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chore(Core): Remove unnecessary slang Cosmetic (#9325)
* Remove unnecessary slang Removes ZOMG! that is used in the src in logging and notes. Completely Unnecessary. Contributes to nothing useful. Inflates source. Not needed at all in any shape or form. Not Developer Lingo either. * Further Clean Up Removed Profanity * sensible grammar correction * More ZOMG! removal
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@@ -556,7 +556,7 @@ public:
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//me->CastSpell(me, SPELL_KEAL_STUNNED, true);
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break;
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case EVENT_SCENE_9:
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me->CastSpell(me, 52241, true); // WRONG VISUAL, ZOMG!
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me->CastSpell(me, 52241, true); // WRONG VISUAL
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me->CastSpell(me, 34807, true);
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me->SummonCreature(NPC_WORLD_TRIGGER, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ() + 15.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN, 60000);
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if (Creature* trigger = me->SummonCreature(WORLD_TRIGGER, me->GetPositionX() + 5, me->GetPositionY(), me->GetPositionZ() + 15.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN, 60000))
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@@ -601,7 +601,7 @@ public:
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break;
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case EVENT_SCENE_16:
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summons.DespawnEntry(WORLD_TRIGGER);
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me->RemoveAurasDueToSpell(52241); // WRONG VISUAL, ZOMG!
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me->RemoveAurasDueToSpell(52241); // WRONG VISUAL
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me->GetMotionMaster()->MovePoint(POINT_START_LAST_PHASE, me->GetHomePosition(), false, true);
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break;
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}
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