Merge branch 'azerothcore:master' into Playerbot

This commit is contained in:
bash
2025-09-30 15:27:48 +02:00
committed by GitHub
8 changed files with 66 additions and 51 deletions

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@@ -0,0 +1,6 @@
-- DB update 2025_09_29_00 -> 2025_09_30_00
DELETE FROM `creature_formations` WHERE (`leaderGUID` = 127046);
INSERT INTO `creature_formations` (`leaderGUID`, `memberGUID`, `dist`, `angle`, `groupAI`, `point_1`, `point_2`) VALUES
(127046, 127046, 0, 0, 1, 0, 0),
(127046, 127080, 0, 0, 1, 0, 0),
(127046, 127081, 0, 0, 1, 0, 0);

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@@ -0,0 +1,4 @@
-- DB update 2025_09_30_00 -> 2025_09_30_01
-- Drakkari Colossus - Mortal Strike spell difficulty
DELETE FROM `spelldifficulty_dbc` WHERE `ID` = 54715;
INSERT INTO `spelldifficulty_dbc` (`ID`, `DifficultySpellID_1`, `DifficultySpellID_2`, `DifficultySpellID_3`, `DifficultySpellID_4`) VALUES (54715, 54715, 59454, 0, 0);

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@@ -0,0 +1,3 @@
-- DB update 2025_09_30_01 -> 2025_09_30_02
--
UPDATE `creature_template` SET `type` = 8 WHERE `entry` = 8881;

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@@ -663,51 +663,46 @@ void WorldSession::HandleCharDeleteOpcode(WorldPacket& recvData)
void WorldSession::HandlePlayerLoginOpcode(WorldPacket& recvData)
{
m_playerLoading = true;
if (!sWorld->getBoolConfig(CONFIG_REALM_LOGIN_ENABLED))
{
SendCharLoginFailed(LoginFailureReason::NoWorld);
return;
}
if (PlayerLoading() || GetPlayer() != nullptr)
{
LOG_ERROR("network", "Player tried to login again, AccountId = {}", GetAccountId());
KickPlayer("WorldSession::HandlePlayerLoginOpcode Another client logging in");
return;
}
ObjectGuid playerGuid;
recvData >> playerGuid;
if (PlayerLoading() || GetPlayer() != nullptr || !playerGuid.IsPlayer())
{
// limit player interaction with the world
if (!sWorld->getBoolConfig(CONFIG_REALM_LOGIN_ENABLED))
{
WorldPacket data(SMSG_CHARACTER_LOGIN_FAILED, 1);
// see LoginFailureReason enum for more reasons
data << uint8(LoginFailureReason::NoWorld);
SendPacket(&data);
return;
}
}
if (!playerGuid.IsPlayer() || !IsLegitCharacterForAccount(playerGuid))
if (!IsLegitCharacterForAccount(playerGuid))
{
LOG_ERROR("network", "Account ({}) can't login with that character ({}).", GetAccountId(), playerGuid.ToString());
KickPlayer("Account can't login with this character");
return;
}
auto SendCharLogin = [&](ResponseCodes result)
{
WorldPacket data(SMSG_CHARACTER_LOGIN_FAILED, 1);
data << uint8(result);
SendPacket(&data);
};
// pussywizard:
if (WorldSession* sess = sWorldSessionMgr->FindOfflineSessionForCharacterGUID(playerGuid.GetCounter()))
{
if (sess->GetAccountId() != GetAccountId())
{
SendCharLogin(CHAR_LOGIN_DUPLICATE_CHARACTER);
SendCharLoginFailed(LoginFailureReason::DuplicateCharacter);
return;
}
}
// pussywizard:
if (WorldSession* sess = sWorldSessionMgr->FindOfflineSession(GetAccountId()))
{
Player* p = sess->GetPlayer();
if (!p || sess->IsKicked())
{
SendCharLogin(CHAR_LOGIN_DUPLICATE_CHARACTER);
SendCharLoginFailed(LoginFailureReason::DuplicateCharacter);
return;
}
@@ -718,7 +713,7 @@ void WorldSession::HandlePlayerLoginOpcode(WorldPacket& recvData)
// pussywizard: players stay ingame no matter what (prevent abuse), but allow to turn it off to stop crashing
if (!sWorld->getBoolConfig(CONFIG_ENABLE_LOGIN_AFTER_DC))
{
SendCharLogin(CHAR_LOGIN_DUPLICATE_CHARACTER);
SendCharLoginFailed(LoginFailureReason::DuplicateCharacter);
return;
}
@@ -760,7 +755,7 @@ void WorldSession::HandlePlayerLoginOpcode(WorldPacket& recvData)
}
if (!p->FindMap() || !p->IsInWorld() || sess->IsKicked())
{
SendCharLogin(CHAR_LOGIN_DUPLICATE_CHARACTER);
SendCharLoginFailed(LoginFailureReason::DuplicateCharacter);
return;
}
@@ -776,11 +771,9 @@ void WorldSession::HandlePlayerLoginOpcode(WorldPacket& recvData)
std::shared_ptr<LoginQueryHolder> holder = std::make_shared<LoginQueryHolder>(GetAccountId(), playerGuid);
if (!holder->Initialize())
{
m_playerLoading = false;
return;
}
m_playerLoading = true;
AddQueryHolderCallback(CharacterDatabase.DelayQueryHolder(holder)).AfterComplete([this](SQLQueryHolderBase const& holder)
{
HandlePlayerLoginFromDB(static_cast<LoginQueryHolder const&>(holder));
@@ -2570,6 +2563,13 @@ void WorldSession::SendCharDelete(ResponseCodes result)
SendPacket(&data);
}
void WorldSession::SendCharLoginFailed(LoginFailureReason reason)
{
WorldPacket data(SMSG_CHARACTER_LOGIN_FAILED, 1);
data << uint8(reason);
SendPacket(&data);
};
void WorldSession::SendCharRename(ResponseCodes result, CharacterRenameInfo const* renameInfo)
{
WorldPacket data(SMSG_CHAR_RENAME, 1 + 8 + renameInfo->Name.size() + 1);

