENTAL_HEALTH = 10,
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EVENT_ELEMENTAL_SURGE = 11,
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@@ -146,6 +148,7 @@ public:
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{
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BossAI::JustEngagedWith(who);
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events.ScheduleEvent(EVENT_COLOSSUS_MIGHTY_BLOW, 10s);
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events.ScheduleEvent(EVENT_COLOSSUS_MORTAL_STRIKE, 7s);
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events.ScheduleEvent(EVENT_COLOSSUS_HEALTH_1, 1s);
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events.ScheduleEvent(EVENT_COLOSSUS_HEALTH_2, 1s);
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}
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@@ -212,6 +215,10 @@ public:
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me->CastSpell(me->GetVictim(), SPELL_MIGHTY_BLOW, false);
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events.ScheduleEvent(EVENT_COLOSSUS_MIGHTY_BLOW, 10s);
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break;
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case EVENT_COLOSSUS_MORTAL_STRIKE:
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DoCastVictim(SPELL_MORTAL_STRIKE);
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events.ScheduleEvent(EVENT_COLOSSUS_MORTAL_STRIKE, 7s);
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break;
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case EVENT_COLOSSUS_HEALTH_1:
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if (me->HealthBelowPct(51))
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{
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@@ -51,14 +51,7 @@ enum Misc
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MAX_CONSTRICTOR = 3,
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MAX_SUMMONS = 5,
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EVENT_POISON_NOVA = 1,
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EVENT_POWERFULL_BITE = 2,
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EVENT_VENOM_BOLT = 3,
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EVENT_CHECK_HEALTH1 = 4,
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EVENT_CHECK_HEALTH2 = 5,
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EVENT_SUMMON1 = 6,
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EVENT_SUMMON2 = 7,
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EVENT_KILL_TALK = 8
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EVENT_KILL_TALK = 1
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};
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const Position SpawnLoc[] =
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@@ -121,17 +114,17 @@ public:
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Talk(SAY_AGGRO);
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BossAI::JustEngagedWith(who);
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ScheduleTimedEvent(10s, [&]{
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ScheduleTimedEvent(16s, 53s, [&]{
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Talk(EMOTE_NOVA);
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DoCastAOE(SPELL_POISON_NOVA);
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}, 15s);
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}, 16s, 53s);
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ScheduleTimedEvent(3s, [&] {
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DoCastVictim(SPELL_POWERFULL_BITE);
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}, 10s);
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ScheduleTimedEvent(15s, [&] {
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DoCastVictim(SPELL_VENOM_BOLT);
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DoCastRandomTarget(SPELL_VENOM_BOLT, 0, 45.0f, false);
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}, 10s);
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}
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@@ -4010,14 +4010,15 @@ enum ServerProcessTypes
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// Login Failure Reasons
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enum class LoginFailureReason : uint8
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{
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Failed = 0,
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NoWorld = 1,
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DuplicateCharacter = 2,
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NoInstances = 3,
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Disabled = 4,
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NoCharacter = 5,
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LockedForTransfer = 6,
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LockedByBilling = 7
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Failed = 0, // Login failed
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NoWorld = 1, // World server down
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DuplicateCharacter = 2, // A character with that name already exists
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NoInstances = 3, // No instance servers are available
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Disabled = 4, // Login for that race, class or character is currently disabled.
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NoCharacter = 5, // Character not found
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LockedForTransfer = 6, // You cannot log in until the character update process you recently initiated is complete.
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LockedByBilling = 7, // Character locked. Contact billing for more information
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UsingRemote = 8, // You cannot log in while using World of Warcraft Remote.
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};
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namespace Acore::Impl
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Block a user