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@@ -621,6 +621,7 @@ public: // opcodes handlers
void SendCharCreate(ResponseCodes result);
void SendCharDelete(ResponseCodes result);
void SendCharLoginFailed(LoginFailureReason reason);
void SendCharRename(ResponseCodes result, CharacterRenameInfo const* renameInfo);
void SendCharCustomize(ResponseCodes result, CharacterCustomizeInfo const* customizeInfo);
void SendCharFactionChange(ResponseCodes result, CharacterFactionChangeInfo const* factionChangeInfo);

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@@ -27,6 +27,7 @@ enum Spells
SPELL_MOJO_WAVE = 55626,
SPELL_FREEZE_ANIM = 52656,
SPELL_MIGHTY_BLOW = 54719,
SPELL_MORTAL_STRIKE = 54715,
SPELL_ELEMENTAL_SPAWN_EFFECT = 54888,
SPELL_EMERGE = 54850,
@@ -54,9 +55,10 @@ enum Misc
EMOTE_ALTAR = 1,
EVENT_COLOSSUS_MIGHTY_BLOW = 1,
EVENT_COLOSSUS_HEALTH_1 = 2,
EVENT_COLOSSUS_HEALTH_2 = 3,
EVENT_COLOSSUS_START_FIGHT = 4,
EVENT_COLOSSUS_MORTAL_STRIKE = 2,
EVENT_COLOSSUS_HEALTH_1 = 3,
EVENT_COLOSSUS_HEALTH_2 = 4,
EVENT_COLOSSUS_START_FIGHT = 5,
EVENT_ELEMENTAL_HEALTH = 10,
EVENT_ELEMENTAL_SURGE = 11,
@@ -146,6 +148,7 @@ public:
{
BossAI::JustEngagedWith(who);
events.ScheduleEvent(EVENT_COLOSSUS_MIGHTY_BLOW, 10s);
events.ScheduleEvent(EVENT_COLOSSUS_MORTAL_STRIKE, 7s);
events.ScheduleEvent(EVENT_COLOSSUS_HEALTH_1, 1s);
events.ScheduleEvent(EVENT_COLOSSUS_HEALTH_2, 1s);
}
@@ -212,6 +215,10 @@ public:
me->CastSpell(me->GetVictim(), SPELL_MIGHTY_BLOW, false);
events.ScheduleEvent(EVENT_COLOSSUS_MIGHTY_BLOW, 10s);
break;
case EVENT_COLOSSUS_MORTAL_STRIKE:
DoCastVictim(SPELL_MORTAL_STRIKE);
events.ScheduleEvent(EVENT_COLOSSUS_MORTAL_STRIKE, 7s);
break;
case EVENT_COLOSSUS_HEALTH_1:
if (me->HealthBelowPct(51))
{

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@@ -51,14 +51,7 @@ enum Misc
MAX_CONSTRICTOR = 3,
MAX_SUMMONS = 5,
EVENT_POISON_NOVA = 1,
EVENT_POWERFULL_BITE = 2,
EVENT_VENOM_BOLT = 3,
EVENT_CHECK_HEALTH1 = 4,
EVENT_CHECK_HEALTH2 = 5,
EVENT_SUMMON1 = 6,
EVENT_SUMMON2 = 7,
EVENT_KILL_TALK = 8
EVENT_KILL_TALK = 1
};
const Position SpawnLoc[] =
@@ -121,17 +114,17 @@ public:
Talk(SAY_AGGRO);
BossAI::JustEngagedWith(who);
ScheduleTimedEvent(10s, [&]{
ScheduleTimedEvent(16s, 53s, [&]{
Talk(EMOTE_NOVA);
DoCastAOE(SPELL_POISON_NOVA);
}, 15s);
}, 16s, 53s);
ScheduleTimedEvent(3s, [&] {
DoCastVictim(SPELL_POWERFULL_BITE);
}, 10s);
ScheduleTimedEvent(15s, [&] {
DoCastVictim(SPELL_VENOM_BOLT);
DoCastRandomTarget(SPELL_VENOM_BOLT, 0, 45.0f, false);
}, 10s);
}

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@@ -4010,14 +4010,15 @@ enum ServerProcessTypes
// Login Failure Reasons
enum class LoginFailureReason : uint8
{
Failed = 0,
NoWorld = 1,
DuplicateCharacter = 2,
NoInstances = 3,
Disabled = 4,
NoCharacter = 5,
LockedForTransfer = 6,
LockedByBilling = 7
Failed = 0, // Login failed
NoWorld = 1, // World server down
DuplicateCharacter = 2, // A character with that name already exists
NoInstances = 3, // No instance servers are available
Disabled = 4, // Login for that race, class or character is currently disabled.
NoCharacter = 5, // Character not found
LockedForTransfer = 6, // You cannot log in until the character update process you recently initiated is complete.
LockedByBilling = 7, // Character locked. Contact billing for more information
UsingRemote = 8, // You cannot log in while using World of Warcraft Remote.
};
namespace Acore::Impl